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|image=[[File:HaloReach - Boneyard.jpg|300px]] | |image=[[File:HaloReach - Boneyard.jpg|300px]] | ||
|game=''[[Halo: Reach]]'' | |game=''[[Halo: Reach]]'' | ||
|devname=<code>70_boneyard</code> | |devname=<code>70_boneyard</code> | ||
|location=[[Asźod ship breaking yards]], [[Asźod]], [[Ung]], [[Reach]] | |location=[[Asźod ship breaking yards]], [[Asźod]], [[Ung]], [[Reach]] | ||
|terrain=Human structures, disassembled starship, debris | |terrain=Human structures, disassembled starship, debris | ||
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|playernumber=12-16 | |playernumber=12-16 | ||
}} | }} | ||
{{Article | {{Article Quote|The once formidable Commonwealth awaits its final destination at one of the UNSC's ship breaking facilities.<ref name="bnet">[http://halo.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28531 '''Bungie.net''': ''Boneyard Preview'']</ref>}} | ||
'''Boneyard''' is a [[multiplayer]] map in ''[[Halo: Reach]]''. It is a | '''Boneyard''' is a [[multiplayer]] map in ''[[Halo: Reach]]''. It is a vehicular-based map and is one of the largest maps in any ''Halo'' game.<ref name="GT">[http://www.gametrailers.com/episode/gametrailers-tv/89&ch=1&sd=0?ep=89&ch=1&sd=0 '''Gametrailers''': ''Gametrailers TV with Geoff Keighley'', 06:39]</ref> | ||
==Universe and lore== | ==Universe and lore== | ||
Boneyard is set in a [[SinoViet Heavy Machinery]] [[Asźod ship breaking yards|ship breaking facility]] at [[Asźod]], [[Ung]] where [[Human starship|old starships]] are disassembled and recycled for parts and materials. The map is centered around the partially disassembled [[UNSC frigate]] [[UNSC Commonwealth|''Commonwealth'']], under the process of decommissioning, and a large refinery building.{{Ref/Reuse|GT}} | Boneyard is set in a [[SinoViet Heavy Machinery]] [[Asźod ship breaking yards|ship breaking facility]] at [[Asźod]], [[Ung]] where [[Human starship|old starships]] are disassembled and recycled for parts and materials. The map is centered around the partially disassembled [[UNSC frigate]] [[UNSC Commonwealth|''Commonwealth'']], under the process of decommissioning, and a large refinery building.{{Ref/Reuse|GT}} | ||
Outside the confines of the map, in the far valley, lies the scrapped hulls and frames of several {{Class|Halcyon|light cruiser}}s, {{Class|Marathon|heavy cruiser}}s and UNSC frigates. Far away in the distance is [[Mount Törött]], with some {{ | Outside the confines of the map, in the far valley, lies the scrapped hulls and frames of several {{Class|Halcyon|light cruiser}}s, {{Class|Marathon|heavy cruiser}}s and UNSC frigates. Far away in the distance is [[Mount Törött]], with some {{Class|CCS|battlecruiser}}s flying above in the clouds nearby. | ||
==Overview== | ==Overview== | ||
===Layout=== | ===Layout=== | ||
<gallery> | <gallery> | ||
File:HMCC_HR_Boneyard_Map.png|Boneyard Map. | File:HMCC_HR_Boneyard_Map.png|Boneyard Map. | ||
File:Boneyard Overview.png|An overhead view of Boneyard. | |||
</gallery> | </gallery> | ||
====Callouts==== | ====Callouts==== | ||
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*While outside, be aware of the many sightlines the enemy may be able to spot you from. Look high, low and far away. Snipers can prove deadly here if they are fast and accurate at distance. Try to make good use of the cranes, bridges and buildings to move from one area to the next. Change up your approach elevation moving from high to medium to low ground and rotate. | *While outside, be aware of the many sightlines the enemy may be able to spot you from. Look high, low and far away. Snipers can prove deadly here if they are fast and accurate at distance. Try to make good use of the cranes, bridges and buildings to move from one area to the next. Change up your approach elevation moving from high to medium to low ground and rotate. | ||
*Try to use any available vehicles to get where you need to go in a hurry and do your best to load up vehicles with other players as well to increase your numbers at your final destination. Some vehicles can be used not just for transportation but for offense and defense as well. Even if your opponents happen to have acquired a heavy weapon, the [[ | *Try to use any available vehicles to get where you need to go in a hurry and do your best to load up vehicles with other players as well to increase your numbers at your final destination. Some vehicles can be used not just for transportation but for offense and defense as well. Even if your opponents happen to have acquired a heavy weapon, the [[Type-26 Wraith|Wraith]] or [[M808B Main Battle Tank|Scorpion]] can obliterate pedestrian foes quickly and easily. | ||
*The refinery offers a couple of mounted machine guns that players can access via building roofs. You can dismount these weapons and carry them with you. Bear in mind that you will move slowly while wielding these guns, so choose to use them wisely. | *The refinery offers a couple of mounted machine guns that players can access via building roofs. You can dismount these weapons and carry them with you. Bear in mind that you will move slowly while wielding these guns, so choose to use them wisely. | ||
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*With so many open areas, nooks and crannies, keep your head on a swivel and the advantage is to your side. Use your vehicles, use stealth and use speed to achieve victory in any game mode on this map. | *With so many open areas, nooks and crannies, keep your head on a swivel and the advantage is to your side. Use your vehicles, use stealth and use speed to achieve victory in any game mode on this map. | ||
==Forge== | |||
===Weapons=== | |||
*[[Needle Rifle]] | |||
*[[Plasma Pistol]] | |||
*[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenade]] | |||
*[[DMR]] | |||
*[[Plasma Launcher]] | |||
*[[Concussion Rifle]] | |||
*[[Grenade launcher]] | |||
*[[Type-51 Directed Energy Rifle/Improved|Plasma Repeater]] | |||
*[[Rocket Launcher]] | |||
*[[Focus Rifle]] | |||
*[[Fuel Rod Gun]] | |||
*[[Needler]] | |||
*[[Machine Gun Turret]] | |||
*[[Type-52 Directed Energy Support Weapon|Plasma Cannon]] | |||
*[[Sniper rifle]] | |||
*[[Shotgun]] | |||
*[[Spartan Laser]] | |||
===Vehicles=== | |||
*[[Mongoose]] | |||
*[[M12 Force Application Vehicle|Warthog]] | |||
*[[Banshee]] | |||
*[[Wraith]] | |||
*[[Ghost]] | |||
*[[Scorpion]] | |||
==Production notes== | ==Production notes== | ||
Boneyard is said to be inspired by current-day ship graveyards in [[Wikipedia:Bangladesh|Bangladesh]] where old seagoing vessels such as oil tankers are disposed of. | [[File:Reach mpbeta boneyard 001.jpg|thumb|right|250px|A view of the general area of the map in the Beta.]] | ||
Boneyard is said to be inspired by current-day ship graveyards in [[Wikipedia:Bangladesh|Bangladesh]] where old seagoing vessels such as oil tankers are disposed of.<ref>[http://xbox360.ign.com/articles/108/1082381p1.html '''IGN''': ''Halo: Reach -- The Beta Maps'']</ref> | |||
Boneyard was featured in [[Halo: Reach Multiplayer Beta|''Halo: Reach'' Beta]]. There it was possible to jump off of the cliff onto the neighboring mountains and survive. This is not possible in the final game. As well in the Beta, the ''Commonwealth'' had it's name painted on its hull. In the final game, the name is absent. | |||
{{Clear}} | |||
==Trivia== | ==Trivia== | ||
*In the beta, The Banshee was able to fly over the death barrier around the frigate, or fly through the opening on top of the frigate. This was useful when surprising a Spartan camping at the core's evac point. The former is not possible in the final game due to an invisible barrier. | |||
*It is possible to position yourself on top of the ship using a Jetpack. This is useful for sniping or scouting the opposing team. | *It is possible to position yourself on top of the ship using a Jetpack. This is useful for sniping or scouting the opposing team. | ||
*It is possible to melee the "wings" off of a Ghost and drive it into the core room. | *It is possible to melee the "wings" off of a Ghost and drive it into the core room. | ||
*In invasion, firing a rocket launcher at the Phantoms could make them drop a usable plasma cannon. Up to two plasma cannons can be obtained this way. | *In invasion, firing a rocket launcher at the Phantoms could make them drop a usable plasma cannon. Up to two plasma cannons can be obtained this way. | ||
*The layout of ''Boneyard'' vaguely resembles [[Sidewinder]] and [[Avalanche]]'s setup, all of them being very large and U- shaped. | |||
*The position of the ''Halcyon''-class cruisers in the distance strikingly resembles the position the ''[[UNSC Pillar of Autumn|Autumn]]'' was during [[The Maw]]. | *The position of the ''Halcyon''-class cruisers in the distance strikingly resembles the position the ''[[UNSC Pillar of Autumn|Autumn]]'' was during [[The Maw]]. | ||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes}} | ||
=== | ===Development images=== | ||
<gallery> | <gallery> | ||
File:HR_Boneyard_Exterior_Concept.jpg|Exterior concept art of the map. | File:HR_Boneyard_Exterior_Concept.jpg|Exterior concept art of the map. | ||
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File:HR BoneyardConstructionConcept.jpg|Concept art of the outside environment. | File:HR BoneyardConstructionConcept.jpg|Concept art of the outside environment. | ||
File:HR BoneyardConcept.jpg|Concept art of the dismantled UNSC ''Commonwealth''. | File:HR BoneyardConcept.jpg|Concept art of the dismantled UNSC ''Commonwealth''. | ||
File:HR_Boneyard_Early.jpg|Boneyard early in the development. | |||
</gallery> | </gallery> | ||
=== | ===Screenshots=== | ||
<gallery> | <gallery> | ||
File:Reach mpbeta boneyard_02.jpg|The dismantled UNSC ''Commonwealth''. | File:Reach mpbeta boneyard_02.jpg|The dismantled UNSC ''Commonwealth''. | ||
File: Boneyard Panorama.jpg|Panorama of Boneyard. | |||
File: Boneyard Panorama.jpg|Panorama of | |||
</gallery> | </gallery> | ||