Editing Boardwalk
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|image=[[File:HaloReach - Boardwalk.jpg|300px]] | |image=[[File:HaloReach - Boardwalk.jpg|300px]] | ||
|game=''[[Halo: Reach]]'' | |game=''[[Halo: Reach]]'' | ||
|devname=<code>50_panopticon</code> | |devname=<code>50_panopticon</code> | ||
|location=[[New Alexandria (location)|New Alexandria]] [[New Alexandria Concourse|Concourse]], [[Reach]] | |location=[[New Alexandria (location)|New Alexandria]] [[New Alexandria Concourse|Concourse]], [[Reach]] | ||
|terrain=Urban plaza | |terrain=Urban plaza | ||
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|playernumber=4-12 | |playernumber=4-12 | ||
}} | }} | ||
{{Article | {{Article Quote|New Alexandria's civilian concourses provide access to rapid transit and views of Reach's serene vistas.<ref name="bnet">[http://halo.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28530 '''Bungie.net''': ''Boardwalk'' Preview]</ref>}} | ||
'''Boardwalk''' is a multiplayer map in ''[[Halo: Reach]]''.<ref name="bwu">[http://images3.wikia.nocookie.net/__cb20100811153823/halo/images/9/9a/Grifball.png ''Forge World ViDoc Screenshot'']</ref> | '''Boardwalk''' is a multiplayer map in ''[[Halo: Reach]]''.<ref name="bwu">[http://images3.wikia.nocookie.net/__cb20100811153823/halo/images/9/9a/Grifball.png ''Forge World ViDoc Screenshot'']</ref> | ||
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The following [[weapon]]s are on the map: | The following [[weapon]]s are on the map: | ||
*[[Type-31 Rifle|Needle Rifle]] | *[[Type-31 Rifle|Needle Rifle]] | ||
*[[ | *[[Magnum]] | ||
*[[Type-51 Directed Energy Rifle/Improved|Plasma Repeater]] | *[[Type-51 Directed Energy Rifle/Improved|Plasma Repeater]] | ||
*[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenade]] | *[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenade]] | ||
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*[[Type-33 Guided Munitions Launcher|Needler]] | *[[Type-33 Guided Munitions Launcher|Needler]] | ||
*[[Shotgun]] | *[[Shotgun]] | ||
*[[ | *[[Type-1 Antipersonnel Grenade|Plasma Grenade]] | ||
<gallery> | <gallery> | ||
File:HMCC_HR_Boardwalk_Map.png|Boardwalk Map. | File:HMCC_HR_Boardwalk_Map.png|Boardwalk Map. | ||
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*Make Out Point | *Make Out Point | ||
*Abyss | *Abyss | ||
===Strategies=== | ===Strategies=== | ||
*This medium size, multi-level building complex offers cover in the way of scattered foliage such as trees and rocks located in various planters mixed with some boulders. This map's layout features a long open central area which snipers will be covering almost all of the time. If you need to maneuver from end to end, use the sides of the map and the lower level to remain out of sniper crosshairs. | *This medium size, multi-level building complex offers cover in the way of scattered foliage such as trees and rocks located in various planters mixed with some boulders. This map's layout features a long open central area which snipers will be covering almost all of the time. If you need to maneuver from end to end, use the sides of the map and the lower level to remain out of sniper crosshairs. | ||
*The lower level contains two power weapons available, the [[M41 SSR MAV/AW|Rocket Launcher]] and the [[ | *The lower level contains two power weapons available, the [[M41 SSR MAV/AW|Rocket Launcher]] and the [[Kopasa'mada-pattern Kopasa'mada-pattern plasma launcher|Plasma Launcher]]. These are going to become two of the hottest zones on the map. The Plasma Launcher is under the waterfall and the Rocket Launcher is near the stairs on the high side of the map. Grab them if you can or consider defending their spawn location while players continually stream towards them. | ||
*Use the sides of the map to flank your enemies and the underground level as well. You can loop around from underneath to either side of the map or the center. You can also use the elevation here to gain the high ground on your enemies. There are several trees that you can climb into for great cover and vantage points. And, you can use other players to gain higher access by getting on their backs and jumping to higher points. | *Use the sides of the map to flank your enemies and the underground level as well. You can loop around from underneath to either side of the map or the center. You can also use the elevation here to gain the high ground on your enemies. There are several trees that you can climb into for great cover and vantage points. And, you can use other players to gain higher access by getting on their backs and jumping to higher points. |