Editing Bmur'resh-pattern Shade
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{{Title|''Bmur'resh''-pattern Shade}} | {{Title|''Bmur'resh''-pattern Shade}} | ||
{{Status|Canon}} | {{Status|Canon}} | ||
<center>''This article is about the Shade Turret in [[Halo 5: Guardians]]. For other uses of the term 'Shade', see [[Shade|its disambiguation page]].''</center> | |||
{{Vehicle infobox | {{Vehicle infobox | ||
|name=''Bmur'resh''-pattern | |name=''Bmur'resh''-pattern Shade | ||
|image=[[File:H5G - Shade render.png|300px]] | |image=[[File:H5G - Shade render.png|300px]] | ||
|manufacturer=[[Achoem Weapons]]{{Ref/Reuse|Enc22}} | |manufacturer=[[Achoem Weapons]]{{Ref/Reuse|Enc22}} | ||
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|width={{Convert|11.6|ft|m|disp=flip|sp=us}}{{Ref/Reuse|Enc22}} | |width={{Convert|11.6|ft|m|disp=flip|sp=us}}{{Ref/Reuse|Enc22}} | ||
|height={{Convert|12.4|ft|m|disp=flip|sp=us}}{{Ref/Reuse|Enc22}} | |height={{Convert|12.4|ft|m|disp=flip|sp=us}}{{Ref/Reuse|Enc22}} | ||
|mass={{Convert|649|lb|kg|sp=us|disp=flip}}{{Ref/Reuse|Enc22}} | |mass={{Convert|649|lb|kg|sp=us|disp=flip}}{{Ref/Reuse|Enc22}} | ||
|max speed= | |max speed= | ||
|engine= | |engine= | ||
|hull= | |hull= | ||
|armament=Twin Plasma Cannons | |armament=*Twin Plasma Cannons | ||
|crew=1 operator | |crew=1 operator | ||
|complement= | |complement= | ||
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*[[Jul 'Mdama's Covenant]] | *[[Jul 'Mdama's Covenant]] | ||
}} | }} | ||
The '''''Bmur'resh''-pattern | The '''''Bmur'resh''-pattern gun pod'''{{Ref/Book|Id=Enc22|Enc22|Page=302}} is a variant of the venerable [[Shade]] series of stationary turrets employed by both the [[Swords of Sanghelios]] and [[Jul 'Mdama's Covenant]] during the [[Battle of Kamchatka]], [[Battle of Nuusra]] and the [[Battle of Sunaion]] in [[2558]].{{Ref/Game|Id=H5SoS|Halo 5: Guardians|Swords of Sanghelios (level)}} | ||
==Overview== | ==Overview== | ||
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The ''Bmur'resh'' was developed by [[Achoem Weapons]] with the first production run being created in their manufacturing plant on [[Hesduros]]. The design was created in the aftermath of the [[Great Schism]] and leveraged the lack of San'Shyuum oversight to bypass previous Covenant armament restrictions on the designs, resulting in a more powerful variant of the commonly-fielded Covenant ''Eeo'Pimu''-pattern Shades.{{Ref/Reuse|Enc22}} | The ''Bmur'resh'' was developed by [[Achoem Weapons]] with the first production run being created in their manufacturing plant on [[Hesduros]]. The design was created in the aftermath of the [[Great Schism]] and leveraged the lack of San'Shyuum oversight to bypass previous Covenant armament restrictions on the designs, resulting in a more powerful variant of the commonly-fielded Covenant ''Eeo'Pimu''-pattern Shades.{{Ref/Reuse|Enc22}} | ||
==Variants== | |||
{| class="wikitable" style="margin:2px auto; text-align:center; background:#FFFFFF" | {| class="wikitable" style="margin:2px auto; text-align:center; background:#FFFFFF" | ||
|- | |- | ||
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|[[File:Halo 5 Anti-air shade.png|150px]] | |[[File:Halo 5 Anti-air shade.png|150px]] | ||
|[[Anti-Air Shade Turret (Halo 5: Guardians)|Anti-Air Shade Turret]] | |[[Anti-Air Shade Turret (Halo 5: Guardians)|Anti-Air Shade Turret]] | ||
|A variant of the Shade modified for use as an | |A variant of the Shade modified for use as an anti-air emplacement. | ||
|*Fires explosive plasma bolts. | |*Fires explosive plasma bolts. | ||
|- | |- | ||
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==Trivia== | ==Trivia== | ||
*This variant of the Shade bears resemblance to the [[ | *This variant of the Shade bears resemblance to the [[Type-26 Anti-Infantry Stationary Gun|Type-26]] variant as it appears in ''[[Halo 3: ODST]]'' and ''[[Halo: Reach]]'', sharing similar design details such as the cylandrical cockpit and the "wings" either side of the turret. | ||
*In ''Halo 5: Guardians'', if a destroyed Shade is not despawned, its anti-gravity base can be moved around with a [[Spartan abilities|Ground Pound]], allowing players to see a destroyed Shade's base without the flames on it. This is only possible with the Cowbell skull on or increased knockback from Ground Pounds in Custom Games. | *In ''Halo 5: Guardians'', if a destroyed Shade is not despawned, its anti-gravity base can be moved around with a [[Spartan abilities|Ground Pound]], allowing players to see a destroyed Shade's base without the flames on it. This is only possible with the Cowbell skull on or increased knockback from Ground Pounds in Custom Games. | ||
**If the player moves away from the Shade's original spot and comes back to it, the flames will return to where the Shade was originally destroyed. Sometimes, any players who step on the flames will see damage indicators on their [[heads-up display]], but will otherwise take no damage. | **If the player moves away from the Shade's original spot and comes back to it, the flames will return to where the Shade was originally destroyed. Sometimes, any players who step on the flames will see damage indicators on their [[heads-up display]], but will otherwise take no damage. | ||
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File:H5G - AA Shade campaign.png|An Anti-Air Shade aboard a {{Pattern|Shuul'se|Kraken}}. | File:H5G - AA Shade campaign.png|An Anti-Air Shade aboard a {{Pattern|Shuul'se|Kraken}}. | ||
File:H5G-AAShadeHUD-Campaign.png|HUD of the Anti-Air Shade by [[Edward Buck]] in the ''Halo 5: Guardians'' campaign. | File:H5G-AAShadeHUD-Campaign.png|HUD of the Anti-Air Shade by [[Edward Buck]] in the ''Halo 5: Guardians'' campaign. | ||
File:H5G-ShadeHUD.png|HUD of the Shade in ''Halo 5: Guardians''. | File:H5G-ShadeHUD.png|HUD of the Shade in ''Halo 5: Guardians''. | ||
File:H5G-AAShadeHUD.png|HUD of the Anti-Air Shade in ''Halo 5: Guardians''. | File:H5G-AAShadeHUD.png|HUD of the Anti-Air Shade in ''Halo 5: Guardians''. | ||
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==Appearances== | ==Appearances== | ||
*''[[Halo 5: Guardians]]'' | *''[[Halo 5: Guardians]]'' | ||
**''[[Halo 5: Forge]]'' | |||
==Sources== | ==Sources== |