Editing Blood Gulch (Halo Wars level)
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{{Era|RW}} | |||
{{Title|Blood Gulch}} | {{Title|Blood Gulch}} | ||
{{disambig header|the Halo Wars Skirmish map|other uses|Blood Gulch (disambiguation)}} | {{disambig header|the Halo Wars Skirmish map|other uses|Blood Gulch (disambiguation)}} | ||
{{Multiplayer map infobox | {{Multiplayer map infobox | ||
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|name = Blood Gulch | |name = Blood Gulch | ||
|game = ''[[Halo Wars]]'' | |game = ''[[Halo Wars]]'' | ||
|location = [[ | |location = [[Etran Harborage]] | ||
|terrain = *Desert/Savanna | |terrain = *Desert/Savanna | ||
*Canyon | *Canyon | ||
|playernumber = 1v1 (2 players) | |playernumber = 1v1 (2 players) | ||
}} | }} | ||
{{Article | {{Article Quote|A fast and brutal fight awaits in Blood Gulch. Teleporters allow for surprise attacks, while bonus Reactors offer opportunities for the aggressive.}} | ||
'''Blood Gulch''' is a ''[[Halo Wars]]'' [[multiplayer]] map | '''Blood Gulch''' is a ''[[Halo Wars]]'' [[multiplayer]] map.<ref>[https://www.halowars.com/GameInfo/Maps.aspx '''Official Halo Wars Community Site''': ''Skirmish Maps'']</ref> | ||
Blood Gulch is based on the ''[[Halo: Combat Evolved]]'' [[multiplayer]] map, [[Blood Gulch]]. Like its namesake, Blood Gulch is set in a vast canyon containing two bases; with the far more functional UNSC [[firebase]] or [[Covenant citadel]] replacing the hollowed-out structures from the original. Between the opposing bases lies a huge, open field with hills, cliffs, and ditches, and rock walls all around. There is some vegetation, but the terrain is mostly desert-like. This map has [[Forerunner teleporter|teleporters]], as did the original version from ''Halo: Combat Evolved'' and ''[[Coagulation]]'' in ''[[Halo 2]]''. Each side of the map features a [[Forerunner secondary reactor]] and a [[Forerunner supply elevator]], both of which are defended by rebel troops and [[deployable lookout tower]]s. | |||
Blood Gulch is | |||
==Strategies== | |||
*It is recommended to capture new base locations and bonus buildings. The player can use the teleporters to reach the reactors quickly. Since both structures are defended by rebel snipers units, the player should attack with anti-infantry or vehicle units. | *It is recommended to capture new base locations and bonus buildings. The player can use the teleporters to reach the reactors quickly. Since both structures are defended by rebel snipers units, the player should attack with anti-infantry or vehicle units. | ||
*Taking the rebel base closer to the opponent's starting base can serve as both a surprise attack and a means to slow down the opponent's expansion. Leave a small army and setting up turrets after setting up a base there before moving on to other regions of the map. | |||
*Taking the rebel base closer to the opponent's starting base can serve as both a surprise attack and a means to slow down the opponent's expansion. Leave a small army and setting up turrets after setting up a base there before moving on to other regions of the map. | |||
==Trivia== | |||
*Blood Gulch was one of the first Skirmish maps revealed to public. Editors from ''Official Xbox Magazine'' visited [[Ensemble Studios]], and were able to play on the map.<ref>'''Official Xbox Magazine''', January 2009 Article</ref> | |||
*As indicated by [[Bad Here Day|the soundtrack]] played in the beginning of matches set in this map, Blood Gulch is likely set on Etran Harborage, and thus it is the only Etran Harborage map featuring rebels as a neutral faction. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:HWBG.png|A strategic map of Blood Gulch. | File:HWBG.png|A strategic map of Blood Gulch. | ||
File:HW2.jpg|UNSC and Covenant forces battle around a Forerunner supply elevator. | File:HW2.jpg|UNSC and Covenant forces battle around a Forerunner supply elevator. | ||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{Levels|HW|mode=yes}} | {{Levels|HW|mode=yes}} |