Editing Blood Gulch

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|game=*''[[Halo: Combat Evolved]]''
|game=*''[[Halo: Combat Evolved]]''
*''[[Halo: Combat Evolved Trial|Halo Trial]]''
*''[[Halo: Combat Evolved Trial|Halo Trial]]''
|devname=<code>bloodgulch</code>{{Ref/File|Id=HCEEK|HCEEK|HCEEK\tags\levels\test\bloodgulch\bloodgulch.scenario}}
|map=
|map=
|location=[[Installation 04]]
|location=[[Installation 04]]
|terrain=Desert/Canyon
|terrain=Desert/Canyon
|symmetry=Semi-symmetrical
|symmetry=Symmetrical
|playernumber=4-16
|playernumber=4-16
|gametypes=*[[Big Team Battle]]
|gametypes=*[[Big Team Battle]]
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{{Article quote|The Quick and the Dead.}}
{{Article quote|The Quick and the Dead.}}
'''Blood Gulch''' is a [[multiplayer]] map in ''[[Halo: Combat Evolved]]''. It is set in an enclosed, semi-symmetrical canyon with a base at either end and an open field between. The level supports vehicles and is recommended for 4-16 players. The map is almost entirely devoid of life, save some sparse grass and bushes. Blood Gulch is easily the most famous multiplayer level from ''Halo: Combat Evolved'', and while its simplicity and size have contributed much to its popularity, the biggest factor to Blood Gulch's fame is the fact that the popular [[machinima]] series ''[[Red vs. Blue]]'' is set in this level.
'''Blood Gulch''' is a [[multiplayer]] map in ''[[Halo: Combat Evolved]]''. It is set in an enclosed, symmetrical canyon with a base at either end and an open field between. The level supports vehicles and is recommended for 4-16 players. The map is almost entirely devoid of life, save some sparse grass and bushes. Blood Gulch is easily the most famous multiplayer level from ''Halo: Combat Evolved'', and while its simplicity and size have contributed much to its popularity, the biggest factor to Blood Gulch's fame is the fact that the popular [[machinima]] series ''[[Red vs. Blue]]'' is set in this level.


==Universe and lore==
==Universe and lore==
Blood Gulch takes the form of a desert canyon on [[Installation 04]]. The area is one of many examples of the [[Forerunner]]s' tendency for repeated designs{{Ref/Site|URL=https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/how-did-valhalla-get-to-requiem/8cff90a9-7d22-413e-aebf-e35800653cc6/posts|Site=Halo Waypoint Forums|Page=How Did Valhalla Get to Requiem?|D=03|M=08|Y=2020|LocalArchive=Catalog/Archive/2014#How Did Valhalla Get to Requiem?}}, with similar such canyons also known to exist on [[Installation 05]]{{Ref/Map|H2|Coagulation}} and [[Trove]]{{Ref/Map|HW|Blood Gulch (Halo Wars map)|Blood Gulch}} The UNSC believe that the almost-identical canyon found on Installation 05 may have once served as a site for young [[Warrior-Servant]]s to prove their combat prowess.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/universe/locations/delta-halo|Site=Halo Waypoint|Page=Delta Halo|D=01|M=6|Y=2020}}
Blood Gulch takes the form of a desert canyon on [[Installation 04]]. The area is one of many examples of the [[Forerunner]]s' tendency for repeated designs{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/how-did-valhalla-get-to-requiem/8cff90a9-7d22-413e-aebf-e35800653cc6/posts?page=1#post15|Site=Halo Waypoint Forums|Page=How Did Valhalla Get To Requiem?|Quote=Catalog:[Serendipitous] or [pleasing] patterns are often represented at different scales and locales, based on the tastes of the [pattern weaver] or as a result of [semi-stochastic] initial conditions inherent in the chosen template.}}, with similar such canyons also known to exist on [[Installation 05]]{{Ref/Map|H2|Coagulation}} and [[Trove]]{{Ref/Map|HW|Blood Gulch (Halo Wars map)|Blood Gulch}} The UNSC believe that the almost-identical canyon found on Installation 05 may have once served as a site for young [[Warrior-Servant]]s to prove their combat prowess.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/universe/locations/delta-halo|Site=Halo Waypoint|Page=Delta Halo}}


==Overview==
==Overview==
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*''Blood Gulch'' is the only multiplayer map available in the ''Halo'' Demo.
*''Blood Gulch'' is the only multiplayer map available in the ''Halo'' Demo.
*Blood Gulch and Coagulation are the setting for most of the first five seasons of [[Rooster Teeth Productions|Rooster Teeth]]'s popular web series ''Red vs. Blue'', hence the subtitle of the first five seasons, ''The Blood Gulch Chronicles''.
*Blood Gulch and Coagulation are the setting for most of the first five seasons of [[Rooster Teeth Productions|Rooster Teeth]]'s popular web series ''Red vs. Blue'', hence the subtitle of the first five seasons, ''The Blood Gulch Chronicles''.
*Several changes were made to the map with the release of [[Gearbox Software]]'s port of ''Halo: Combat Evolved'' on PC.
**A third bush was added to the middle of the map next to the rocket launcher spawn.
**A floating bush present in the [[Xbox]]'s version of the map near the rocket launcher spawn was fixed.
**A few small, steep inclines near blue base's teleporter exit were smoothed out.


==Gallery==
==Gallery==

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