Editing Blackout
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{{ | {{Era|RW}} | ||
{{Multiplayer map infobox | {{Multiplayer map infobox | ||
|pagegamelabel=H3 | |pagegamelabel=H3 | ||
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|image=[[File:Blackout brtowerview.jpg|300px]] | |image=[[File:Blackout brtowerview.jpg|300px]] | ||
|game=''[[Halo 3]]'' | |game=''[[Halo 3]]'' | ||
|devname=<code>lockout</code> | |devname=<code>lockout</code> | ||
|map=War Game Map_Set/: 037-2<ref name="waypoint">[https://www.halowaypoint.com/en-us/universe/locations/earth '''Halo Waypoint''': ''Earth'']</ref> | |map=War Game Map_Set/: 037-2<ref name="waypoint">[https://www.halowaypoint.com/en-us/universe/locations/earth '''Halo Waypoint''': ''Earth'']</ref> | ||
|location= [[UNSC Weather Station Z/41]], Arctic, [[Earth]] | |location= [[UNSC Weather Station Z/41]], Arctic, [[Earth]] | ||
|terrain= Icy metal walkways and platforms | |terrain= Icy metal walkways and platforms | ||
|symmetry= | |symmetry= | ||
|playernumber=4-12 | |playernumber=4-12 | ||
|gametypes=*[[Team Slayer]] | |gametypes=*[[Team Slayer]] | ||
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}} | }} | ||
{{Article quote|Bathed in frozen moonlight, this abandoned drilling platform is now a monument to human frailty.}} | {{Article quote|Bathed in frozen moonlight, this abandoned drilling platform is now a monument to human frailty.}} | ||
'''Blackout'''<ref name="blackout">[http://halo.bungie.net/News/content.aspx?type=topnews&cid=13413 '''Bungie.net''': ''Legendary Map: Blackout'']</ref> is a [[multiplayer]] map featured in ''[[Halo 3]]'' and is a remake of the ''[[Halo 2]]'' map [[Lockout]]. It is featured as one of the three maps in the [[Legendary Map Pack]] that became available on April 15, [[2008]]. | '''Blackout'''<ref name="blackout">[http://halo.bungie.net/News/content.aspx?type=topnews&cid=13413 '''Bungie.net''': ''Legendary Map: Blackout'']</ref> is a [[multiplayer]] map featured in ''[[Halo 3]]'' and is a remake of the ''[[Halo 2]]'' map, [[Lockout]] . It is featured as one of the three maps in the [[Legendary Map Pack]] that became available on April 15, [[2008]]. | ||
==Setting== | ==Setting== | ||
{{Main|UNSC Weather Station Z/41}} | {{Main|UNSC Weather Station Z/41}} | ||
Blackout takes place on UNSC Weather Station Z/41, | Blackout takes place on UNSC Weather Station Z/41, in the [[Wikipedia:Arctic|Arctic]] on [[Earth]].{{Ref/Reuse|blackout}} The station was originally a privately owned research platform. The stark location and imaginative rumors about alien life forms stored at the remote station made it a tempting site for reimagining in [[War Games]].{{Ref/Reuse|waypoint}} The station has racks of glacier core samples, Doppler radar and other pieces of research gear strewn about, and an Aurora Borealis overhead.{{Ref/Reuse|blackout}} | ||
==Design== | ==Design== | ||
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[[File:Blackout-SniperTower.jpg|thumb|left|300px|1) The Sniper Tower, 2) The Air Lift room, 3) The Helipad.]] | [[File:Blackout-SniperTower.jpg|thumb|left|300px|1) The Sniper Tower, 2) The Air Lift room, 3) The Helipad.]] | ||
<!--This is STRATEGIES, not Trivia, only Strategies belong here, please put trivia above in the Trivia section--> | <!--This is STRATEGIES, not Trivia, only Strategies belong here, please put trivia above in the Trivia section--> | ||
*As mentioned above, you can shoot the [[Fusion | *As mentioned above, you can shoot the [[Fusion core|Fusion Coils]] to launch the sniper rifle toward you. | ||
*You can camp in the center room (under the Helicopter pad), on the slanted walls; a [[M90 shotgun|shotgun]] is recommended. | *You can camp in the center room (under the Helicopter pad), on the slanted walls; a [[M90 shotgun|shotgun]] is recommended. | ||
*If you inch up on the wind tunnel, in the lift room at the top, you can fall down without being shot back up. | *If you inch up on the wind tunnel, in the lift room at the top, you can fall down without being shot back up. | ||
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==Trivia== | ==Trivia== | ||
===Production notes=== | ===Production notes=== | ||
*Blackout's code name was ''Moonlight Sonata'' during its development due to the level's dark night-time sky, and as an allusion to one of Beethoven's works.<ref>[http://halo.bungie.net/news/content.aspx?type=topnews&cid=13264 '''Bungie.net''': ''Bungie Weekly Update: 2/15/08'']</ref> Originally, the map was to be set in an oil derrick, but this changed over time. The weather station designation was arbritraily chosen by artist [[Paul Russel]] | *Blackout's code name was ''Moonlight Sonata'' during its development due to the level's dark night-time sky, and as an allusion to one of Beethoven's works.<ref>[http://halo.bungie.net/news/content.aspx?type=topnews&cid=13264 '''Bungie.net''': ''Bungie Weekly Update: 2/15/08'']</ref> Originally, the map was to be set in an oil derrick, but this changed over time. The weather station designation was arbritraily chosen by artist [[Paul Russel]], | ||
*Another idea for the map's setting was to be a partially destroyed Strato-Sentinel on [[Installation 00|The Ark]], near the planetoid in its center.<ref>'''[[The Art of Halo 3]]''', ''page 128''</ref> | *Another idea for the map's setting was to be a partially destroyed Strato-Sentinel on [[Installation 00|The Ark]], near the planetoid in its center.<ref>'''[[The Art of Halo 3]]''', ''page 128''</ref> | ||
*During the production of the Legendary Map Pack, [[Assembly]] was originally going to ship alongside the other two maps. | *During the production of the Legendary Map Pack, [[Assembly]] was originally going to ship alongside the other two maps. | ||
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===Miscellaneous=== | ===Miscellaneous=== | ||
<!--This is TRIVIA, not Strategies, only trivia belongs here, please put strategies below in the Strategies section--> | <!--This is TRIVIA, not Strategies, only trivia belongs here, please put strategies below in the Strategies section--> | ||
*Bungie claimed that one of the only differences between Lockout and Blackout is that the [[Type-33 needler|needlers]] were replaced with [[ | *Bungie claimed that one of the only differences between Lockout and Blackout is that the [[Type-33 needler|needlers]] were replaced with [[Type-25 Spiker|Brute Spikers]]. | ||
*Bungie claims that the model for Blackout was rebuilt because the original model of Lockout was too messy and chaotic to work with. | *Bungie claims that the model for Blackout was rebuilt because the original model of Lockout was too messy and chaotic to work with. | ||
*The map is slightly larger than Lockout in some aspects and areas: the battle rifle tower is actually larger, the Barracks are smaller, and the platform next to the Sniper Tower is larger. | *The map is slightly larger than Lockout in some aspects and areas: the battle rifle tower is actually larger, the Barracks are smaller, and the platform next to the Sniper Tower is larger. |