Editing Beachhead (Halo: Reach map)
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{{ | {{Era|RW}} | ||
{{ | {{Title|Beachhead}} | ||
{{disambig header|the Halo: Reach Firefight | {{disambig header|the Halo: Reach Firefight level|the Halo Wars Campaign level|Beachhead (Halo Wars level)}} | ||
{{ | {{Article Quote|Fight for prime real estate on the shores of New Alexandria.}} | ||
| | {{Multiplayer Map Infobox | ||
|image = [[File:Reach_E310_Firefight_Beachhead03.jpg|265px]] | |||
|image = [[File: | |||
|name = Beachhead | |name = Beachhead | ||
|game = ''[[Halo: Reach]]'' | |game = ''[[Halo: Reach]]'' | ||
|location = [[Caracalla Park]], [[New Alexandria]], [[Reach]]<ref name="gameplay"/> | |||
|location = [[Caracalla Park]], [[ | |||
|terrain = Human city, park | |terrain = Human city, park | ||
|gametypes = [[Firefight]] | |gametypes = [[Firefight]] | ||
}} | }} | ||
'''Beachhead''' is a [[Firefight]] map in ''[[Halo: Reach]]''. The level is set in [[Caracalla Park]], a natural park in the metropolitan city of [[ | '''Beachhead''' is a [[Firefight]] map in ''[[Halo: Reach]]''.<ref>[http://xbox360.ign.com/articles/109/1098584p1.html '''IGN''': ''E3 2010: Firefight in Halo: Reach – Bigger & Better'']</ref> The level is set in [[Caracalla Park]], a natural park in the metropolitan city of [[New Alexandria]] on the planet [[Reach]] and is based on the final section of the [[campaign]] level ''[[Exodus]]''.<ref name="gameplay">[http://www.youtube.com/watch?v=yyWmnbni02U '''YouTube''': ''Halo: Reach Firefight 2.0 Gameplay'']</ref> | ||
==Overview== | ==Overview== | ||
Beachhead is a large asymmetrical Firefight map set in the verdant Caracalla Park. Beachhead's playing area runs from a small lagoon on the right through some open areas studded with boulders, trees and other buildings to a rocky wooded area to the right. Dividing the lagoon from the wooded area is an access road that runs from the main Pavilion building where players spawn to a small structure in the center of the map, which also has a bridge that runs from it to another smaller building set on top of a hill. The main Pavilion building has a set of steps leading up from the main road to the hallway where players spawn and also has some stairs that lead up to the roof, which has a full view of the entire map. On the lower right of the building is an open garage that has a drivable [[M12R Light Anti-Armor Vehicle|Rocket Hog]] in it. | |||
Beachhead is a large asymmetrical Firefight map set in the verdant Caracalla Park. Beachhead's playing area runs from a small lagoon on the right through some open areas studded with boulders, trees and other buildings to a rocky wooded area to the right. Dividing the lagoon from the wooded area is an access road that runs from the main Pavilion building where players spawn to a small structure in the center of the map, which also has a bridge that runs from it to another smaller building set on top of a hill. The main Pavilion building has a set of steps leading up from the main road to the hallway where players spawn and also has some stairs that lead up to the roof, which has a full view of the entire map. On the lower right of the building is an open garage that has a drivable [[M12R Rocket | |||
==Locations== | |||
The following are locations on the map that are so named on the player's [[Heads-up display|HUD]] during gameplay: | The following are locations on the map that are so named on the player's [[Heads-up display|HUD]] during gameplay: | ||
*Pavilion | *Pavilion | ||
Line 37: | Line 34: | ||
==Trivia== | ==Trivia== | ||
*The design and setting of Beachhead are similar to that of ''[[Lost Platoon]]'', the Firefight map from ''[[Halo 3: ODST]]''. However, ''Lost Platoon'' is set on a savanna, whereas Beachhead takes place in a much more temperate area. | *The design and setting of Beachhead are similar to that of ''[[Lost Platoon]]'', the Firefight map from ''[[Halo 3: ODST]]''. However, ''Lost Platoon'' is set on a savanna, whereas Beachhead takes place in a much more temperate area. | ||
*The hazards on this map are the | *The hazards on this map are the [[Wraith]] and the [[Ghost]]. | ||
*Beachhead | *Beachhead was the first Firefight map to feature the [[M12R Light Anti-Armor Vehicle|Rocket Hog]]. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Halo- Reach - Firefight Beachhead.jpg| | File:Halo- Reach - Firefight Beachhead.jpg|A [[Firefight]] match on Beachhead. | ||
File:Reach E310 Firefight | File:Reach E310 Firefight Beachhead04.jpg|A [[M12 Light Reconnaissance Vehicle|Warthog]] on Beachhead. | ||
File:Reach E310 Firefight | File:Reach E310 Firefight Beachhead02.jpg|A Spartan fighting a [[Mgalekgolo]]. | ||
File:Reach E310 Firefight Beachhead05.jpg|A Spartan performing an assassination on a [[Kig-Yar]] | File:Reach E310 Firefight Beachhead05.jpg|A Spartan performing an assassination on a [[Kig-yar|Kig-Yar]] | ||
File:Reach E310 Firefight Beachhead06.jpg|A trio of Spartans inside a [[ | File:Reach E310 Firefight Beachhead06.jpg|A trio of Spartans inside a [[Drop shield|Drop Shield]] on Beachhead. | ||
File:BEACHHEAD.jpg|A heatmap of Beachhead. | File:BEACHHEAD.jpg|A heatmap of Beachhead. | ||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{Levels|HR|mode=yes}} | {{Levels|HR|mode=yes}} | ||