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{{Title|Battle of Sunaion}} | {{Title|Battle of Sunaion}} | ||
{{ | {{Era|RW}} | ||
{{Center|This article is about the campaign level. For the battle, see [[Battle of Sunaion]].}} | {{Center|This article is about the campaign level. For the battle, see [[Battle of Sunaion]].}} | ||
{{Level | {{Level Infobox | ||
|pagegamelabel=H5G | |pagegamelabel=H5G | ||
|prev = [[Before the Storm]] | |prev = [[Before the Storm]] | ||
|next = [[Genesis (level)|Genesis]] | |next = [[Genesis (level)|Genesis]] | ||
|game = ''[[Halo 5: Guardians]]'' | |||
|name = Battle of Sunaion | |name = Battle of Sunaion | ||
|image = [[File:H5G-Waypoint-Battle of Sunaion.jpg|300px]] | |image = [[File:H5G-Waypoint-Battle of Sunaion.jpg|300px]] | ||
|player = [[Jameson Locke]] ([[Fireteam Osiris]]) | |player = [[Jameson Locke]] ([[Fireteam Osiris]]) | ||
|date = [[2558|October 27, 2558]] | |date = [[2558|October 27, 2558]] | ||
|place = [[Sunaion]] | |place = [[Sunaion]] | ||
|objective = Defeat the Covenant and reach the [[Guardian Custode|Guardian]] before it leaves Sanghelios. | |objective = Defeat the Covenant and reach the [[Guardian Custode|Guardian]] before it leaves Sanghelios. | ||
}} | }} | ||
{{Article | {{Article Quote|Osiris races to reach the Guardian before it leaves Sanghelios.}} | ||
'''Battle of Sunaion''' is the twelfth campaign level of ''[[Halo 5: Guardians]]''. | '''Battle of Sunaion''' is the twelfth campaign level of ''[[Halo 5: Guardians]]''. | ||
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== Transcript == | == Transcript == | ||
'''{''Cutscene''}''' | '''{''Cutscene''}''' | ||
''It is nighttime. Cut aircraft of the [[Swords of Sanghelios]] flying over the [[Csurdon Sea]]. They are headed for the city of [[Sunaion]]. [[Jul 'Mdama's Covenant|Covenant]] ships are holding guard over it.'' | ''It is nighttime. Cut aircraft of the [[Swords of Sanghelios]] flying over the [[Csurdon Sea]]. They are headed for the city of [[Sunaion]]. [[Jul 'Mdama's Covenant|Covenant]] ships are holding guard over it.'' | ||
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* '''Sangheili''': "For Sanghelios!" | * '''Sangheili''': "For Sanghelios!" | ||
''The remaining infantry are defending a firing [[ | ''The remaining infantry are defending a firing [[Type-56 Shrike|Shrike turret]].'' | ||
* '''Locke''': "There's the first of the air defenses. Push forward. Take it out." | * '''Locke''': "There's the first of the air defenses. Push forward. Take it out." | ||
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''Meanwhile two other Swords Sangheili engage in a conversation:'' | ''Meanwhile two other Swords Sangheili engage in a conversation:'' | ||
* '''Swords Sangheili #1 ''': | * '''Swords Sangheili #1''': "I hear worry in your voice. You should rejoice." | ||
* '''Swords Sangheili #2''': | * '''Swords Sangheili #2''': "What will happen when the Guardian awakens?" | ||
* '''Swords Sangheili #1''': "Nothing will happen. Do not believe the stories." | |||
* '''Swords Sangheili #1''': "Nothing will happen. Do not believe the stories | |||
''Osiris finds an elevator.'' | ''Osiris finds an elevator.'' | ||
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* '''Vale''': "Whatever gets us to the Guardian quickest." | * '''Vale''': "Whatever gets us to the Guardian quickest." | ||
''The Spartan head through the undercity and encounter Covenant troops. A [[Hekar Taa-pattern | ''The Spartan head through the undercity and encounter Covenant troops. A [[Hekar Taa-pattern Blockade Runner|Blockade Runner]] holds position nearby.'' | ||
* '''Covenant Sangheili (PA)''': "The Covenant is the way!" | * '''Covenant Sangheili (PA)''': "The Covenant is the way!" | ||
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* '''Vale''': "Watch out! Elevator doors are opening!" | * '''Vale''': "Watch out! Elevator doors are opening!" | ||
''Inside the elevator are some arguing | ''Inside the elevator are some arguing Grunts.'' | ||
* ''' | * '''Grunt 1''': "Do you think we'll be safe down here?" | ||
* ''' | * '''Grunt 2''': "Of course! They're all killing each other up there." | ||
* ''' | * '''Grunt 1''': "I don't know... I feel like we're gonna die!" | ||
''The Grunts see the Spartans and panic.'' | ''The Grunts see the Spartans and panic.'' | ||
* ''' | * '''Grunt''': "Nooo! I don't want to die!" | ||
''The Spartans kill the Grunts and enter the elevator.'' | |||
''The Spartans kill the | |||
* '''Locke''': "Everybody on the elevator." | * '''Locke''': "Everybody on the elevator." | ||
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=== GUARDIAN === | === GUARDIAN === | ||
''The Spartans arrive in a ruined courtyard. Dead Covenant and destroyed turrets litter the area. A glowing hologram of a Sangheili is in its center.'' | ''The Spartans arrive in a ruined courtyard. Dead Covenant and destroyed turrets litter the area. A glowing hologram of a Sangheili is in its center.'' | ||
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* '''Locke''': "Watch your steps!" | * '''Locke''': "Watch your steps!" | ||
''More debris falls. A | ''More debris falls. A Blockade Runner affected by the pulse begins sinking and heading toward them.'' | ||
* '''Locke''': "Corvette coming down! Move!" | * '''Locke''': "Corvette coming down! Move!" | ||
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''Locke shakes out of his shock and joins Osiris into jumping into a nearby portal.'' | ''Locke shakes out of his shock and joins Osiris into jumping into a nearby portal.'' | ||
''A slipspace wormhole opens. The Guardian folds its wings and flies inside.'' | ''A slipspace wormhole opens. The Guardian folds its wings and flies inside.'' | ||
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==Trivia== | ==Trivia== | ||
===Easter | === Easter Eggs=== | ||
* Eight pieces of [[Mission Intel]] can be found on this level. | * Eight pieces of [[Mission Intel]] can be found on this level. | ||
* The Cowbell Skull can be found on the very edge of the last section where the Warden is fought, in the debris underneath the balcony. | * The Cowbell Skull can be found on the very edge of the last section where the Warden is fought, in the debris underneath the balcony. | ||
===Glitches=== | ===Glitches=== | ||
[[File:H5G-TwoArbiters.png|thumb|300px|Two-Arbiter cutscene glitch, with the second one distantly seen in the background on the left]] | [[File:H5G-TwoArbiters.png|thumb|right|300px|Two-Arbiter cutscene glitch, with the second one distantly seen in the background on the left]] | ||
* Near the end of the level where the Arbiter helps defeat Promethean enemies, there is certain dialogue from the Arbiter, Locke, and Warden Eternal that is not always heard during a playthrough. The only way to ensure they deliver every piece of scripted dialogue is to play the level without dying or without reverting to a prior checkpoint. | * Near the end of the level where the Arbiter helps defeat Promethean enemies, there is certain dialogue from the Arbiter, Locke, and Warden Eternal that is not always heard during a playthrough. The only way to ensure they deliver every piece of scripted dialogue is to play the level without dying or without reverting to a prior checkpoint. | ||
* If the Arbiter hasn't disappeared from the fight against Warden Eternal, the cutscene will rarely, and briefly, show two Arbiters. One being his scripted stride, and the other his NPC AI. | * If the Arbiter hasn't disappeared from the fight against Warden Eternal, the cutscene will rarely, and briefly, show two Arbiters. One being his scripted stride, and the other his NPC AI. | ||
===Production | ===Production Notes=== | ||
* The last part of the level after the Hunters, is taken from [[Halo 5: Guardians E3 2015 Campaign Demo]], with various differences. | * The last part of the level after the Hunters, is taken from [[Halo 5: Guardians E3 2015 Campaign Demo]], with various differences. | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
* The cutscene of Locke (or any Osiris member) nearly falling off the crumbling path can be skipped if the player runs fast enough, such as with the speed boost granted by wielding an [[Type-1 energy sword|energy sword]]. | * The cutscene of Locke (or any Osiris member) nearly falling off the crumbling path can be skipped if the player runs fast enough, such as with the speed boost granted by wielding an [[Type-1 energy sword|energy sword]]. | ||
* The Arbiter is invincible as a [[Non-playable character]] ally, unlike ''[[Halo 3]]'' where he could be temporarily killed. However, should he be knocked off into the sea, such as with the [[Z-520 splinter turret|Splinter Turrets]] used by [[ | * The Arbiter is invincible as a [[Non-playable character]] ally, unlike ''[[Halo 3]]'' where he could be temporarily killed. However, should he be knocked off into the sea, such as with the [[Z-520 splinter turret|Splinter Turrets]] used by [[Soldier Officer]]s, he will then never be seen again until either the Promethean part of the mission or the ending cutscene of the mission. | ||
{{Levels|H5}} | {{Levels|H5}} | ||
[[Category:Halo 5: Guardians | [[Category:Halo 5: Guardians Campaign]] |