Editing Base
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{{ | {{Era|RW}} | ||
{{ | {{Ratings}} | ||
[[File:Base5.jpg| | {{Cleanup}} | ||
A '''base''' is a generic stronghold in [[ | <center>''For bases in fictional context, see [[military base]].''</center> | ||
[[File:Base5.jpg|right|250px|thumb|A base in [[Ice Fields]].]] | |||
A '''base''' is a generic stronghold in [[Multiplayer]] games or [[Campaign]] missions. A base may be a building or a certain area, and its importance may vary depending on a mission or game. | |||
== Usage | ==Usage== | ||
Usage of bases usually varies depending on a mission or multiplayer gametype. Usually, a base is used to provide protection, or contain stronger weapons or equipment. | Usage of bases usually varies depending on a mission or multiplayer gametype. Usually, a base is used to provide protection, or contain stronger weapons or equipment. | ||
Throughout the | Throughout the game series, bases may contain: | ||
*Power ups and/or [[Active camouflage|Active Camouflages]]. | *Power ups and/or [[Active camouflage|Active Camouflages]]. | ||
*Spawn points to keep away from enemy fire. | *Spawn points to keep away from enemy fire. | ||
*Ammunition. | *Ammunition. | ||
*Protection. | *Protection. | ||
*The [[Flag#Multiplayer|Flag]] and flag capture points in [[Capture the Flag|CTF]]. | *The [[Flag#Multiplayer|Flag]] and flag capture points in [[Capture the Flag|CTF]]. | ||
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*Supplied to be used as fortresses | *Supplied to be used as fortresses | ||
Although bases are mostly used for CTF, they can be particularly useful in [[Oddball]] (to hide in, if nav points are disabled) and [[King of the Hill]]. Bases range from small rooms all the way to a huge tower with mini buildings. For example, in the map [[ | Although bases are mostly used for CTF, they can be particularly useful in [[Oddball]] (to hide in, if nav points are disabled) and [[King of the Hill]]. Bases range from small rooms all the way to a huge tower with mini buildings. For example, in the map [[Infinity]], one team also has a sub-base, quarter way to their destination. | ||
== | ===Halo: Combat Evolved=== | ||
[[Image:Avalanchebase.jpg|200px|thumb|right|Inside of the base on [[Avalanche (Level)|Avalanche]].]] | |||
In [[Halo: Combat Evolved]], bases are very symmetrical and fair-shaped. For example, in the multiplayer levels [[Battle Creek]] and [[Blood Gulch]], the bases are literally the exact same model, with the exception of different colors, to mark the bases. Also to be noted is the lack of texture on these bases. | |||
===Halo 2=== | |||
[[Halo 2]] bases are much like Halo: Combat Evolved's bases, except with different makeovers, smoother designs, and better weaponry. | |||
===[[Halo 3]]=== | |||
Depending on the map, bases can be radically different or exactly the same. The base usually contains weapons such as [[Assault rifle|Assault Rifles]], [[Battle rifle|Battle Rifles]], and a [[Sniper rifle|Sniper Rifle]]. | |||
== | ==Images== | ||
< | <GALLERY> | ||
Image:Base4.jpg|The [[Sidewinder]] red base. | |||
Image:Base2.jpg|The [[Battle Creek]] red base. | |||
Image:Canyon1.jpg|The [[Danger Canyon]] red base. | |||
Image:Infinity1.jpg|The [[Infinity]] red base. | |||
</GALLERY> | |||
</ | |||
[[Category:Multiplayer | ==Trivia== | ||
*The only map in which both bases are literally symmetrical -- including the whole map and the level geometry -- is [[Rat's Nest]]. If exact geometric symmetry isn't required for bases to be considered "symmetrical", however, then many other maps have symmetrical bases. | |||
[[Category:Multiplayer Lexicon]] |