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{{Status|Canon}} | {{Status|Canon}} | ||
[[File: | [[File:HW2B Banished Outpost.png|250px|right|thumb|A Banished Outpost on Installation 00.]] | ||
The '''Outpost''' is a type of [[Socket base]] employed by the [[Banished]] in their [[Second Ark Conflict|campaign]] on [[Installation 00]]. Like the [[UNSC]] [[Firebase]] or [[Covenant citadel]], they can host up to seven buildings of various types alongside four [[Spike turret]]s. | The '''Outpost''' is a type of [[Socket base]] employed by the [[Banished]] in their [[Second Ark Conflict|campaign]] on [[Installation 00]]. Like the [[UNSC]] [[Firebase]] or [[Covenant citadel]], they can host up to seven buildings of various types alongside four [[Spike turret]]s. | ||
==Overview== | ==Overview== | ||
Outposts are deployed via [[ | Outposts are deployed via [[Banished Lich|Lich]] dropships, with their modular buildings deployed via specially-modified [[Banished Spirit|Spirits]].<ref>''[[Halo Wars 2]]'', ''[[Phoenix Logs]]'' - Spirit</ref> The Banished have perfected their strip-mining and rapid assault and extraction efforts over a decade of raiding [[Covenant]] and other targets. Each outpost is an invasive engine of exploitation, controlled by rapacious overseers who seek to siphon the riches of the Ark in pursuit of Atriox's grand plans for domination and glory. Though they lack the military efficiency of their UNSC counterparts, the Banished's outposts advance plans that extend far beyond the battlefield, and even beyond the Ark itself.<ref>''[[Halo Wars 2]]'', ''[[Phoenix Logs]]'' - Outpost</ref> The Banished additionally employ smaller buildings and camps separate from main Outpost buildings across the Ark.<ref>'''[[Halo Wars 2]]'''</ref> | ||
==Variants== | ==Variants== | ||
[[File: | [[File:HW2_Banished_Stronghold.png|thumb|right|A Banished stronghold.]] | ||
===Minibase=== | ===Minibase=== | ||
Banished minibases can be deployed as light forward bases capable of supporting one or two buildings. In a base type referred to as a "Stronghold", Banished minibases are the Stronghold, deploying automatically with a [[Foundry]], [[Raid Camp]] and [[Banished Apex]] attached. Each Banished minibase is the shared command of two fallen [[Jiralhanae]] warlords who have failed [[Atriox]] in some major - but redeemable - way. Each competes to control the majority share of resources sent back to the ''[[Enduring Conviction]]''. When their tally of contributions is totaled by the overseer, only the most competent is allowed to return to Atriox's Chieftain council, while the loser is condemned to serve as a Grunt supervisor. Alongside their building support, minibase outposts store a light armory for equipping infantry. | Banished minibases can be deployed as light forward bases capable of supporting one or two buildings. In a base type referred to as a "Stronghold", Banished minibases are the Stronghold, deploying automatically with a [[Foundry]], [[Raid Camp]] and [[Banished Apex]] attached. Each Banished minibase is the shared command of two fallen [[Jiralhanae]] warlords who have failed [[Atriox]] in some major - but redeemable - way. Each competes to control the majority share of resources sent back to the ''[[Enduring Conviction]]''. When their tally of contributions is totaled by the overseer, only the most competent is allowed to return to Atriox's Chieftain council, while the loser is condemned to serve as a Grunt supervisor. Alongside their building support, minibase outposts store a light armory for equipping infantry.<ref>''[[Halo Wars 2]]'', ''[[Phoenix Logs]]'' - Minibase</ref> | ||
===Stronghold=== | ===Stronghold=== | ||
Atriox sees little value in simulation training, preferring to blood his warriors in actual combat, viewing pain and fear as better teachers than the sterile realm of simulations and shadow-enemies. However, there are occasions when monitoring and screening are useful in identifying recruits that have the talent needed to lead Banished forces, and what better test for a new Banished lieutenant than a Stronghold on a chaotic front line?< | Atriox sees little value in simulation training, preferring to blood his warriors in actual combat, viewing pain and fear as better teachers than the sterile realm of simulations and shadow-enemies. However, there are occasions when monitoring and screening are useful in identifying recruits that have the talent needed to lead Banished forces, and what better test for a new Banished lieutenant than a Stronghold on a chaotic front line?<ref>''[[Halo Wars 2]]'', ''[[Phoenix Logs]]'' - Stronghold (Banished)</ref> | ||
Strongholds serve as the primary objective in the [[Strongholds (Halo Wars)|Strongholds]] gamemode in multiplayer, and can be encountered in the ''Halo Wars 2'' campaign. When constructed in the Strongholds gamemode, the Stronghold will automatically drop a Foundry, Apex and Raid Camp into the base for the player to instantly begin building units. | Strongholds serve as the primary objective in the [[Strongholds (Halo Wars)|Strongholds]] gamemode in multiplayer, and can be encountered in the ''Halo Wars 2'' campaign. When constructed in the Strongholds gamemode, the Stronghold will automatically drop a Foundry, Apex and Raid Camp into the base for the player to instantly begin building units. | ||
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==Gameplay== | ==Gameplay== | ||
===Upgrades=== | ===Upgrades=== | ||
[[File: | [[File:HW2_BanishedMinibase.jpg|right|thumb|A Banished minibase.]] | ||
The base '''Outpost''' is the core base structure, supporting three build slots and no turrets. Outposts cost 500 supply and 200 power to build. | The base '''Outpost''' is the core base structure, supporting three build slots and no turrets. Outposts cost 500 supply and 200 power to build. | ||
*The '''Stronghold''' upgrade will support 2 extra building slots, 4 turret emplacements and unlocks HQ Tech 1 for infantry and vehicular units. The initial base provided at the start of a match will be a Stronghold. | *The '''Stronghold''' upgrade will support 2 extra building slots, 4 turret emplacements and unlocks HQ Tech 1 for infantry and vehicular units. It costs 400 energy. The initial base provided at the start of a match will be a Stronghold. | ||
*The '''Citadel''' upgrade will add another 2 building slots and unlocks HQ Tech 2 for more infantry and vehicular units. | *The '''Citadel''' upgrade will add another 2 building slots and unlocks HQ Tech 2 for more infantry and vehicular units. It costs 1,000 energy. | ||
*The '''Fortress''' upgrade will only unlock HQ Tech 3 for the remainder of the infantry and vehicular units, also enable to research level 3 upgrades. | *The '''Fortress''' upgrade will only unlock HQ Tech 3 for the remainder of the infantry and vehicular units, also enable to research level 3 upgrades. It costs 1,500 energy. | ||
===Units=== | ===Units=== | ||
[[Unggoy/Gameplay#Jiralhanae-led Unggoy|Grunt Squads]] and Choppers can be trained at the Outpost structure itself, alongside leader-specific units such as the [[ | [[Unggoy/Gameplay#Jiralhanae-led Unggoy|Grunt Squads]] and Choppers can be trained at the Outpost structure itself, alongside leader-specific units such as the [[Wraith Invader]], [[Banished Phantom]] and [[Skitterer]] | ||
==Buildings== | |||
The following buildings can be constructed on an Outpost. | The following buildings can be constructed on an Outpost. | ||
*[[Banished Harvester]] | *[[Banished Harvester]] | ||
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*[[Banished Apex]] | *[[Banished Apex]] | ||
*[[Banished Foundry]] | *[[Banished Foundry]] | ||
*[[ | *[[Mega turret]] <small>([[Pavium]]-only)</small> | ||
*[[Spike turret]] | *[[Spike turret]] | ||
*[[Banished shield generator]] | *[[Banished shield generator]] | ||
*[[Sensor Tower]] | *[[Sensor Tower]] | ||
*[[Cloaking Generator]] | *[[Cloaking Generator]] | ||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes|gallerypage=Images of Outposts}} | {{Linkbox|gallery=yes|gallerypage=Images of Outposts}} | ||
<gallery> | <gallery> | ||
File:HW2 BanishedStructure Silhouette Concept 1.jpg|Silhouette concept explorations for the outpost. | File:HW2 BanishedStructure Silhouette Concept 1.jpg|Silhouette concept explorations for the outpost. | ||
File:HW2 BanishedStructure Silhouette Concept 2.jpg|Silhouette concept explorations for the outpost. | File:HW2 BanishedStructure Silhouette Concept 2.jpg|Silhouette concept explorations for the outpost. | ||
File:HW2_BanishedBase_Concept.jpg|Concept art of the Outpost. | File:HW2_BanishedBase_Concept.jpg|Concept art of the Outpost. | ||
File:HW2 - | File:HW2B Banished Stronghold.png|A Stronghold. | ||
File:HW2_FloodBase_Banished_Concept.jpg|Concept of a | File:HW2B Banished 1-shot minibase.png|A Banished minibase in the beta. | ||
File:HW2-Banished-02.jpg|Multiple Outposts in Atriox's army. | |||
File:HW2_FloodBase_Banished_Concept.jpg|Concept of a cocooned Banished Outpost. | |||
File:HW2_FloodBase_Banished_Concept_2.jpg|Concept art of a cocooned Banished Outpost. | File:HW2_FloodBase_Banished_Concept_2.jpg|Concept art of a cocooned Banished Outpost. | ||
File: | File:HW2_FloodBase_Banished_1.jpg|A Banished Outpost [[Cocooned base|cocooned]] by the [[Flood]]. | ||
File:HW2_FloodBase_Banished_2.jpg|A Banished Outpost cocooned by the Flood. | |||
File: | |||
File:HW2_BanishedCamp.jpg|A Banished camp on Installation 00. | File:HW2_BanishedCamp.jpg|A Banished camp on Installation 00. | ||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
*''[[Halo Wars 2]]'' {{1st}} | *''[[Halo Wars 2]]'' {{1st}} | ||
==Sources== | ==Sources== |