Editing Backwash

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{{Status|Gameplay}}
{{Era|RW}}
{{Multiplayer map infobox
{{Multiplayer map infobox
|name=Backwash
|name=Backwash
|image=[[File:H2 Backwash 1.jpg|300px]]
|image=[[File:H2_Backwash_1.jpg|300px]]
|game=''[[Halo 2]]''
|game=''[[Halo 2]]''
|devname=<code>backwash</code>{{Ref/File|Id=H2EK|H2EK|H2EK\tags\scenarios\multi\backwash\backwash.scenario}}
|devname=<code>backwash</code>
|map= War Games Map_Set/: 098-8<ref name="HU">[https://www.halowaypoint.com/en-us/universe/locations/delta-halo '''Halo Waypoint''' - ''Universe: Delta Halo'']</ref>
|map= War Games Map_Set/: 098-8<ref name="HU">[https://www.halowaypoint.com/en-us/universe/locations/delta-halo '''Halo Waypoint''' - ''Universe: Delta Halo'']</ref>
|location=[[Installation 05]]
|location=[[Installation 05]]
|terrain=Swamp
|terrain=Swamp
|symmetry=Semi-symmectrical
|symmetry
|gametypes=
|gametypes=
*[[Slayer]]
*[[Slayer]]
*[[Capture the Flag|CTF]]
*[[Capture the Flag|CTF]]
*[[Assault]]
|playernumber=2-10
|playernumber=2-10
|pagegamelabel=H2
|pagegamelabel=H2
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==Summary==
==Summary==
[[File:H2 Backwash NoFog.gif|left|thumb|Backwash, with the fog removed.]]
[[File:H2_Backwash_NoFog.gif|left|thumb|Backwash, with the fog removed.]]
[[File:H2 Backwash WithFog.gif|left|thumb|Backwash, with the fog enabled.]]
[[File:H2_Backwash_WithFog.gif|left|thumb|Backwash, with the fog enabled.]]
{{Quote|Attended to by automated systems this Forerunner structure plays host to a violent but mist-shrouded conflict.{{Ref/Reuse|Manual}}}}
{{Quote|Attended to by automated systems this Forerunner structure plays host to a violent but mist-shrouded conflict.{{Ref/Reuse|Manual}}}}
Delta Halo's primary Flood containment facilities resided in remote regions of the ring, including a series of vast bogs and swamplands. It is believed the Forerunners did this to discourage potential intruders or at least obfuscate the truth of the facility below. At some point, the [[Flood]] breached the containment facility, leading to an outbreak and formation of a [[Gravemind]]. It is unknown whether a system malfunction or outside meddling led to the breach.{{Ref/Reuse|HU}} Backwash is set in this location, resembling the ''[[Halo: Combat Evolved]]'' [[campaign]] level [[343 Guilty Spark (level)|343 Guilty Spark]].
Delta Halo's primary Flood containment facilities resided in remote regions of the ring, including a series of vast bogs and swamplands. It is believed the Forerunners did this to discourage potential intruders or at least obfuscate the truth of the facility below. At some point, the [[Flood]] breached the containment facility, leading to an outbreak and formation of a [[Gravemind]]. It is unknown whether a system malfunction or outside meddling led to the breach.{{Ref/Reuse|HU}} Backwash is set in this location, resembling the ''[[Halo: Combat Evolved]]'' [[campaign]] level [[343 Guilty Spark (level)|343 Guilty Spark]].
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==Hidden message==
==Hidden message==
There is a way to get out of the level, but it requires super-jumping or a [[Wuzum-pattern Spectre|Spectre]]. With a person, get him/her to [[Super jumping|Superjump]] over the invisible wall on the hill, then get them to stand on top of the base (red or blue). Get them as close as possible to the wall and then sword cancel up onto a small spot on top of the base. You can now sword cancel (try it a lot) through the wall. Then, walk through something that looks like a large amount of roots (surrounds the outside) and look for edge of the level. Then walk around until you find red ground. The message is very large, written in blood, and says: IT'S LOOKING A LITTLE ROUGH OUT HERE. (Possibly because of the mold, fog, etc.) Also, go to the far right and there is a message that simply reads, "HERE."
There is a way to get out of the level, but it requires super-jumping or a [[Type-46 Spectre|Spectre]]. With a person, get him/her to [[Super jumping|Superjump]] over the invisible wall on the hill, then get them to stand on top of the base (red or blue). Get them as close as possible to the wall and then sword cancel up onto a small spot on top of the base. You can now sword cancel (try it a lot) through the wall. Then, walk through something that looks like a large amount of roots (surrounds the outside) and look for edge of the level. Then walk around until you find red ground. The message is very large, written in blood, and says: IT'S LOOKING A LITTLE ROUGH OUT HERE. (Possibly because of the mold, fog, etc.) Also, go to the far right and there is a message that simply reads, "HERE."


To do it with the Spectre, go to blue base and jump on a small ledge that is right next to the invisible wall. Have the driver put on a severe handicap (if you don't have an overshield) then ram into you. If done correctly you will be smashed through the invisible wall.
To do it with the Spectre, go to blue base and jump on a small ledge that is right next to the invisible wall. Have the driver put on a severe handicap (if you don't have an overshield) then ram into you. If done correctly you will be smashed through the invisible wall.
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==Trivia==
==Trivia==
[[File:H2 Backwash Wireframe.gif|thumb|Wireframe of the geometry of the map.]]
[[File:H2 Backwash Wireframe.gif|right|thumb|Wireframe of the geometry of the map.]]
===Production notes===
===Production notes===
*During production of the level, [[343 Guilty Spark]] was originally going to be the monitor flying around the map. However, the monitor was changed to the red glow of 2401 Penitent Tangent when it became apparent 343 looked too much like a [[Anskum-pattern plasma grenade|plasma grenade]] flying through the air.{{Ref/Reuse|Manual}}
*During production of the level, [[343 Guilty Spark]] was originally going to be the monitor flying around the map. However, the monitor was changed to the red glow of 2401 Penitent Tangent when it became apparent 343 looked too much like a [[Type-1 plasma grenade|plasma grenade]] flying through the air.{{Ref/Reuse|Manual}}
**The presence of 2401 was the inspiration to place the Sentinel Beams on the map.{{Ref/Reuse|bnet}}
**The presence of 2401 was the inspiration to place the Sentinel Beams on the map.{{Ref/Reuse|bnet}}
*The ambient animal noise found on this map was originally recorded for ''Halo: Combat Evolved''.{{Ref/Reuse|Manual}}
*The ambient animal noise found on this map was originally recorded for ''Halo: Combat Evolved''.{{Ref/Reuse|Manual}}
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===Trivia===
===Trivia===
[[File:H2 Backwash Gargoyle 1.png|thumb|The Gargoyle.]]
[[File:H2 Backwash Gargoyle 1.png|right|thumb|The Gargoyle.]]
*Though the sounds made by 2401 Penitent Tangent on this level are similar to sounds from 343 Guilty Spark's files, they were recorded by a different voice actor and are therefore distinct.
*Though the sounds made by 2401 Penitent Tangent on this level are similar to sounds from 343 Guilty Spark's files, they were recorded by a different voice actor and are therefore distinct.
*Along with [[Desolation]], this is the only level in the ''[[Halo]]'' trilogy to spawn a [[Sentinel beam]] by default.
*Along with [[Desolation]], this is the only level in the ''[[Halo]]'' trilogy to spawn a [[Sentinel beam]] by default.
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File:HMCC H2 Backwash Map.png|Backwash map.
File:HMCC H2 Backwash Map.png|Backwash map.
File:H2_Manual_Backwash_Layout.jpg|A scan of the map from above.
File:H2_Manual_Backwash_Layout.jpg|A scan of the map from above.
File:H2_Backwash_2401PT.jpg|[[2401 Penitent Tangent]] circles the level, and is invincible.
File:H2_Backwash_2.jpg|Another view of Backwash.
File:H2_Backwash_2.jpg|Another view of Backwash.
File:H2_Backwash_RedCorridor.png|One of the dead-end corridors on Backwash, this one being red base. The Sentinel beam spawn can be seen at the back.
File:H2_Backwash_RedCorridor.png|One of the dead-end corridors on Backwash, this one being red base. The Sentinel beam spawn can be seen at the back.
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File:H2 Backwash Exterior.png|An exterior location on the map.
File:H2 Backwash Exterior.png|An exterior location on the map.
File:H2_Backwash_Above.png|The map viewed from above.
File:H2_Backwash_Above.png|The map viewed from above.
File:H2 Backwash Action.jpg|Spartans on Backwash.
File:H2_Backwash_2401PT.jpg|[[2401 Penitent Tangent]] circles the level, and is invincible.
</gallery>
</gallery>


==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
==See also==
*[[343 Guilty Spark (level)]]


{{Levels|H2|mode=yes}}
{{Levels|H2|mode=yes}}
[[Category:Maptacular Pack]]
[[Category:Maptacular Pack]]

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