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{{ | {{Era|RW}} | ||
{{Multiplayer | {{Multiplayer Map Infobox | ||
|name=Backwash | |name=Backwash | ||
|image=[[File: | |image=[[File:backwash.jpg|300px]] | ||
|game=''[[Halo 2]]'' | |game=''[[Halo 2]]'' | ||
|map= War Games Map_Set/: 098-8<ref name="HU">[https://www.halowaypoint.com/en-us/universe/locations/delta-halo '''Halo Waypoint''' - ''Universe: Delta Halo'']</ref> | |map= War Games Map_Set/: 098-8<ref name="HU">[https://www.halowaypoint.com/en-us/universe/locations/delta-halo '''Halo Waypoint''' - ''Universe: Delta Halo'']</ref> | ||
|location=[[Installation 05]] | |location=[[Installation 05]] | ||
|terrain=Swamp | |terrain=Swamp | ||
| | |weapons=*[[Battle rifle|Battle Rifle]] | ||
|gametypes= | *[[Type-25 Grenade Launcher|Brute Shot]] | ||
*[[Slayer]] | *[[Type-51 Carbine|Covenant Carbine]] | ||
*[[Type-1 Energy Weapon/Sword|Energy Sword]] | |||
*[[Type-25 Directed Energy Pistol|Plasma Pistol]] | |||
*[[M6C Personal Defense Weapon System|Magnum]] | |||
*[[Type-25 Directed Energy Rifle|Plasma Rifle]] | |||
*[[Sentinel Beam]] | |||
*[[M90 Close Assault Weapon System|Shotgun]] | |||
*[[M7/Caseless Submachine Gun|SMG]] | |||
*[[M9 High-Explosive Dual-Purpose Grenade|Fragmentation Grenades]] | |||
*[[Type-1 Antipersonnel Grenade|Plasma Grenades]] | |||
|vehicles=*[[M12 Force Application Vehicle|Warthog]] | |||
|power-ups= *[[Active camouflage|Active Camo]] | |||
|gametypes=*[[Slayer]] | |||
*[[Capture the Flag|CTF]] | *[[Capture the Flag|CTF]] | ||
|playernumber= | |||
|playernumber=2-10 | *2-10 | ||
}} | }} | ||
{{Article | {{Article Quote|There are strong indications that beneath the shroud of mist drowning this [[flood containment facility|swamp]] on [[Installation 05|Delta Halo]] lies a [[Flood|powerful]] [[Gravemind|intelligence]].}} | ||
'''Backwash''' is a [[multiplayer]] map featured in ''[[Halo 2]]''. It was added to ''Halo 2'' as part of the [[Maptacular Pack]]. | '''Backwash''' is a [[multiplayer]] map featured in ''[[Halo 2]]''. It was added to ''Halo 2'' as part of the [[Maptacular Pack]]. | ||
==Summary== | ==Summary== | ||
'''Backwash''' is one of the most unplayed maps on ''Halo 2''. It is a mid sized multi-player map in ''[[Halo 2]]'', resembling the ''[[Halo: Combat Evolved]]'' [[campaign]] level [[343 Guilty Spark (level)|343 Guilty Spark]], taking place in a large swamp set on [[Delta Halo (level)|Delta Halo]]. Proof of the map's location on [[Delta Halo]] can be found in the form of [[2401 Penitent Tangent]] floating around and humming to himself, and the architecture of the buildings differing from that of Alpha Halo (as all of Delta Halo does). It is actually stated by the developers of ''Halo 2'' that Backwash was originally set on Alpha Halo and based directly on 343 Guilty Spark. It is also stated that they originally had [[343 Guilty Spark]] floating around but decided to change him to [[2401 Penitent Tangent]] because the blue glow of 343 Guilty Spark's eye could too easily be mistaken for a [[Type-1 Antipersonnel Grenade|Plasma Grenade]] flying through the air. | |||
==Matchmaking removal== | ==Matchmaking removal== | ||
Backwash was removed from ''Halo 2'' [[Matchmaking]] in the April 2006 Matchmaking [[Matchmaking#Playlists|Playlist]] | Backwash was removed from ''Halo 2'' [[Matchmaking]] in the April 2006 Matchmaking [[Matchmaking#Playlists|Playlist]] Update (NOTE: ''Not'' an Auto-Update), due to problems with the [[Xbox 360]] loading the fog covering the map. Backwash was the only map to ever be removed from ''Halo 2'' Matchmaking. | ||
==Hidden message== | ==Hidden message== | ||
There is a way to get out of the level, but it requires super-jumping or a [[ | There is a way to get out of the level, but it requires super-jumping or a [[Type-46 Infantry Support Vehicle|Spectre]]. With a person, get him/her to [[Super Jumping|Superjump]] over the invisible wall on the hill, then get them to stand on top of the base (red or blue). Get them as close as possible to the wall and then sword cancel up onto a small spot on top of the base. You can now sword cancel (try it a lot) through the wall. Then, walk through something that looks like a large amount of roots (surrounds the outside) and look for edge of the level. Then walk around until you find red ground. The message is very large, written in blood, and says: IT'S LOOKING A LITTLE ROUGH OUT HERE. (Possibly because of the mold, fog, etc.) Also, go to the far right and there is a message that simply reads, "HERE." | ||
To do it with the Spectre, go to blue base and jump on a small ledge that is right next to the invisible wall. Have the driver put on a severe handicap (if you don't have an overshield) then ram into you. If done correctly you will be smashed through the invisible wall. | To do it with the Spectre, go to blue base and jump on a small ledge that is right next to the invisible wall. Have the driver put on a severe handicap (if you don't have an overshield) then ram into you. If done correctly you will be smashed through the invisible wall. | ||
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==Trivia== | ==Trivia== | ||
*If you listen closely, telephone ringing can be heard in a distance of the map, though it could be the sounds emitted by the [[Monitor]] as it hovers around the map. | |||
* | |||
*Though the sounds made by 2401 Penitent Tangent on this level are similar to sounds from 343 Guilty Spark's files, they were recorded by a different voice actor and are therefore distinct. | *Though the sounds made by 2401 Penitent Tangent on this level are similar to sounds from 343 Guilty Spark's files, they were recorded by a different voice actor and are therefore distinct. | ||
*Along with [[Desolation]], this is the only level in the ''[[Halo]]'' trilogy to spawn a [[Sentinel | *Flood gurgles can be heard around the place. They are easiest heard in the bases on the sides of the map. | ||
*There is an | *Backwash was used as the Great Swamps in [[Red vs Blue]]. | ||
*Along with [[Desolation]], this is the only level in the ''[[Halo]]'' trilogy to spawn a [[Sentinel Beam]] by default. | |||
*There was a gametype called Predator that was designed for use on this map. It was a variant of [[Juggernaut]] in which the Juggernaut was fast, invisible, had radar, had an [[Type-1 Energy Weapon/Sword|Energy Sword]] and was only supposed to use melee based attacks. The other players were only allowed to use the Battle Rifle and had no radar and therefore required a lot of teamwork to take down the Predator. The fog made it almost impossible to see the Predator (at least from a distance) meaning that the other players had to stick together. Also, neither the Predator or the other players had energy shields. The name is likely reference to the movie ''Predator'', as the alien in that movie had very similar traits to the Juggernaut. | |||
*There is an easter egg called the [[Hidden Gargoyle]] on the map. | |||
*The plants that are seen on the level resemble those seen on the level [[343 Guilty Spark (level)|343 Guilty Spark]], mainly because of the environment being a swamp. The plants are also seen aboard [[High Charity]] during the levels [[Gravemind]] and [[High Charity]] in the outdoor areas. | *The plants that are seen on the level resemble those seen on the level [[343 Guilty Spark (level)|343 Guilty Spark]], mainly because of the environment being a swamp. The plants are also seen aboard [[High Charity]] during the levels [[Gravemind]] and [[High Charity]] in the outdoor areas. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:Backwash scan.jpg|A scan of the map from above. | ||
File:PenitentTangent01.jpg|[[2401 Penitent Tangent]] circles the level, and is invincible. | |||
File: | File:H2 mp backwash1.jpg|Another view of Backwash. | ||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{Levels|H2|mode=yes}} | {{Levels|H2|mode=yes}} | ||