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| {{Status|Canon}} | | {{Era|Post}} |
| {{Weapon infobox | | {{Weapon infobox |
| |image=[[File:HINF - BR75 Battle Rifle Product Logo.png|100px]] | | |image=[[File:HINF BR75 Crop.png|300px]] |
| [[File:HINF BR75 Crop 2.png|300px]] | | |manufacturer=[[Misriah Armory]]{{Ref/Reuse|gameplaytrailer}} |
| |manufacturer=[[Misriah Armory]]{{Ref/Reuse|EN}} | | |series=BR series{{Ref/Reuse|inquiries}} |
| |series=[[BR series]]{{Ref/Reuse|inquiries}} | |
| |type= | | |type= |
| |cost= | | |cost= |
| |variant=[[BR75 Breacher]] | | |variant= |
| | |service=[[Post-Covenant War conflicts]]{{Ref/Reuse|gameplaytrailer}} |
| | |affiliation=[[United Nations Space Command]]{{Ref/Reuse|gameplaytrailer}} |
| |weight= | | |weight= |
| |length={{Convert|37|in|cm}}{{Ref/Book|Id=EN|Enc22|Page=168}} | | |length= |
| |width= | | |width= |
| |height= | | |height= |
| |ammotype=[[M634 Experimental High-Powered Semi-Armor-Piercing|M634 9.5 x 40mm SAP]]{{Ref/Reuse|EN}} | | |ammotype= |
| |capacity=
| | |feed= |
| |feed=36-round detachable box magazine{{Ref/Reuse|EN}}{{Ref/Game|Id=hinfgameplay|HI|gameplay}} | | |operation= |
| |operation=Burst{{Ref/Reuse|EN}}{{Ref/Reuse|forge}} | |
| |rate= | | |rate= |
| |velocity= | | |velocity= |
| |optics=
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| |range=At least 1km{{Ref/Reuse|SOR14}} | | |range=At least 1km{{Ref/Reuse|SOR14}} |
| |service=
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| *[[Human-Covenant War]]{{Ref/Reuse|EN}}
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| *[[Post-Covenant War conflicts]]{{Ref/Reuse|hinfgameplay}}
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| }} | | }} |
| {{Article quote|The BR75 is the primary service rifle for all branches of the UNSC. Default fire mode is a three-round burst, which enforces some measure of fire discipline in choatic situations. The rifle is effective at all ranges.{{Ref/Game|Id=forge|HINF|Forge - BR75 Battle Rifle description|Quote=The BR75 is the primary service rifle for all branches of the UNSC. Default fire mode is a three-round burst, which enforces some measure of fire discipline in choatic situations. The rifle is effective at all ranges.}}}} | | {{Quote|An extraordinarily versatile weapon, with a wide variety of engagement ranges.|Official description{{Ref/Site|Id=monster|URL=https://news.xbox.com/en-us/2020/08/31/xbox-monster-energy-promotion/|Site=Xbox Wire|Page=Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership|D=29|M=3|Y=2021}}}} |
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| The '''BR75 Service Rifle'''{{Ref/Novel|Id=SOR14|HSoR|Chapter=14}} is a [[battle rifle]] used by the [[UNSC]],{{Ref/Site|Id=inquiries|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries|D=29|M=3|Y=2021}} manufactured by [[Misriah Armory]] in [[Eos Chasma]].{{Ref/Game|Id=hinfmodel|HI|In-game weapon model}} | | The '''BR75 Service Rifle'''{{Ref/Novel|Id=SOR14|HSoR|Chapter=14}} is a [[battle rifle]] used by the [[UNSC]],{{Ref/Site|Id=inquiries|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries|D=29|M=3|Y=2021}} manufactured by [[Misriah Armory]] in [[Eos Chasma]].{{Ref/Reuse|gameplaytrailer}} |
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| ==Overview== | | ==History== |
| ===Design details===
| | The rifle was used by First Lieutenant Maks Chapov during [[Blue Team]]'s mission to [[Reach]] in 2559,{{Ref/Reuse|SOR14}} and continued to see use around [[2560]] during the [[Installation 07 conflict]].{{Ref/Film|Id=gameplaytrailer|[[Halo Infinite Campaign Gameplay Trailer]]}} |
| In appearance, the BR75 bears great similarity to the [[BR55 battle rifle]]. It features a [[Telescopic sight|scope]] with 2× magnification optics mounted on a rail set into its carry-handle and feeds from magazines of 36 rounds.{{Ref/Reuse|EN}} Some notable differences between the BR75 and its predecessor include an accessory rail mount on the left side of the handguard, and a new muzzle brake, though some variants feature a [[Weapon customization/Model/BR75|2P flash hider]] which further increase similarities to the BR55. It is a highly versatile weapon, capable of engaging targets at a variety of ranges,{{Ref/Reuse|forge}} and is particularly suitable for mid-range and long-range engagements.{{Ref/Reuse|SOR14}}{{Ref/Site|Id=Support|URL=https://support.halowaypoint.com/hc/en-us/articles/6882880281364-Halo-Infinite-Weapon-Equipment-and-Vehicle-Inventory-|Site=Halo Support|Page=Halo Infinite Weapon, Equipment, and Vehicle Inventory|D=05|M=05|Y=2023}}
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| The weapon's side contains a barcode which translates to details of the weapon's manufacturer, the [[Misriah Armory]] facility at [[Eos Chasma]], [[Mars]].{{Ref/Reuse|hinfmodel}} However, models that are equipped with the 2P flash hider were standard for units manufactured on [[Reach]].{{Ref/Game|Id=type2p|HI|Weapon customization|Type 2P Flash Hider - Description|Quote=Standard for Battle Rifles manufactured on Reach.}} [[Korolev Heavy Industries]] also manufactured some attachments for the weapon as well.{{Ref/Reuse|type3c}} The sides of the upper receiver contain a [https://internationalsportsman.com/proof-marks-date-codes-and-german-firearms/ proof mark] indicating the weapon's year of manufacture and a certification that the weapon is safe to fire with nitrocellulose-based gunpowder. In the case of the BR75s supplied to {{UNSCShip|Infinity}} forces in 2560, the weapons have the proof code FI, which translates to a manufacture year of [[2558]].{{Ref/Reuse|hinfmodel}}
| | ==Design== |
| | In appearance, the BR75 bears great similarity to the [[BR55 battle rifle]]. Its features a [[Telescopic sight|scope]] mounted on a rail set into its carry-handle, and feeds from magazines of at least 36 rounds.{{Ref/Reuse|gameplaytrailer}} Some notable differences between the BR75 and its predecessor include an accessory rail mount on the left side of the handguard, and a new muzzle brake. It is a highly versatile weapon, capable of engaging targets at a variety of ranges,{{Ref/Reuse|monster}} and is particularly suitable for long-range engagements.{{Ref/Reuse|SOR14}} |
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| ===Usage=== | | ==Details== |
| The BR75 was in service prior to 2552.{{Ref/Reuse|type2p}} The rifle was used by [[First Lieutenant]] [[Maks Chapov]] during [[Blue Team]]'s [[Operation: WOLFE|mission]] to [[Reach]] in [[2559]],{{Ref/Reuse|SOR14}} and continued to see use in [[2560]] during the [[Battle for Zeta Halo]].{{Ref/Reuse|hinfgameplay}}
| | If you scan the exterior of the BR75, you can find a 2D Label followed by an obscure dot code, which when scanned, translates to [[Eos Chasma]], the location on [[Mars]] which holds one of many places of [[Misriah Armory]]. You can fond similar details on weapons such as the [[CQS48 Bulldog]], the [[S7 Sniper]] and the [[VK78 Commando]]. |
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| ==Variants==
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| *'''[[BR75 Breacher]]''': A modified variant of the BR75 with a reduced magazine size from 36 to 30 and reduce magnification from 2.5x to 1.5x, but improved stopping power and a higher rate of fire, for close-ranged encounters.{{Ref/Game|HINF|Forge - BR75 Breacher description|Quote=Improved stopping power tuned for close-range encounters.}}
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| *'''BR75 DEVLOOP''': A variant with custom built loadouts based on stock Misriah frames, designed originally to outfit premium security detail in sprawling industrial sectors.{{Ref/Game|HI|Weapon customization|BR75 DEVLOOP - Description|Quote=Custom built loadouts based on stock Misriah frames, designed originally to outfit premium security detail in sprawling industrial sectors.}} It features a different muzzle brake, front handguard, carry handle, and chin guard.
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| *'''BR75 HAZCON''': A modified version of the BR75 with part of the barrel wrapped in a protective cover and the carry handle replaced. The barrel is extended, removing the muzzle device and the cheek-rest has been replaced.{{Ref/Site|URL=https://www.halowaypoint.com/news/livestream-overview-season-4|Site=Halo Waypoint|Section=Games, Halo Infinite|Page=Livestream Overview - Season 4|D=16|M=06|Y=2023}} It was the signature weapon of the [[UNSC Army]]'s [[48th Chemical Brigade]] and the [[Office of Naval Intelligence]]'s [[Wikipedia:Green Light Teams|Green Light Team]]s.{{Ref/Game|HI|Weapon customization|BR75 HAZCON - Description|Quote=Signature weapon of the Army's 48th Chemical Brigade and ONI "Green Light" WMD teams.}}
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| *'''BR75 [HCS] AKRIVEIA''': Sport upgrade package for the BR75 designed for weight reduction and performance benchmarking.{{Ref/Game|HI|Weapon customization|BR75 [HCS] AKRIVEIA - Description|Quote=Misriah's sport-package upgrade suite that focuses on weight reduction and performance benchmarking.}} It features a muzzle brake, upgraded front handguard, and carry handle.
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| <gallery class=center>
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| File:HINF BattleRifle Breacher Crop.png|BR75 Breacher
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| File:HINF - Weapon model icon - BR75 Devloop.png|BR75 DEVLOOP
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| File:HINF - Weapon model - HAZCON icon.png|BR75 HAZCON
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| File:HINF - Weapon model - Akriveia icon.png|BR75 [HCS] AKRIVEIA
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| </gallery>
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| ===BR75 attachments===
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| *'''Type 2P Flash Hider''': Standard for BR75s that were manufactured on [[Reach]]. This flash hider resembles that of the [[BR55 battle rifle]].{{Ref/Reuse|type2p}}
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| *'''Type 3C Flash Hider''': A [[Korolev Heavy Industries]] heavy-duty barrel.{{Ref/Game|Id=type3c|HI|Weapon customization|Type 3C Flash Hider - Description|Quote=Heavy-duty barrel attachment.}}
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| <gallery class=center>
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| File:HINF Type 2P Flash Hider Weapon Model Icon.png|Type 2P Flash Hider
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| File:HINF Type 3C Flash Hider Weapon Model Icon.png|Type 3C Flash Hider
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| </gallery>
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| ==In-game information==
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| {{Article quote|Three-round burst rifle, best utilized in mid-range engagements.{{Ref/Game|HI|Weapon customization|Weapons Bench description}}{{Ref/Game|HI|Academy - Weapon Drills - BR75 description}}}}
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| The BR75 holds 36 rounds in its magazine, and 216 rounds in reserve. Highly effective at longer ranges compared to the [[MA40 assault rifle]] or [[Mk50 Sidekick]], the weapon features burst-fire functionality, slight recoil that is non-progressive (meaning the weapon returns to its original position after recoil), and no bloom (the weapon doesn't lose accuracy immediately after firing).
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| ===Multiplayer===
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| {| class="wikitable"
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| |+ Kill Times
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| |-
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| ! Type || Damage || TTK || Combo
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| |-
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| ! Head
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| | 600 (30%) || 1.55s || 11 body + 1 head (4 bursts)
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| |-
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| ! Body
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| | 130 (1.5%) || 2.40s || 16 body (6 bursts)
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| |-
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| ! Melee
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| | ? || ? || 2 bursts + Melee (BR75 Ranked only)
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| |}
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| * 130 (6.5% total) shield / body damage
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| * 600 (30% total) headshot damage
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| * 11 rounds will destroy the shield.
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| * One head-shot or melee will then kill the target. Note that only a ''single'' head-shot (not a full burst) is required, allowing for a 3-burst kill.
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| * Else, a further 5 body-bursts can be used instead (so six bursts in total).
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| * Note that the BR75 (Ranked) variant will kill with two body-bursts and a single melee, like in other ''Halo'' games.{{Ref/Reuse|hinfgameplay}} The ranked variant was introduced to compensate for an update that slightly reduced melee damage, to still allow players the melee combo.
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| Players are able to zoom in with a 2.5× magnification scope.{{Ref/Reuse|hinfgameplay}} It should be noted that the in-game magnification in Halo Infinite is not quite the same as the canon magnification, which is actually 2x.{{:Weapon customization/Model/BR75}}
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| ==Production notes==
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| The BR75's firing sound was created from combining the sounds of the [[Wikipedia:FN SCAR|FN SCAR-H battle rifle]] and [[Wikipedia:M240 machine gun|FN M240B medium machine gun]].{{Ref/YouTube|Id=ask343audio|EqMyQnNFeRE|HALO|#Ask343i Halo Infinite - Audio Design}} | | The BR75's firing sound was created from combining the sounds of the [[Wikipedia:FN SCAR|FN SCAR-H battle rifle]] and [[Wikipedia:M240 machine gun|FN M240B medium machine gun]].{{Ref/YouTube|Id=ask343audio|EqMyQnNFeRE|HALO|#Ask343i Halo Infinite - Audio Design}} |
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| ==Gallery== | | ==Gallery== |
| {{Linkbox|gallery=yes}} | | {{Linkbox|gallery=yes}} |
| | | ===Normal gallery=== |
| ===Developmental images=== | |
| <gallery> | | <gallery> |
| File:HINF BR75.png|In-engine render of the BR75. | | File:HINF BR75.png|in-engine render of the BR75. |
| File:HINF BR75 Crop.png|An early render of the BR75 battle rifle.
| | File:HINF-BR75.png|A first-person view of the BR75. |
| File:HINF BR75 Adrenal Skin.png|An early render of the BR75, featuring the Adrenal coating.
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| File:HINF-BR75.png|A first-person view of the BR75 in the [[Halo Infinite Campaign Gameplay Trailer|''Halo Infinite'' Campaign Gameplay Trailer]]. | |
| File:HINF_CGT_BR75_Melee.png|A BR75 being used to melee a Brute. | | File:HINF_CGT_BR75_Melee.png|A BR75 being used to melee a Brute. |
| File:HINF-WatchdogBR.png|A Spartan carrying a BR75 with the Watchdog weapon coating. | | File:HINF-WatchdogBR.png|A Spartan carrying a BR75 with the Watchdog weapon coating. |
| File:HINF BR75 Decals.jpg|A study of the decals on the BR75 battle rifle. | | File:HINF_Lumu Multiplayer Trailer 2021.png|A Spartan holding a ''BR75'' along side ''[[Lumu]]'' in the [[A New Generation]] trailer. |
| File:HINF Concept BRXX1.jpg|Finalized concept art of the BRXX Lightfire model for the BR75.
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| File:HINF Concept BRXX2.jpg|More finalized concept art of the BRXX Lightfire model.
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| File:HINF Concept BRXX3.jpg|More finalized concept art of the BRXX Lightfire model.
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| File:HINF Concept BRXXbox.jpg|Concept art of the BRXX Lightfire model with a coating inspired by the original Xbox.
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| </gallery> | | </gallery> |
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| ===Screenshots=== | | ===Halo Infinite coatings=== |
| <gallery> | | <gallery> |
| File:HINF_Lumu Multiplayer Trailer 2021.png|A Spartan holding a BR75 alongside [[LUMU]] in the [[A New Generation]] trailer.
| | File:HINF BR75 Adrenal Skin.png|Adrenal coating. |
| File:HINF BR75 HUD.png|HUD of the BR75.
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| File:HINF BR75 Zoom.png|HUD of the BR75 at 2.5× magnification.
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| File:HINF Unggoy Mule death.png|Eliminating an Unggoy Mule with a burst from the BR75.
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| File:HINF MarineHeavyAssault.png|A Marine wielding BR75 battle rifle.
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| File:HINF Sangheili Enforcer BR75.png|A [[Sangheili Enforcer]] armed with a scavenged BR75.
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| File:HINF SWAT Bazaar.jpg|Three Spartans wielding the BR75 on [[Bazaar]].
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| File:HINF-BR75-MUZZLE1.jpg|A BR75 with a Type 2P Flash Hider, which makes the rifle appear identical to its predecessor, the [[BR55]].
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| File:HINF-LaunchSiteKabuto.jpg|A BR75 with the Orochi's Breath weapon model, wielded by a [[Yoroi|Kabuto]]-clad [[SPARTAN-IV program|Spartan-IV]].
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| File:HINF BR75HAZCON 1.png|An [[ARMET-class Mjolnir|Armet]]-clad Spartan with the BR75 HAZCON model.
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| File:HINF-ScarrFiesta1.png|A Hakushika-clad Spartan with the BR75 HAZCON model.
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| File:HINF Zvezda&BR75DEVLOOP.png|A [[ZVEZDA-class Mjolnir|Zvezda]]-clad Spartan with the BR75 DEVLOOP model.
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| File:HINF-BR75DEVLOOPForest.png|A [[MENACHITE-class Mjolnir|Menachite]]-clad Spartan with the BR75 DEVLOOP model. | |
| File:HINF - Event - Cyber Showdown II - 00006.jpg|A [[Chimera (armor)|Chimera]]-clad Spartan using the BRXX Lightfire model.
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| File:HINF - Mark VII armor - Rockeye - 00002.png|A [[ROCKEYE-class Mjolnir|Rockeye]]-clad Spartan utilizing the BRXX Lightfire model, showcasing the unique design on its left side.
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| File:HINF - Event - Champions - Steam keyart.png|An [[EMISSARY-class armor|Emissary]]-clad Spartan raising a Reavian Claw BR75.
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| </gallery> | | </gallery> |
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| ==List of appearances== | | ==List of appearances== |
| *''[[Halo: Shadows of Reach]]'' {{1st}} | | *''[[Halo: Shadows of Reach]]'' {{1st}} |
| *''[[Halo Infinite]]'' | | *''[[Halo Infinite]]'' |
| *''[[Halo: The Rubicon Protocol]]''
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| *''[[Halo: Flashpoint]]''
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| ==Sources== | | ==Sources== |
| {{Ref/Sources}} | | {{Ref/Sources}} |
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| {{UNSC rifles}} | | {{UNSC rifles}} |
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| [[Category:Rifles]] | | [[Category:Rifles]] |