Editing BR75 battle rifle

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File:HINF - Weapon model - Akriveia icon.png|BR75 [HCS] AKRIVEIA
File:HINF - Weapon model - Akriveia icon.png|BR75 [HCS] AKRIVEIA
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===BR75 attachments===
===BR75 attachments===
*'''Type 2P Flash Hider''': Standard for BR75s that were manufactured on [[Reach]]. This flash hider resembles that of the [[BR55 battle rifle]].{{Ref/Reuse|type2p}}
*'''Type 2P Flash Hider''': Standard for BR75s that were manufactured on [[Reach]]. This flash hider resembles that of the [[BR55 battle rifle]].{{Ref/Reuse|type2p}}
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==In-game information==
==In-game information==
{{Article quote|Three-round burst rifle, best utilized in mid-range engagements.{{Ref/Game|HI|Weapon customization|Weapons Bench description}}{{Ref/Game|HI|Academy - Weapon Drills - BR75 description}}}}
{{Article quote|Three-round burst rifle, best utilized in mid-range engagements.{{Ref/Game|HI|Weapon customization|Weapons Bench description}}{{Ref/Game|HI|Academy - Weapon Drills - BR75 description}}}}
The BR75 holds 36 rounds in its magazine, and 216 rounds in reserve. Highly effective at longer ranges compared to the [[MA40 assault rifle]] or [[Mk50 Sidekick]], the weapon features burst-fire functionality, slight recoil that is non-progressive (meaning the weapon returns to its original position after recoil), and no bloom (the weapon doesn't lose accuracy immediately after firing).
The BR75 holds '''36 rounds in its magazine''', and '''216 rounds in reserve'''. Highly effective at longer ranges compared to the [[MA40 assault rifle]] or [[Mk50 Sidekick]], the weapon features burst-fire functionality and slight recoil. The weapon recoil is '''self-correcting''', which means that the weapon returns to its original position after the recoil.
 
==='''PVP'''===


===Multiplayer===
{| class="wikitable"
{| class="wikitable"
|+ Kill Times
|+ Kill Times
|-
|-
! Type || Damage || TTK || Combo
!
! TTK
! Type
|-
|-
! Head
! Best
| 600 (30%) || 1.55s || 11 body + 1 head (4 bursts)
| 1.55s || 11 body + 1 head
|-
|-
! Body
! Normal
| 130 (1.5%) || 2.40s || 16 body (6 bursts)
| 2.40s || 16 body
|-
|-
! Melee
! Melee
| ? || ? || 2 bursts + Melee (BR75 Ranked only)
| ? || 2 bursts + Melee (Ranked)
|-
|+ Stats
! || Damage || % Total Health
|-
! Body / Shield
| 130 || 6.5%
|-
! Head
| 600 || 30%
|}
|}
* 130 (6.5% total) shield / body damage
* 130 (6.5% total) shield / body damage
* 600 (30% total) headshot damage
* 600 (30% total) headshot damage
* 11 rounds will destroy the shield.
* '''11 rounds''' will '''destroy the shield'''.
* One head-shot or melee will then kill the target. Note that only a ''single'' head-shot (not a full burst) is required, allowing for a 3-burst kill.
* '''One head-shot or melee''' will then kill the target. Note that only a ''single'' head-shot (not a full burst) is required, allowing for a '''3-burst kill'''.
* Else, a further 5 body-bursts can be used instead (so six bursts in total).
* Else, a further '''5 body-bursts''' can be used instead (so '''six bursts''' in total).
* Note that the BR75 (Ranked) variant will kill with two body-bursts and a single melee, like in other ''Halo'' games.{{Ref/Reuse|hinfgameplay}} The ranked variant was introduced to compensate for an update that slightly reduced melee damage, to still allow players the melee combo.
* Note that the ''BR75 (Ranked)'' variant will kill with two body-bursts and a single melee, like in other ''Halo'' games.{{Ref/Reuse|hinfgameplay}} The ranked variant was introduced to compensate for an update that slightly reduced melee damage, to still allow players the melee combo.


Players are able to zoom in with a 2.5× magnification scope.{{Ref/Reuse|hinfgameplay}} It should be noted that the in-game magnification in Halo Infinite is not quite the same as the canon magnification, which is actually 2x.{{:Weapon customization/Model/BR75}}
Players are able to zoom in with a 2.5× magnification scope.{{Ref/Reuse|hinfgameplay}} It should be noted that the in-game magnification in Halo Infinite is not quite the same as the canon magnification, which is actually 2x.{{:Weapon customization/Model/BR75}}
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==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
{{Linkbox|gallery=yes}}
===Developmental images===
===Developmental images===
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<gallery>

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