Editing BR75 battle rifle
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 49: | Line 49: | ||
File:HINF - Weapon model - Akriveia icon.png|BR75 [HCS] AKRIVEIA | File:HINF - Weapon model - Akriveia icon.png|BR75 [HCS] AKRIVEIA | ||
</gallery> | </gallery> | ||
===BR75 attachments=== | ===BR75 attachments=== | ||
*'''Type 2P Flash Hider''': Standard for BR75s that were manufactured on [[Reach]]. This flash hider resembles that of the [[BR55 battle rifle]].{{Ref/Reuse|type2p}} | *'''Type 2P Flash Hider''': Standard for BR75s that were manufactured on [[Reach]]. This flash hider resembles that of the [[BR55 battle rifle]].{{Ref/Reuse|type2p}} | ||
Line 60: | Line 59: | ||
==In-game information== | ==In-game information== | ||
{{Article quote|Three-round burst rifle, best utilized in mid-range engagements.{{Ref/Game|HI|Weapon customization|Weapons Bench description}}{{Ref/Game|HI|Academy - Weapon Drills - BR75 description}}}} | {{Article quote|Three-round burst rifle, best utilized in mid-range engagements.{{Ref/Game|HI|Weapon customization|Weapons Bench description}}{{Ref/Game|HI|Academy - Weapon Drills - BR75 description}}}} | ||
The BR75 holds 36 rounds in its magazine, and 216 rounds in reserve. Highly effective at longer ranges compared to the [[MA40 assault rifle]] or [[Mk50 Sidekick]], the weapon features burst-fire functionality | The BR75 holds '''36 rounds in its magazine''', and '''216 rounds in reserve'''. Highly effective at longer ranges compared to the [[MA40 assault rifle]] or [[Mk50 Sidekick]], the weapon features burst-fire functionality and slight recoil. The weapon recoil is '''self-correcting''', which means that the weapon returns to its original position after the recoil. | ||
==='''PVP'''=== | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ Kill Times | |+ Kill Times | ||
|- | |- | ||
! Type | ! | ||
! TTK | |||
! Type | |||
|- | |- | ||
! | ! Best | ||
| 1.55s || 11 body + 1 head | |||
|- | |- | ||
! | ! Normal | ||
| 2.40s || 16 body | |||
|- | |- | ||
! Melee | ! Melee | ||
| ? || 2 bursts + Melee (Ranked) | |||
|- | |||
|+ Stats | |||
! || Damage || % Total Health | |||
|- | |||
! Body / Shield | |||
| 130 || 6.5% | |||
|- | |||
! Head | |||
| 600 || 30% | |||
|} | |} | ||
* 130 (6.5% total) shield / body damage | * 130 (6.5% total) shield / body damage | ||
* 600 (30% total) headshot damage | * 600 (30% total) headshot damage | ||
* 11 rounds will destroy the shield. | * '''11 rounds''' will '''destroy the shield'''. | ||
* One head-shot or melee will then kill the target. Note that only a ''single'' head-shot (not a full burst) is required, allowing for a 3-burst kill. | * '''One head-shot or melee''' will then kill the target. Note that only a ''single'' head-shot (not a full burst) is required, allowing for a '''3-burst kill'''. | ||
* Else, a further 5 body-bursts can be used instead (so six bursts in total). | * Else, a further '''5 body-bursts''' can be used instead (so '''six bursts''' in total). | ||
* Note that the BR75 (Ranked) variant will kill with two body-bursts and a single melee, like in other ''Halo'' games.{{Ref/Reuse|hinfgameplay}} The ranked variant was introduced to compensate for an update that slightly reduced melee damage, to still allow players the melee combo. | * Note that the ''BR75 (Ranked)'' variant will kill with two body-bursts and a single melee, like in other ''Halo'' games.{{Ref/Reuse|hinfgameplay}} The ranked variant was introduced to compensate for an update that slightly reduced melee damage, to still allow players the melee combo. | ||
Players are able to zoom in with a 2.5× magnification scope.{{Ref/Reuse|hinfgameplay}} It should be noted that the in-game magnification in Halo Infinite is not quite the same as the canon magnification, which is actually 2x.{{:Weapon customization/Model/BR75}} | Players are able to zoom in with a 2.5× magnification scope.{{Ref/Reuse|hinfgameplay}} It should be noted that the in-game magnification in Halo Infinite is not quite the same as the canon magnification, which is actually 2x.{{:Weapon customization/Model/BR75}} | ||
Line 91: | Line 102: | ||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes}} | ||
===Developmental images=== | ===Developmental images=== | ||
<gallery> | <gallery> |