Editing Assembly
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|image=[[File:H3 MP Assembly ENV-02-1-.jpg|300px]] | |image=[[File:H3 MP Assembly ENV-02-1-.jpg|300px]] | ||
|game=''[[Halo 3]]'' | |game=''[[Halo 3]]'' | ||
|devname=<code>descent</code> | |devname=<code>descent</code> | ||
|map= | |map= | ||
|location= [[Assembly Forges]], [[High Charity]]<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''', ''p. 163''</ref> | |location= [[Assembly Forges]], [[High Charity]]<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''', ''p. 163''</ref> | ||
|terrain= Artificial platform, Covenant assembly line | |terrain= Artificial platform, Covenant assembly line | ||
|symmetry= | |symmetry= | ||
|playernumber=2-8 | |playernumber=2-8 | ||
|gametypes=*[[Slayer]] | |gametypes=*[[Slayer]] | ||
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*[[King of the Hill]] | *[[King of the Hill]] | ||
*[[Capture the Flag|Multi-Flag CTF]] | *[[Capture the Flag|Multi-Flag CTF]] | ||
}} | }} | ||
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==Setting== | ==Setting== | ||
Assembly is set within the [[Assembly Forges]], a Covenant manufacturing plant on [[High Charity]].{{Ref/Reuse|EVG}} The map in particular is set inside a {{Pattern|Deutoros|Scarab}} manufacturing plant, in the midst of a gargantuan "lake" of [[Lekgolo]] worms. Above the map, a massive energy conveyor belt can be seen, with the level itself an "island" in the lake featuring machinery designed to decontaminate the Scarab shells in preparation for the city-sized Lekgolo colonies that will breathe life into the massive metal husks.<ref>'''[[Mythic Map Pack]]''' - ''description''</ref> The Scarabs appear as just torsos, without inner workings, legs, or armaments. The husks still appear energized. | Assembly is set within the [[Assembly Forges]], a Covenant manufacturing plant on [[High Charity]].{{Ref/Reuse|EVG}} The map in particular is set inside a {{Pattern|Deutoros|Scarab}} manufacturing plant, in the midst of a gargantuan "lake" of [[Lekgolo]] worms. Above the map, a massive energy conveyor belt can be seen, with the level itself an "island" in the lake featuring machinery designed to decontaminate the Scarab shells in preparation for the city-sized Lekgolo colonies that will breathe life into the massive metal husks.<ref>'''[[Mythic Map Pack]]''' - ''description''</ref> The Scarabs appear as just torsos, without inner workings, legs, or armaments. The husks still appear energized. | ||
[[File:H3 Assembly Panorama.png|thumb||250px|A vertical panorama of the map, showing the assembly line.]] | [[File:H3 Assembly Panorama.png|thumb|right||250px|A vertical panorama of the map, showing the assembly line.]] | ||
The husks come out of a large orange hole of some kind on one end of the map, with the movement of machinery and releasing of steam. The device halts above the facility the players play upon, which has a large energy beam that leads up to a large ring around the husk. The beam then decontaminates the husk so Lekgolo worms can be inserted later on. The device gives off a large electric field and the husk shakes wildly. The husks then continue along their way in the same manner as they came into vision, exiting through a blue hole, once again with the movement of machinery and releases of steam. | The husks come out of a large orange hole of some kind on one end of the map, with the movement of machinery and releasing of steam. The device halts above the facility the players play upon, which has a large energy beam that leads up to a large ring around the husk. The beam then decontaminates the husk so Lekgolo worms can be inserted later on. The device gives off a large electric field and the husk shakes wildly. The husks then continue along their way in the same manner as they came into vision, exiting through a blue hole, once again with the movement of machinery and releases of steam. | ||