Editing Assault on the Control Room
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|pagegamelabel=CE | |pagegamelabel=CE | ||
|prev=''[[The Silent Cartographer]]'' | |prev=''[[The Silent Cartographer]]'' | ||
|game=''[[Halo: Combat Evolved]]'' {{C|''[[Halo: Combat Evolved Anniversary|Anniversary]]''}} | |||
|devname=<code>b40</code> | |||
|next=''[[343 Guilty Spark (level)|343 Guilty Spark]]'' | |next=''[[343 Guilty Spark (level)|343 Guilty Spark]]'' | ||
|name='''''Assault on the Control Room''''' | |name='''''Assault on the Control Room''''' | ||
|image=[[File:HCEA AssaultOnTheControlRoom Loadscreen.png|300px]] | |image=[[File:HCEA AssaultOnTheControlRoom Loadscreen.png|300px]] | ||
|player=[[John-117]] | |||
|player=[[ | |||
|date= [[2552#September|September 20, 2552]] | |date= [[2552#September|September 20, 2552]] | ||
|place= On the surface of [[Installation 04]], in and around the [[Control Room (Installation 04)|Control Room]] | |place= On the surface of [[Installation 04]], in and around the [[Control Room (Installation 04)|Control Room]] | ||
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[http://www.youtube.com/watch?v=y0qza2FmC1M '''{Anniversary ''Cutscene''}'''] | [http://www.youtube.com/watch?v=y0qza2FmC1M '''{Anniversary ''Cutscene''}'''] | ||
[[File:AotCRIntroCEA.png|thumb|300px|An Unggoy Minor is startled by Echo 419's arrival.]] | [[File:AotCRIntroCEA.png|thumb|right|300px|An Unggoy Minor is startled by Echo 419's arrival.]] | ||
''Fade in to the interior of a large Forerunner dome. Pan down to a long shaft. A single [[Unggoy Minor]] paces on an open platform.'' | ''Fade in to the interior of a large Forerunner dome. Pan down to a long shaft. A single [[Unggoy Minor]] paces on an open platform.'' | ||
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''The Chief emerges onto a bridge, where he discovers that it is snowing. On [[Legendary]] a [[Type-26 Ground Support Aircraft|Banshee]] fighter flies around the area.'' | ''The Chief emerges onto a bridge, where he discovers that it is snowing. On [[Legendary]] a [[Type-26 Ground Support Aircraft|Banshee]] fighter flies around the area.'' | ||
*'''Cortana''': "Interesting... the weather patterns here seem natural, not artificial. I wonder if the [[Installation 04|ring]]'s | *'''Cortana''': "Interesting... the weather patterns here seem natural, not artificial. I wonder if the [[Installation 04|ring]]'s environment systems are malfunctioning... or if the [[Forerunner|designers]] wanted the installation to have inclement weather." | ||
''A Pelican dropship flies over the bridge. The Covenant forces on the bridge (including the Banshee on Legendary) open fire at it.'' | ''A Pelican dropship flies over the bridge. The Covenant forces on the bridge (including the Banshee on Legendary) open fire at it.'' | ||
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*'''Fireteam Zulu Sergeant''': "Okay, Marines. Time to pay back the Chief for pulling your sorry tails out of the fire. Prepare to move out!" | *'''Fireteam Zulu Sergeant''': "Okay, Marines. Time to pay back the Chief for pulling your sorry tails out of the fire. Prepare to move out!" | ||
[[File:ScorpionControlRoom.png|thumb|300px|John-117 commandeering a Scorpion tank.]] | [[File:ScorpionControlRoom.png|right|thumb|300px|John-117 commandeering a Scorpion tank.]] | ||
''The Chief reaches a second large open area, where one Wraith hovers on the ice and another lurks on top of the cliff at the far end of the canyon. More Ghosts, Shades and Covenant infantry are also present.'' | ''The Chief reaches a second large open area, where one Wraith hovers on the ice and another lurks on top of the cliff at the far end of the canyon. More Ghosts, Shades and Covenant infantry are also present.'' | ||
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[http://www.youtube.com/watch?v=LjEdi4ujj48 '''{Anniversary ''Cutscene''}'''] | [http://www.youtube.com/watch?v=LjEdi4ujj48 '''{Anniversary ''Cutscene''}'''] | ||
[[File:AnniversaryControlRoom.png|thumb|300px|Installation 04's control room.]] | [[File:AnniversaryControlRoom.png|right|thumb|300px|Installation 04's control room.]] | ||
*'''Cortana''': "This is it. Halo's control center." | *'''Cortana''': "This is it. Halo's control center." | ||
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== Trivia == | == Trivia == | ||
=== Glitches === | === Glitches === | ||
* At the very beginning of the level, "Press X/E to enter side seat of Pelican" will appear. The player will be placed back on the Pelican as it flies back the way it came and can get off at any time. However, if the player doesn't get out the Pelican, it will crash and the player will die. This is known as the [[Pelican death glitch|Pelican Death Glitch]] | * At the very beginning of the level, "Press X/E to enter side seat of Pelican" will appear. The player will be placed back on the Pelican as it flies back the way it came and can get off at any time. However, if the player doesn't get out the Pelican, it will crash and the player will die. This is known as the [[Pelican death glitch|Pelican Death Glitch]]. | ||
* By jumping at the right point, it is possible to board [[Fireteam Zulu]]'s [[D77-TC Pelican|Pelican]]. It flies down, drops off the Warthog, then flies along the canyon. It crashes near to but not right on top of the preexisting Pelican wreck. | * By jumping at the right point, it is possible to board [[Fireteam Zulu]]'s [[D77-TC Pelican|Pelican]]. It flies down, drops off the Warthog, then flies along the canyon. It crashes near to but not right on top of the preexisting Pelican wreck. | ||
* When Fireteam Zulu's Pelican flies by the bridge, the vehicle's shadow is also seen on the lower part of the bridge. | * When Fireteam Zulu's Pelican flies by the bridge, the vehicle's shadow is also seen on the lower part of the bridge. | ||
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* Any Covenant, except for the Mgalekgolo and Banshees, left alive near the Control Room will instantly die when the cutscene is triggered. | * Any Covenant, except for the Mgalekgolo and Banshees, left alive near the Control Room will instantly die when the cutscene is triggered. | ||
* If the player brings a Banshee into the control room and kill themself and destroy the Banshee by using the Fuel Rod on the Banshee, the player will still move on to the cutscene, and the Banshee will be blue. | * If the player brings a Banshee into the control room and kill themself and destroy the Banshee by using the Fuel Rod on the Banshee, the player will still move on to the cutscene, and the Banshee will be blue. | ||
* If player rides a Banshee with full speed before the cutscene is triggered, there's a chance that the player will die | * If player rides a Banshee with full speed before the cutscene is triggered, there's a chance that the player will die when the cutscene begins. The cutscene will still carry on but the player can see that the Master Chief is dead or frozen, due to the Banshee landing on the player, killing them. | ||
* If the player manages to descend the cliff at the entrance to the first bridge without dying, the script that would normally spawn enemies fails to trigger, and so no enemies spawn in for the rest of the level.<ref>[https://www.youtube.com/watch?v=kxdkP38lsRU Halo 1 LEGENDARY SOLO - Mission 5 - Assault on the Control Room]</ref> This is a common technique used by [[speedrun]]ners to traverse most of the level unopposed.<ref>[https://www.youtube.com/watch?v=cIcPIvC8WC4 Halo 1: "Assault on the Control Room" - Legendary Speedrun Guide (Master Chief Collection)]</ref> | * If the player manages to descend the cliff at the entrance to the first bridge without dying, the script that would normally spawn enemies fails to trigger, and so no enemies spawn in for the rest of the level.<ref>[https://www.youtube.com/watch?v=kxdkP38lsRU Halo 1 LEGENDARY SOLO - Mission 5 - Assault on the Control Room]</ref> This is a common technique used by [[speedrun]]ners to traverse most of the level unopposed.<ref>[https://www.youtube.com/watch?v=cIcPIvC8WC4 Halo 1: "Assault on the Control Room" - Legendary Speedrun Guide (Master Chief Collection)]</ref> | ||
=== Easter eggs === | === Easter eggs === | ||
* The [[Three dead Grunts]] [[:Category:Easter eggs|Easter egg]] | * The [[Three dead Grunts]] [[:Category:Easter eggs|Easter egg]] are found on this level. | ||
* The song, [[Siege of Madrigal]] can be found at the end of this level by flying a Banshee on the second bracket above the Control Room. Land the Banshee on the bracket and walk to the right until you reach the edge. After a few seconds the music will play. It can also be found at the beginning if you fly a Banshee down the big shaft and stand on the right spot on the ledges. | * The song, [[Siege of Madrigal]] can be found at the end of this level by flying a Banshee on the second bracket above the Control Room. Land the Banshee on the bracket and walk to the right until you reach the edge. After a few seconds the music will play. It can also be found at the beginning if you fly a Banshee down the big shaft and stand on the right spot on the ledges. | ||
* In ''Anniversary'', the [[Halo: Combat Evolved Anniversary skulls#Fog skull|Fog skull]] can be found on a raised platform in the center of the room after crossing the first bridge and taking the elevator to ground floor. The [[Halo: Combat Evolved Anniversary skulls#Malfunction skull|Malfunction skull]] can be found in the first underground chasm area, on one of the pipes sticking out and dropping to the chasm's bottom. | * In ''Anniversary'', the [[Halo: Combat Evolved Anniversary skulls#Fog skull|Fog skull]] can be found on a raised platform in the center of the room after crossing the first bridge and taking the elevator to ground floor. The [[Halo: Combat Evolved Anniversary skulls#Malfunction skull|Malfunction skull]] can be found in the first underground chasm area, on one of the pipes sticking out and dropping to the chasm's bottom. | ||
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=== Mistakes === | === Mistakes === | ||
* Despite its name, the level's in-game description outlines a defensive mission, rather than the | * Despite its name, the level's in-game description outlines a defensive mission, rather than the lengthily offensive that takes place in the level itself. | ||
* In ''The Art of Halo'' the level is mistakenly called "Attack on the Two Control Rooms." However, this may have been an early name for the level, or perhaps an accidental combination of the level's name with another level, [[Two Betrayals]]. Both share the same map design and are canonically in the same place, a snowy valley, featuring the [[Control Room (Installation 04)|Control Room]]. | * In ''The Art of Halo'' the level is mistakenly called "Attack on the Two Control Rooms." However, this may have been an early name for the level, or perhaps an accidental combination of the level's name with another level, [[Two Betrayals]]. Both share the same map design and are canonically in the same place, a snowy valley, featuring the [[Control Room (Installation 04)|Control Room]]. | ||
* The Pelican wreckage near the second group of marines from Fire Team Zulu uses Echo 419's model and numbers. | * The Pelican wreckage near the second group of marines from Fire Team Zulu uses Echo 419's model and numbers. | ||
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=== References === | === References === | ||
{{Reflist}} | |||
* The first chapter in this level is "I Would Have Been Your Daddy", which is also a line Sergeant Stacker says in ''Halo: Combat Evolved'' and is the name of a skull in ''[[Halo 2 skulls#I Would Have Been Your Daddy|Halo 2]]'', ''[[IWHBYD skull (Halo 3)|Halo 3]]'' and ''[[Halo Infinite]]''. | * The first chapter in this level is "I Would Have Been Your Daddy", which is also a line Sergeant Stacker says in ''Halo: Combat Evolved'' and is the name of a skull in ''[[Halo 2 skulls#I Would Have Been Your Daddy|Halo 2]]'', ''[[IWHBYD skull (Halo 3)|Halo 3]]'' and ''[[Halo Infinite]]''. | ||
* The Control Room is shaped like the ''[[Marathon]]'' symbol if observed from a bird's eye view. | * The Control Room is shaped like the ''[[Marathon]]'' symbol if observed from a bird's eye view. | ||
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== Gallery == | == Gallery == | ||
=== | ===Halo: Combat Evolved=== | ||
<gallery> | <gallery> | ||
File:HCE Menu 05 Assault on the Control Room.png|Preview of the level in ''Halo: Combat Evolved'' menu. | File:HCE Menu 05 Assault on the Control Room.png|Preview of the level in ''Halo: Combat Evolved'' menu. | ||
File:Power Room.png|The first room of the level. | File:Power Room.png|The first room of the level. | ||
File:Marines on the Battlefield.jpg|Fireteam Zulu securing the area after exiting the Pelican. | File:Marines on the Battlefield.jpg|Fireteam Zulu securing the area after exiting the Pelican. | ||
File:HCE MarineTrio.jpg|A trio of Marines from Fireteam Zulu deployed from the Pelican. | File:HCE MarineTrio.jpg|A trio of Marines from Fireteam Zulu deployed from the Pelican. | ||
File:Valleybattle.JPG|John's Warthog charges at Covenant forces | File:Valleybattle.JPG|John-117's Warthog charges at Covenant forces. | ||
File:Sarge beckon.jpg|Fireteam Zulu's Sergeant spots enemy forces in the valley. | File:Sarge beckon.jpg|Fireteam Zulu's Sergeant spots enemy forces in the valley. | ||
File:Scrn_045.jpg|Master Chief fires a rocket at a Banshee. | |||
File:Scrn_045.jpg| | |||
</gallery> | </gallery> | ||
=== | ===Halo: Combat Evolved Anniversary=== | ||
<gallery> | <gallery> | ||
File:HCEA AssaultOnTheControlRoom Concept.jpg|Concept art for ''Halo: Combat Evolved Anniversary''. | File:HCEA AssaultOnTheControlRoom Concept.jpg|Concept art for ''Halo: Combat Evolved Anniversary''. | ||
File:HCEA AssaultOnTheControlRoom Concept Alt.jpg|An alternate variant of the previous artwork, featuring a Banshee attacking the Warthog. | File:HCEA AssaultOnTheControlRoom Concept Alt.jpg|An alternate variant of the previous artwork, featuring a Banshee attacking the Warthog. | ||
File:HTMCC HCEA Achievement BeforeandAfter.png|Concept art of the level for ''Halo: Combat Evolved Anniversary''. | File:HTMCC HCEA Achievement BeforeandAfter.png|Concept art of the level for ''Halo: Combat Evolved Anniversary''. | ||
File:AssaultonControlRoom.png|A frontal view of the Control Room. | File:AssaultonControlRoom.png|A frontal view of the Control Room. | ||
</gallery> | </gallery> |