Editing Assault on the Control Room
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* By jumping at the right point, it is possible to board [[Fireteam Zulu]]'s [[D77-TC Pelican|Pelican]]. It flies down, drops off the Warthog, then flies along the canyon. It crashes near to but not right on top of the preexisting Pelican wreck. | * By jumping at the right point, it is possible to board [[Fireteam Zulu]]'s [[D77-TC Pelican|Pelican]]. It flies down, drops off the Warthog, then flies along the canyon. It crashes near to but not right on top of the preexisting Pelican wreck. | ||
* When Fireteam Zulu's Pelican flies by the bridge, the vehicle's shadow is also seen on the lower part of the bridge. | * When Fireteam Zulu's Pelican flies by the bridge, the vehicle's shadow is also seen on the lower part of the bridge. | ||
* In the original Xbox version, it is possible to acquire a Banshee from one of the platforms in the chasm above, shortly after finding the Scorpion. The Banshee can be launched off the platform with explosions from the Scorpion's main gun | * In the original Xbox version, it is possible to acquire a Banshee from one of the platforms in the chasm above, shortly after finding the Scorpion. The Banshee can be launched off the platform with explosions from the Scorpion's main gun. This glitch doesn't work in any later versions. | ||
* Any Covenant, except for the Mgalekgolo and Banshees, left alive near the Control Room will instantly die when the cutscene is triggered. | * Any Covenant, except for the Mgalekgolo and Banshees, left alive near the Control Room will instantly die when the cutscene is triggered. | ||
* If the player brings a Banshee into the control room and kill themself and destroy the Banshee by using the Fuel Rod on the Banshee, the player will still move on to the cutscene, and the Banshee will be blue. | * If the player brings a Banshee into the control room and kill themself and destroy the Banshee by using the Fuel Rod on the Banshee, the player will still move on to the cutscene, and the Banshee will be blue. |