Editing Assault Rifle (gameplay)
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{{Status|Gameplay}} | {{Status|Gameplay}} | ||
{{Notice/Gameplay}} | {{Notice/Gameplay}} | ||
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|range=Close to medium | |range=Close to medium | ||
|counterparts= | |counterparts= | ||
;[[Human]] ([[United Nations Space Command|UNSC]]): | ;[[Human]] ([[United Nations Space Command|UNSC]]): ([[Silenced SMG|Silenced]]) [[SMG]] | ||
;[[Covenant]]: [[Needler]]<br>[[Plasma Repeater]]<br>([[Brute Plasma Rifle|Brute]]) [[Plasma Rifle]]<br>[[Storm Rifle]]<br>[[Spiker]] | ;[[Covenant]]: [[Needler]]<br>[[Plasma Repeater]]<br>([[Brute Plasma Rifle|Brute]]) [[Plasma Rifle]]<br>[[Storm Rifle]]<br>[[Spiker]] | ||
;[[Banished]]: [[Pulse Carbine]] | ;[[Banished]]: [[Pulse Carbine]] | ||
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|dmgtype=<code>assault rifle\bullet</code> | |dmgtype=<code>assault rifle\bullet</code> | ||
|projspeed=324 [[world unit|wu]]/s | |projspeed=324 [[world unit|wu]]/s | ||
|maxrange=40 [[world unit|wu]] | |maxrange=40 [[world unit|wu]] | ||
|rof=15 rounds per second | |rof=15 rounds per second | ||
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}} | }} | ||
{{Main|First-person shooter}} | {{Main|First-person shooter}} | ||
{{Expand-section}} | |||
===[[Campaign]]=== | ===[[Campaign]]=== | ||
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|dmgtype=<code>bullet_slow</code> | |dmgtype=<code>bullet_slow</code> | ||
|projspeed=80 [[world unit|wu]]/s | |projspeed=80 [[world unit|wu]]/s | ||
|maxrange=40 [[world unit|wu]] | |maxrange=40 [[world unit|wu]] | ||
|rof=10 rounds per second | |rof=10 rounds per second | ||
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|dmgtype=<code>bullet_slow</code> | |dmgtype=<code>bullet_slow</code> | ||
|projspeed=3000 [[world unit|wu]]/s | |projspeed=3000 [[world unit|wu]]/s | ||
|maxrange=100 [[world unit|wu]] | |maxrange=100 [[world unit|wu]] | ||
|rof=10 rounds per second | |rof=10 rounds per second | ||
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|dmgtype=<code>bullet_slow</code> | |dmgtype=<code>bullet_slow</code> | ||
|projspeed=1500 [[world unit|wu]]/s | |projspeed=1500 [[world unit|wu]]/s | ||
|maxrange=100 [[world unit|wu]] | |maxrange=100 [[world unit|wu]] | ||
|rof=10 rounds per second | |rof=10 rounds per second | ||
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{{Clear}} | {{Clear}} | ||
==''Halo 2: Anniversary'' | ==''Halo 2: Anniversary'' Multiplayer== | ||
{{Infobox/Weapon/Gameplay | {{Infobox/Weapon/Gameplay | ||
|name=Assault Rifle | |name=Assault Rifle | ||
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|dmgtype=<code>bullet_slow</code> | |dmgtype=<code>bullet_slow</code> | ||
|projspeed=1500 [[world unit|wu]]/s | |projspeed=1500 [[world unit|wu]]/s | ||
|maxrange=75 [[world unit|wu]] | |maxrange=75 [[world unit|wu]] | ||
|rof=10 rounds per second | |rof=10 rounds per second | ||
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|dmgtype=<code>bullet_slow</code> | |dmgtype=<code>bullet_slow</code> | ||
|projspeed=1500 [[world unit|wu]]/s | |projspeed=1500 [[world unit|wu]]/s | ||
|maxrange=100 [[world unit|wu]] | |maxrange=100 [[world unit|wu]] | ||
|rof=Default: 10 rounds per second | |rof=Default: 10 rounds per second | ||
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|mode= | |mode= | ||
|counterparts= | |counterparts= | ||
;[[Banished]]: [[Needler]]<br>[[Pulse Carbine]] | ;[[Banished]]: [[Needler]]<br>[[Pulse Carbine]] | ||
;[[Forerunner]]: [[Sentinel Beam]] | ;[[Forerunner]]: [[Sentinel Beam]] | ||
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|dmgtype=[[Kinetic]] | |dmgtype=[[Kinetic]] | ||
|projspeed=360 [[world unit|wu]]/s | |projspeed=360 [[world unit|wu]]/s | ||
|maxrange=100 [[world unit|wu]] | |maxrange=100 [[world unit|wu]] | ||
|rof=12 rounds per second | |rof=12 rounds per second | ||
|spread= | |spread=~0.573 to ~2.3 degrees<br>(~0.573 degrees min error) | ||
|mag=36 | |mag=36 | ||
|maxammo=216 rounds (6 magazines) | |maxammo=216 rounds (6 magazines) | ||
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===Unlock and acquisition requirements=== | ===Unlock and acquisition requirements=== | ||
The Assault Rifle is unlocked at 400 Valor and once unlocked can be summoned at any FOB in the campaign.{{Ref/Game|HI|campaign|Detail=Valor unlocks}} | {{Expand-section}} | ||
The Assault Rifle is unlocked at 400 Valor and once unlocked can be summoned at any FOB in the campaign. | |||
{{Ref/Game|HI|campaign|Detail=Valor unlocks}} | |||
===Variants=== | ===Variants=== | ||
{{Expand-section}} | |||
{{Clear}} | |||
====Longshot Assault Rifle==== | |||
The Longshot variant of the MA40 assault rifle has increased precision capabilities, raising its performance at long-range. It has additional yellow coloration on certain components, including the ammunition counter, the charging handle, and the magazine. Despite the name and increased ranged performance, the rifle does not appear to employ a [[Longshot sight]]. | The Longshot variant of the MA40 assault rifle has increased precision capabilities, raising its performance at long-range. It has additional yellow coloration on certain components, including the ammunition counter, the charging handle, and the magazine. Despite the name and increased ranged performance, the rifle does not appear to employ a [[Longshot sight]]. | ||
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File:HINF MA40 Longshot.png|First-person view of the MA40 Longshot. | File:HINF MA40 Longshot.png|First-person view of the MA40 Longshot. | ||
</gallery> | </gallery> | ||
==''Halo: Spartan Assault'' and ''Halo: Spartan Strike''== | ==''Halo: Spartan Assault'' and ''Halo: Spartan Strike''== | ||
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[[Category:Halo: Fireteam Raven weapons]] | [[Category:Halo: Fireteam Raven weapons]] | ||
[[Category:Human weapons (gameplay)]] | [[Category:Human weapons (gameplay)]] | ||
[[Category:Rifle weapons]] | [[Category:Rifle weapons]] | ||
[[Category:Bullet weapons]] | [[Category:Bullet weapons]] | ||
[[Category:Loadout weapons]] | |||
[[Category:Magazine-fed weapons]] | [[Category:Magazine-fed weapons]] | ||
[[Category:Automatic weapons]] | [[Category:Automatic weapons]] |