Editing Assault Rifle (gameplay)

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{{Title|Assault Rifle}}
{{Status|Gameplay}}
{{Status|Gameplay}}
{{Notice/Gameplay}}
{{Notice/Gameplay}}
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|range=Close to medium
|range=Close to medium
|counterparts=
|counterparts=
;[[Human]] ([[United Nations Space Command|UNSC]]): [[MA5K Avenger|Avenger]]<br>([[Silenced SMG|Silenced]]) [[SMG]]
;[[Human]] ([[United Nations Space Command|UNSC]]): ([[Silenced SMG|Silenced]]) [[SMG]]
;[[Covenant]]: [[Needler]]<br>[[Plasma Repeater]]<br>([[Brute Plasma Rifle|Brute]]) [[Plasma Rifle]]<br>[[Storm Rifle]]<br>[[Spiker]]
;[[Covenant]]: [[Needler]]<br>[[Plasma Repeater]]<br>([[Brute Plasma Rifle|Brute]]) [[Plasma Rifle]]<br>[[Storm Rifle]]<br>[[Spiker]]
;[[Banished]]: [[Pulse Carbine]]
;[[Banished]]: [[Pulse Carbine]]
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|hovariants=
|hovariants=
|h5reqvariants=
|h5reqvariants=
|hinfvariants=
|hinfvariants=[[MA40 Longshot]]{{Ref/Game|Id=longshot|HINF|[[Forge]] - MA40 Longshot description|Quote=Precision MA40 with improved long-range performance.}}
|scopes=
|scopes=*Halo 5 Guardians: [[Recon Sight]], [[COG]], [[Hybrid Sight]], [[Longshot Sight]], [[Morph Sight]]
|attachments=
|attachments=*Halo 5 Guardians: [[Energy Bayonet]], Extended Magazine, [[Kinetic Bolts]], [[Knight Blade]], [[Laser Targeter]], [[Long Barrel]], [[Stabilization Jets]], [[Silencer]], [[Sound Dampener]], [[Threat Marker]]
}}
}}
The '''Assault Rifle''' is an automatic weapon that has appeared in many ''[[Halo (disambiguation)|Halo]]'' video games.
The '''Assault Rifle''' is an automatic weapon that has appeared in many ''[[Halo (disambiguation)|Halo]]'' video games.
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|dmgtype=<code>assault rifle\bullet</code>
|dmgtype=<code>assault rifle\bullet</code>
|projspeed=324 [[world unit|wu]]/s
|projspeed=324 [[world unit|wu]]/s
|hitscan=10.8 [[world unit|wu]]
|maxrange=40 [[world unit|wu]]
|maxrange=40 [[world unit|wu]]
|rof=15 rounds per second
|rof=15 rounds per second
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}}
}}
{{Main|First-person shooter}}
{{Main|First-person shooter}}
{{Expand-section}}


===[[Campaign]]===
===[[Campaign]]===
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|dmgtype=<code>bullet_slow</code>
|dmgtype=<code>bullet_slow</code>
|projspeed=80 [[world unit|wu]]/s
|projspeed=80 [[world unit|wu]]/s
|hitscan=~2.67 [[world unit|wu]]
|maxrange=40 [[world unit|wu]]
|maxrange=40 [[world unit|wu]]
|rof=10 rounds per second
|rof=10 rounds per second
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|dmgtype=<code>bullet_slow</code>
|dmgtype=<code>bullet_slow</code>
|projspeed=3000 [[world unit|wu]]/s
|projspeed=3000 [[world unit|wu]]/s
|hitscan=200 [[world unit|wu]]
|maxrange=100 [[world unit|wu]]
|maxrange=100 [[world unit|wu]]
|rof=10 rounds per second
|rof=10 rounds per second
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|dmgtype=<code>bullet_slow</code>
|dmgtype=<code>bullet_slow</code>
|projspeed=1500 [[world unit|wu]]/s
|projspeed=1500 [[world unit|wu]]/s
|hitscan=100 [[world unit|wu]]
|maxrange=100 [[world unit|wu]]
|maxrange=100 [[world unit|wu]]
|rof=10 rounds per second
|rof=10 rounds per second
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{{Clear}}
{{Clear}}


==''Halo 2: Anniversary'' multiplayer==
==''Halo 2: Anniversary'' Multiplayer==
{{Infobox/Weapon/Gameplay
{{Infobox/Weapon/Gameplay
|name=Assault Rifle
|name=Assault Rifle
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|dmgtype=<code>bullet_slow</code>
|dmgtype=<code>bullet_slow</code>
|projspeed=1500 [[world unit|wu]]/s
|projspeed=1500 [[world unit|wu]]/s
|hitscan=50 [[world unit|wu]]
|maxrange=75 [[world unit|wu]]
|maxrange=75 [[world unit|wu]]
|rof=10 rounds per second
|rof=10 rounds per second
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|dmgtype=<code>bullet_slow</code>
|dmgtype=<code>bullet_slow</code>
|projspeed=1500 [[world unit|wu]]/s
|projspeed=1500 [[world unit|wu]]/s
|hitscan=50 [[world unit|wu]]
|maxrange=100 [[world unit|wu]]
|maxrange=100 [[world unit|wu]]
|rof=Default: 10 rounds per second
|rof=Default: 10 rounds per second
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|mode=
|mode=
|counterparts=
|counterparts=
;[[Human]] ([[United Nations Space Command|UNSC]]): [[MA5K Avenger]]
;[[Banished]]: [[Needler]]<br>[[Pulse Carbine]]
;[[Banished]]: [[Needler]]<br>[[Pulse Carbine]]
;[[Forerunner]]: [[Sentinel Beam]]
;[[Forerunner]]: [[Sentinel Beam]]
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|dmgtype=[[Kinetic]]
|dmgtype=[[Kinetic]]
|projspeed=360 [[world unit|wu]]/s
|projspeed=360 [[world unit|wu]]/s
|hitscan=12 [[world unit|wu]]
|maxrange=100 [[world unit|wu]]
|maxrange=100 [[world unit|wu]]
|rof=12 rounds per second
|rof=12 rounds per second
|spread=SP: ~0.35 to ~2.1 degrees<br>(~0.15 to ~0.75 degrees min error)
|spread=~0.573 to ~2.3 degrees<br>(~0.573 degrees min error)
{{Clear}}
MP: ~0.25 to ~1.3 degrees<br>(~0.25 degrees min error)
|mag=36
|mag=36
|maxammo=216 rounds (6 magazines)
|maxammo=216 rounds (6 magazines)
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|tagname=<code>assault_rifle</code>
|tagname=<code>assault_rifle</code>
|hinfvariants=
|hinfvariants=
*[[MA40 Longshot]]{{Ref/Game|Id=longshot|HINF|[[Forge]] - MA40 Longshot description|Quote=Precision MA40 with improved long-range performance.}}
*[[MA40 Longshot]]
}}
}}


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===Unlock and acquisition requirements===
===Unlock and acquisition requirements===
The Assault Rifle is unlocked at 400 Valor and once unlocked can be summoned at any FOB in the campaign.{{Ref/Game|HI|campaign|Detail=Valor unlocks}}
{{Expand-section}}


===Variants===
The Assault Rifle is unlocked at 400 Valor.
=====Longshot Assault Rifle=====
The Longshot variant of the MA40 assault rifle has increased precision capabilities, raising its performance at long-range. It has additional yellow coloration on certain components, including the ammunition counter, the charging handle, and the magazine. Despite the name and increased ranged performance, the rifle does not appear to employ a [[Longshot sight]].


In campaign, the MA40 Longshot is a [[Legendary variant weapons|legendary weapon]] awarded to the player in the [[Forward Operating Base]] progression system upon reaching 2,300 [[Valor]]. The weapon can then be acquired at any Forward Operating Base. It has a reduced magazine size from 36 to 25, though it has increased accuracy, much greater damage (killing a fully-shielded Spartan with 15 rounds instead of 20 rounds), and is capable of dealing headshot damage.
{{Ref/Game|HI|campaign|Detail=Valor unlocks}}


In multiplayer, when players pick up or spawn with the MA40 Longshot, their [[Weapon customization|customization options]] are automatically applied to the weapon model, and the unique appearance of the MA40 Longshot is lost.
===Variants===
 
{{Expand-section}}
<gallery>
File:HINF MA40Longshot 1.jpg|A Marine wielding the MA40 Longshot on Zeta Halo.
File:HINF MA40 Longshot.png|First-person view of the MA40 Longshot.
</gallery>
 
===Changes from ''Halo Infinite'' to ''[[Season 02: Lone Wolves|Season 2: Lone Wolves]]''===
*Melee damage has been reduced by 10% in both multiplayer and campaign.
 
===Changes from ''Season 2: Lone Wolves'' to ''[[Fleetcom (Operation)|Fleetcom Operation Update]]''===
*Minimum error angle (high) 0 >> 0.25
*Maximum error angle (low) 0 >> 0.25
*Maximum error angle (high) 2.1 >> 1.3
{{Clear}}
{{Clear}}


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[[Category:Halo: Fireteam Raven weapons]]
[[Category:Halo: Fireteam Raven weapons]]
[[Category:Human weapons (gameplay)]]
[[Category:Human weapons (gameplay)]]
[[Category:Loadout weapons]]
[[Category:Rifle weapons]]
[[Category:Rifle weapons]]
[[Category:Bullet weapons]]
[[Category:Bullet weapons]]
[[Category:Loadout weapons]]
[[Category:Magazine-fed weapons]]
[[Category:Magazine-fed weapons]]
[[Category:Automatic weapons]]
[[Category:Automatic weapons]]

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