Editing Assault Rifle (gameplay)

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Title|Assault Rifle}}
{{Status|Gameplay}}
{{Status|Gameplay}}
{{Notice/Gameplay}}
{{Notice/Gameplay}}
Line 14: Line 13:
|range=Close to medium
|range=Close to medium
|counterparts=
|counterparts=
;[[Human]] ([[United Nations Space Command|UNSC]]): [[MA5K Avenger|Avenger]]<br>([[Silenced SMG|Silenced]]) [[SMG]]
;[[Human]] ([[United Nations Space Command|UNSC]]): ([[Silenced SMG|Silenced]]) [[SMG]]
;[[Covenant]]: [[Needler]]<br>[[Plasma Repeater]]<br>([[Brute Plasma Rifle|Brute]]) [[Plasma Rifle]]<br>[[Storm Rifle]]<br>[[Spiker]]
;[[Covenant]]: [[Needler]]<br>[[Plasma Repeater]]<br>([[Brute Plasma Rifle|Brute]]) [[Plasma Rifle]]<br>[[Storm Rifle]]<br>[[Spiker]]
;[[Banished]]: [[Pulse Carbine]]
;[[Banished]]: [[Pulse Carbine]]
Line 63: Line 62:
|dmgtype=<code>assault rifle\bullet</code>
|dmgtype=<code>assault rifle\bullet</code>
|projspeed=324 [[world unit|wu]]/s
|projspeed=324 [[world unit|wu]]/s
|hitscan=10.8 [[world unit|wu]]
|maxrange=40 [[world unit|wu]]
|maxrange=40 [[world unit|wu]]
|rof=15 rounds per second
|rof=15 rounds per second
Line 74: Line 72:
}}
}}
{{Main|First-person shooter}}
{{Main|First-person shooter}}
{{Expand-section}}


===[[Campaign]]===
===[[Campaign]]===
Line 94: Line 93:
|dmgtype=<code>bullet_slow</code>
|dmgtype=<code>bullet_slow</code>
|projspeed=80 [[world unit|wu]]/s
|projspeed=80 [[world unit|wu]]/s
|hitscan=~2.67 [[world unit|wu]]
|maxrange=40 [[world unit|wu]]
|maxrange=40 [[world unit|wu]]
|rof=10 rounds per second
|rof=10 rounds per second
Line 126: Line 124:
|dmgtype=<code>bullet_slow</code>
|dmgtype=<code>bullet_slow</code>
|projspeed=3000 [[world unit|wu]]/s
|projspeed=3000 [[world unit|wu]]/s
|hitscan=200 [[world unit|wu]]
|maxrange=100 [[world unit|wu]]
|maxrange=100 [[world unit|wu]]
|rof=10 rounds per second
|rof=10 rounds per second
Line 157: Line 154:
|dmgtype=<code>bullet_slow</code>
|dmgtype=<code>bullet_slow</code>
|projspeed=1500 [[world unit|wu]]/s
|projspeed=1500 [[world unit|wu]]/s
|hitscan=100 [[world unit|wu]]
|maxrange=100 [[world unit|wu]]
|maxrange=100 [[world unit|wu]]
|rof=10 rounds per second
|rof=10 rounds per second
Line 183: Line 179:
{{Clear}}
{{Clear}}


==''Halo 2: Anniversary'' multiplayer==
==''Halo 2: Anniversary'' Multiplayer==
{{Infobox/Weapon/Gameplay
{{Infobox/Weapon/Gameplay
|name=Assault Rifle
|name=Assault Rifle
Line 195: Line 191:
|dmgtype=<code>bullet_slow</code>
|dmgtype=<code>bullet_slow</code>
|projspeed=1500 [[world unit|wu]]/s
|projspeed=1500 [[world unit|wu]]/s
|hitscan=50 [[world unit|wu]]
|maxrange=75 [[world unit|wu]]
|maxrange=75 [[world unit|wu]]
|rof=10 rounds per second
|rof=10 rounds per second
Line 225: Line 220:
|dmgtype=<code>bullet_slow</code>
|dmgtype=<code>bullet_slow</code>
|projspeed=1500 [[world unit|wu]]/s
|projspeed=1500 [[world unit|wu]]/s
|hitscan=50 [[world unit|wu]]
|maxrange=100 [[world unit|wu]]
|maxrange=100 [[world unit|wu]]
|rof=Default: 10 rounds per second
|rof=Default: 10 rounds per second
Line 252: Line 246:
*[[Stabilization Jets]]
*[[Stabilization Jets]]
*[[Energy Bayonet]]
*[[Energy Bayonet]]
*[[Knight Blade]]
*[[Extended Mag]]
*[[Extended Mag]]
*[[Knight Blade]]
*[[Threat Marker]]
*[[Threat Marker]]
*[[Sound Dampener]]
*[[Sound Dampener]]
Line 278: Line 272:
|mode=
|mode=
|counterparts=
|counterparts=
;[[Human]] ([[United Nations Space Command|UNSC]]): [[MA5K Avenger]]
;[[Banished]]: [[Needler]]<br>[[Pulse Carbine]]
;[[Banished]]: [[Needler]]<br>[[Pulse Carbine]]
;[[Forerunner]]: [[Sentinel Beam]]
;[[Forerunner]]: [[Sentinel Beam]]
Line 284: Line 277:
|dmgtype=[[Kinetic]]
|dmgtype=[[Kinetic]]
|projspeed=360 [[world unit|wu]]/s
|projspeed=360 [[world unit|wu]]/s
|hitscan=12 [[world unit|wu]]
|maxrange=100 [[world unit|wu]]
|maxrange=100 [[world unit|wu]]
|rof=12 rounds per second
|rof=12 rounds per second
|spread=SP: ~0.35 to ~2.1 degrees<br>(~0.15 to ~0.75 degrees min error)
|spread=~0.573 to ~2.3 degrees<br>(~0.573 degrees min error)
{{Clear}}
MP: ~0.25 to ~1.3 degrees<br>(~0.25 degrees min error)
|mag=36
|mag=36
|maxammo=216 rounds (6 magazines)
|maxammo=216 rounds (6 magazines)
Line 298: Line 288:
|tagname=<code>assault_rifle</code>
|tagname=<code>assault_rifle</code>
|hinfvariants=
|hinfvariants=
*[[MA40 Longshot]]{{Ref/Game|Id=longshot|HINF|[[Forge]] - MA40 Longshot description|Quote=Precision MA40 with improved long-range performance.}}
*[[MA40 Longshot]]
}}
}}


Line 308: Line 298:


===Unlock and acquisition requirements===
===Unlock and acquisition requirements===
The Assault Rifle is unlocked at 400 Valor and once unlocked can be summoned at any FOB in the campaign.{{Ref/Game|HI|campaign|Detail=Valor unlocks}}
{{Expand-section}}
{{Ref/Game|HI|campaign|Detail=Valor unlocks}}


===Variants===
===Variants===
=====Longshot Assault Rifle=====
{{Expand-section}}
The Longshot variant of the MA40 assault rifle has increased precision capabilities, raising its performance at long-range. It has additional yellow coloration on certain components, including the ammunition counter, the charging handle, and the magazine. Despite the name and increased ranged performance, the rifle does not appear to employ a [[Longshot sight]].
 
In campaign, the MA40 Longshot is a [[Legendary variant weapons|legendary weapon]] awarded to the player in the [[Forward Operating Base]] progression system upon reaching 2,300 [[Valor]]. The weapon can then be acquired at any Forward Operating Base. It has a reduced magazine size from 36 to 25, though it has increased accuracy, much greater damage (killing a fully-shielded Spartan with 15 rounds instead of 20 rounds), and is capable of dealing headshot damage.
 
In multiplayer, when players pick up or spawn with the MA40 Longshot, their [[Weapon customization|customization options]] are automatically applied to the weapon model, and the unique appearance of the MA40 Longshot is lost.
 
<gallery>
File:HINF MA40Longshot 1.jpg|A Marine wielding the MA40 Longshot on Zeta Halo.
File:HINF MA40 Longshot.png|First-person view of the MA40 Longshot.
</gallery>
 
===Changes from ''Halo Infinite'' to ''[[Season 02: Lone Wolves|Season 2: Lone Wolves]]''===
*Melee damage has been reduced by 10% in both multiplayer and campaign.
 
===Changes from ''Season 2: Lone Wolves'' to ''[[Fleetcom (Operation)|Fleetcom Operation Update]]''===
*Minimum error angle (high) 0 >> 0.25
*Maximum error angle (low) 0 >> 0.25
*Maximum error angle (high) 2.1 >> 1.3
{{Clear}}
{{Clear}}


==''Halo: Spartan Assault'' and ''Halo: Spartan Strike''==
==''Halo: Spartan Assault''==
{{Infobox/Weapon/Gameplay
|name=Assault Rifle
|image=
|tier=[[Weapon_types#Primary|Primary]] [[Loadout weapon|standard weapon]]
|mode=Automatic
|range=Medium
|damage=Low
|rof=High
|mag=352
}}
{{Main|Twin-stick shooter}}
{{Main|Twin-stick shooter}}
{{Quote|Medium-ranged standard UNSC rifle|''Halo: Spartan Assault'' loadout description{{Ref/Game|Id=HSA|HSA|Loadout description}}}}


===Campaign===
===Campaign===
Line 353: Line 315:
{{Clear}}
{{Clear}}


==''Halo: Fireteam Raven''==
==''Halo: Spartan Strike''==
{{Infobox/Weapon/Gameplay
|name=Assault Rifle
|image=
|mag=60
}}
{{Main|Halo: Fireteam Raven}}


===Campaign===
===Campaign===
{{Expand-section}}
===Unlock and acquisition requirements===
{{Expand-section}}
{{Expand-section}}
{{Clear}}
{{Clear}}
Line 430: Line 389:
{{Navbox/Weapons/Gameplay|Human}}
{{Navbox/Weapons/Gameplay|Human}}
{{Navbox/Weapons/Gameplay/Engine|CE|H3|ODST|HR|H4|H2AMP|H5G|HI|HSA|HSS|HFR}}
{{Navbox/Weapons/Gameplay/Engine|CE|H3|ODST|HR|H4|H2AMP|H5G|HI|HSA|HSS|HFR}}
[[Category:Halo: Combat Evolved weapons]]
 
[[Category:Halo 3 weapons]]
[[Category:Human weapons (gameplay)|Sniper Rifle]]
[[Category:Halo 3: ODST weapons]]
[[Category:Halo: Combat Evolved weapons|Sniper Rifle]]
[[Category:Halo: Reach weapons]]
[[Category:Halo 2 weapons|Sniper Rifle]]
[[Category:Halo 4 weapons]]
[[Category:Halo 3 weapons|Sniper Rifle]]
[[Category:Halo 2: Anniversary multiplayer weapons]]
[[Category:Halo 3: ODST weapons|Sniper Rifle]]
[[Category:Halo 5: Guardians weapons]]
[[Category:Halo: Reach weapons|Sniper Rifle]]
[[Category:Halo Infinite weapons]]
[[Category:Halo 4 weapons|Sniper Rifle]]
[[Category:Halo: Spartan Assault weapons]]
[[Category:Halo: Spartan Assault weapons|Sniper Rifle]]
[[Category:Halo: Spartan Strike weapons]]
[[Category:Halo 2: Anniversary multiplayer weapons|Sniper Rifle]]
[[Category:Halo: Fireteam Raven weapons]]
[[Category:Halo: Spartan Strike weapons|Sniper Rifle]]
[[Category:Human weapons (gameplay)]]
[[Category:Halo 5: Guardians weapons|Sniper Rifle]]
[[Category:Loadout weapons]]
[[Category:Halo Online weapons|Sniper Rifle]]
[[Category:Rifle weapons]]
[[Category:Halo Infinite weapons|Sniper Rifle]]
[[Category:Bullet weapons]]
[[Category:Magazine-fed weapons]]
[[Category:Automatic weapons]]

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.

Templates used on this page:

This page is a member of 1 meta category: