Editing Assault Rifle (gameplay)
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{{Status|Gameplay}} | {{Status|Gameplay}} | ||
{{Notice/Gameplay}} | {{Notice/Gameplay}} | ||
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|range=Close to medium | |range=Close to medium | ||
|counterparts= | |counterparts= | ||
;[[Human]] ([[United Nations Space Command|UNSC]]): | ;[[Human]] ([[United Nations Space Command|UNSC]]): ([[Silenced SMG|Silenced]]) [[SMG]] | ||
;[[Covenant]]: [[Needler]]<br>[[Plasma Repeater]]<br>([[Brute Plasma Rifle|Brute]]) [[Plasma Rifle]]<br>[[Storm Rifle]]<br>[[Spiker]] | ;[[Covenant]]: [[Needler]]<br>[[Plasma Repeater]]<br>([[Brute Plasma Rifle|Brute]]) [[Plasma Rifle]]<br>[[Storm Rifle]]<br>[[Spiker]] | ||
;[[Banished]]: [[Pulse Carbine]] | ;[[Banished]]: [[Pulse Carbine]] | ||
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|hovariants= | |hovariants= | ||
|h5reqvariants= | |h5reqvariants= | ||
|hinfvariants= | |hinfvariants=[[MA40 Longshot]]{{Ref/Game|Id=longshot|HINF|[[Forge]] - MA40 Longshot description|Quote=Precision MA40 with improved long-range performance.}} | ||
|scopes= | |scopes= | ||
|attachments= | |attachments= | ||
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|dmgtype=<code>assault rifle\bullet</code> | |dmgtype=<code>assault rifle\bullet</code> | ||
|projspeed=324 [[world unit|wu]]/s | |projspeed=324 [[world unit|wu]]/s | ||
|maxrange=40 [[world unit|wu]] | |maxrange=40 [[world unit|wu]] | ||
|rof=15 rounds per second | |rof=15 rounds per second | ||
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}} | }} | ||
{{Main|First-person shooter}} | {{Main|First-person shooter}} | ||
{{Expand-section}} | |||
===[[Campaign]]=== | ===[[Campaign]]=== | ||
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|dmgtype=<code>bullet_slow</code> | |dmgtype=<code>bullet_slow</code> | ||
|projspeed=80 [[world unit|wu]]/s | |projspeed=80 [[world unit|wu]]/s | ||
|maxrange=40 [[world unit|wu]] | |maxrange=40 [[world unit|wu]] | ||
|rof=10 rounds per second | |rof=10 rounds per second | ||
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|dmgtype=<code>bullet_slow</code> | |dmgtype=<code>bullet_slow</code> | ||
|projspeed=3000 [[world unit|wu]]/s | |projspeed=3000 [[world unit|wu]]/s | ||
|maxrange=100 [[world unit|wu]] | |maxrange=100 [[world unit|wu]] | ||
|rof=10 rounds per second | |rof=10 rounds per second | ||
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|dmgtype=<code>bullet_slow</code> | |dmgtype=<code>bullet_slow</code> | ||
|projspeed=1500 [[world unit|wu]]/s | |projspeed=1500 [[world unit|wu]]/s | ||
|maxrange=100 [[world unit|wu]] | |maxrange=100 [[world unit|wu]] | ||
|rof=10 rounds per second | |rof=10 rounds per second | ||
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|dmgtype=<code>bullet_slow</code> | |dmgtype=<code>bullet_slow</code> | ||
|projspeed=1500 [[world unit|wu]]/s | |projspeed=1500 [[world unit|wu]]/s | ||
|maxrange=75 [[world unit|wu]] | |maxrange=75 [[world unit|wu]] | ||
|rof=10 rounds per second | |rof=10 rounds per second | ||
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|dmgtype=<code>bullet_slow</code> | |dmgtype=<code>bullet_slow</code> | ||
|projspeed=1500 [[world unit|wu]]/s | |projspeed=1500 [[world unit|wu]]/s | ||
|maxrange=100 [[world unit|wu]] | |maxrange=100 [[world unit|wu]] | ||
|rof=Default: 10 rounds per second | |rof=Default: 10 rounds per second | ||
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|mode= | |mode= | ||
|counterparts= | |counterparts= | ||
;[[Banished]]: [[Needler]]<br>[[Pulse Carbine]] | ;[[Banished]]: [[Needler]]<br>[[Pulse Carbine]] | ||
;[[Forerunner]]: [[Sentinel Beam]] | ;[[Forerunner]]: [[Sentinel Beam]] | ||
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|dmgtype=[[Kinetic]] | |dmgtype=[[Kinetic]] | ||
|projspeed=360 [[world unit|wu]]/s | |projspeed=360 [[world unit|wu]]/s | ||
|maxrange=100 [[world unit|wu]] | |maxrange=100 [[world unit|wu]] | ||
|rof=12 rounds per second | |rof=12 rounds per second | ||
|spread= | |spread=~0.573 to ~2.3 degrees<br>(~0.573 degrees min error) | ||
|mag=36 | |mag=36 | ||
|maxammo=216 rounds (6 magazines) | |maxammo=216 rounds (6 magazines) | ||
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|tagname=<code>assault_rifle</code> | |tagname=<code>assault_rifle</code> | ||
|hinfvariants= | |hinfvariants= | ||
*[[MA40 Longshot]] | *[[MA40 Longshot]] | ||
}} | }} | ||
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===Unlock and acquisition requirements=== | ===Unlock and acquisition requirements=== | ||
{{Expand-section}} | |||
The Assault Rifle is unlocked at 400 Valor. | |||
{{Ref/Game|HI|campaign|Detail=Valor unlocks}} | |||
===Variants=== | |||
{{Expand-section}} | |||
{{Clear}} | {{Clear}} | ||