Editing Armor customization (Halo Online)
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{{ | {{Era|RW}} | ||
{{ | {{Center|For other uses, see [[armor permutations]].}} | ||
{{Notcanon}} | |||
{{ | |||
[[File:HO Armor Wallpaper.jpeg|thumb|Some of the armor variants in ''Halo Online''.|250px]] | [[File:HO Armor Wallpaper.jpeg|thumb|Some of the armor variants in ''Halo Online''.|250px]] | ||
'''Armor permutations''' in ''[[Halo Online]]'' would have allowed players to customize their [[SPARTAN-IV program|Spartan]] and [[Sangheili|Elite]] player model. Individual armor pieces could be purchased with in-game currency similar to ''[[Halo: Reach]]''. | |||
'''Armor | |||
==List of Spartan permutations== | ==List of Spartan permutations== | ||
Below is a list of armor by the build of | Below is a list of armor by the build of Halo Online they were in. | ||
=== | ===Halo Online Announce Trailer=== | ||
This is a list of armor that was seen in the [[Halo Online | This is a list of armor that was seen in the [[Halo Online Announce Trailer]], with notes about them. | ||
====BOXHEAD==== | |||
BOXHEAD used the [[RANGER-class Mjolnir]] design. | |||
<gallery> | <gallery> | ||
File:HO-Ranger.png|BOXHEAD | File:HO-Ranger.png|BOXHEAD | ||
</gallery> | |||
====BUZZSAW==== | |||
<gallery> | |||
File:HO Render Buzz armor.jpg|Development image of BUZZSAW | File:HO Render Buzz armor.jpg|Development image of BUZZSAW | ||
File:HO_Buzzsaw_legs_trailer.png|BUZZSAW | File:HO_Buzzsaw_legs_trailer.png|BUZZSAW | ||
</gallery> | |||
====Cain==== | |||
<gallery> | |||
File:HO Armor Cain.png|CAIN | File:HO Armor Cain.png|CAIN | ||
File:HO Amor Gladiator.png| | </gallery> | ||
====Gladiator==== | |||
*Chest description: The aesthetically eccentric design conceals surprisingly practical combat functionality. | |||
<gallery> | |||
File:HO Amor Gladiator.png|Gladiator | |||
</gallery> | |||
====Need to organize==== | |||
*IRON used the [[WAR MASTER-class Mjolnir]] design. | |||
*PILOT used the [[OPERATOR-class Mjolnir]] design. | |||
*The following armor share both their name and design with their canon counterparts, [[SOLDIER-class Mjolnir]], [[EOD-class Mjolnir]], [[ROGUE-class Mjolnir]], and [[SCOUT-class Mjolnir]]. | |||
<gallery> | |||
File:HO EOD trailer.png|EOD | File:HO EOD trailer.png|EOD | ||
File:HO-War Master.png|IRON | File:HO-War Master.png|IRON | ||
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File:HO Scout Trailer.png|SCOUT | File:HO Scout Trailer.png|SCOUT | ||
File:HO Soldier Trailer.png|SOLDIER | File:HO Soldier Trailer.png|SOLDIER | ||
File:HO Mirillion Trailer.png| | File:HO Mirillion Trailer.png|Mirmillion(Trailer version) | ||
</gallery> | </gallery> | ||
===Pre | ===Pre Alpha=== | ||
This is a list of armor descriptions that was found in the code of the Alpha of Halo Online. | |||
*'''TREMOR:''' TREMOR-variant armor removes several layers of the Mjolnir's threat management and safety interlocks, allowing programmable grenades to be set to higher yields. Intended for defensive operations, Spartan training has instead tested the TREMOR's offensive utility. | *'''TREMOR:''' TREMOR-variant armor removes several layers of the Mjolnir's threat management and safety interlocks, allowing programmable grenades to be set to higher yields. | ||
*'''PIONEER:''' Though further refinements are expected, Acheron Security has staked the reputation of its Military Sensors Division on the PIONEER's advanced threat detection system. The PIONEER testbed is the first of a new series of post-War reconnaissance and combat expedition Mjolnir variants. | Intended for defensive operations, Spartan training has instead tested the TREMOR's offensive utility. | ||
*'''PIONEER:''' Though further refinements are expected, Acheron Security has staked the reputation of its Military Sensors Division on the PIONEER's advanced threat detection system. | |||
The PIONEER testbed is the first of a new series of post-War reconnaissance and combat expedition Mjolnir variants. | |||
*'''AIR ASSAULT:''' Based on a proven Ushuaia Armory design, Naphtali hopes to leverage the AIR ASSAULT's all-around excellent performance and combat endurance to compete for the UNSC's lucrative Spartan recruit armor contract. AIR ASSAULT armor is a front-runner for the standard armor that future Spartans will be clad in. | *'''AIR ASSAULT:''' Based on a proven Ushuaia Armory design, Naphtali hopes to leverage the AIR ASSAULT's all-around excellent performance and combat endurance to compete for the UNSC's lucrative Spartan recruit armor contract. AIR ASSAULT armor is a front-runner for the standard armor that future Spartans will be clad in. | ||
*'''GUNSLINGER:''' The GUNSLINGER design is unusual in that it is being built around the requirements of UEG police forces, with a tweaked smart-link system to increase handgun accuracy. GUNSLINGER is testing the potential for Mjolnir technology in a broader market. | *'''GUNSLINGER:''' The GUNSLINGER design is unusual in that it is being built around the requirements of UEG police forces, with a tweaked smart-link system to increase handgun accuracy. | ||
GUNSLINGER is testing the potential for Mjolnir technology in a broader market. | |||
*'''ORACLE:''' More an integrated experiment than a fully-realized Mjolnir variant, the ORACLE is testing a host of improvements in energy recuperation and power-distrubution subsystems for eventual inclusion in a standalone tactical package. ORACLE is a test platform for modular system upgrades planned for the final GEN2 suits. | *'''ORACLE:''' More an integrated experiment than a fully-realized Mjolnir variant, the ORACLE is testing a host of improvements in energy recuperation and power-distrubution subsystems for eventual inclusion in a standalone tactical package. ORACLE is a test platform for modular system upgrades planned for the final GEN2 suits. | ||
*'''JUGGERNAUT:''' The JUGGERNAUT's design was thought lost during the fall of Reach. Recovered by a corporate scout team in 2553, the prototype helmets were paired with a GEN2 prototype harness and shipped to Anvil Station for integration testing. 2553 Each JUGGERNAUT helmet is dabbed with vitrified dirt from Reach as a reminder of what is at stake. | *'''JUGGERNAUT:''' The JUGGERNAUT's design was thought lost during the fall of Reach. Recovered by a corporate scout team in 2553, the prototype helmets were paired with a GEN2 prototype harness and shipped to Anvil Station for integration testing. 2553 Each JUGGERNAUT helmet is dabbed with vitrified dirt from Reach as a reminder of what is at stake. | ||
*'''HOPLITE:'''Initially designed as an alternative to the SPI armor used by SPARTAN-III operatives, the notoriously secretive Watershed group has unexpectedly revealed the HOPLITE as a low-cost Mjolnir variant optimized for pairing with UNSC pistols.-III. HOPLITE armor lacks the bells and whistles of most Mjolnir variants, but is easy to build and repair. | *'''HOPLITE:'''Initially designed as an alternative to the SPI armor used by SPARTAN-III operatives, the notoriously secretive Watershed group has unexpectedly revealed the HOPLITE as a low-cost Mjolnir variant optimized for pairing with UNSC pistols.-III. HOPLITE armor lacks the bells and whistles of most Mjolnir variants, but is easy to build and repair. | ||
*'''BREAKER:''' The BREAKER is a no-nonsense Mjolnir variant being marketed as a "tactical supremacy" design, with increased endurance in the field, battle-tested components, and compatibility with the full range of tactical packages now available. Lethbridge Industrial has entered this design into the Spartan branch armor competition. | *'''BREAKER:''' The BREAKER is a no-nonsense Mjolnir variant being marketed as a "tactical supremacy" design, with increased endurance in the field, battle-tested components, and compatibility with the full range of tactical packages now available. Lethbridge Industrial has entered this design into the Spartan branch armor competition. | ||
*'''SPECTRUM:''' All business in design, the SPECTRUM-class Mjolnir armor is designed to get up close and personal with Covenant forces inside their starships and destroy them using high explosives and pinpoint gunfire. Cascade is aggressively marketing potential variants of the SPECTRUM design to police and paramilitary forces. | *'''SPECTRUM:''' All business in design, the SPECTRUM-class Mjolnir armor is designed to get up close and personal with Covenant forces inside their starships and destroy them using high explosives and pinpoint gunfire. | ||
Cascade is aggressively marketing potential variants of the SPECTRUM design to police and paramilitary forces. | |||
*'''CALADCHOLG:''' Not intended for mass production, the CALADCHOLG was designed and manufactured simply to demonstrate a new design for fast-switching Mjolnir muscle fibers, which allow for quick return to a combat posture after sprinting. CALADCHOLG was built by a secretive design group within Materials Group as a technology demonstrator. | *'''CALADCHOLG:''' Not intended for mass production, the CALADCHOLG was designed and manufactured simply to demonstrate a new design for fast-switching Mjolnir muscle fibers, which allow for quick return to a combat posture after sprinting. CALADCHOLG was built by a secretive design group within Materials Group as a technology demonstrator. | ||
*'''VOID DANCER:''' Hardened against the perils of exoatmospheric operation and equipped with the latest threat assessment firmware, the VOID DANCER is Acheron's entry for the ODST's Generation After Next armor upgrade competition. Costly and tempermental, the VOID DANCER is a risky gambit for Acheron in the UNSC's post-2552 "procurement wars." | *'''VOID DANCER:''' Hardened against the perils of exoatmospheric operation and equipped with the latest threat assessment firmware, the VOID DANCER is Acheron's entry for the ODST's Generation After Next armor upgrade competition. Costly and tempermental, the VOID DANCER is a risky gambit for Acheron in the UNSC's post-2552 "procurement wars." | ||
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*'''COMMANDO:''' Though it has the rights to the design of Chalybs Defense Solutions original Mk V/K armor, Naphtali has adopted the COMMANDO name for a new design fitted with high-capacity energy banks for extended tactical package usage. Mk V/K Marketed on the excellent reputation of the original COMMANDO, the new design has yet to prove itself. | *'''COMMANDO:''' Though it has the rights to the design of Chalybs Defense Solutions original Mk V/K armor, Naphtali has adopted the COMMANDO name for a new design fitted with high-capacity energy banks for extended tactical package usage. Mk V/K Marketed on the excellent reputation of the original COMMANDO, the new design has yet to prove itself. | ||
*'''OMNI:''' A surprisingly effective composite of other Acheron Security designs, the OMNI is currently the company's cutting-edge Mjolnir suit, and one of the few able to effectively use Material Groups GEN2 prototype sensor suite. Petabytes of Mjolnir combat data have been carefully sifted and analzed by Acheron researchers to inform the OMNI's design. | *'''OMNI:''' A surprisingly effective composite of other Acheron Security designs, the OMNI is currently the company's cutting-edge Mjolnir suit, and one of the few able to effectively use Material Groups GEN2 prototype sensor suite. Petabytes of Mjolnir combat data have been carefully sifted and analzed by Acheron researchers to inform the OMNI's design. | ||
*'''REAPER:''' Considered an early work-in-progress by Hannibal's design team, the REAPER-class armor still requires substantial refactoring of its interface system and stabilization of the tactical pack power feeds. Even this early version has drawn considerable praise from the testers at Anvil Station. | *'''REAPER:''' Considered an early work-in-progress by Hannibal's design team, the REAPER-class armor still requires substantial refactoring of its interface system and stabilization of the tactical pack power feeds. | ||
Even this early version has drawn considerable praise from the testers at Anvil Station. | |||
*'''WIDOWMAKER:''' High-threat dynamic combat actuation is the WIDOW MAKER's raison d'tre. With hardwired response protocols and quick-release mag-clamps the operator can quickly assess the situation and use the most appropriate weapon at hand. Testers at Anvil Station have noted the Widow Maker seems best suited for operation in human built-up areas. | *'''WIDOWMAKER:''' High-threat dynamic combat actuation is the WIDOW MAKER's raison d'tre. With hardwired response protocols and quick-release mag-clamps the operator can quickly assess the situation and use the most appropriate weapon at hand. Testers at Anvil Station have noted the Widow Maker seems best suited for operation in human built-up areas. | ||
*'''VENATOR:''' VENATOR is Lethbridge Industrial's flagship GEN2 prototype, incorporating high-performance power systems and hardwired CQB protocols. Apex predator of the advanced Mjolnir protoypes being tested at Anvil Station. | *'''VENATOR:''' VENATOR is Lethbridge Industrial's flagship GEN2 prototype, incorporating high-performance power systems and hardwired CQB protocols. Apex predator of the advanced Mjolnir protoypes being tested at Anvil Station. | ||
*'''MIRMILLON:''' Taking form defining function to an extreme, RKD's MIRMILLON-class armor optimizes combat flexibility by using best-in-class tactical package components that require less power to charge. Rumors persist among Anvil Station personnel of MIRMILLON units fitted with hardlight shields. | *'''MIRMILLON:''' Taking form defining function to an extreme, RKD's MIRMILLON-class armor optimizes combat flexibility by using best-in-class tactical package components that require less power to charge. Rumors persist among Anvil Station personnel of MIRMILLON units fitted with hardlight shields. | ||
*'''SCEPTRE:''' Though capable of efficiently utilizing the new modular tactical package system, Lethbridge has also modified several SCEPTRE suits to use the alternative plug-in upgrade system championed by Materials Group. The SCEPTRE belongs to a new family of Mjolnir-based armor systems. | *'''SCEPTRE:''' Though capable of efficiently utilizing the new modular tactical package system, Lethbridge has also modified several SCEPTRE suits to use the alternative plug-in upgrade system championed by Materials Group. The SCEPTRE belongs to a new family of Mjolnir-based armor systems. | ||
*'''RENEGADE:''' Obstentially a strategic reconnaissance variant, users have noticed the RENEGADE's sensor suite is calibrated specifically to track other Mjolnir suits; particularly those featuring emissions cloaking. ONI seems particularly interested in the testers' combat performance against other Spartans. | *'''RENEGADE:''' Obstentially a strategic reconnaissance variant, users have noticed the RENEGADE's sensor suite is calibrated specifically to track other Mjolnir suits; particularly those featuring emissions cloaking. | ||
ONI seems particularly interested in the testers' combat performance against other Spartans. | |||
*'''FLENSER:''' The FLENSER design is so new that final fabrication took place on Anvil Station itself, conveniently bypassing several testing protocols in the process. It remains to be seen how stable the suits new low-power muscle fiber system is, as the first prototype burned itself out after a single War Games match. Though its running endurance is top-class, concerns remain about the FLENSER's viability in the field. | *'''FLENSER:''' The FLENSER design is so new that final fabrication took place on Anvil Station itself, conveniently bypassing several testing protocols in the process. It remains to be seen how stable the suits new low-power muscle fiber system is, as the first prototype burned itself out after a single War Games match. Though its running endurance is top-class, concerns remain about the FLENSER's viability in the field. | ||
*'''INQUISITOR:''' INQUISITOR-class armor does not utilize a fusion reactor, instead relying on an intact Forerunner Sentinel power cell. This allows for incredible flexibility in reallocating power to critical tactical packages. Custom-built Mjolnir frame with salvaged Forerunner power supply. | *'''INQUISITOR:''' INQUISITOR-class armor does not utilize a fusion reactor, instead relying on an intact Forerunner Sentinel power cell. This allows for incredible flexibility in reallocating power to critical tactical packages. Custom-built Mjolnir frame with salvaged Forerunner power supply. | ||
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*'''STRIDER:''' With its extended-range sensors, the STRIDER was paired with prototype suits that lacked their full combat suite during the desperate defense of Concord in 2551. Now finalized, the suit is undergoing final testing at Anvil Station. 2551 Closely related to the VENATOR-class armor. | *'''STRIDER:''' With its extended-range sensors, the STRIDER was paired with prototype suits that lacked their full combat suite during the desperate defense of Concord in 2551. Now finalized, the suit is undergoing final testing at Anvil Station. 2551 Closely related to the VENATOR-class armor. | ||
Below is a gallery of armor found in the alpha build code. | |||
*Stealth uses the [[VENATOR-class Mjolnir]] design. | *Stealth uses the [[VENATOR-class Mjolnir]] design. | ||
*The following armor share both their name and design with their canon counterparts, [[DEFENDER-class Mjolnir]]. | *The following armor share both their name and design with their canon counterparts, [[DEFENDER-class Mjolnir]]. | ||
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</gallery> | </gallery> | ||
===Alpha | ===Alpha=== | ||
This is a list of armor that was found in the Alpha of Halo Online. | |||
*The following armor had their names changed from the Pre-alpha: Widowmaker to Vdovodel, Dutch to Shiver, Orbital to Emptiness, Ballista to Cyclops. | *The following armor had their names changed from the Pre-alpha: Widowmaker to Vdovodel, Dutch to Shiver, Orbital to Emptiness, Ballista to Cyclops. | ||
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</gallery> | </gallery> | ||
===Beta | ===Beta=== | ||
This is a list of armor that was available in the Beta of Halo Online. | |||
*Saboteur used the [[INFILTRATOR-class Mjolnir]] design. | *Saboteur used the [[INFILTRATOR-class Mjolnir]] design. | ||
*Landing used the [[AIR ASSAULT-class Mjolnir]] design. | *Landing used the [[AIR ASSAULT-class Mjolnir]] design. | ||
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==List of Elite permutations== | ==List of Elite permutations== | ||
Here is a gallery of some of the unreleased Halo Online Elite armor. | |||
<gallery> | <gallery> | ||
File:Halo Online Elite 2.jpg|Base | |||
File:Halo Online Elite 11.jpg|Cleric | File:Halo Online Elite 11.jpg|Cleric | ||
File:Halo Online Elite 3.jpg|Cutlass | File:Halo Online Elite 3.jpg|Cutlass | ||
File:Halo Online Elite 4.jpg|Cordylus | File:Halo Online Elite 4.jpg|Cordylus | ||
File:Halo Online Elite 5.jpg|Saiphos | File:Halo Online Elite 5.jpg|Saiphos | ||
File:Halo Online Elite 6.jpg|Istirus | File:Halo Online Elite 6.jpg|Istirus | ||
File:HO_EliteHarness1_Render.jpg|Platyhi (Render) | |||
File:Halo Online Elite 7.jpg|Chalaro | File:Halo Online Elite 7.jpg|Chalaro | ||
File:Halo Online Elite 8.jpg|Calidarum | File:Halo Online Elite 8.jpg|Calidarum | ||
File:Halo Online Elite 9.jpg|Uromastix | File:Halo Online Elite 9.jpg|Uromastix | ||
File:10 | File:Halo Online Elite 10.jpg|Tankmode | ||
File:Halo Online Elite 1.jpg|Cerronsi | |||
File:HO_CommanderHarness_Render.jpg|Commander (Render) | |||
File:HO_EliteHarness2_Render.jpg|Unknown (Render) | |||
</gallery> | |||
==Concept art== | |||
Concept art for various armor permutations that were to appear in the game. | |||
<gallery> | |||
File:HO CommanderHarness Concept.jpg|Commander | |||
File:HO FanaticHarness Concept.jpg|Fanatic | |||
File:HO BusidoArmour Concept.jpg|Busido | |||
File:HO WaspArmour Concept.jpg|Wasp | |||
File:HO OracleArmour_Concept.jpg|Oracle | |||
File:HO EnigmaArmour Concept.jpg|Enigma | |||
File:HO WidowmakerArmour Concept.jpg|Widowmaker | |||
</gallery> | </gallery> | ||
==Resurgence in the ''Master Chief Collection''== | |||
* | On [[2020|December 2020]], it was announced [[Season 5: Anvil]] on ''[[Halo: The Master Chief Collection|The Master Chief Collection]]'' would include twelve armor sets that originally were designed for ''Halo Online''; these armors were added into ''[[Halo 3]]'' on [[2021 (real world)|January 2021]], under the canon explanation of being prototype GEN2 armors being tested on Anvil Station in the first months after the end of the Covenant War. | ||
This is the list of the ''Halo Online'' armors added into ''Halo 3'' so far: | |||
*AIR ASSAULT-class Mjolnir, which uses the Landing armor design | |||
*[[WARRIOR-class Mjolnir]] | *[[WARRIOR-class Mjolnir]] | ||
*[[AVIATOR-class Mjolnir]] | *[[AVIATOR-class Mjolnir]] | ||
*[[PIONEER-class Mjolnir]], which uses the Chameleon armor design | *[[PIONEER-class Mjolnir]], which uses the Chameleon armor design | ||
*[[SOLDIER-class Mjolnir]] | *[[SOLDIER-class Mjolnir]] | ||
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*[[DEMO-class Mjolnir]] | *[[DEMO-class Mjolnir]] | ||
In the [[Halo: The Master Chief Collection - Season 5 Trailer|trailer]] for | In the [[Halo: The Master Chief Collection - Season 5 Trailer|trailer]] for Season 5's content, four armors that weren't included in the season were shown: the [[OPERATOR-class Mjolnir|Operator]] and the [[INFILTRATOR-class Mjolnir|Infiltrator]] armors, and two armors that uses the "Enigma" and "Ghost" designs. | ||
Season 6 will include at least five more armor sets from ''Halo: Online'', including the following: | |||
*INFILTRATOR-class Mjolnir, which uses the Saboteur armor design | |||
* | *NOMDAGRO-class Mjolnir, which uses the Enigma armor design | ||
* | *HAMMERHEAD-class Mjolnir, which uses the Commando armor design | ||
* | *COS-class Mjolnir, which uses the Kaladbolg armor design | ||
* | *LANCER-class Mjolnir, which uses the Sceptre armor design | ||
* | |||
==Gallery== | ==Gallery== | ||
<Gallery> | <Gallery> | ||
File:HO Armor Charmeleon render.jpg| | File:Halo Online Armors.png|Some armor in ''Halo Online''. | ||
File:HO-Customization.png|Armor customization in ''Halo Online''. | |||
File:HO Armor Charmeleon render.jpg|Charmeleon render. | |||
File:HO Armor Landing render.jpg|Landing render. | File:HO Armor Landing render.jpg|Landing render. | ||
</Gallery> | </Gallery> | ||
{{Deleted Material}} | {{Deleted Material}} | ||
[[Category:Halo Online]] | [[Category:Halo Online]] | ||
[[Category:Halo Online multiplayer armor permutations| ]] | [[Category:Halo Online multiplayer armor permutations| ]] | ||
[[Category: | [[Category:Customisation]] |