Editing Armor customization (Halo Infinite)
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- AIColor
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- Armoreffects
- Chimera/Attachments
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- Chimera/Kit
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- Chimera/Shoulder
- Chimera/Utility
- Chimera/Visor
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- Eaglestrike/Attachments
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- Eaglestrike/Visor
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- Hazmat/Attachments
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- Hazmat/Glove
- Hazmat/Helmet
- Hazmat/Hip
- Hazmat/Knee
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- Mark IV/Attachments
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- Mark V(B)/Attachments
- Mark V(B)/Chest
- Mark V(B)/Glove
- Mark V(B)/Helmet
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- Mark V(B)/Knee
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- Mark V(B)/Utility
- Mark V(B)/Wrist
- Mark VII/Attachments
- Mark VII/Chest
- Mark VII/Glove
- Mark VII/Helmet
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- Mark VII/Kit
- Mark VII/Knee
- Mark VII/Shoulder
- Mark VII/Wrist
- Mirage IIC/Attachments
- Mirage IIC/Chest
- Mirage IIC/Glove
- Mirage IIC/Helmet
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- Mirage IIC/Shoulder
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- MythicEffectSet
- Prosthesis
- Rakshasa/Attachments
- Rakshasa/Chest
- Rakshasa/Glove
- Rakshasa/Helmet
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- Rakshasa/Kit
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- Rakshasa/Shoulder
- Rakshasa/Wrist
- Visor
- Yoroi/Attachments
- Yoroi/Chest
- Yoroi/Glove
- Yoroi/Helmet
- Yoroi/Knee
- Yoroi/Shoulder
- Yoroi/Utility
- Yoroi/Visor
- Yoroi/Wrist
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== Overview == | == Overview == | ||
''Halo Infinite''{{'}}s armor customization allows players to change their helmet, helmet attachments, chest gear, shoulder pads, gloves, wrist gear, knee pads, hip utility, visor color, and [[Armor effects]]. Furthermore, players can customize [[Emblems and Nameplates (Halo Infinite)|emblems]] on | ''Halo Infinite''{{'}}s armor customization allows players to change their helmet, helmet attachments, chest gear, shoulder pads, gloves, wrist gear, knee pads, hip utility, visor color, and [[Armor effects]]. Furthermore, players can customize [[Emblems and Nameplates (Halo Infinite)|emblems]] on the chest piece. Players can unlock armor permutations pieces through [[season]]al [[Battle Pass]]es, [[Challenges/Halo Infinite|challenges]], in-game [[Event|events]] for both canon and [[Fractures]], and by purchasing items through the [[Shop]].{{Ref/Reuse|mpreveal}} Additionally, armor pieces are exclusive to their acquisition methods; for example, items on the Battle Pass are not currently unlockable through other methods.{{Ref/Generic|[[Halo Infinite Multiplayer Overview]]|Quote=All of these rewards are single source, so you're never going to be confused about where things come from. If you can unlock something in the Battle Pass, we're not going to let any other players circumvent that by purchasing it out of the storefront.|Quotee=Ryan Paradis}} | ||
Players choose their armor core, which acts as the foundation for the aesthetic of their armor.{{Ref/Site|Id=CFShowcase|URL=https://www.halowaypoint.com/en-us/news/showcase-sensitive|Site=Halo Waypoint|Page=Canon Fodder - Showcase Sensitive|Quote=... each of the helmets below as part of the new Mk. VII armor core.|D=16|M=6|Y=2021}} At launch, attachments were locked to their specific armor core, although 343i stated they were looking into ways to open up customization to work across all cores.{{Ref/Site|ID=Twitter|URL=https://twitter.com/ske7ch/status/1420532588851040258?s=20|Site=Twitter|Page=Brian Jarrard|Quote=For launch, customization components are associated with a specific core. Sorry we weren't more clear about that. Team is already thinking about ways to open that up and allow more mixing and matching down the road.|D=16|M=8|Y=2021}} Similar to ''Halo: Reach'', ''Halo Infinite'' allows players to remove their shoulder pads entirely, though unlike ''Halo: Reach'', this is not the default appearance. As of the August 9th 2022 update, visors were made cross-core compatible. | Players choose their armor core, which acts as the foundation for the aesthetic of their armor.{{Ref/Site|Id=CFShowcase|URL=https://www.halowaypoint.com/en-us/news/showcase-sensitive|Site=Halo Waypoint|Page=Canon Fodder - Showcase Sensitive|Quote=... each of the helmets below as part of the new Mk. VII armor core.|D=16|M=6|Y=2021}} At launch, attachments were locked to their specific armor core, although 343i stated they were looking into ways to open up customization to work across all cores.{{Ref/Site|ID=Twitter|URL=https://twitter.com/ske7ch/status/1420532588851040258?s=20|Site=Twitter|Page=Brian Jarrard|Quote=For launch, customization components are associated with a specific core. Sorry we weren't more clear about that. Team is already thinking about ways to open that up and allow more mixing and matching down the road.|D=16|M=8|Y=2021}} Similar to ''Halo: Reach'', ''Halo Infinite'' allows players to remove their shoulder pads entirely, though unlike ''Halo: Reach'', this is not the default appearance. As of the August 9th 2022 update, visors were made cross-core compatible. With ''[[Season 05: Reckoning]]'' on October [[2023]], helmets were made cross-core compatible.{{Ref/YouTube|Id=HINFS5RTrailer|QORZtiws6Sk|Halo|Season 5: Reckoning Trailer - Halo Infinite|D=08|M=10|Y=2023}} While initially armor kits could not be customized, ''Season 05'' added the ability to change the kit's visor, coating, emblem, armor effect, and legendary armor effect into the Mark VI Infinite, Rusalka, and Mark V CE armor kits. Future updates aim to make shoulders cross-core compatible.{{Ref/Site|ID=TwitterX|URL=https://twitter.com/Unyshek/status/1719775057671799108|Site=Twitter|Page=John Junyszek|Quote=- Multi-Use Customization - After hearing your feedback here, the customization team brought the highly requested ability to wear any helmet on any core in Season 5. We plan on continuing our work in this area by going after multi-use shoulders next.|D=01|M=11|Y=2023}} | ||
== List of permutations == | |||
==List of permutations== | |||
{{Center|For the coatings used with the various armor cores, see [[Armor coatings (Halo Infinite)|here]].}} | {{Center|For the coatings used with the various armor cores, see [[Armor coatings (Halo Infinite)|here]].}} | ||
===Armor cores=== | ===Armor cores=== | ||
{| class="wikitable sortable" style="width: 100%;" | {| class="wikitable sortable" style="width: 100%;" | ||
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|align="center"|[[File:HINF MarkVII Core Icon.png|75px]]<br/>[[MJOLNIR Powered Assault Armor/Mark VII|Mark VII]] | |align="center"|[[File:HINF MarkVII Core Icon.png|75px]]<br/>[[MJOLNIR Powered Assault Armor/Mark VII|Mark VII]] | ||
|[[Materials Group]] | |[[Materials Group]] | ||
|Created with | |Created with imput from [[Dr. Halsey]] herself, the latest MARK VII iteration refreshes the Mjolnir technical architecture with breakthroughs in neural interaces, shield emitters, fusion power, and armor formulation. | ||
|Common{{Ref/Note|Id=S2change|Rare during [[Season 01: Heroes of Reach]].}} | |Common{{Ref/Note|Id=S2change|Rare during [[Season 01: Heroes of Reach]].}} | ||
|Unlocked by default | |Unlocked by default | ||
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|Epic | |Epic | ||
|[[Season 04: Infection]] - Unlocked by default | |[[Season 04: Infection]] - Unlocked by default | ||
|} | |} | ||
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===Eaglestrike core=== | ===Eaglestrike core=== | ||
{{Tabcontainer| | {{Tabcontainer| | ||
|title2=Helmets | |title2=Helmets | ||
|content2= | |content2= | ||
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|title8=Wrist | |title8=Wrist | ||
|content8= | |content8= | ||
{{/Eaglestrike/ | {{/Eaglestrike/Wrist}} | ||
|title9=Utility | |title9=Utility | ||
|content9= | |content9= | ||
{{/Eaglestrike/ | {{/Eaglestrike/Utility}} | ||
|title10=Knee pads | |title10=Knee pads | ||
|content10= | |content10= | ||
{{/Eaglestrike/Knee}} | {{/Eaglestrike/Knee}} | ||
}} | }} | ||
===Mirage IIC core=== | ===Mirage IIC core=== | ||
{{Tabcontainer| | {{Tabcontainer| | ||
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===Chimera core=== | ===Chimera core=== | ||
{{Tabcontainer| | {{Tabcontainer| | ||
|title1= | |title1=Helmets | ||
|content1= | |content1= | ||
{{/Chimera/ | {{/Chimera/Helmet}} | ||
|title2= | |title2=Helmet Attachments | ||
|content2= | |content2= | ||
{{/Chimera/Attachments}} | {{/Chimera/Attachments}} | ||
|title5= | |title4=Chest | ||
|content4= | |||
{{/Chimera/Chest}} | |||
|title5=Shoulders | |||
|content5= | |content5= | ||
{{/Chimera/ | {{/Chimera/Shoulder}} | ||
|title6= | |title6=Gloves | ||
|content6= | |content6= | ||
{{/Chimera/ | {{/Chimera/Glove}} | ||
|title7= | |title7=Wrist | ||
|content7= | |content7= | ||
{{/Chimera/ | {{/Chimera/Wrist}} | ||
|title8= | |title8=Utility | ||
|content8= | |content8= | ||
{{/Chimera/Utility}} | {{/Chimera/Utility}} | ||
|title9= | |title9=Knee pads | ||
|content9= | |content9= | ||
{{/Chimera/Knee}} | {{/Chimera/Knee}} | ||
}} | }} | ||
===Hazmat core=== | ===Hazmat core=== | ||
{{Tabcontainer| | {{Tabcontainer| | ||
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{{/Hazmat/Knee}} | {{/Hazmat/Knee}} | ||
}} | }} | ||
=== Multi-core customization === | === Multi-core customization === | ||
{{Center|For armor coatings, see [[Armor coatings (Halo Infinite)|here]].}} | {{Center|For armor coatings, see [[Armor coatings (Halo Infinite)|here]].}} | ||
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==Trivia== | ==Trivia== | ||
===Production notes=== | ===Production notes=== | ||
With the release of Season 03, all icons for helmets on the Mark VII armor core released during Season 01 were updated to be more in line with those used for Season 02's [[Battle Pass|battle]] and [[Event]] passes and onwards. Differences included a subtle angle shift and a change in the icon's visor color from gold to green. Season 04 saw the [[Yoroi]] core's icons being updated, following the same theme as the Mark VII armor core, featuring a green visor, an altered image angle, and the removal of the Gatekeeper shoulders from any applicable render. As of | *With the release of Season 03, all icons for helmets on the Mark VII armor core released during Season 01 were updated to be more in line with those used for Season 02's [[Battle Pass|battle]] and [[Event]] passes and onwards. Differences included a subtle angle shift and a change in the icon's visor color from gold to green. Season 04 saw the [[Yoroi]] core's icons being updated, following the same theme as the Mark VII armor core, featuring a green visor, an altered image angle, and the removal of the Gatekeeper shoulders from any applicable render. | ||
**As of Season 04, none of the relevant attachment icons for Mark VII were updated, and the icons for the [[B-class Mjolnir|Mark V [B]]] and [[Eaglestrike]] armor cores remained untouched. | |||
<gallery> | <gallery> | ||
File:HINF MKVII Helmet Icon.png|The original icon style for helmets on the Mark VII armor core. | File:HINF MKVII Helmet Icon.png|The original icon style for helmets on the Mark VII armor core. | ||
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File:HINF - Helmet icon - Kabuto (Season 04).png|The updated icon style for the helmets on the Yoroi armor core. | File:HINF - Helmet icon - Kabuto (Season 04).png|The updated icon style for the helmets on the Yoroi armor core. | ||
</gallery> | </gallery> | ||
===References=== | ===References=== | ||
*The "Juice" visor's name and description is a reference to ''Gears of War'' when Augustus "Cole Train" Cole, after he and the rest of Delta Squad arrive into a mining cavern and spot a large amount of Imulsion, says " | *The "Juice" visor's name and description is a reference to ''Gears of War'' when Augustus "Cole Train" Cole, after he and the rest of Delta Squad arrive into a mining cavern and spot a large amount of Imulsion, he says "look at all that juice". | ||
==Gallery== | ==Gallery== | ||
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File:HINF-MultiCoreHelmetsLineUp.jpg|Multi core helmets on the Mark VII core. | File:HINF-MultiCoreHelmetsLineUp.jpg|Multi core helmets on the Mark VII core. | ||
File:HINF-MarkVandVI.jpg|The ''Halo Infinite'' Mark VI and ''Halo: Combat Evolved'' Mark V kits. | File:HINF-MarkVandVI.jpg|The ''Halo Infinite'' Mark VI and ''Halo: Combat Evolved'' Mark V kits. | ||
</gallery> | </gallery> | ||