Editing Armor customization (Halo Infinite)/AIModel
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|-align="center" | |-align="center" | ||
!colspan=" | !colspan="3"|AI model | ||
|- | |- | ||
! scope="col" style="width:15%" |AI model | ! scope="col" style="width:15%" |AI model | ||
! scope="col" style="width: | ! scope="col" style="width:55%" |Lore | ||
! scope="col" style="width:25%" |Unlock | |||
! scope="col" style="width: | |||
|- | |- | ||
|align="center"|[[File:HINF | |align="center"|[[File:HINF Butler Multiplayer AI.png|75px]]<br/>[[BUTLR]] | ||
|UNSC | |'''Manufacturer:''' UNSC <br/> | ||
|Unlocked by default | |Unlocked by default | ||
|- | |- | ||
|align="center"|[[File:HINF CircAvatar.png|75px]]<br/>[[CIRC]] | |align="center"|[[File:HINF CircAvatar.png|75px]]<br/>[[CIRC]] | ||
|UNSC | |'''Manufacturer:''' UNSC <br/>TBD | ||
|Unlocked by default | |Unlocked by default | ||
|- | |- | ||
|align="center"|[[File:HINF Fret.png|75px]]<br/>[[FRET]] | |align="center"|[[File:HINF Fret.png|75px]]<br/>[[FRET]] | ||
|UNSC | |'''Manufacturer:''' UNSC <br/>TBD | ||
|Unlocked by default | |Unlocked by default | ||
|- | |- | ||
|align="center"|[[File:HINF | |align="center"|[[File:HINF OrangeLumu.png|75px]]<br/>[[LUMU]] | ||
| | |'''Manufacturer:''' UNSC <br/>Lumu constructs share a common sitation calculus core with AI used in the fields of finance, providing a distinctive cost-benefit approach to decision-making assistance. That being said, they aren't quite as fun at parties. | ||
|Season 01: Heroes of Reach level 36 (Premium) | |||
| | |||
|- | |- | ||
|align="center"|[[ | |align="center"|[[Mister Chief]] | ||
|'''Manufacturer:''' TBD <br/>TBD | |||
| | |TBD | ||
|- | |- | ||
|align="center"|[[File:HINF | |align="center"|[[File:HINF-Super.png|75px]]<br/>[[Superintendent]] | ||
| | |'''Manufacturer:''' UNSC <br/>The Superintendent-class of nonvolitional artificial intelligence was created to control urban infastructures, but can also be tasked with managing a wide range of other chaotic, nonlinear tasks. | ||
|Season 01: Heroes of Reach level 70 (Premium) | |||
|Season 01: Heroes of Reach | |||
|} | |} | ||
<noinclude> | <noinclude> | ||
[[Category:Halo Infinite multiplayer armor permutations| ]] | [[Category:Halo Infinite multiplayer armor permutations| ]] | ||
</noinclude> | </noinclude> |