Editing Armor customization
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{{ | {{Era|H3|H3R|RE}} | ||
{{ | {{Ratings}} | ||
{{References}} | |||
'''Armor Permutations''' are a feature in ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', and ''[[Halo: Reach]]'' which let players customize their [[multiplayer]] character's armor to their liking. In ''Halo 3'' and ''Halo: Reach'', this feature allows players to change the helmet, shoulders, and chest armor pieces worn by their multiplayer character. Players also have the option of choosing between being a [[SPARTAN-II Program|Spartan]] or [[Sangheili|Elite]] in multiplayer. | |||
==SPARTAN Armor Permutations== | |||
There is a wide variety of SPARTAN II armor permutations in ''Halo 3''. Eleven helmets, eight shoulder pieces and eight chest pieces for a total of 5,632 different SPARTAN II armor permutation possibilities: One helmet, two shoulder pieces and one chest piece per permutation, not including the Bungie Armor Chest piece. It should be noted the [[Rogue Armor|Rogue]], [[MJOLNIR_Powered_Assault_Armor#MJOLNIR_Mark_V|Mark V]], and [[ODST Battle Armor|ODST]] armor only have helmet pieces and [[Security Armor|Security]] armor has both helmet and shoulder pieces but is in the absence of a chest permutation. The HAYABUSA Project includes the HAYABUSA and Katana permutations. | |||
{{MJOLNIR Variations}} | |||
==Elite Armor Permutations== | |||
There is a wide variety of Elite armor permutations with five helmets, five shoulder pieces and five chest pieces for a total of 625 different Sangheili armor permutations, with one helmet, two shoulder pieces, and a chest piece per permutation. | |||
{{Elite Variations}} | |||
==Unlocking Permutations== | |||
{|cellpadding="3" border="1" align="center" | |||
|-align="center" | |||
!colspan="4"|Spartan Armor Permutations | |||
|-align="center" | |||
! | |||
!Chest | |||
!Shoulder | |||
!Helmet | |||
|-align="center" | |||
|'''[[MJOLNIR Powered Assault Armor|Mark VI]]''' | |||
|(Starter) | |||
|(Starter) | |||
|(Starter) | |||
|-align="center" | |||
|'''[[Mark VI MJOLNIR Powered Assault Armor/C variant|CQB]]''' | |||
|(Starter) | |||
|(Starter) | |||
|(Starter) | |||
|-align="center" | |||
|'''[[MJOLNIR Powered Assault Armor/V variant|EVA]]''' | |||
|Beat {{Levelname|Tsavo Highway}} ([[Normal]]) | |||
|Beat {{Levelname|The Ark}} (Normal) | |||
|[[Campaign Complete: Normal]] | |||
|-align="center" | |||
|'''[[Mark VI MJOLNIR Powered Assault Armor/EOD variant|EOD]]''' | |||
|Beat {{Levelname|Tsavo Highway}} ([[Legendary]]) | |||
|Beat {{Levelname|The Ark}} (Legendary) | |||
|[[Campaign Complete: Legendary]] | |||
|-align="center" | |||
|'''[[Hayabusa Powered Assault Armor|Hayabusa]]''' | |||
|Collect 5 [[Halo 3 Skulls|skulls]] | |||
|Collect 9 skulls | |||
|Collect all 13 skulls | |||
|-align="center" | |||
|'''[[Katana]]''' | |||
|1000 gamerscore in Halo 3 | |||
|N/A | |||
|N/A | |||
|-align="center" | |||
|'''[[Bungie Armor|Bungie]]''' | |||
|[[Bungie]] employees only | |||
|N/A | |||
|N/A | |||
|-align="center" | |||
|'''[[Mark V(m) MJOLNIR Powered Assault Armor|Security]]''' | |||
|N/A | |||
|Get 750 Gamerscore | |||
|Get 1000 Gamerscore | |||
|-align="center" | |||
|'''[[Mark VI MJOLNIR Powered Assault Armor/R variant|Recon]] ''' | |||
|Complete the [[Vidmaster Challenges]] | |||
|Complete the Vidmaster Challenges. | |||
|Complete the Vidmaster Challenges. | |||
|-align="center" | |||
|'''[[Mark VI MJOLNIR Powered Assault Armor/S variant|Scout]]''' | |||
|Get the Achievement [[Too Close to the Sun]] | |||
|Get the Achievement [[Mongoose Mowdown]] | |||
|Get the Achievement [[Used Car Salesman]] | |||
|-align="center" | |||
|'''[[ODST Ballistic Battle Armor|ODST]]''' | |||
|N/A | |||
|N/A | |||
|Become a [[Spartan Graduate]] | |||
|-align="center" | |||
|'''[[MJOLNIR Powered Assault Armor/Mark V|Mark V]]''' | |||
|N/A | |||
|N/A | |||
|Become a [[UNSC Spartan]] | |||
|-align="center" | |||
|'''[[Mark VI(A) MJOLNIR Powered Assault Armor|Rogue]]''' | |||
|N/A | |||
|N/A | |||
|Become a [[Spartan Officer]] | |||
|-align="center" | |||
!colspan="4"|Sangheili Armor Permutations | |||
|-align="center" | |||
|'''[[Sangheili Combat Harness|Combat]]''' | |||
|(Starter) | |||
|(Starter) | |||
|(Starter) | |||
|-align="center" | |||
|'''[[Assault Harness|Assault]]''' | |||
|(Starter) | |||
|(Starter) | |||
|(Starter) | |||
|-align="center" | |||
|'''[[Flight Harness|Flight]]''' | |||
|Beat [[Tsavo Highway (Level)|Tsavo Highway]] ([[Heroic]]) | |||
|Beat [[The Ark (level)|The Ark]] (Heroic) | |||
|[[Campaign Complete: Heroic]] | |||
|-align="center" | |||
|'''[[Ascetic Harness|Ascetic]]''' | |||
|Get the Achievement [[Up Close and Personal]] | |||
|Get the Achievement [[Overkill (Achievement)|Overkill]] | |||
|Get the Achievement [[Steppin' Razor]] | |||
|-align="center" | |||
|'''[[Commando Harness|Commando]]''' | |||
|Get the Achievement [[Triple Kill (Achievement)|Triple Kill]] | |||
|[[Halo 3 Auto-Updates]]/Steppin' Razor<ref name="Title Update">[http://www.bungie.net/News/content.aspx?type=topnews&cid=13233 '''Bungie.net''']: ''"The longstanding “Elite Commando Shoulders aren’t unlocking with the achievement” bug is being resolved in the auto update. The shoulders weren’t unlocking when the Steppin’ Razor achievement was acquired. In the post-auto update era, the Commando Shoulders will be unlocked for everyone, regardless of the status of the corresponding achievement."''</ref> | |||
| | |||
Get Overkill | |||
|} | |||
{{ | ==ODST Permutations== | ||
[[File:Nohelmet.jpg|thumb|Choosing not to wear a helmet will not affect gameplay.]] | |||
''Halo 3: ODST'' features armor customization, though it is not as complex as ''Halo 3''<nowiki>'</nowiki>s. One can play as each member of the squad having their own unique aesthetic Bungie-created armor. Players can choose primary and secondary armor colors, but the armor's main color remains the same. Players can also choose not to wear a helmet unless they are using the Rookie character model. Choosing not to wear a helmet does not affect gameplay. Without a helmet, the player still has the same health and stamina and they can still use [[VISR]] mode (which is odd, because there is obviously no way to use the VISR mode without a helmet). | |||
===Characters=== | |||
*'''[[The Rookie|Rookie]]''': Unlocked by default. | |||
*'''[[Veronica|Dare]]''': Complete the [[Campaign Mode #Halo 3: ODST Campaign levels|Campaign]] on Legendary. | |||
*'''[[Edward Buck|Buck]]''': Unlock the [[Tayari Plaza (Achievement)|Tayari Plaza]] Achievement. | |||
*'''[[Taylor H. Miles|Dutch]]''': Unlock the [[Uplift Reserve (Achievement)|Uplift Reserve]] Achievement. | |||
*'''[[Kojo Agu|Romeo]]''': Unlock the [[NMPD HQ (Achievement)|NMPD HQ]] Achievement. | |||
*'''[[Michael Crespo|Mickey]]''': Unlock the [[Kizingo Boulevard (Achievement)|Kizingo Boulevard]] Achievement. | |||
*'''[[Avery Junior Johnson|Sergeant Johnson]]''': Came with the pre-order of ''Halo 3: ODST''. | |||
==The Armory (Halo: Reach Permutations)== | |||
{{New Content}} | |||
[[File:Spartan chest customization.jpg|thumb|Customizing the armor.]] | |||
[[File:Reach customization Concepts.jpg|thumb|Concepts for various armor permutations in ''Halo: Reach''.]] | |||
''Halo: Reach'' offers a new and more an abundant amount of armor customizations that allows players to add several parts on their general armor. By winning or finishing [[Matchmaking]] games, getting [[Commendations]], completing [[Achievements]], or by completing daily and weekly challenges, players will be able to earn "[[credit]]s" (cR) which will allow them to purchase new armor. | |||
Additionally, the [[Halo: Reach Limited Edition|Limited]] and [[Halo: Reach Legendary Edition|Legendary Edition]] of ''Reach'' includes exclusive armor permutations/effects for your player character. The Limited Edition comes with the "Sangheili Officer" Elite permutation, while the Legendary Edition includes the aforementioned permutation, along with a SPARTAN "Flaming Head" effect. A redeemable token that gives the player access to the Recon Helmet will be bundled with the game to all sales made on the release date, and with all pre-orders outside of the United States. | |||
''Halo: Reach'' also features a new armor permutation system that has a player's multiplayer armor layout and colors be used on [[Noble Six]] in the Campaign mode, which will be seen in both gameplay ''and'' cinematics. However, if the player is equipped with the Legendary exclusive flaming helmet effect, the flames will be visible during gameplay, but will not be shown in cinematics.<ref name="update">[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_060410 '''Bungie.net''': ''Bungie Weekly Update: 6/4/2010'']</ref> | |||
There are ten available slots for armor customization in accordance with the attached picture for the section. The ten available slots customizable to SPARTANS feature the ordinary Helmet, Right and Left Shoulders, and Chest Pieces, returning from ''Halo 3''. The only known new slots are the customization of the player's knee guards and firefight voice. The remaining four armor customizing slots are currently unknown.<ref name="update"/> ''Halo: Reach'' also grants players the ability to add various accessories to their armor, such as flashlights and bandoliers, which affect aesthetics only. In the 06.18.10 Bungie Weekly Update it was revealed that players will have to choose whether their character is male or female, which will change they body type as well as their campaign and firefight voice. | |||
Elite armor customization does not cost additional cR, but requires the player to reach a certain rank; for example, to obtain the armor of an Ultra Elite, the player must reach the rank of Warrant Officer.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_061110 '''Bungie.net''': ''Bungie Weekly Update: 6/11/10'']</ref> | |||
===SPARTAN=== | |||
{| border="1" cellpadding="1" cellspacing="1" style="width: 250px" | |||
|'''Armor''' | |||
|'''Price''' | |||
|- | |||
|<u>[[Mark V(B) MJOLNIR Powered Assault Armor|Mark V[B]]]</u> | |||
|- | |||
|Helmet | |||
*[[External Command Network Module|CNM]] | |||
*[[External Hardened Uplink|HUL]] | |||
|Starter<br> | |||
1000 cR<br> | |||
5000 cR | |||
|- | |||
|Shoulders | |||
|5000 cR | |||
|- | |||
|<u>[[MJOLNIR Powered Assault Armor/CQC variant|CQC]]</u> | |||
|- | |||
|Helmet | |||
*UA (Up-armored) | |||
*HUL | |||
|1000 cR<br> | |||
2000 cR<br> | |||
5000 cR | |||
|- | |||
|Chest (Assault/CQC) | |||
|2000 cR | |||
|- | |||
|<u>[[Mark V(MP) MJOLNIR Powered Assault Armor|Military Police]]</u> | |||
|- | |||
|Helmet | |||
*CNM | |||
*[[Hardened External Sensor Array-External|HESA-E]] | |||
|2000 cR<br> | |||
5000 cR<br> | |||
20,000 cR | |||
|- | |||
|Chest (MP/Base Security) | |||
|200 cR | |||
|- | |||
|<u>[[MJOLNIR Powered Assault Armor/S variant|Scout]]</u> | |||
|- | |||
|Shoulders | |||
|200 cR | |||
|- | |||
|Chest (Assault/Scout) | |||
|400 cR | |||
|- | |||
|<u>Others</u> | |||
| | |||
|- | |||
|[[MJOLNIR Powered Assault Armor/EOD variant|EOD]] (Shoulders) | |||
|1000 cR | |||
|- | |||
|[[MJOLNIR Powered Assault Armor/FJ/PARA variant|FJ/PARA]] (Shoulders) | |||
|3500 cR | |||
|} | |||
===Sangheili=== | |||
{| border="1" cellpadding="1" cellspacing="1" style="width: 200px" | |||
|'''Armor''' | |||
|'''Rank''' | |||
|- | |||
|<u>Sangheili Officer</u> | |||
|- | |||
|<u>Spec-Ops</u> | |||
|- | |||
|<u>Sangheili Ultra</u> | |||
|Warrant Officer | |||
|} | |||
==Trivia== | |||
*There was originally going to be an [[Arbiter (Rank)|Arbiter]] Armor Permutation in ''Halo 3'', but it was taken out before the game<nowiki>'</nowiki>s release. Bungie, however, did not explain why. The armor was thought going to be released as a DLC but was scrapped due to coding conflicts.{{Citation needed}} | |||
*In Halo 3, the neck of an Elite (regardless what armor permutation used) is completely immune to any form of damage except for a charged [[Type-25 Directed Energy Pistol]]. In addition, the projectile will simply pass through the neck, as though the neck wasn't there, without a blood spatter. This is because both Elites and Spartans share the same hitbox (where you can hit the character), but have different models. | |||
*Each Elite also has a modified neck, whether sleek black, or a different model such as scale-like plating at the back. | |||
*Each edition of ''Reach'' includes different Armor Permutations. If one purchases the Limited Edition, they will receive the Elite officer armor. If one purchases the Legendary Edition, they unlock the ability to set their Spartan helmet piece on fire, much like Bungie Armor. If the game is pre-ordered anywhere in the world, or bought on the release date in the United States, it comes with the [[MJOLNIR Powered Assault Armor/R variant|Recon helmet piece]]. | |||
==Gallery== | |||
===Spartans=== | |||
<gallery widths="120"> | |||
File:Armor Permutations.png|All of the Spartan Permutations. Note: If a part of the armor set doesn't exist it has been substituted with the Mark VI. | |||
File:Halo3_Spartan-pistol-01.jpg|A Khaki CQB Spartan wielding an M6G. | |||
File:flaminghayabusa.jpg|Flaming Helmet. ''Note'': It is the Bungie Chest Permutation that makes the flaming helmet, and can be equipped with any helmet and shoulders. | |||
File:753777342 19c07c569a o.jpg|The Recon armor permutation wielding a [[Machine Gun Turret]] ripped off its tripod, and the back is covered by a knee that was blocking the picture. | |||
File:Mark V mix.jpg|Another mix and match with the original, Mark V helmet from ''Halo Combat Evolved''. | |||
File:IMGP0819.JPG|Three conceptual armor sets from ''[[The Art of Halo 3]]''. | |||
File:Recon_armor.jpg|''Halo 3'' Recon armor, was one of the rarest armor sets in the game until Halo 3: ODST was released. | |||
File:1208737266_Scout.jpg|The [[Scout]] variant dual-wielding Brute Spikers. | |||
File:EOD_Red.JPG|The [[EOD]] variant in a fire, wielding a Mauler. | |||
File:1233418918-12Hayabusa-KatanaRightShot.jpg|The Katana chest plate on the [[Hayabusa]] variant. Please note that the Katana is not a usable part of the game and is only placed there for decoration. | |||
Reach_MPBeta_Armory_Helm02.jpg|Armor permutation customization in ''Halo: Reach''. | |||
File:Halo- Reach - Legendary Spartan Helmet.jpg|The exclusive SPARTAN armor effect included in the Halo: Reach Legendary Edition, much like the [[Bungie armor]] from ''Halo 3''. | |||
File:Reachrecon.jpg|The variant of Recon found in ''Halo: Reach''. | |||
[[File:Armory.jpg|thumb| An unknown armor variant in Halo: Reach blurring out five categories]] | |||
</gallery> | |||
===Sangheili=== | |||
<gallery> | |||
File: Elite Armor Permutations.png|All of the Elite armor permutations. | |||
File:Assaultarmor.jpg|A light green Elite Assault armor permutation. | |||
File:N'tho 'Sraom.jpg|The updated Elite Combat armor permutation. | |||
File:Unknown Elite Armor1.jpg|An Elite in the Commando armor being burned (Ascetic shoulders due to an old bug). | |||
File:FloodGateEESpecialOppsEliteArmour13.jpg|An Elite armor that is only shown in the campaign level [[Floodgate]] (it is not usable). This is simply a glitch from the making of the game. | |||
File:1224212556_Ascetic_Combat_Harness.jpg|An Elite wearing the Ascetic Harness permutation holding an [[Energy Sword]]. | |||
File:Halo Reach - Sangheili Officer.png|The exclusive Elite armor included in the Limited and Legendary Editions of ''Halo: Reach''. | |||
File:SpecOpsPic.png|Elite Spec-Ops armor in ''Halo: Reach''. | |||
</gallery> | |||
==Sources== | |||
<references/> | |||
==External links== | |||
*[http://php.badrouter.net/bnet/ '''Armor Permutation Generator'''] | |||
*[http://zaamit.com/content/h3modelgenerator.aspx '''Player Generator'''] | |||
[[Category:Halo 3]] | |||
[[Category:Halo 3: ODST]] | |||
[[Category:Halo: Reach]] |