Editing Arm glitch
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The glitch occurs when two players, during a [[Forge]] session, try to pick up the same weapon at the same time, with one (''Person A'') in Edit Mode and the other (''Person B'') in Player Mode. ''Person B'''s arms or weapon will bend or vanish depending on what weapon is used. | The glitch occurs when two players, during a [[Forge]] session, try to pick up the same weapon at the same time, with one (''Person A'') in Edit Mode and the other (''Person B'') in Player Mode. ''Person B'''s arms or weapon will bend or vanish depending on what weapon is used. | ||
Different weapons cause different bends and have different effects when used. If, for example, the glitch was performed with a [[Sentinel beam]] or a [[ | Different weapons cause different bends and have different effects when used. If, for example, the glitch was performed with a [[Sentinel beam]] or a [[Type-2 Energy Weapon/Hammer|Gravity Hammer]], then ''Person B'''s arms would blow off when they attempted to fire the weapons. Furthermore, if ''Person A'' were to then delete the weapon, ''Person B'' would be left with only one arm, and would be invulnerable. | ||
If the weapon was a standard projectile weapon, and if ''Person B'' were to fire that weapon, then the resulting projectile may not originate from ''Person B''. That is to say, if ''Person B'' were to fire, say, a [[Type-25 Directed Energy Pistol|Plasma Pistol]] at a hypothetical ''Person C'', then the shot may end up appearing on the opposite side of the map. In such a case, ''Person C'' would not be able to reliably locate the source of the projectile, making the glitch useful for sniping and other stealth-related purposes. In some cases, no ''visible'' projectiles may be produced at all, but ''Person C'' may still take damage. | If the weapon was a standard projectile weapon, and if ''Person B'' were to fire that weapon, then the resulting projectile may not originate from ''Person B''. That is to say, if ''Person B'' were to fire, say, a [[Type-25 Directed Energy Pistol|Plasma Pistol]] at a hypothetical ''Person C'', then the shot may end up appearing on the opposite side of the map. In such a case, ''Person C'' would not be able to reliably locate the source of the projectile, making the glitch useful for sniping and other stealth-related purposes. In some cases, no ''visible'' projectiles may be produced at all, but ''Person C'' may still take damage. |