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{{ | {{Era|RW}} | ||
{{Level infobox | {{Level infobox | ||
|prev=''[[Relic Interior]]'' | |prev=''[[Relic Interior]]'' | ||
|next=''[[Arcadia Outskirts]]'' | |next=''[[Arcadia Outskirts]]'' | ||
|game=''[[Halo Wars]]'' | |game=''[[Halo Wars]]'' | ||
| | |name=Arcadia City | ||
|date=[[2531#February|February | |image=[[File:Vlcsnap-118798.png|300px]] | ||
|place=[[ | |player= | ||
|date=[[2531#February|February 9th, 2531]] | |||
|place=[[Pirth City]], [[Arcadia]] | |||
|objective=*Clear [[Covenant Empire|Covenant]] from Subway Exit. | |objective=*Clear [[Covenant Empire|Covenant]] from Subway Exit. | ||
*Protect [[Civilian]]s and [[ | *Protect [[Civilian]]s and [[Unidentified civilian cargo ship|Cargo Transports]] until launch. | ||
}} | |||
'''Arcadia City''' is the fourth [[campaign]] mission | '''Arcadia City''' is the fourth [[campaign]] mission for ''[[Halo Wars]]''. It takes place on [[Pirth City]], on the planet [[Arcadia]]. | ||
This level introduces several features, including | This level introduces several features, including uncontrollable ally factions (Arcadia and Spartan Red Team), defensive objectives, and the ability to have two [[Pod]]s. | ||
==Transcript== | ==Transcript== | ||
[http://www.youtube.com/watch?v=erPDrK3CBP8 '''{''All It Did Was Point''}'''] | [http://www.youtube.com/watch?v=erPDrK3CBP8 '''{''All It Did Was Point''}'''] | ||
''View of the outside of the {{UNSCship|Spirit of Fire}}. Cuts to the Observation Deck, where Cutter, Anders and Serina are having a discussion.'' | |||
*'''Professor [[Ellen Anders]]''': "In the thirty seconds I had to examine [[Relic | *'''[[Captain (Navy)|Captain]] [[James Gregory Cutter]]''': "So, all it did was point here?" | ||
*'''Professor [[Ellen Anders]]''': "In the thirty seconds I had to examine [[Relic|the Artifact]]? Yes, all it did was point at a second star system." | |||
''A viewscreen shows up, displaying a planetary system.'' | ''A viewscreen shows up, displaying a planetary system.'' | ||
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*'''Anders''': "I understand that Captain, but everything I see here tells me that we need to get to Arcadia to figure this out." | *'''Anders''': "I understand that Captain, but everything I see here tells me that we need to get to Arcadia to figure this out." | ||
*'''Cutter''': "Very well, Professor. I'll clear it with | *'''Cutter''': "Very well, Professor. I'll clear it with [[Preston Jeremiah Cole|Admiral Cole]]. Serina, set course for Arcadia." | ||
''Cutter leaves the room, Serina looks at Anders.'' | ''Cutter leaves the room, Serina looks at Anders.'' | ||
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*'''Anders''': "Serina, get out of my lab." | *'''Anders''': "Serina, get out of my lab." | ||
''Fades to black, and to ''Spirit of Fire ''approaching a planet.'' | ''Fades to black, and to ''Spirit of Fire ''approaching a planet.'' | ||
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''Serina brings up a [[Holography|hologram]] of Arcadia and a few ship markers.'' | ''Serina brings up a [[Holography|hologram]] of Arcadia and a few ship markers.'' | ||
*'''Serina''': "Two Covenant [[ | *'''Serina''': "Two Covenant [[CCS-class battlecruiser|vessels]] came out of slipspace near Arcadia. The [[UNSC Belfast|''Belfast'']], [[UNSC Pillar of Autumn|''Pillar of Autumn'']], [[UNSC Texas|''Texas'']] and [[UNSC Armstrong|''Armstrong'']] engaged immediately and caught [[CCS-U321|one]] with its [[energy shielding|shields]] down. We lost the ''Texas'' and ''Belfast'', the ''Armstrong'' is venting atmosphere and the ''Autumn'' is badly damaged. The [[CCS-U624|second vessel]] is engaged in surface activity." | ||
*'''Cutter''': "What kind of surface activity?" | *'''Cutter''': "What kind of surface activity?" | ||
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''Captain Cutter walks over to a monitor to see various images of the battle, and eventually a group of [[SPARTAN-II Program|Spartan-IIs]], most likely [[Team Omega]], engaging enemies off screen.'' | ''Captain Cutter walks over to a monitor to see various images of the battle, and eventually a group of [[SPARTAN-II Program|Spartan-IIs]], most likely [[Team Omega]], engaging enemies off screen.'' | ||
*'''Cutter''': "Serina, launch | *'''Cutter''': "Serina, launch Pods. Bring the ship to alert." | ||
''' | ''{'''Gameplay''}''' | ||
''Scene cuts to Arcadia surface, Covenant forces are engaging civilians and transports, with three Spartans | ''Scene cuts to Arcadia surface, Covenant forces are engaging civilians and transports, with three Spartans trying to fight off the enemy forces.'' | ||
*'''Arcadian Patrol (COM)''': "Spirit of Fire, this is Arcadian patrol, civilians entering the city are being blocked by hostile forces. We need to clear that area, can you assist?" | *'''Arcadian Patrol (COM)''': "Spirit of Fire, this is Arcadian patrol, civilians entering the city are being blocked by hostile forces. We need to clear that area, can you assist?" | ||
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''A Pelican drops Forge's Warthog off with several Hornets to assist.'' | ''A Pelican drops Forge's Warthog off with several Hornets to assist.'' | ||
*'''Sergeant [[John Forge]] | *'''Sergeant [[John Forge]]''': "Arcadia ground control, this is Forge. We're inbound to aid in evacuation efforts, help is on the way!" | ||
*'''Arcadian Patrol''': "It's a blood bath here! We need some cover now!" | |||
*'''Arcadian Patrol | |||
''Forge and the Hornets clear the area.'' | ''Forge and the Hornets clear the area.'' | ||
*'''Arcadia Ground Control | *'''Arcadia Ground Control''': "This is Ground control, Covenant are closing in, prepare emergency launch protocols, mark." | ||
''Evacuation launch countdown started | ''Evacuation launch countdown started.'' | ||
*'''Cargo Three Pilot (COM)''': "Cargo Three | *'''Cargo Three Pilot (COM)''': "Cargo Three, we're all alone out here! Can't you guys hurry up?" | ||
''The UNSC forces assist, clearing some of the hostiles, but more Covenant assault the transports. | ''The UNSC forces assist, clearing some of the hostiles, but more Covenant assault the transports. After a while:" | ||
*'''Cargo Three Pilot (COM)''': "Cargo Three | *'''Cargo Three Pilot (COM)''': "Cargo Three, I've gotta get this bird in the air soon, we're dead down here." | ||
''The UNSC forces continue to fight the attacking Covenant. | ''The UNSC forces continue to fight the attacking Covenant. Suddenly:'' | ||
'''{''In-game Cutscene''}''' | '''{''In-game Cutscene''}''' | ||
*'''Cargo Three Pilot (COM)''': "Cargo Three under fire! Screw the evac, proceeding with emergency launch." | |||
*'''Cargo Three Pilot (COM)''': "Cargo Three | |||
''Cargo Three lifts off, leaving some civilians behind, and almost immediately hit by Banshee fire.'' | ''Cargo Three lifts off, leaving some civilians behind, and almost immediately hit by Banshee fire.'' | ||
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*'''Cargo Three Pilot (COM)''': "We're hit! We're hit! Somebody help! Plea-" | *'''Cargo Three Pilot (COM)''': "We're hit! We're hit! Somebody help! Plea-" | ||
''Cargo Three's middle section explodes, and the debris | ''Cargo Three's middle section explodes, and the the debris hit the ground.'' | ||
'''{''Gameplay''}''' | '''{''Gameplay''}''' | ||
*'''[[Jerome-092]] (COM)''': "''Spirit of Fire'', Red Team. the Covenant are getting control of the city fast | *'''[[Jerome-092]] (COM)''': "''Spirit of Fire'', Red Team. the Covenant are getting control of the city fast, suggest setting up new ground operations." | ||
*'''Forge | *'''Forge''': "''Spirit'', Forge here, I agree. We got room to get a base up and running?" | ||
*'''Serina''': "I've mapped some locations suitable for base deployment, make sure the area is clear." | *'''Serina''': "I've mapped some locations suitable for base deployment, make sure the area is clear." | ||
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''Forge and the others make their way to one of the base locations, engaging various Covenant forces along the way, and the base is soon constructed.'' | ''Forge and the others make their way to one of the base locations, engaging various Covenant forces along the way, and the base is soon constructed.'' | ||
*'''Forge | *'''Forge''': "We're here to save as many civilians as we can, but there is no way we can save them all." | ||
*'''Arcadian Patrol''': "The civilians have no cover! They're dead without military support!" | |||
*'''Forge | *'''Forge''': "Just try to get as many to ships alive as possible." | ||
''When the fleeing civilians are under attack:'' | ''When the fleeing civilians are under attack:'' | ||
*'''Arcadian Patrol (COM)''': "Patrol here. I've got enemy fire near a crowd of civilians, assistance required." | *'''Arcadian Patrol (COM)''': "Patrol here. I've got enemy fire near a crowd of civilians, assistance required." | ||
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*'''Arcadian Patrol (COM)''': "This is Patrol. Civilian crowds under fire, we need help now!" | *'''Arcadian Patrol (COM)''': "This is Patrol. Civilian crowds under fire, we need help now!" | ||
''or'' | ''or'' | ||
*'''Arcadian Patrol | *'''Arcadian Patrol''': "Patrol again, we're losing people here, it's a massacre! We need the military!" | ||
''When the transport vessels are under attack:'' | |||
''When | *'''Cargo One Pilot (COM)''': "Cargo One here, we can't take much more of this, get them off us!" | ||
*'''Cargo One Pilot (COM)''': "Cargo One | |||
''or'' | ''or'' | ||
*'''Cargo One Pilot (COM)''': "Cargo One is taking heavy fire, requesting assistance." | *'''Cargo One Pilot (COM)''': "Cargo One is taking heavy fire, requesting assistance." | ||
''If Cargo One is destroyed:'' | ''If Cargo One is destroyed:'' | ||
*'''Arcadian Patrol | *'''Arcadian Patrol''': "Cargo One is not responding, transport assumed lost, focus all attention on Cargo Two." | ||
*'''Cargo Two Pilot (COM)''': "Cargo Two is under enemy attack! Don't leave us out here to die!" | |||
*''' | |||
''The UNSC forces continue to defend the transports, | ''The UNSC forces continue to defend the transports, when there are two minutes to launch:'' | ||
*''' | *'''Ground Control''': "Ground control, t-minus two minutes, over." | ||
*'''Serina''': " | *'''Serina''': "Covenant Battlenet chat suggests heavy turrets are coming online." | ||
'' | *'''Cargo Two''': "T-minus sixty seconds." | ||
*''' | *'''Cargo Two''': "T-minus five, four, three, two, launch! All systems green, clearing launch platform. Good luck down there." | ||
'''{''In-game Cutscene''}''' | '''{''In-game Cutscene''}''' | ||
*'''Captain Cutter''': "The transports are away, Sergeant Forge pull back and re-group, new orders are incoming." | |||
*'''Cutter''': "The transports are away, Sergeant Forge pull back and | |||
*'''Forge | *'''Forge''': "Roger that, Captain. Most of us are heading out of the city through the traffic tunnels." | ||
''Level ends.'' | ''Level ends.'' | ||
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==Trivia== | ==Trivia== | ||
*Some of the footage of cameras viewing the battle aboard the ''Spirit of Fire'' in the opening [[cutscene]] of this level are part of the [[Five Long Years Cinematic]] trailer as well as the opening cinematic of the game. | *Some of the footage of cameras viewing the battle aboard the ''Spirit of Fire'' in the opening [[cutscene]] of this level are part of the [[Five Long Years Cinematic]] trailer as well as the opening cinematic of the game. | ||
*There are six Hornets in the opening in-game cutscene and when it cuts to gameplay on [[Easy]] and [[Normal]], there are still six Hornets, however on [[Heroic]] and [[Legendary]] the player only | *There are six Hornets in the opening in-game cutscene and when it cuts to gameplay on [[Easy]] and [[Normal]], there are still six Hornets, however on [[Heroic]] and [[Legendary]] the player only control four Hornets. | ||
*At the northeast corner of the map, the Covenant have a fully upgraded base, protected by numerous vehicles and aircraft. It is not mandatory to destroy this base, but doing so can prove useful toward the end of the mission. | *At the northeast corner of the map, the Covenant have a fully upgraded base, protected by numerous vehicles and aircraft. It is not mandatory to destroy this base, but doing so can prove useful toward the end of the mission. | ||
*Editors from ''Official Xbox Magazine'' were invited to play the first five campaign missions from the game, but only revealed the name of this mission, stating it to be their favorite. They mention this mission is also a good showcase for ''Halo Wars'' cooperative mode.<ref>OXM January 2009 article</ref> | *Editors from ''Official Xbox Magazine'' were invited to play the first five campaign missions from the game, but only revealed the name of this mission, stating it to be their favorite. They mention this mission is also a good showcase for ''Halo Wars'' cooperative mode.<ref>OXM January 2009 article</ref> | ||
*There is a hidden console which releases a child named [[Adam | *There is a hidden console which releases a child named [[Adam (civilian)|Adam]]. Saving Adam rewards the player the [[achievement]] "[[The Real Winner]]" and 5 [[Gamerpoint|Gamerscore points]]. | ||
==Gallery== | ==Gallery== | ||
<gallery widths="150" orientation="landscape"> | |||
<gallery | |||
File:Arcadiacity map.png|A map of the level. | File:Arcadiacity map.png|A map of the level. | ||
File: | File:HaloWars_-_RedVideo.png|A Spartan-II firing a MA5B assault rifle. | ||
</gallery> | </gallery> | ||
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|title = ''Halo Wars'' Campaign Missions | |title = ''Halo Wars'' Campaign Missions | ||
|years = '''''Arcadia City''''' | |years = '''''Arcadia City''''' | ||
|after = ''[[Arcadia Outskirts]]''}} | |after = ''[[Arcadia Outskirts]]'' | ||
}} | |||
==Sources== | ==Sources== | ||
<references/> | |||
{{Levels | {{Levels}} | ||
[[Category:Halo Wars Campaign]] |