Editing Anskum-pattern plasma grenade
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{{ | {{Era|Covenant|HCW|Post}} | ||
{{Weapon | |||
{{Weapon | |image=[[File:H4PlasmaGrenade.png|300px]] | ||
|manufacturer=[[Iruiru Armory]] | |||
|image=[[File: | |||
|manufacturer=[[Iruiru Armory]] | |||
|model=Type-1 | |model=Type-1 | ||
|type=Anti-Personnel Grenade | |type=Anti-Personnel Grenade | ||
|length-title=Diameter | |length-title=Diameter | ||
|length= {{Convert|14. | |length= {{Convert|14.6|cm|in}} | ||
|weight = {{Convert|2|lb|kg}} | |weight = {{Convert|2|lb|kg}} | ||
|range-title=Damage radius | |range-title=Damage radius | ||
|range= | |range= | ||
*Kill Radius: {{Convert|3.96|m|ft}}<ref name="ency">'''[[Halo Encyclopedia | *Kill Radius: {{Convert|3.96|m|ft}}<ref name="ency">'''[[Halo Encyclopedia]]''', "chapter 11", ''page 332''</ref> | ||
*Damage Radius: {{Convert|12.9|m|ft}} | *Damage Radius: {{Convert|12.9|m|ft}}<ref name="ency"/> | ||
|feed = | |feed = | ||
|ammotype-title=Filling | |ammotype-title=Filling | ||
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|affiliation=[[Covenant]] <br> | |affiliation=[[Covenant]] <br> | ||
[[Thel 'Vadam's Covenant faction]] <br> | [[Thel 'Vadam's Covenant faction]] <br> | ||
[[Covenant remnants | [[Covenant remnants]] | ||
}} | }} | ||
{{ | {{Quote|Holy Light!|Anonymous [[Sangheili]]}} | ||
The | The '''Type-1 Antipersonnel Grenade,''' more commonly known as the '''plasma grenade''', is a thrown [[Covenant]] anti-personnel explosive device.<ref name="ency">'''[[Halo Encyclopedia]]''', "chapter 11", ''page 332''</ref> It is analogous to [[human]] hand grenades. | ||
==Design details== | ==Design details== | ||
[[File:ReachSchematic - PG.png|150px|thumb|left|A blueprint of the Plasma Grenade in ''Halo: Reach''.]] | [[File:ReachSchematic - PG.png|150px|thumb|left|A blueprint of the Plasma Grenade in ''Halo: Reach''.]] | ||
The Type-1 Antipersonnel Grenade is a dangerous hand-thrown weapon utilized by Covenant forces, typically used by [[Unggoy]] and [[Sangheili]] soldiers as both a thrown anti-infantry and anti-vehicle weapon. The grenade is spherical in shape and straightforward in design, with the activation "switch" located on the orange-colored area of the grenade. Above the activation pad is a [[Forerunner]] glyph. The glyphs seen on the plasma grenade are known to change with each new model and are believed to be based upon the time of manufacturing and the Covenant religious rituals.{{Citation needed}} | The Type-1 Antipersonnel Grenade is a dangerous hand-thrown weapon utilized by Covenant forces, typically used by [[Unggoy]] and [[Sangheili]] soldiers as both a thrown anti-infantry and anti-vehicle weapon. The grenade is spherical in shape and straightforward in design, with the activation "switch" located on the orange-colored area of the grenade. Above the activation pad is a [[Forerunner]] glyph. The glyphs seen on the plasma grenade are known to change with each new model and are believed to be based upon the time of manufacturing and the Covenant religious rituals.{{Citation needed}} | ||
The plasma grenade's casing is made of [[Wikipedia:Programmable matter|smart matter]] programmed to stick to infantry targets | The plasma grenade's casing is made of [[Wikipedia:Programmable matter|smart matter]] programmed to stick to infantry targets.<ref>[https://www.halowaypoint.com/en-gb/universe/weapons/plasma-grenade '''Halo Waypoint''': ''Plasma Grenade'']</ref> When primed, the Type-1 plasma grenade emits a blue plasma gas. This emission is light so that the grenade does not stick to the person priming the grenade. When thrown, the plasma gas begins to intensify enough that if it comes into contact with a vehicle or infantry, the plasma will start to burn into the surface and adhere to it until detonation. The grenade contains some type of internal mechanism that allows it to distinguish between targets and background, it will stick to a soldier or vehicle, but not to a tree or wall. Post-war study and analysis have discovered that the grenade relies on heat signatures to distinguish targets.<ref name="Waypoint">[http://www.halowaypoint.com/en-US/Halo4Guide '''Halo Waypoint:''' ''Halo 4 Interactive Guide'']</ref> Once something has been stuck with a grenade, their is no normal way to remove it, only devices like an advanced [[Armor Lock|electromagnetic shield]] can temporary disable the internal mechanism. However, this technology is rare and only issued to special forces of both the UNSC and Covenant. After sticking to a target, or otherwise coming to a rest a three-second fuse is activated.<ref>'''[[Halo: Combat Evolved]]''', ''Game Manual'', ''page 21''</ref> Detonation is first visible as a flash of white-blue light and the kill zone area is instantly subjected to extreme temperatures, and whatever is in the ground zero area, be it or natural and unnatural formations or otherwise, are instantly vaporized. Because there is no magnetic field to contain the plasma, it begins to cool very quickly - thermal expansion begins to take over and the resulting heat fans outward and upward continuing to burn an area up to forty feet away until the resulting flames have cooled to the point where it cannot continue to expand. After the initial explosion, the kill radius area becomes charged with negative and positive particles which will form electrical currents visible for a short period after the explosion. | ||
The sheer destructive power the plasma grenade deals to any living creature within its vicinity is extreme; when a plasma grenade detonates on, or near a target it is subjected to extreme temperatures, killing anything within a 13-feet radius instantly;<ref>'''[[Halo: Ghosts of Onyx]]''', "chapter 39", ''page 359''</ref> damage to the body is extreme, as the heat flash vaporizes the bodies internal fluids and burns flesh and bone to an unrecognizable charred state. The concussion wave released by the grenade will also cause additional damage to anything within the kill radius. Any living being outside of the kill zone may sustain heat damage as well, as non-heat resistant clothing or flammable material may be ignited by the heat released from a detonating plasma grenade. The | The sheer destructive power the plasma grenade deals to any living creature within its vicinity is extreme; when a plasma grenade detonates on, or near a target it is subjected to extreme temperatures, killing anything within a 13-feet radius instantly;<ref>'''[[Halo: Ghosts of Onyx]]''', "chapter 39", ''page 359''</ref> damage to the body is extreme, as the heat flash vaporizes the bodies internal fluids and burns flesh and bone to an unrecognizable charred state. The concussion wave released by the grenade will also cause additional damage to anything within the kill radius. Any living being outside of the kill zone may sustain heat damage as well, as non-heat resistant clothing or flammable material may be ignited by the heat released from a detonating plasma grenade. The conclusive force released by the grenade can also harm or disorient anything just outside the kill radius and can also be affected by the flames released from the grenade - a person can also receive injuries from objects being ejected out of the kill zone at high speeds as a result of a plasma grenade detonating. | ||
===Advantages=== | ===Advantages=== | ||
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*The explosion sound effect for the grenade is different and now has more of a subtle hint of a natural explosion. | *The explosion sound effect for the grenade is different and now has more of a subtle hint of a natural explosion. | ||
*The Forerunner glyph on the grenade is different. | *The Forerunner glyph on the grenade is different. | ||
*The grenade's fuse timer has been reduced | *The explosion is less damaging. | ||
*The grenade's fuse timer has been reduced | |||
===Changes between ''Halo 2'' and ''Halo 3'' and ''Halo 3: ODST''=== | ===Changes between ''Halo 2'' and ''Halo 3'' and ''Halo 3: ODST''=== | ||
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*The grenade now emits a high pitched noise when sticking and preparing to detonate. | *The grenade now emits a high pitched noise when sticking and preparing to detonate. | ||
*Will sometimes stick to a wall. | *Will sometimes stick to a wall. | ||
===Changes between ''Halo 3'', ''Halo 3: ODST'' and ''Halo: Reach''=== | ===Changes between ''Halo 3'', ''Halo 3: ODST'' and ''Halo: Reach''=== | ||
*The holographic Forerunner glyph on the casing is different. | *The holographic Forerunner glyph on the casing is different. | ||
*The grenade is more detailed, featuring four triangular red "buttons" | *The grenade is more detailed, featuring four triangular red "buttons." | ||
===Changes between ''Halo: Reach'' and ''Halo 4''=== | ===Changes between ''Halo: Reach'' and ''Halo 4''=== | ||
*The blast radius is now smaller, making it harder to get a kill when the grenade doesn't stick an enemy. | *The blast radius is now smaller, making it harder to get a kill when the grenade doesn't stick an enemy. | ||
==Trivia== | ==Trivia== | ||
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*In the ''Halo 2'' video "[[Another Day at the Beach]]", [[Private]] [[Walpole]] is stuck with a Plasma Grenade on his ODST helmet, but saves himself by throwing away the helmet. | *In the ''Halo 2'' video "[[Another Day at the Beach]]", [[Private]] [[Walpole]] is stuck with a Plasma Grenade on his ODST helmet, but saves himself by throwing away the helmet. | ||
*It is possible to create a makeshift grenade launcher in ''Halo: Combat Evolved'' using two Plasma Grenades. To do this, one should throw a Plasma Grenade at the ground from a safe distance. When it hits the ground, wait a few seconds and then throw the other Plasma Grenade in front of it. If timed right, the blast from the first grenade will launch the other grenade across the map. | *It is possible to create a makeshift grenade launcher in ''Halo: Combat Evolved'' using two Plasma Grenades. To do this, one should throw a Plasma Grenade at the ground from a safe distance. When it hits the ground, wait a few seconds and then throw the other Plasma Grenade in front of it. If timed right, the blast from the first grenade will launch the other grenade across the map. | ||
*If one sticks | *If one sticks a player with a Plasma Grenade with an overshield and kill them, one will not receive a stick medal. However, using a Spike Grenade will do so. | ||
*In ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo 4 | *In ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', and ''[[Halo 4]]'', Unggoy will sometimes arm two Plasma Grenades and run towards the player, becoming suicide bombers. This feature is prominent on the level ''[[Exodus]]'' in ''Halo: Reach''. | ||
*Like the [[ | *Like the [[Firebomb]] grenade and [[Spike Grenade]], If a [[Flood Carrier Form]] is stick by a Plasma Grenade, it will not release any Infection forms. | ||
*''Halo: Reach'' and ''Halo: Combat Evolved '' are so far the only games in which the player can stick themselves with a plasma grenade by throwing the grenade directly at their foot. | *''Halo: Reach'' and ''Halo: Combat Evolved '' are so far the only games in which the player can stick themselves with a plasma grenade by throwing the grenade directly at their foot. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:PlasmaGrenade-HUD.png|HUD Icon of the Plasma Grenade in ''Halo 4''. | ||
File: | File:H2A - Plasma grenades render.jpg|Renders of the plasma grenade for ''Halo 2 Anniversary''. | ||
File: | File:HR-T1APG-PlasmaGrenade-RefChart.jpg|Reference chart of the Plasma Grenade in ''Halo: Reach''. | ||
File:Plasma grenade study.jpg|A study of the Plasma Grenade. | |||
File:Plas gren primed.jpg|A study of the Plasma Grenade when primed. | |||
File:Explosion study.jpg|Various stages of a Plasma Grenade exploding. | |||
File:1220831252 Plasma nade.png|The Plasma Grenade as seen in ''Halo: Combat Evolved''. | |||
File:HaloCE-PlasmaGrenade.png|An in-game view of the Plasma Grenade in ''Halo: Combat Evolved''. | |||
File:H2-PlasmaGrenade.png|An in-game view of the Plasma Grenade in ''Halo 2''. | File:H2-PlasmaGrenade.png|An in-game view of the Plasma Grenade in ''Halo 2''. | ||
File:H3-PlasmaGrenade.png|An angled view of the Plasma Grenade in ''Halo 3''. | File:H3-PlasmaGrenade.png|An angled view of the Plasma Grenade in ''Halo 3''. | ||
File:H3-PlasmaGrenade02.png|Another angled view of the Plasma Grenade in ''Halo 3''. | File:H3-PlasmaGrenade02.png|Another angled view of the Plasma Grenade in ''Halo 3''. | ||
File:PlasGren.png|A front view of the Plasma Grenade in ''Halo 3 | File:PlasGren.png|A front view of the Plasma Grenade as seen in ''Halo 3''. | ||
File:HReach-PlasmaGrenade.png|An angled view of the Plasma Grenade in ''Halo: Reach''. | File:HReach-PlasmaGrenade.png|An angled view of the Plasma Grenade in ''Halo: Reach''. | ||
File:Reach T1 Plas Grenade.png|Front view of the Plasma Grenade's arming mechanism in ''Halo: Reach''. | File:Reach T1 Plas Grenade.png|Front view of the Plasma Grenade's arming mechanism in ''Halo: Reach''. | ||
File:HReach-PlasmaGrenade-Front.png|Alternate front view of the Plasma Grenade in ''Halo: Reach''. | File:HReach-PlasmaGrenade-Front.png|Alternate front view of the Plasma Grenade in ''Halo: Reach''. | ||
File: | File:HaloReach - Plasma Grenade.png|The Plasma Grenade as seen in the ''Halo: Reach Multiplayer Beta''. | ||
File:H3 Suicide Grunt Minor.png|A Suicide Grunt charging at his foes. | |||
File: | File:Catch.jpg|A Sangheili throws a Plasma Grenade at oncoming [[Flood]] in ''Halo: Combat Evolved''. | ||
File: | File:Medal 014.gif|The medal that appears when you stick someone in multiplayer. | ||
File: | |||
File:H4-PlasmaGrenadeDetonation.jpg|A plasma grenade explosion in ''Halo 4''. | File:H4-PlasmaGrenadeDetonation.jpg|A plasma grenade explosion in ''Halo 4''. | ||
File: | File:H4-PlasmaGrenades.png|The plasma grenade as it appears in ''Halo 4''. | ||
</gallery> | </gallery> | ||
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*''[[Halo Legends]]'' | *''[[Halo Legends]]'' | ||
**''[[Prototype]]'' | **''[[Prototype]]'' | ||
**''[[ | **''[[The Package]]'' | ||
**''[[Homecoming]]'' | **''[[Homecoming]]'' | ||
{{Col-2}} | |||
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'' | *''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'' | ||
**''[[Headhunters (short story)|Headhunters]]'' | **''[[Headhunters (short story)|Headhunters]]'' | ||
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*''[[Halo: Combat Evolved Anniversary]]'' | *''[[Halo: Combat Evolved Anniversary]]'' | ||
*''[[Halo 4: Forward Unto Dawn]]'' | *''[[Halo 4: Forward Unto Dawn]]'' | ||
*''[[Halo 4]]'' | *''[[Halo 4]]'' | ||
**''[[Spartan Ops]]'' | **''[[Spartan Ops]]'' | ||
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*''[[Halo: Escalation]]'' | *''[[Halo: Escalation]]'' | ||
*''[[Halo: Broken Circle]]'' | *''[[Halo: Broken Circle]]'' | ||
*''[[Halo 2 | *''[[Halo 2 Anniversary]]'' | ||
*''[[Halo: Spartan Strike]]'' | *''[[Halo: Spartan Strike]]'' | ||
*''[[Halo 5: Guardians]]'' | *''[[Halo 5: Guardians]]'' | ||
*''[[Halo | *''[[Halo Online]]'' | ||
{{Col-end}} | {{Col-end}} | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{Covenant | {{Covenant Weapons}} | ||
[[Category:Covenant infantry weapons]] | [[Category:Covenant infantry weapons]] | ||
[[Category:Grenades]] | [[Category:Grenades]] | ||
[[Category:Infantry plasma weapons]] | [[Category:Infantry plasma weapons]] |