Editing Alpha Site
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|gametypes=[[Firefight (Halo 3: ODST)|Firefight]] | |gametypes=[[Firefight (Halo 3: ODST)|Firefight]] | ||
|playernumber=1-4 Players | |playernumber=1-4 Players | ||
|hided=true | |||
}} | }} | ||
{{Article quote|Fight in the close-quarters ONI interior.}} | {{Article quote|Fight in the close-quarters ONI interior.}} | ||
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==Layout== | ==Layout== | ||
Alpha Site's general layout is a baseball-diamond shaped battle area, with players spawning on one side (the inner complex) and enemies dropping from Phantoms on the other (outer complex). There is a [[Sniper rifle|Sniper Rifle]] that spawns on this level, as well as a [[Shotgun]]. The map was revealed first in the 7/31/09 Bungie Weekly Update. | Alpha Site's general layout is a baseball-diamond shaped battle area, with players spawning on one side (the inner complex) and enemies dropping from Phantoms on the other (outer complex). There is a [[Sniper rifle|Sniper Rifle]] that spawns on this level, as well as a [[Shotgun]]. | ||
The map was revealed first in the 7/31/09 Bungie Weekly Update.<ref>http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU073109</ref> It takes place in the interior of the [[ONI Alpha Site (location)|ONI Alpha Base]]. | |||
==Tips== | ==Tips== | ||
===Standard Firefight=== | ===Standard Firefight=== | ||
*There is a good tactic on this map to survive for a very long time, even on more challenging difficulties. The players have to enter the elevator and stay at the corners of the elevator. When [[Jiralhanae|Brutes]] show up, they will try to melee the ODSTs through the glass, but they will not damage the players. However, with a well-aimed melee, the player can hit the enemy through the glass via aiming at the weapon of the Brute. Also, while an enemy is hitting against the glass, another player can simply go behind the target and assassinate him (An excellent tactic for [[Jiralhanae Chieftain|Brute Chieftains]] armed with [[ | *There is a good tactic on this map to survive for a very long time, even on more challenging difficulties. The players have to enter the elevator and stay at the corners of the elevator. When [[Jiralhanae|Brutes]] show up, they will try to melee the ODSTs through the glass, but they will not damage the players. However, with a well-aimed melee, the player can hit the enemy through the glass via aiming at the weapon of the Brute. Also, while an enemy is hitting against the glass, another player can simply go behind the target and assassinate him (An excellent tactic for [[Jiralhanae Chieftain|Brute Chieftains]] armed with [[Type-2 Energy Weapon/Hammer|Gravity Hammers]]). | ||
*If playing cooperatively, the above strategy is especially effective. If an enemy enters the elevator, the player who is not being targeted by the enemy can quickly assassinate the intruder. | *If playing cooperatively, the above strategy is especially effective. If an enemy enters the elevator, the player who is not being targeted by the enemy can quickly assassinate the intruder. | ||
*A simple strategy is to use the side of the map that enemies do not spawn at as your "turf" as it has | *A simple yet sound strategy is to use the side of the map that enemies do not spawn at as your "turf" as it has most of the power weapons, tons of normal ammo, and excellent cover and field of fire, as well as no attacks from behind to worry about. | ||
*The sniper rifle is very effective on this map to use in the above strategy | *The sniper rifle is very effective on this map to use in the above strategy. | ||
*Weapons placed in the elevator do not respawn between sets/waves/rounds. A great strategy is to place any weapons that you will want to use later on (Rockets, Sniper Rifle, Gravity Hammers, Fuel Rod Cannons) in that elevator, and then grabbing what you need when it is time. | |||
**In addition, players can "dump" as many weapons that can be handy for later, including extra ammunition for Rockets, Shotgun, and Sniper Rifles that only appeared on each round. This would benefit in a long-term battle, especially if finding ammunition would become difficult due to Famine Skull when conducting either Season 3 Challenge or Vidmaster Challenge that shares the same title, Endure. | |||
*Weapons placed in the elevator do not | |||
*In addition, players can "dump" as many weapons that can be handy for later, including extra ammunition for Rockets, Shotgun, and Sniper Rifles that only appeared on each round. This would benefit in a long-term battle, especially if finding ammunition would become difficult due to Famine Skull when conducting either Season 3 Challenge or Vidmaster Challenge that shares the same title, Endure. | |||
*Due to multiple advantages offered by the map, Alpha Site is one of the favorite Firefight levels, practically to gain achievements [[Vidmaster Challenge: Endure]]. | *Due to multiple advantages offered by the map, Alpha Site is one of the favorite Firefight levels, practically to gain achievements [[Vidmaster Challenge: Endure]]. | ||
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{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes}} | ||
<gallery> | <gallery> | ||
File: | File:HMCC_H3ODST_AlphaSite_Map.jpg|Alpha Site map. | ||
File:Alpha Site.png|A bird's eye view of Alpha Site. | |||
File:AlphaSite Weapons and Ammo.png|Weapon Locations | |||
File:HTMCC-H3ODST-InfectedMajor.png|A [[Sangheili Major]] [[Flood combat form]] on Alpha Site in ''[[Halo: The Master Chief Collection]]''. | |||
File:Alpha Site.png| | |||
File:AlphaSite Weapons and Ammo.png|Weapon | |||
File:HTMCC-H3ODST-InfectedMajor.png|A [[Sangheili Major]] [[Flood | |||
</gallery> | </gallery> | ||