Editing Alpha Site
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{{ | {{Era|RW}} | ||
{{Disambig header|the Firefight map|other uses|Alpha Site (disambiguation)}} | {{Disambig header|the Firefight map|other uses|Alpha Site (disambiguation)}} | ||
{{Multiplayer map | {{Multiplayer Map Infobox | ||
|pagelabel=Firefight map | |||
|pagegamelabel=ODST | |pagegamelabel=ODST | ||
|pagelabel=Firefight map | |pagelabel=Firefight map | ||
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|image=[[File:ODST Firefight AlphaSite03.jpg|300px]] | |image=[[File:ODST Firefight AlphaSite03.jpg|300px]] | ||
|game=''[[Halo 3: ODST]]'' | |game=''[[Halo 3: ODST]]'' | ||
|location=[[ONI Alpha Site (location)|ONI Alpha Base]], [[New Mombasa]] [[New Mombasa Sector 10|Sector 10]] | |location=[[ONI Alpha Site (location)|ONI Alpha Base]], [[New Mombasa]] [[New Mombasa Sector 10|Sector 10]] | ||
|terrain=UNSC building, Interior, Metal | |terrain=UNSC building, Interior, Metal | ||
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|gametypes=[[Firefight (Halo 3: ODST)|Firefight]] | |gametypes=[[Firefight (Halo 3: ODST)|Firefight]] | ||
|playernumber=1-4 Players | |playernumber=1-4 Players | ||
|hided=true | |||
}} | }} | ||
{{Article | {{Article Quote|Fight in the close-quarters ONI interior.}} | ||
'''Alpha Site''' is a map for the [[Firefight (Halo 3: ODST)|Firefight]] game type in ''[[Halo 3: ODST]]''. It is unlocked by completing the [[ONI Alpha Site]] level in [[Campaign]]. | '''Alpha Site''' is a map for the [[Firefight (Halo 3: ODST)|Firefight]] game type in ''[[Halo 3: ODST]]''. It is unlocked by completing the [[ONI Alpha Site]] level in [[Campaign]]. | ||
==Layout== | ==Layout== | ||
Alpha Site's general layout is a baseball-diamond shaped battle area, with players spawning on one side (the inner complex) and enemies dropping from Phantoms on the other (outer complex). There is a [[Sniper rifle|Sniper Rifle]] that spawns on this level, as well as a [[Shotgun]]. The map was revealed first in the 7/31/09 Bungie Weekly Update. | Alpha Site's general layout is a baseball-diamond shaped battle area, with players spawning on one side (the inner complex) and enemies dropping from Phantoms on the other (outer complex). There is a [[Sniper rifle|Sniper Rifle]] that spawns on this level, as well as a [[Shotgun]]. | ||
The map was revealed first in the 7/31/09 Bungie Weekly Update.<ref>http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU073109</ref> It takes place in the interior of the [[ONI Alpha Site (location)|ONI Alpha Base]]. | |||
==Tips== | ==Tips== | ||
*There is a good tactic on this map to survive for a very long time, even on more challenging difficulties. The players have to enter the elevator and stay at the corners of the elevator. When [[Jiralhanae|Brutes]] show up, they will try to melee the ODSTs through the glass, but they will not damage the players. However, with a well-aimed melee, the player can hit the enemy through the glass via aiming at the weapon of the Brute. Also, while an enemy is hitting against the glass, another player can simply go behind the target and assassinate him (An excellent tactic for [[Jiralhanae Chieftain|Brute Chieftains]] armed with [[Type-2 Energy Weapon/Hammer|Gravity Hammers]]). | |||
*There is a good tactic on this map to survive for a very long time, even on more challenging difficulties. The players have to enter the elevator and stay at the corners of the elevator. When [[Jiralhanae|Brutes]] show up, they will try to melee the ODSTs through the glass, but they will not damage the players. However, with a well-aimed melee, the player can hit the enemy through the glass via aiming at the weapon of the Brute. Also, while an enemy is hitting against the glass, another player can simply go behind the target and assassinate him (An excellent tactic for [[Jiralhanae Chieftain|Brute Chieftains]] armed with [[ | |||
*If playing cooperatively, the above strategy is especially effective. If an enemy enters the elevator, the player who is not being targeted by the enemy can quickly assassinate the intruder. | *If playing cooperatively, the above strategy is especially effective. If an enemy enters the elevator, the player who is not being targeted by the enemy can quickly assassinate the intruder. | ||
*A simple strategy is to use the side of the map that enemies do not spawn at as your "turf" as it has | *A simple yet sound strategy is to use the side of the map that enemies do not spawn at as your "turf" as it has most of the power weapons, tons of normal ammo, and excellent cover and field of fire, as well as no attacks from behind to worry about. | ||
*The sniper rifle is very effective on this map to use in the above strategy | *The sniper rifle is very effective on this map to use in the above strategy. | ||
*Weapons placed in the elevator do not respawn between sets/waves/rounds. A great strategy is to place any weapons that you will want to use later on (Rockets, Sniper Rifle, Gravity Hammers, Fuel Rod Cannons) in that elevator, and then grabbing what you need when it is time. | |||
*Weapons placed in the elevator do not | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:HMCC_H3ODST_AlphaSite_Map.jpg|Alpha Site map. | ||
File:Alpha Site.png|A bird's eye view of Alpha Site. | |||
File:AlphaSite Weapons and Ammo.png|Weapon Locations | |||
File:Alpha Site.png| | |||
File:AlphaSite Weapons and Ammo.png|Weapon | |||
</gallery> | </gallery> | ||