Editing Alert carry
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{{ | {{Mergefrom|Lowering weapon glitch}} | ||
{{Status|RealWorld}} | {{Status|RealWorld}} | ||
The '''alert carry''', sometimes mistakenly called '''"ceasing fire"''', '''"standing down"''', or '''"gun down"''', is a feature introduced in ''[[Halo 2]]'' for machinima purposes, and has since appeared in ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo 2: Anniversary]]'', ''[[Halo 5: Guardians]]'' and ''[[Halo Infinite]]''. The feature allows gamers to holster or lower their in-game weapons; it is commonly used when making [[machinima]]. The exact execution of the alert carry has changed between games and requires different button combinations for different game [[Halo Xbox controls|controller layouts]]. | The '''alert carry''', sometimes mistakenly called '''"ceasing fire"''', '''"standing down"''', or '''"gun down"''', is a feature introduced in ''[[Halo 2]]'' for machinima purposes, and has since appeared in ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo 2: Anniversary]]'', ''[[Halo 5: Guardians]]'' and ''[[Halo Infinite]]''. The feature allows gamers to holster or lower their in-game weapons; it is commonly used when making [[machinima]]. The exact execution of the alert carry has changed between games and requires different button combinations for different game [[Halo Xbox controls|controller layouts]]. |