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| {{Status|Canon}}{{Status|Featured}} | | {{era|Forerunner|HCW}} |
| {{Disambig header|the standard sentinel introduced in ''[[Halo: Combat Evolved]]''|the golden variant introduced in ''[[Halo 2]]''|Aggressor Sentinel Eliminator}}
| | {{Forerunner Infobox |
| {{Forerunner infobox | |
| |name= Aggressor Sentinel | | |name= Aggressor Sentinel |
| |image= [[File:HINF SentinelCrop.png|300px]] | | |image= [[File:HaloWars-SentinelAggressor.png|300px]] |
| |role=*Defense{{Ref/Reuse|Enc22}} | | |role= Combat and defense |
| *Maintenance{{Ref/Reuse|Enc22}}
| | |first seen= [[Forerunner-Flood War]]<ref>'''[[Halo Legends]]''', ''[[Origins]]''</ref> |
| *Offense{{Ref/Reuse|Enc22}}
| | |length={{Convert|8.2|ft|m}}<ref>[http://nikon.bungie.org/misc/sloftus_scalecomparison/?display=Flood '''Halo.Bungie.Org''': Scale Comparison]</ref> |
| *Utility{{Ref/Reuse|Enc22}}
| | |width={{Convert|5.4|ft|m}} |
| |first seen= | | |height= |
| |length={{Convert|9.6|ft|m|sp=us|disp=flip}}{{Ref/Reuse|h4evg}} - {{Convert|13.5|ft|m|sp=us|disp=flip}}{{Ref/Book|Id=Enc22|Enc22|Page=327}} | | |armament=[[Sentinel Beam]] |
| |width={{Convert|6.3|ft|m|sp=us|disp=flip}}{{Ref/Reuse|h4evg}} - {{Convert|7.4|ft|m|sp=us|disp=flip}}{{Ref/Reuse|Enc22}} | | |armor=[[Energy Shields]] |
| |height={{Convert|5|ft|m|sp=us|disp=flip}}{{Ref/Reuse|h4evg}} - {{Convert|7.6|ft|m|sp=us|disp=flip}}{{Ref/Reuse|Enc22}} | |
| |armament=[[Sentinel beam]] {{C|standard}}{{Ref/Reuse|Enc22}}<br> | |
| [[Heatwave]] {{C|rarely}}{{Ref/Game|Id=HINF|HINF}}
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| |armor=[[Energy shields]]{{Ref/Reuse|Enc22}} | |
| }} | | }} |
| {{Quote|Sentinels! The holy warriors of the sacred rings!|A Special Operations Sangheili exclaimed upon seeing Aggressor Sentinels in the [[Threshold gas mine]]<ref name="TA">'''[[Halo 2]]''', campaign level ''[[The Arbiter]]''</ref>}} | | {{Quote|Sentinels! The holy warriors of the sacred rings!|A Special Operations Sangheili exclaimed upon seeing Aggressor Sentinels in the [[Threshold gas mine]].}} |
| '''Aggressor Sentinels'''<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''', ''page 167''</ref> {{ZClass|1500|Automated Systems Drones|ASD}}<ref name="h4evg">'''[[Halo 4: The Essential Visual Guide]]''', ''page 133''</ref> are [[Forerunner]] automatons programmed to act as security and maintenance drones, suppress small-scale [[Flood]] outbreaks, and protect Forerunner installations. As the basic type of the fairly inclusive [[Sentinel]] class, Aggressors are generally referred to simply as '''Sentinels'''.{{Ref/Reuse|EVG}} | | '''Aggressor Sentinels'''<ref>'''[[Halo: The Essential Visual Guide]]''', ''page 167''</ref>, more commonly known as '''[[Sentinel]]s''' and referred by the Covenant as "Holy Warriors of the Sacred Rings"<ref>'''[[Halo 2]]''', campaign level ''[[The Arbiter (level)|The Arbiter]]'' - ''"A Whisper in the Storm"''</ref>, are Forerunner automatons programmed to act as security and maintenance drones, suppress small-scale [[Flood]] outbreaks, and protect Forerunner installations. |
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| ==Overview== | | == Design detail == |
| [[File:Halo3-21146876-Full-crop.jpg|250px|left|thumb|[[John-117]] has a face-to-face encounter with an Aggressor Sentinel on [[Installation 00]].]] | | <!-- For the purpose of this article, use Aggressors instead of Aggressor Sentinel --> |
| ===Design details===
| | [[File:3Sentinals.PNG|250px|left|thumb|Three specialised Aggressors, as hinted by their gold chassis.]] |
| Aggressor Sentinels have two arm-like appendages, with two fine manipulators at the end of each arm. Their central head rests above a curved undercarriage generally housing an offensive [[Sentinel beam|sterilization beam]]. Their powerful beam weapons and defensive energy shields make them very effective in combat against intruders or foreign objects that present themselves as threats. Aggressor Sentinels are also equipped with a small [[reconstitution emitter]], which uses lasers to repair damaged [[Forerunner]] constructs in conjunction with [[Constructor]]s and for self-repair should the Aggressors be damaged in combat.{{Ref/Reuse|encyclopedia}} Aggressors are propelled by both an anti-gravity unit located on the undercarriage and small, exotic form of [[impulse drive]] which enables them to travel at high speeds.{{Ref/Reuse|h4evg}} They are also capable of tapping into their installation's [[teleportation grid]].{{Ref/Reuse|h4evg}}
| | Aggressors have two arm-like appendages, with two fine manipulators at the end of each arm. Their central head rests above a curved undercarriage housing an offensive [[Sentinel beam]]. Their powerful offensive beam weapons and defensive energy shield make them very effective in combat against intruders or foreign objects that present themselves as threats. Their smaller lasers are used for both repairing damaged Forerunner constructs in conjunction with [[Constructor]]s, and self-repair should the Aggressors be damaged in combat.<ref name="encyclopedia"/> Aggressors are propelled by both an anti-gravity unit located on the undercarriage and small engines on the back of the unit. They are also capable of traveling at high speeds. |
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| There are at least two major variants of the Aggressor Sentinel. The standard model is gray or silver in color while the specialized [[Aggressor Sentinel Eliminator]] is golden. The differences between the two variants lie solely on their offensive and defensive systems, with the Eliminator sporting superior weaponry and shielding systems.{{Ref/Level|Id=SI|H2|Level=Sacred Icon}}{{Ref/Level|Id=QZ|H2|Level=Quarantine Zone}}{{Ref/Reuse|HINF}} | | There are at least two variants of Aggressor Sentinels; the most common model being grayish white in color while the specialized model being gold in color. The differences between the two variants lie solely on their offensive and defensive systems; the specialized-gold sports superior weaponry and shielding system than the common grayish-white model. |
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| Aggressors are created at [[Sentinel manufacturing facility|specialized manufacturing facilities]] located on every [[Halo Array|Halo installation]] and on other key Forerunner installations.{{Ref/Reuse|encyclopedia}} These facilities can consist of large airborne platforms or [[Sentinel factory|subterranean factories]] where Aggressors are birthed in nanomachine vats and programmed to serve.{{Ref/Reuse|QZ}}{{Ref/Game|Id=HW|HW}}{{Ref/Book|Id=Enc22p326|Enc22|Page=326}} Each Forerunner installation has its own design of the Aggressor Sentinel, but they all share the same basic structure and purpose.{{Ref/Reuse|Enc22}} | | Aggressors are created at [[Sentinel manufacturing facility|Sentinel manufacturing facilities]]<ref name="encyclopedia"/>, massive airborne platforms that are located on every Halo Installation. These facilities, located on Forerunner installations that utilize Sentinels as security and maintenance, produce Sentinels when facing either a Flood outbreak or an external threat to their local installation. These massive assembly lines, at maximum performance, can produce Aggressors at a very fast rate to either supplement existing Forerunner defenses or to replace those destroyed for whatever reason. These factories are not limited to just the Halo Array - manufacturing facilities are located on every Forerunner construct that relies on Aggressors for guarding, although these facilities are different in appearance and may be either ground-based or airborne platforms. |
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| ===Operation=== | | === Operation === |
| [[File:H3 Sentinel Shielding.jpg|thumb|250px|An Aggressor Sentinel's energy shield.]] | | [[File:Sentinel Shielding.jpg|thumb|right|250px|A Sentinel's energy shield in ''Halo 3''.]] |
| Aggressor Sentinels were deployed in massive numbers during the [[Forerunner-Flood war]].{{Ref/Reuse|Enc22}} Unlike their own [[Warrior-Servant|biological soldiers]] that could be converted into biomass, the mechanical nature of the Aggressor Sentinels allowed the Forerunners to battle the [[Flood]] without contributing to its numbers.{{Ref/Reuse|encyclopedia}} Billions are estimated to be active across the myriad of Forerunner installations where they are utilized as all-purpose workers and guards.{{Ref/Reuse|Enc22}} Following the construction of the Halo Array, they were installed on the ringworlds as their first line of defense against Flood outbreaks and other external threats. Controlled by their own basic ancilla functions, as well as their installation's [[monitor]], Aggressors patrol the installation's vast terrain and network tunnels tirelessly and attack as their protocol demands.<ref name="encyclopedia">'''[[Halo Encyclopedia (2009 edition)]]''', "Chapter 8", ''page 226-227''</ref>
| | Aggressors were utilized as all-purpose workers and guards on Forerunner stations. Following the construction of the [[Halo Array]], they were reconfigured to be the first line of defense against Flood outbreaks and other external intruders. The mechanical nature of the Aggressors make them ideal combat units against an enemy that could convert conventional biological infantry into biomass - by deploying the Aggressors en masse, the Forerunners could battle the parasite without contributing to its numbers. Controlled by their own basic AI functions, as well as their installation's [[monitor]], Aggressors patrol the installation's vast terrain and network tunnels tirelessly and attack as their protocol demands.<ref name="encyclopedia">'''[[Halo Encyclopedia]]''', "Chapter 8", ''page 226-227''</ref> |
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| When not in combat, Aggressors serve as basic repair, maintenance, and security drones for Forerunner installations and facilities where Flood samples are kept, working in conjunction with [[Constructor]]s and [[Enforcer]]s to ensure that the facility remains in working order.{{Ref/Reuse|SI}} | | When not in combat Aggressors serve as basic repair, maintenance and security drones for Forerunner installations and facilities where Flood samples are kept, working in conjunction with [[Constructors]] and [[Enforcers]] to ensure that the facility remains in working order. |
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| The [[keyship]] ''[[Anodyne Spirit]]'' was equipped with its own contingent of Aggressor Sentinels. The [[San'Shyuum]] managed to adapt these machines to serve them in a combat support role, using them in battles during the [[War of Beginnings]] before the [[Covenant]]'s formation.<ref>'''Halo: Broken Circle''', ''pages 6, 9''</ref> The war depleted the keyship's Sentinel contingent almost completely, and the few that remained in ''[[High Charity]]'' were regarded as relics to be preserved and were no longer used in combat.<ref>'''Halo: Broken Circle''', ''page 189''</ref>
| | ===Combat=== |
| | [[File:Sentinel Firing.jpg|thumb|right|250px|A Sentinel Aggressor firing its Sentinel beam in ''Halo 3''.]] |
| | The Forerunners refer to the Aggressors as "''our very basic countermeasures,''"{{fact}} and are the first automated defense systems to assist a situation and generate a proper response protocol. While Aggressors are strong enough to handle small-scale battles, they are more of a supplement rather then a reliable combat system. The Aggressors' weapons systems are limited and not as powerful as some of the other Forerunner weapons employed against the Flood, and can only hold them at bay for a limited amount of time. |
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| ===Combat behavior===
| | Because of their limited AI, they are only able to handle situations on a basic scale, which makes them vulnerable to strategic Flood attacks. Because of their limited intelligence they are not often able to perform evasive maneuvers when facing imminent attack and are usually destroyed. In overwhelming numbers, Aggressors are more than capable of handling a situation for a certain time until more permanent measures can be applied. |
| [[File:H2A FirinMahLazer.png|thumb|225px|left|An Aggressor Sentinel firing its sterilization beam.]]
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| Aggressor Sentinels are the first automated defense systems to assist a in a given situation and generate a proper response protocol, deploying to an area of interest via [[Sentinel launcher|wall-mounted launchers]].{{Ref/Reuse|SI}}{{Ref/Reuse|HINF}} While Aggressors are strong enough to handle small-scale battles, they are more of a supplement rather than a reliable combat system. The Aggressors' weapons systems are limited and not as powerful as some of the other Forerunner weapons employed against the Flood.{{Ref/Reuse|SI}}{{Ref/Reuse|QZ}} Because of their limited ancilla, they are only individually able to handle situations on a basic scale, which makes them vulnerable to strategic Flood attacks.{{Ref/Reuse|Enc22p326}} Their limited intelligence means they are often unable to perform evasive maneuvers when facing imminent attack and are usually destroyed.{{Ref/Reuse|SI}}{{Ref/Reuse|QZ}}{{Ref/Reuse|HINF}} In overwhelming numbers, Aggressors are capable of impressive coordination and are more than capable of handling a situation for a certain time until more permanent measures can be applied.{{Ref/Reuse|Enc22p326}}
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| The Aggressor's energy shield is their primary defense mechanism. Once taken down, it is susceptible to small-arms fire. When an Aggressor has been damaged beyond repair, it explodes violently and releases a powerful [[electromagnetic pulse]], a tactical last resort that disables all nearby electronics.{{Ref/Reuse|SI}}{{Ref/Reuse|QZ}} If all other members of a swarm of Aggressors have been destroyed, the last remaining Aggressors have, on occasion, been observed to overload their core while attempting to ram nearby belligerents.{{Ref/Reuse|HINF}} | | The Aggressor's energy shield is their primary defense mechanism. Once taken down, it is susceptible to any type of small-arms fire. When an Aggressor has been damaged beyond repair, it explodes violently and releases a powerful [[EMP]] blast. This EMP blast is a strategic last resort, disabling all nearby electronics. |
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| [[File:HW2-Sentinel bombardment.png|thumb|250px|Thousands of Aggressors swarming the ''[[Enduring Conviction]]''.]]
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| When faced with a single threat of sufficient physical size, such as a [[capital ship]], Aggressors have been known to deploy en masse and create a swarm. Instead of using their individual weapons, they fly in formation and use their bodies as projectiles, causing enough damage to end the threat. This was seen during the [[Second Ark Conflict|conflict]] on [[Installation 00]] in [[2559]], when ''[[Enduring Conviction]]''<nowiki>'</nowiki>s [[energy projector]] was fired upon the surface of the Ark, breaking the installation's outer crust. Thousands of Aggressors on the installation were quick to respond, using their combined mass to tear the ship's hull apart and cut it into two pieces.<ref>'''[[Halo Wars 2]]'''</ref>
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| ==Variants==
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| *'''Standard Aggressor Sentinel''': Each Forerunner facility has its own unique variation of the standard Aggressor Sentinel, but they all share the same basic structural design and methods of operation.{{Ref/Reuse|Enc22}}
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| <gallery>
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| File:H3-SentinelAggressor.png|A chassis of the Aggressor Sentinel deployed during the [[Battle of Installation 00]] and [[Raid on Installation 08|Installation 08]].
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| File:HaloWars-SentinelAggressor.png|A chassis of the Aggressor Sentinel used during the [[Battle of Trove]].
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| File:H4 Sentinel.png|A chassis of the Aggressor Sentinel deployed during the [[Battle of Installation 05]] and [[Battle of Requiem|Requiem]] and the [[Second Ark Conflict]].
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| File:HINF SentinelCrop.png|A chassis of the Aggressor Sentinel used during the [[Battle for Zeta Halo]].
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| </gallery>
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| *'''[[Aggressor Sentinel Eliminator]]''': The Aggressor Sentinel Eliminator functions very similarly to the standard Aggressor Sentinel. However, they are fitted with gold-colored armor and a stronger energy shield. Eliminators are equipped with alternate weapons that can include a more powerful Sentinel Beam that fires blue energy or a Heatwave.{{Ref/Reuse|SI}}{{Ref/Reuse|QZ}}{{Ref/Reuse|HINF}}
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| <gallery>
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| File:H2A Gold Sentinel.png|A chassis of Aggressor Sentinel Eliminator deployed during the Flood-outbreak on [[Installation 05]].
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| File:HINF EliminatorCrop.png|A chassis of Aggressor Sentinel Eliminator deployed during the Battle for Zeta Halo.
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| </gallery>
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| ==Gameplay==
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| [[File:AggressorSentinelEvolution-RefChart.jpg|thumb|350px|Evolution of the Aggressor Sentinel's design from ''Halo: Combat Evolved'' to ''Halo 4''.]]
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| ===Changes from ''Halo: Combat Evolved'' to ''Halo 2''===
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| * The Aggressor Sentinel received a graphical update.
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| * There are now unshielded Aggressor Sentinels
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| * There are now two variants of Aggressor Sentinel: The standard grayish-silver and gold variants.
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| * The Aggressor Sentinel's [[Sentinel beam|beam weapon]] can now be used when the Sentinel is destroyed.
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| ===Changes from ''Halo 2'' to ''Halo 3''===
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| * There is now only one variant of Sentinel: the standard grayish-silver type.
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| * The Sentinel now sports a blue "eye" and teal lights.
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| ===Changes from ''Halo 3'' to ''Halo 4''===
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| * Sentinels have undergone a moderate visual redesign, now sporting a more rounded carapace.
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| * Sentinels now make a much less shrill whirring sound while flying.
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| * Sentinels now fire a bluish-colored beam, similar to the beam of the golden Sentinel of ''Halo 2'', instead of an orange beam.
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| * Sentinels will no longer explode when destroyed; instead they teleport away after sustaining severe damage. Because of this behavior, combined with the lack of the weapon's appearance in the game, the Sentinel beam cannot be obtained in ''Halo 4''.
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| ===Changes from ''Halo 4'' to ''Halo Infinite''===
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| * Sentinels are more expressive in their muteness and will tilt and move their arms in various situations.
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| * The [[Aggressor Sentinel Eliminator]] from ''Halo 2'' returns, this time equipped with a Heatwave instead of the Gold Sentinel Beam.
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| * Sentinels will now melee with their arms if an enemy gets too close.
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| * The last sentinel in a group will often overload with a loud sound and then charge the enemy, exploding.
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| * Sentinels are weak to shock weapons and take more damage when shot in their eye.
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| * Sentinels are not hostile to [[Banished]] forces and can be seen collaborating with them.
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| ===''Halo Wars''===
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| *'''Info''': A flying Forerunner unit, the Sentinel will inflict corrosive damage with a dangerous beam weapon.
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| **'''Cost:''' Population 1, Tech level 1, Supplies 100
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| Aggressors appear in both campaign and Skirmish mode of ''Halo Wars'', serving as an air unit. In campaign, Aggressors are the primary Forerunner unit, appearing on levels set within [[Trove]]. Like all Forerunner units, they are hostile towards all three other factions, including UNSC, Covenant, and the Flood. They are produced from invisible spawn points that could not be targetted or destroyed.
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| In Skirmish mode, neutral Aggressors are seen defending [[Forerunner fort]]s, which occupied base build sites, and bonus buildings such as the [[Forerunner supply elevator]] or [[Forerunner secondary reactor]]. Player-aligned Aggressors are only found on Skirmish maps [[Repository]] and [[Glacial Ravine]]. These two maps feature [[Sentinel factory|Sentinel factories]], where players can purchase Aggressors which can then be added to their forces.
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| ===''Halo Wars 2'' Open Beta===
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| These units will defend the [[Domination Point]] in [[Domination]].
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| ===''Halo Wars 2''===
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| Aggressors Sentinel are normally a hostile unit, but [[Professor Anders]]' upgrade for the Protector Sentinel allows Aggressor Sentinels to be its escort. Aggressors have a smaller version known as the Sentinel Swarm, which is impervious to most attacks, except when struck by an EMP MAC or the Aggressor Sentinel coordinating it is destroyed.<ref>'''Halo Wars 2''', Campaign level ''[[The Cartographer]]''</ref><ref>'''Halo Wars 2''', Campaign level ''[[Gatecrashers]]''</ref> On the skirmish map, a group of three Aggressors can be seen guarding a Power Node and it has the ability to de-capture the Power Node should anyone takes control of it while the Aggressors is around. In Skirmish, Professor Anders can utilize her leader power '''Ark Defense''' and '''Sentinel Beacon''' to spawn the Aggressors Sentinel to draw the anti-air's attention.
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| ==Trivia== | | ==Trivia== |
| {{Linkbox|gallery=yes}}
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| *Chris Hughes created the original concept art of the Aggressor Sentinel.<ref>'''[[The Art of Halo]]''', ''page 44''</ref> | | *Chris Hughes created the original concept art of the Aggressor Sentinel.<ref>'''[[The Art of Halo]]''', ''page 44''</ref> |
| | *A [[Needler Sentinel|lone Aggressor]] that fires sporadic [[Type-33 Guided Munitions Launcher|Needler]] rounds can be found on the ''Halo 2'' campaign level, ''[[Quarantine Zone (level)|Quarantine Zone]]''. The Aggressor will drop a Needler when destroyed. This is the result of developer experimentation with giving Sentinels different weapons. |
| | *On certain levels in ''Halo 3'', it is possible to 'surf' on Aggressor Sentinels, by standing on the furthest possible point from the front of the Aggressor. This is easiest on ''[[The Ark (level)|The Ark]]'', at the point where the light bridge must be opened for the Scorpions and Warthogs. The Aggressor will, eventually, hover over the edge, holding the player up about half of the time. Remaining on top of the Aggressor allows the player to reach inaccessible locations. |
| *Aggressor Sentinels share both similar design and functions to that of the P'fhor Defense Drones from the [[Marathon|''Marathon'' series]]. In addition, they share the same weaknesses against shotgun and plasma/fusion pistol fire. | | *Aggressor Sentinels share both similar design and functions to that of the P'fhor Defense Drones from the [[Marathon|''Marathon'' series]]. In addition, they share the same weaknesses against shotgun and plasma/fusion pistol fire. |
| *A [[Needler Sentinel|lone Aggressor Sentinel]] that fires sporadic [[Type-33 Guided Munitions Launcher|Needler]] rounds can be found on the ''Halo 2'' campaign level, ''[[Quarantine Zone]]''. The Aggressor will drop a Needler when destroyed. This is the result of developer experimentation with giving Sentinels different weapons. | | *In the ''[[Deliver Hope]]'' trailer, the shielding on the Covenant {{Class|CCS|Battlecruiser}} appears similar to the energy shields on the Aggressors in ''[[Halo 3]]''. |
| *On certain levels in ''Halo 3'', it is possible to 'surf' on Aggressor Sentinels, by standing on the furthest possible point from the front of the Aggressor. This is easiest on ''[[The Ark (level)|The Ark]]'', at the point where the light bridge must be opened for the Scorpions and Warthogs. The Aggressor will, eventually, hover over the edge, holding the player up about half of the time. Remaining on top of the Aggressor allows the player to reach inaccessible locations. | | *Sentinel Aggressors do make a brief appearance in ''Halo 4'' on the levels [[Requiem (level)|Requiem]] and [[Reclaimer (level)|Reclaimer]], and do not attack the player, and even if they are attacked, they will only vanish through portals. If not attacked, they will ignore the player but will fly towards the back of a symmetrical hall, like they were attempting to lead the player towards something. <ref> '''Halo 4 Prima Official Game Guide''' (Collector's Edition), page 99 </ref> |
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| ==Gallery==
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| ===Concept art===
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| <gallery> | |
| File:HCE Sentinel Concept 1.png|Early concept art of Sentinels in ''[[Halo: Combat Evolved]]''.
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| File:HCE Sentinel Concept 2.png|Another early concept of Sentinels in ''Halo: Combat Evolved''.
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| File:H4-Concept-Sentinel-Variants.jpg|Conceptual explorations of an Aggressor Sentinel in ''[[Halo 4]]''.
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| File:HINF Concept SleepyBois.jpg|Pre-production concept art for ''[[Halo Infinite]]'' depicting a large number of inactive Aggressor Sentinels.
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| File:HINF Concept CavalryHasArrived.jpg|Early ''Halo Infinite'' concept art showing [[Marine]]s fighting through Aggressor Sentinels to reach [[John-117]].
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| File:HINF Concept SentinelSwarms.jpg|Early ''Halo Infinite'' concept art depicting John-117 observing swarms of Aggressor Sentinels on Installation 07.
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| File:HINF Concept SentinelCorridor.jpg|Concept art of an Aggressor Sentinel navigating a corridor.
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| File:HINF-Concept-Aggressor2.jpg|Concept art of Aggressor Sentinels in ''Halo Infinite''.
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| File:HINF-Concept-Aggressor1.jpg|More concept art of Aggressors in ''Halo Infinite''.
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| File:HINF Concept Zeta Halo Damaged with Sentinels.jpg|Concept art of Aggressors in space around Installation 07.
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| File:HINF SentinelRepairServiceConcept.jpg|Concept art of Aggressors moving to repair Installation 07 in ''Halo Infinite''.
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| File:HINF Concept SentinelLumberjacks.jpg|Concept art of Aggressor Sentinels clearing fallen trees.
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| File:HINF Concept SentinelFishing.jpg|Concept art of Aggressor Sentinels patrolling a river.
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| </gallery>
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| ===Artworks===
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| <gallery>
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| File:Halo Escalation 21.jpg|Aggressor Sentinels on the cover of ''[[Halo: Escalation]] [[Halo: Escalation Issue 21|#21]]''.
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| </gallery> | |
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| ===Renders=== | | == Gallery == |
| <gallery> | | <gallery> |
| File:HCE-SentinelAggressor.png|A Sentinel in ''Halo: Combat Evolved''. | | File:HCE-SentinelAggressor.png|An Aggressor Sentinel in ''Halo: Combat Evolved''. |
| File:H2-SentinelAggressor.png|A Sentinel in ''[[Halo 2]]''. | | File:POAEngineRoom.jpg|Aggressor Sentinels fighting the Flood in ''Halo: Combat Evolved''. |
| File:Sentinel-OrthoSchem-scantransparent.png|An overview of the Aggressor Sentinel in ''[[Halo 3]]''.
| | File:SilverSentinal02.jpg|A pair of Aggressors during the [[Battle of Installation 05]] in ''Halo 2''. |
| File:H4-Render-AggressorSentinel.jpg|Render of an Aggressor Sentinel in ''Halo 4''.
| | File:H3-SentinelAggressor.png|An Aggressor Sentinel in ''Halo 3''. |
| File:H4-AggressorSentinel-ScanRender.png|Render of an Aggressor Sentinel in ''Halo 4''.
| | File:Idle Sentinel.jpg|An Aggressor in its folded-up "idle" form. |
| File:HINF-AggressorSilverRender1.jpg|Render of an Aggressor Sentinel in ''Halo Infinite''.
| | File:Sentinol.jpg|A basic overview of the Aggressor in ''Halo 3''. |
| File:HINF-AggressorSilverRender2.jpg|Render of an Aggressor Sentinel with its eyes lit up in ''Halo Infinite''.
| | File:1216051911 Sentinel.jpg|A Sentinel's energy shield in ''Halo 3''. |
| </gallery>
| | File:Halo Wars Sentinel.jpg|An Aggressor Sentinel in ''Halo Wars''. |
| | | File:Sentinel-OrthoSchem-scantransparent.png|An overview of the Aggressor. |
| ===Screenshots===
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| <gallery>
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| File:HCE TheMaw EngineRoomChaos.jpg|Sentinels fighting the Flood in ''Halo: Combat Evolved''.
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| File:SilverSentinel02.jpg|A pair of Aggressors during the [[Battle of Installation 05]] in ''Halo 2''. | |
| File:H2-SentinelAggressor-Gold.png|The gold variant of the Aggressor Sentinel as seen in ''Halo 2''. | |
| File:Sentinol.jpg|A basic overview of the Aggressor in ''[[Halo 3]]''.
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| File:SentinelFight-large.jpg|Sentinels fighting against the [[Covenant]].
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| File:H3 Sentinel Shielding 2.jpg|A Sentinel's energy shield in ''Halo 3''.
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| File:H3 SentinelFiring.jpg|A Sentinel Aggressor firing its beam. | |
| File:H3 IdleSentinel.jpg|An Aggressor in its folded-up "idle" form.
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| File:PriorityTask-large-crop.jpg|Several squadrons of Sentinels head out to deal with the Flood. | |
| File:3Way2-large.jpg|Aggressor Sentinels firing their Sentinel beam weapons on several attacking Flood combat forms.
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| File:HTMCC-H3ODST-Sentinels.png|Aggressor Sentinels in the ''[[Halo: The Master Chief Collection]]'' version of ''[[Halo 3: ODST]]'' [[Firefight]].
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| File:HW SentinelAggressor.png|An Aggressor Sentinel in ''[[Halo Wars]]''. | |
| File:HW SentinelAggressorFiring.png|An Aggressor Sentinel firing its weapon in ''[[Halo Wars]]''.
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| File:Halo4-CarbineScope-SentinelAttack.jpg|Sentinels attacking a [[Mgalekgolo|Hunter]], as seen through the scope of a {{Pattern|Mosa|carbine}} wielded by John-117.
| |
| File:HTMCC-H4 AggressorSentinels 1.png|A trio of Aggressors in ''Halo 4'' ''[[Spartan Ops]]''.
| |
| File:HTMCC-H4 AggressorsVsKnight 1.png|Multiple Sentinels firing their weapons at a [[Promethean Knight]] in ''Halo 4'' ''Spartan Ops''.
| |
| File:H2A Silver sent.png|An Aggressor Sentinel in ''Halo 2: Anniversary''.
| |
| File:H2A Aggressor.png|A side view of the Sentinel in ''Halo 2: Anniversary''.
| |
| File:H2A SentinelBois.png|Two Aggressors alongside a Constructor in ''Halo 2: Anniversary''. | |
| File:HW2B Sentinel.png|A Sentinel in the ''[[Halo Wars 2 Open Beta]]''.
| |
| File:HW2-Sentinels.png|Sentinels within Installation 00 in ''[[Halo Wars 2]]''. | |
| File:HW2-sentinels.jpg|A swarm of Aggressors in formation in ''Halo Wars 2''.
| |
| File:HINF Founation Sentinels.png|Aggressors in a subterranean Forerunner facility in ''Halo Infinite''.
| |
| File:HINF sentinels.png|Some Aggressors patrolling on Installation 07 in ''Halo Infinite''.
| |
| File:HINF Aggressor Angled.png|A Sentinel Aggressor on the surface of Installation 07 in ''Halo Infinite''.
| |
| File:HINF Aggressor Beam.png|A Sentinel Aggressor firing its beam weapon in ''Halo Infinite''.
| |
| File:HINF SentinelScan.png|Aggressors scanning the wreckage of a {{Class|Mulsanne|light frigate}} in ''Halo Infinite''.
| |
| File:HINF Sentinel Scan.png|An Aggressor using its scanner in ''Halo Infinite''.
| |
| File:HINF Sentinel Shield.png|An Aggressor with its energy shield in ''Halo Infinite''.
| |
| File:HINF AggressorSelfDestruct.png|An Aggressor prepares to self-destruct in ''Halo Infinite''.
| |
| File:HINF CrashedAggressorSentinel.png|A crashed Aggressor on Installation 07 in ''Halo Infinite'' campaign.
| |
| File:HINF CrashedAggressorSentinel Fragmentation.png|A crashed Aggressor on Installation 07 in ''Halo Infinite'' map [[Fragmentation]].
| |
| </gallery> | | </gallery> |
|
| |
|
| == List of appearances == | | == List of appearances == |
| {{Col-begin}}
| | *''[[Halo: Combat Evolved]]'' |
| {{Col-2}}
| | **''[[Halo: Combat Evolved Anniversary]]'' |
| *''[[Halo: Combat Evolved]]'' {{1st}} | |
| *''[[Halo: The Flood]]'' | | *''[[Halo: The Flood]]'' |
| *''[[Halo 2]]'' | | *''[[Halo 2]]'' |
| *''[[Halo: Ghosts of Onyx]]'' | | *''[[Halo: Ghosts of Onyx]]'' |
| *''[[Iris]]'' | | *''[[Halo 3]]'' |
| **''[[Halo 3: The Cradle of Life]]'' | | **''[[Halo 3: The Cradle of Life]]'' |
| *''[[Halo 3]]'' | | *''[[Halo: Blood Line]]'' |
| *''[[Halo Wars]]'' | | *''[[Halo Wars]]'' |
| *''[[Halo Legends]]'' | | *''[[Halo Legends]]'' |
| **''[[Origins]]'' | | **''[[Origins]]'' |
| *''[[Halo: Blood Line]]''
| |
| *''[[Halo: Cryptum]]''
| |
| *''[[Halo: Combat Evolved Anniversary]]''
| |
| **''[[Terminal (Halo: Combat Evolved Anniversary)|Terminals]]''
| |
| *''[[Halo: Primordium]]''
| |
| *''[[Halo 4]]'' | | *''[[Halo 4]]'' |
| **''[[Spartan Ops]]''
| |
| {{Col-2}}
| |
| *''[[Halo: Silentium]]''
| |
| *''[[Halo: Spartan Assault]]''
| |
| *''[[Halo: Escalation]]''
| |
| *''[[Halo: Broken Circle]]''
| |
| *''[[Halo 2: Anniversary]]''
| |
| *''[[Halo: Hunters in the Dark]]''
| |
| *''[[Halo: Last Light]]''
| |
| *''[[Halo Mythos]]''
| |
| *''[[Halo: Fractures]]''
| |
| **''[[Promises to Keep]]''
| |
| *''[[Halo Wars 2]]''
| |
| *''[[Halo: Outpost Discovery]]''
| |
| *''[[Halo: Divine Wind]]''
| |
| *''[[Halo Infinite]]''
| |
| *''[[Halo: The Rubicon Protocol]]''
| |
| {{Col-end}}
| |
|
| |
|
| == Sources == | | == Sources == |
| {{Ref/Sources}}
| | <references/> |
|
| |
|
| {{Forerunner|sentinel}} | | {{Forerunner|sentinel}} |
| | | [[Category:Forerunner technology]] |
| [[Category:Sentinels]] | |