Editing Active camouflage
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==UNSC active camouflage== | ==UNSC active camouflage== | ||
[[File:ONIPRO 01.png|thumb|250px|''[[ONI PRO-49776]]'' disengaging its advanced cloaking field, an outlier in UNSC camouflaging technology during the [[ | [[File:ONIPRO 01.png|thumb|250px|''[[ONI PRO-49776]]'' disengaging its advanced cloaking field, an outlier in UNSC camouflaging technology during the [[Covenant War]].]] | ||
The UNSC has developed several varieties of active-camouflage technology. These do not utilize the same light-bending energy as Covenant active camouflage and are generally less effective. The most common form of human active camouflage technology operates on a different principle than the Covenant counterpart, using [[photoreactive panel]]s to impersonate the surrounding environment like a chameleon. A device known as the [[camouflage cloak]] can hide the wearer's infrared signature, beside serving as a form of camouflage.{{Ref/Reuse|goo}} | The UNSC has developed several varieties of active-camouflage technology. These do not utilize the same light-bending energy as Covenant active camouflage and are generally less effective. The most common form of human active camouflage technology operates on a different principle than the Covenant counterpart, using [[photoreactive panel]]s to impersonate the surrounding environment like a chameleon. A device known as the [[camouflage cloak]] can hide the wearer's infrared signature, beside serving as a form of camouflage.{{Ref/Reuse|goo}} | ||
[[File:Headhunters Roland camo.jpg|thumb|250px|[[Roland-B210]] with his camouflage activated.]] | [[File:Headhunters Roland camo.jpg|thumb|250px|[[Roland-B210]] with his camouflage activated.]] | ||
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===''Halo Infinite''=== | ===''Halo Infinite''=== | ||
Active Camouflage is activated via an animation similarly to ''Halo 5: Guardians'', although it can now be used at will. If the player is killed before they can use it, or while in the process of activating it, they will drop the powerup which can now be picked up by another player. Active camouflage in ''Halo Infinite'' behaves like a hybrid of the active camouflage seen in the original trilogy, and the active camo seen in all the games since ''Halo: Reach''. If the player is simply | Active Camouflage is activated via an animation similarly to ''Halo 5: Guardians'', although it can now be used at will. If the player is killed before they can use it, or while in the process of activating it, they will drop the powerup which can now be picked up by another player. Active camouflage in ''Halo Infinite'' behaves like a hybrid of the active camouflage seen in the original trilogy, and the active camo seen in all the games since ''Halo: Reach''. If the player is simply removing and strafing, the camouflage remains consistent, but if they sprint or fire their weapon, the camo fades out. {{Ref/YouTube|Id=mpoverview|n-O7OuliQRY|HALO|Halo Infinite <nowiki>|</nowiki> Multiplayer Overview|D=4|M=7|Y=2021}} | ||
==Non-canon and dubious canon appearances== | ==Non-canon and dubious canon appearances== | ||
===Silver Timeline=== | ===Silver Timeline=== | ||
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*In any Halo game, when you have active camouflage on and you get in a vehicle, the camouflage stays on and appears as if there was a ghost driving it or that it was driving itself (works particularly well with the Warthog LAAG). It works with any vehicle which exposes the occupants to view. | *In any Halo game, when you have active camouflage on and you get in a vehicle, the camouflage stays on and appears as if there was a ghost driving it or that it was driving itself (works particularly well with the Warthog LAAG). It works with any vehicle which exposes the occupants to view. | ||
*In ''Halo 2'' for Windows Vista, when playing on Threshold, your comrades are not picked up by radar when camouflaged. | *In ''Halo 2'' for Windows Vista, when playing on Threshold, your comrades are not picked up by radar when camouflaged. | ||
*The lights on a [[ | *The lights on a [[Type-2 gravity hammer]] can be seen clearly when camouflaged. It is not recommended to have a Gravity Hammer either as your primary weapon or secondary weapon when using active camo, as the lights make you an easy target for experienced snipers. | ||
*In ''Halo 3'', go in Monitor mode and find an Active Camouflage. Go inside it. After about 10–20 seconds, the Active Camo will stop making its shimmering noise and you'll hear a brief whispering sound (like a sigh or breath), and then it will continue its shimmering noise. | *In ''Halo 3'', go in Monitor mode and find an Active Camouflage. Go inside it. After about 10–20 seconds, the Active Camo will stop making its shimmering noise and you'll hear a brief whispering sound (like a sigh or breath), and then it will continue its shimmering noise. | ||
*Strangely, the active camo module in the ''Halo: Reach'' [[Halo: Reach Multiplayer Beta|Beta]] had "UNSC" printed on it, even when being used by Elites, though this is likely because it was a placeholder file. | *Strangely, the active camo module in the ''Halo: Reach'' [[Halo: Reach Multiplayer Beta|Beta]] had "UNSC" printed on it, even when being used by Elites, though this is likely because it was a placeholder file. | ||
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File:HReach Active Camouflage.jpg|The Active Camouflage powerup in ''Halo: Reach''. | File:HReach Active Camouflage.jpg|The Active Camouflage powerup in ''Halo: Reach''. | ||
File:HR SpecOpsElites.jpg|Multiple SpecOps Sangheili using active camouflage, with one also possessing [[Overshield]]. | File:HR SpecOpsElites.jpg|Multiple SpecOps Sangheili using active camouflage, with one also possessing [[Overshield]]. | ||
File:H4 ActiveCamo_Spartan.jpg|Active Camouflage in use in ''[[Halo 4]]''. | File:H4 ActiveCamo_Spartan.jpg|Active Camouflage in use in ''[[Halo 4]]''. | ||
File:H2A-ActiveCamo.png|Active camouflage in ''[[Halo 2: Anniversary]]'' multiplayer. | File:H2A-ActiveCamo.png|Active camouflage in ''[[Halo 2: Anniversary]]'' multiplayer. | ||
File:H2A-CloakedSpartan.png|A Spartan using active camouflage in ''Halo 2: Anniversary'' multiplayer. | File:H2A-CloakedSpartan.png|A Spartan using active camouflage in ''Halo 2: Anniversary'' multiplayer. | ||
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File:Activecamo2.png|REQ Card for Active Camouflage II. | File:Activecamo2.png|REQ Card for Active Camouflage II. | ||
File:Activecamo3.png|REQ Card for Active Camouflage III. | File:Activecamo3.png|REQ Card for Active Camouflage III. | ||
File:H5G-Camo.png|A Spartan | File:H5G-Camo.png|A Spartan using active camouflage in ''Halo 5: Guardians''. | ||
File:HINF | File:HINF-CamoOrko.png|Active camo in ''[[Halo Infinite]]''. | ||
File:HINF-Deadlockcamo.jpg|A Spartan-IV with an unactivated active camo module. | |||
File:HINF-Deadlockcamo.jpg|A Spartan-IV | |||
File:HTV-Contact-ActiveCamomodule.jpg|A Sangheili with an active camo module in ''[[Halo: The Television Series]]''. | File:HTV-Contact-ActiveCamomodule.jpg|A Sangheili with an active camo module in ''[[Halo: The Television Series]]''. | ||
File:HTV-Contact-ActiveCamo.jpg|The same Sangheili activating the active camo. | File:HTV-Contact-ActiveCamo.jpg|The same Sangheili activating the active camo. | ||
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*''[[Halo: Divine Wind]]'' | *''[[Halo: Divine Wind]]'' | ||
*''[[Halo Infinite]]'' | *''[[Halo Infinite]]'' | ||
*''[[Halo: The Television Series | *''[[Halo: The Television Series]]'' | ||
**''[[Contact]]'' | **''[[Contact]]'' | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} |