Editing Action Sack
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*Punch-out (Team Slayer)- Teams spawn with Plasma Pistols and must melee the enemy to gain points. | *Punch-out (Team Slayer)- Teams spawn with Plasma Pistols and must melee the enemy to gain points. | ||
*Team Stickies (Team Slayer) - Weapons do 0% damage. Only sticks count. | *Team Stickies (Team Slayer) - Weapons do 0% damage. Only sticks count. | ||
*Dodgeball (Team Slayer) - Teams spawn with Plasma Pistols and regenerating sticky grenades, and played on a map specific to this gametype, facing each other across a ditch that cannot be passed, if you are dropped in, there is no way out and you are vulnerable. There is 300% gravity and 4× overshields. Players must stick or shoot (which is unnecessary unless you are to overcharge it to drain their shields) other players to gain points, but simply killing other players will end the round, and killing the last man on the other team earns 5 bonus points. | *Dodgeball (Team Slayer) - Teams spawn with Plasma Pistols and regenerating sticky grenades, and played on a map specific to this gametype, facing each other across a ditch that cannot be passed, if you are dropped in, there is no way out and you are vulnerable. There is 300% gravity and 4× overshields. Players must stick or shoot (which is unnecessary unless you are to overcharge it to drain their shields) other players to gain points, but simply killing other players will end the round, and killing the last man on the other team earns 5 bonus points. | ||
===Maps=== | ===Maps=== | ||
* [[Construct]] | * [[Construct]] | ||
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==''Halo 4''== | ==''Halo 4''== | ||
===Gametypes=== | ===Gametypes=== | ||
* Binary Slayer - Slayer with [[Z-750 Special Application Sniper Rifle|Binary Rifle]]s, [[Type-1 Energy Weapon/Sword|Energy Sword]]s, reduced gravity and infinitely | * Binary Slayer - Slayer with [[Z-750 Special Application Sniper Rifle|Binary Rifle]]s, [[Type-1 Energy Weapon/Sword|Energy Sword]]s, reduced gravity and infinitely useable [[M805X Forward Acceleration System/Fulcrum Mitigating|Thruster Pack]]s. | ||
* Team Fiesta - Players receive random heavy weapon and powerup ordnance drops when they spawn, and frequently afterwards. | * Team Fiesta - Players receive random heavy weapon and powerup ordnance drops when they spawn, and frequently afterwards. | ||
* Fiesta Classic - Players receive random heavy weapon loadouts on spawn. | * Fiesta Classic - Players receive random heavy weapon loadouts on spawn. | ||
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* Husky Raid - Capture the Flag, players get random weapons when they spawn. Played on Meta Raid, a narrow corridor-like map with limited cover. (Created by The Fated Fire) | * Husky Raid - Capture the Flag, players get random weapons when they spawn. Played on Meta Raid, a narrow corridor-like map with limited cover. (Created by The Fated Fire) | ||
* Clang of the Hill - [[King of the Hill]] with Energy Swords and Thruster Packs. (Created by SNIPE 316) | * Clang of the Hill - [[King of the Hill]] with Energy Swords and Thruster Packs. (Created by SNIPE 316) | ||
* Medal Madness - Slayer, divided into 1 minute mini-rounds. A random medal type is chosen, the players get appropriate weapons and gear for getting the medal (for example, Snapshot | * Medal Madness - Slayer, divided into 1 minute mini-rounds. A random medal type is chosen, the players get appropriate weapons and gear for getting the medal (for example, Snapshot ⇒ Sniper Rifle and Beam Rifle, Assassination ⇒ Magnum and Active Camo, Double Kill ⇒ SWAT settings). Whichever team gets most of the medals of that type within the round gets a point. 5 points to win. | ||
==''Halo 5: Guardians''== | ==''Halo 5: Guardians''== | ||
*Battle Golf on Sandtrap Resort | *Battle Golf on Sandtrap Resort |