Zurdo-pattern Wraith: Difference between revisions

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{{Era|Covenant|Human|UNSC|HCW}}
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<center>''Were you looking for the [[Type-52 Anti-Aircraft Artillery|Anti-Air Wraith]]?''</center>
<center>''Were you looking for the [[Type-52 Anti-Aircraft Artillery|Anti-Air Wraith]]?''</center>
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===''Halo: Reach''===
===''Halo: Reach''===
The Wraith in ''[[Halo:Reach]]'' has received a visual upgrade and is a much more green-blue in color, with a greater iridescent sheen, and a larger, more electrically charged shot. It appears to be much stronger in terms of firepower and armor, being able to destroy Scorpions in single accurate hits, and the arc of its shot is greatly reduced and is slightly faster, making it a far more deadly opponent. However, its turret now overheats like all turrets, and can be blown off without the tank's total destruction. The main gun of the Wraith can also be destroyed. The firepower of both tanks has been increased at the cost of armoring capabilities. Unggoy are now able to operate the turret and greatly simplify matters for players as they are much easier to kill than ''Halo 3'''s Brute gunners. Whenever a wraith is hit with a [[Plasma Pistol]]'s EMP shot, the Wraith mortar will fold closed and be temporarily disabled.
The Wraith in ''[[Halo:Reach]]'' has received a visual upgrade and is a much more green-blue in color, with a greater iridescent sheen, and a larger, more electrically charged shot. It appears to be much stronger in terms of firepower and armor, being able to destroy Scorpions in single accurate hits, and the arc of its shot is greatly reduced and is slightly faster, making it a far more deadly vehicle. However, its plasma turret now overheats like all turrets. The main gun of the Wraith can also be destroyed, rendering the Wraith useless. Unggoy are now the main operators of the plsama turret in Campaign and Firefight, which greatly simplifies matters for players as they are much easier to kill than ''Halo 3'''s Brute gunners. Whenever a wraith is hit with a [[Plasma Pistol]]'s EMP shot, the Wraith mortar will fold closed and be temporarily disabled. Because of the game's revamped physics engine, a Wraith boosting into other (smaller) vehicles will destroy them.
 
==Tactics==
==Tactics==
===Campaign===
===Campaign===
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*In ''Halo 2'', two small automatic weapons on the Wraith’s hood offer additional protection against nearby infantry. If, however, you manage to evade these and jump on the vehicle, you can assault the driver with melee attacks.
*In ''Halo 2'', two small automatic weapons on the Wraith’s hood offer additional protection against nearby infantry. If, however, you manage to evade these and jump on the vehicle, you can assault the driver with melee attacks.
*A good way to take out the Wraith, although risky, is to get in a Warthog's drivers seat and position a gunner in the back. drive the warthog in a circle around the Wraith; your gunner will do the work for you.
*A good way to take out the Wraith, although risky, is to get in a Warthog's drivers seat and position a gunner in the back. drive the warthog in a circle around the Wraith; your gunner will do the work for you.
*While boosting, you can press A to have the front wings pull up into a wheelie. This is really effective at splattering hijackers and running over smaller vehicles.
*In ''Halo: Reach'' the player can commandeer the Wraith by killing its gunner and operating the plasma turret, rather than boarding the vehicle. The driver will then exit the vehicle and can be killed by the player. This allows the player to commandeer the Wraith intact, without damaging it.
*In ''Halo: Reach'' the player can commandeer the Wraith by killing its gunner and operating the plasma turret, rather than boarding the vehicle. The driver will then exit the vehicle and can be killed by the player. This allows the player to commandeer the Wraith intact, without damaging it.


===Multiplayer===
===Multiplayer===
*If you manage to get close to it you can board the Wraith and throw a grenade in the cockpit or engine structure, which will completely destroy the tank. An alternative is to beat the driver out without destroying the tank, which instead renders it operational.
*If you manage to get close to it you can board the Wraith and throw a grenade in the cockpit or engine structure, which will completely destroy the tank. An alternative is to beat the driver out without destroying the tank, which instead renders it operational, though this comes at a risk; another player can shoot you off the Wraith.
*The Wraith has different armor strengths at different points on their body. Aim the rocket launcher high up at the face of the tank near the mortar cannon. The bottom-front section of the tank is the strongest point. The tanks back is also the weakest point on the entire vehicle. If you aim at the right spot you'll save a rocket or two.
*The Wraith has different armor strengths at different points on their body. Aim the rocket launcher high up at the face of the tank near the mortar cannon. The bottom-front section of the tank is the strongest point. The tank's rear is also the weakest point on the entire vehicle. If you aim at the right spot you'll save a rocket or two.  
*When combating a Wraith, the method varies depending on your intents and your current position. If you are in a light vehicle (ex. Warthog, Ghost) and you want to destroy the Wraith, simply evade the massive shots. On your priority list, however, watch out for the plasma turrets-these will chip away your health and in Legendary, are more dangerous than the main mortar, as it can actually hit you. When dealing with a pair or more of enemy Wraiths, such as the entrance to the tunnel in Metropolis, you may wish to use the Ghost instead of the Warthog, because it lacks the equal amount of evasiveness and also does not have the boost feature. For the Ghost, concentrate on one vehicle at a time. If you are in a heavy vehicle and also wish to take them out, simply fire with the main cannon (ex. Mortar for the Wraith and the 90mm High velocity Main gun for the Scorpion Tank) from a distance, where you can easily move if you see them fire.  
*When using the Wraith, it fires better on a vantage point rather then upwards. It does best at closer range eliminating smaller vehicles.  
*When using the Wraith, it fires better on a vantage point rather then upwards. It does best at closer range eliminating smaller vehicles.  


==Trivia==
==Trivia==
*It is possible to hijack a Wraith in the Halo 3 and Halo Reach Campaign or in Multiplayer by hopping onto the front of the Wraith and repeatedly punching it by pressing the melee button. Keep pressing it until the gunner and the driver fly out of the vehicle and then hop off by pressing the same button you used to get on the Wraith. When you go to the side, it should say,"Press ____ to ride Wraith." But it is more dangerous to use this tactic in Multiplayer because the driver could easily boost forward and splatter you when you approach the front of the vehicle.
*It is wrongly stated in the ''Halo 3'' manual that the Wraith has dual-auto firing cannons. It only has them in ''Halo 2''. It is also wrongly stated in the ''Halo 2'' manual that the player can shoot the Wraith's plasma cannons while driving.
*It is wrongly stated in the ''Halo 3'' manual that the Wraith has dual-auto firing cannons. It only has them in ''Halo 2''. It is also wrongly stated in the ''Halo 2'' manual that the player can shoot the Wraith's plasma cannons while driving.
*In ''Halo: Combat Evolved'', it is possible to snipe the driver out of it during the level Two Betrayals, but you still cannot drive it. Also, the same applies for the Wraith after the player leaves the tunnel in Assault on the Control Room, if the player steals a Ghost and heads out to the lake area where the Wraith normally is (all of course while ignoring the enemies), he can see a Sangheili making a mad dash for the Wraith.
*In ''Halo: Combat Evolved'', it is possible to snipe the driver out of it during the level Two Betrayals, but you still cannot drive it. Also, the same applies for the Wraith after the player leaves the tunnel in Assault on the Control Room, if the player steals a Ghost and heads out to the lake area where the Wraith normally is (all of course while ignoring the enemies), he can see a Sangheili making a mad dash for the Wraith.
*If a player boosts the Wraith by tapping the left trigger and then uses the main gun by tapping the right trigger the plasma mortar will go a longer distance than it normally would. This is known as the "Boost Shot."
*If a player boosts the Wraith by tapping the left trigger and then uses the main gun by tapping the right trigger the plasma mortar will go a longer distance than it normally would. This is known as the "Boost Shot."
*In ''Halo 2'', [[Rtas 'Vadum]] is shown driving a Wraith without the main cannon in the firing position, meaning it can be folded into the Wraith at the driver's discretion.
*In ''Halo 2'', [[Rtas 'Vadum]] is shown driving a Wraith without the main cannon in the firing position, meaning it can be folded into the Wraith at the driver's discretion.
*In ''Halo: Reach'', If you use an explosive weapon on the main gun, it can be destroyed.
 


==Gallery==
==Gallery==
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