Unggoy Heavy: Difference between revisions

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{{Covenant Rank Infobox
{{Covenant Rank Infobox
|name=Heavy
|name=Heavy
|image=[[File:H4-UnggoyHeavy.png|300px]]
|image=[[File:H4-UnggoyHeavy.png|315px]]
|species=[[Unggoy]]
|species=[[Unggoy]]
|weapons=*[[Fuel Rod Gun]]
|weapons=*[[Type-1 Antipersonnel Grenade]]
*[[Plasma Cannon]]
*[[Type-25 Carbine]]
*[[Plasma Pistol]]
*[[Type-25 Directed Energy Pistol]]
*[[Needler]]
*[[Type-25 Directed Energy Rifle]]
*[[Plasma Grenade]]
*[[Type-33 Guided Munitions Launcher]]
*[[Plasma Rifle]]
*[[Type-33 Light Anti-Armor Weapon]]
*[[Shade]]s
*[[Type-52 Directed Energy Support Weapon]]
*[[Maulers]]
*[[Type-52 Guided Munitions Launcher/Explosive]]
*[[Brute Spiker]]
*[[Type-52 Pistol]]
*[[Plasma Launcher]]
*[[Shade|Shades]]
|equipment=[[Unggoy combat harness]]
|equipment=[[Unggoy Combat Harness]]
|vehicles=*[[Ghost]]s
|vehicles=*[[Type-26 Assault Gun Carriage]] (Gunners Only)
*[[Type-47 Ultra Heavy Assault Platform|Scarab]] (on board only)
*[[Type-32 Rapid Attack Vehicle]]
*[[Phantom]] (on side turrets only)
*[[Type-47 Ultra Heavy Assault Platform]] (Passengers Only)
*[[Wraith]] (on turret only)
*[[Type-52 Troop Carrier]] (Gunners Only)
|missions=*Boarding parties
|missions=*Boarding Parties
*Defense
*Defense
*Patrolling (in ghosts)
*Vehicle-Based Patrolling
|role=*Heavy weapons experts
|role=*Combat Support
*Defenders
*Defense
*Combat Supportsmen
*Heavy Weapons Experts
|notable=
|notable=
|affiliation=*[[Covenant Loyalists]]
|affiliation=[[Covenant]]
*[[Covenant Loyalists]]
*[[Covenant remnant|Covenant Remnant]]
*[[Covenant Separatists]]
*[[Covenant Separatists]]
*[[Covenant remnant]]
}}
}}


'''Heavy''' is a high [[Covenant]] [[Unggoy]] rank. This rank is designated for the use of heavy [[weapons]], turrets, and some vehicles.<ref> '''Halo: The Essential Visual Guide''', page 87 </ref><ref> '''Halo Encyclopedia''', pages 142-143 </ref> Even after the dissolution of the original Covenant, the [[Covenant remnant]] still made use of the Heavies.  
'''Heavy''' is a high [[Covenant]] [[Unggoy]] rank. This rank is designated for the use of heavy [[weapons]], turrets, and some vehicles.<ref> '''Halo: The Essential Visual Guide''', page 87 </ref><ref> '''Halo Encyclopedia''', pages 142-143 </ref> Even after the dissolution of the original Covenant, the [[Covenant remnant|Covenant Remnant]] led by [[Jul 'Mdama]] still makes use of Heavies.  


==Armor==
==Armor==
Heavy Grunts wear distinctive dark green armor, typically with a full-face methane breather and a cylindrical methane tank on their back, similar to the [[Unggoy Ultra]]. They can take much more damage than [[Unggoy Minor]]s and [[Unggoy Major|Major]]s, but not as much as higher ranking [[Unggoy Ultra]]s and [[Special Operations Unggoy|SpecOps Unggoy]]. In ''[[Halo 4]]'', the Heavies return with a visibly different, although similar, combat harness. The harness can be found in orange, red, silver, and blue colors.<ref name="H4 Interactive Guide">[http://www.halowaypoint.com/en-US/halo4guide '''Halo 4 Interactive Guide''']</ref><ref>[http://halo.xbox.com/en-us/Universe/Detail/character-enemy-renders/421563ab-3b18-4e29-8487-3dd79b627a70#imageNumber=17 '''Halo Waypoint:''' ''New Halo 4 Renders'']</ref><ref>'''Halo 4 Prima Official Game Guide''' (Collector's Edition), page 51</ref>
The original Unggoy Heavies wore distinctive sage-green armor, typically with a full-face methane breather and a cylindrical methane tank on their back, similar to the [[Unggoy Ultra]]. Their armor provided significantly more protection that that of a [[Unggoy Minor]] or [[Unggoy Major|Major]] but it wasn't nearly as strong as an Ultra's or an [[Special Operations Unggoy|Unggoy]] in [[Covenant Special Operations|Spec Ops]].
 
The heavies of [[Jul 'Mdama|Jul Mdama's]] [[Covenant remnant|Remnant]] were slightly different although they wore a overall similar combat harness. They wore unique, turtle-like helmets over their heads and wore harnesses that came in a variety of different colors, including red, blue, orange and silver.<ref name="H4 Interactive Guide">[http://www.halowaypoint.com/en-US/halo4guide '''Halo 4 Interactive Guide''']</ref><ref>[http://halo.xbox.com/en-us/Universe/Detail/character-enemy-renders/421563ab-3b18-4e29-8487-3dd79b627a70#imageNumber=17 '''Halo Waypoint:''' ''New Halo 4 Renders'']</ref><ref>'''Halo 4 Prima Official Game Guide''' (Collector's Edition), page 51</ref>


==Combat==
==Combat==
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==Trivia==
==Trivia==
*The only time a non-Heavy Grunt is seen deploying a [[Type-42 Directed Energy Support Weapon|Plasma Cannon]] is in ''[[Halo 2]]'' at the beginning of the level [[The Arbiter (Level)|The Arbiter]], where a [[Special Operations Unggoy|SpecOps Grunt]] is seen carrying one. This is because the only [[Unggoy]] allies encountered in the level are Special Operations Grunts.
*The only time a non-Heavy Grunt is seen deploying a [[Type-42 Directed Energy Support Weapon|Plasma Cannon]] is in ''[[Halo 2]]'' at the beginning of the level [[The Arbiter (Level)|The Arbiter]] where a [[Special Operations Unggoy|SpecOps Grunt]] is carrying one. This is because the only [[Unggoy]] allies encountered in the level are Special Operations Grunts.
*In ''[[Halo 3]]'' Heavy Grunts are sometimes, but rarely, seen wielding [[Spiker]]s. This is easier to find when the player destroys a Phantom, the Grunt will most likely (if it survived) be wielding a Spiker or a Mauler.
*In ''[[Halo 3]]'', Heavy Grunts are sometimes, but rarely, seen wielding [[Spiker|Spikers]]. This is easier to find when the player destroys a Phantom, the Grunt will most likely (if it survived) be wielding a Spiker or a Mauler.
*In ''Halo 3'', if a Heavy Grunt panics while carrying an undeployed turret, it will wave the turret around in the air with only one hand. This is because Grunts usually use small single-handed weapons, and no separate animation was created for Heavy Grunts using turrets.
*In ''Halo 3'', if a Heavy Grunt panics while carrying an undeployed turret, it will wave the turret around in the air with only one hand. This is because Grunts usually use small single-handed weapons, and no separate animation was created for Heavy Grunts using turrets.
*Heavy Grunts are classified as Spec-ops Grunts in Firefight, where white-armored Grunts are simply classed as regular Grunts. Spec-ops Grunts in Firefight are only seen manning the side mounted plasma turrets on the Phantoms.
*Heavy Grunts are classified as Spec Ops Grunts in [[Firefight]], whereas Grunt Ultras are simply classed as regular Grunts. Actual Spec Ops Grunts are only seen manning the side-mounted plasma turrets on the Phantoms. Something similar happens in ''[[Halo 4]]'', where Unggoy Heavies are classified as Ultras by the [[List of Halo 4 Commendations|Commendations]] along with some other enemies who have also been mislabeled.
*In ''[[Halo: Reach]]'', Heavy Unggoy have a cylindrical methane tank, same as the Ultras, and a full face mask that looks similar to a [[Human]] gas mask.
*In ''[[Halo: Reach]]'', Heavy Unggoy have a cylindrical methane tank, same as the Ultras, and a full face mask that looks similar to a [[Human]] gas mask.
*In ''Halo: Reach'' [[campaign]] level [[ONI: Sword Base]], Heavy Grunts are seen with [[Type-25 Directed Energy Rifle|Plasma Rifles]] on higher difficulties.
*In ''Halo: Reach'' [[campaign]] level [[ONI: Sword Base]], Heavy Grunts are seen with [[Type-25 Directed Energy Rifle|Plasma Rifles]] on higher difficulties.
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