UH-144 Falcon: Difference between revisions

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[[File:HR_UH-144Falcon_Concept_5.jpg|thumb|left|225px|Concept art of the UH-144 Falcon.]]
[[File:HR_UH-144Falcon_Concept_5.jpg|thumb|left|225px|Concept art of the UH-144 Falcon.]]
===''Halo: Reach''===
===''Halo: Reach''===
[[Marcus Lehto]] had played around with ideas for the Falcon since the release of ''[[Halo: Combat Evolved]]'', but didn't get a chance to realize it until ''Halo: Reach''.<ref>[https://twitter.com/game_fabricator/status/1145532132011335680 Marcus Lehto on Twitter] - ''Yes! I was playing around with 3D concepts of it right after HaloCE''</ref> One of these early ideas, shown below, bears a striking resemblance to what would become the Hornet.
[[Marcus Lehto]] had played around with ideas for the Falcon since the release of ''[[Halo: Combat Evolved]]'', but didn't get a chance to realize it until ''Halo: Reach''.<ref>[https://twitter.com/game_fabricator/status/1145532132011335680 Marcus Lehto on Twitter] - ''Yes! I was playing around with 3D concepts of it right after HaloCE''</ref> One of these early ideas, shown below, bears a striking resemblance to what would become the Hornet. As seen in early concept art, it appears the Falcon would originally have possessed ducted air fans, like those of the [[AV-14 Attack VTOL|AV-14 Hornet]] and [[D77-TC Pelican]], rather than rotors.


As seen in early concept art, it appears the Falcon would originally have possessed ducted air fans, like those of the [[AV-14 Attack VTOL|AV-14 Hornet]] and [[D77-TC Pelican]], rather than rotors.
Both campaign Falcons and a Transport Falcon capable of transporting five players as passengers was added to the ''[[Halo: The Master Chief Collection]]'' version of ''Halo: Reach'' [[Forge]] when ''[[Halo 3]]'' was added to PC.


===''Halo 4''===
===''Halo 4''===
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*Unless the player jumps on top of a rotor hub, he or she cannot be killed by the Falcon's rotors. However, touching the rotor hub will kill the player instantly.
*Unless the player jumps on top of a rotor hub, he or she cannot be killed by the Falcon's rotors. However, touching the rotor hub will kill the player instantly.
*It is possible to fly the Falcon in the first level. The player must hit the Falcon that Jun is not in with an overcharged plasma pistol shot. When it falls, the Falcon has a small chance of flipping on the ground and forcing the pilot out.
*It is possible to fly the Falcon in the first level. The player must hit the Falcon that Jun is not in with an overcharged plasma pistol shot. When it falls, the Falcon has a small chance of flipping on the ground and forcing the pilot out.
*Due to balancing purposes, the Falcon in multiplayer lacks the chin-mounted autocannon that is normally usable by the pilot.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_080610 '''Bungie.net''': ''Bungie Weekly Update: 08.06.10'']</ref>
*Due to balancing purposes, the Falcon in ''Halo: Reach'' multiplayer lacks the chin-mounted autocannon that is normally usable by the pilot.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_080610 '''Bungie.net''': ''Bungie Weekly Update: 08.06.10'']</ref>
*Elites can hijack Falcons in the campaign, disrupting the flow of the level and forcing the player to start it over again.
*Elites can hijack Falcons in the campaign, disrupting the flow of the level and forcing the player to start it over again.


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File:Winter_Contingency.JPG|Two UH-144 Falcons flying over a mountain.
File:Winter_Contingency.JPG|Two UH-144 Falcons flying over a mountain.
File:Halo Reach - ToTS gunner.jpg|View from one of the Falcon's grenade launchers.
File:Halo Reach - ToTS gunner.jpg|View from one of the Falcon's grenade launchers.
File:FalconPassenger.jpg|A Spartan sitting in a Falcon.
File:FalconPassenger.jpg|A Spartan-III sitting in a Falcon.
File:Halo Reach-ToTS Falcon.jpg|A Spartan firing one of the Falcon's grenade launchers.
File:Halo Reach-ToTS Falcon.jpg|A Spartan firing one of the Falcon's grenade launchers.
File:Falcon_Rough.jpg|A rough model of the Falcon, used in background battles.
File:Falcon_Rough.jpg|A rough model of the Falcon, used in background battles.
File:Falconcontrols.JPG|The Falcon's cockpit.
File:Falconcontrols.JPG|The Falcon's cockpit.
File:H4-E3-Campaign-10.jpg|Falcons (near {{UNSCShip|Infinity}}) in an early build of ''[[Halo 4]]''.
File:HR Falcon Variants.png|Four variants of the Falcon available in ''Halo: The Master Chief Collection'' version of ''Halo: Reach''.
File:H4_Falcon_Concept_1.jpg|Concept art of the Falcon for ''Halo 4''.
File:HR-FullFalcon.png|Five Spartan-IIIs making use of the Transport Falcon on Forge World.
File:H4_Falcon_Concept_1.jpg|Concept art of the Falcon for ''[[Halo 4]]''.
File:H4_Falcon_Concept_2.jpg|Concept art of the Falcon for ''Halo 4''.
File:H4_Falcon_Concept_2.jpg|Concept art of the Falcon for ''Halo 4''.
File:H4-E3-Campaign-10.jpg|Falcons (near {{UNSCShip|Infinity}}) in an early build of [[Reclaimer (level)|Reclaimer]]
File:HFR_ChopperDown_1.jpg|A downed Falcon in ''[[Halo: Fireteam Raven]]''.
File:HFR_ChopperDown_1.jpg|A downed Falcon in ''[[Halo: Fireteam Raven]]''.
File:HOD ConceptArt Pelican Hangar.jpg|Concept art of a UH-144 Falcon in a hangar for ''[[Halo: Outpost Discovery]]''.
File:HOD ConceptArt Pelican Hangar.jpg|Concept art of a UH-144 Falcon in a hangar for ''[[Halo: Outpost Discovery]]''.
File:HR Falcon Variants.png|Four variants of the Falcon available in ''Halo: The Master Chief Collection'' version of ''Halo: Reach''.
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