Type-3 active camouflage: Difference between revisions

m
Text replacement - "{{[Ee]ra\|[^}\n]*(Forerunner|Covenant|Human|UNSC|HCW|Post)[^}\n]*}}" to "{{Status|Canon}}"
No edit summary
m (Text replacement - "{{[Ee]ra\|[^}\n]*(Forerunner|Covenant|Human|UNSC|HCW|Post)[^}\n]*}}" to "{{Status|Canon}}")
 
(32 intermediate revisions by 17 users not shown)
Line 1: Line 1:
{{Era|Post}}
{{Status|Canon}}
[[File:Active_Camo_module.jpg|thumb|right|250px|The Type-3 RDM/C armor module.]]
{{Weapon infobox
|image = [[File:H4-ActiveCamo-ModuleDevice.png|250px]]
|name = Type-3 Refraction Dissonance Modifier/Camouflage
|manufacturer = [[Merchants of Qikost]]<ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/active-camouflage '''Halo Waypoint''' - ''Active Camouflage'']</ref>
|model =
|type = [[Active camouflage]] module
|cost =
|length = {{Convert|2.5|in|cm}}{{Ref/Reuse|universe}}<ref name="H4VG">'''[[Halo 4: The Essential Visual Guide]]''', ''page 136''</ref>
|width = {{Convert|12.1|in|cm}}{{Ref/Reuse|universe}}{{Ref/Reuse|H4VG}}
|height = {{Convert|4.4|in|cm}}{{Ref/Reuse|universe}}{{Ref/Reuse|H4VG}}
|service = [[Post-Covenant War conflicts]]
}}
The '''Type-3 Refraction Dissonance Modifier/Camouflage''' ('''T-3 RDM/C'''), more commonly known as '''[[active camouflage]]''' or '''active camo''', is a refraction dissonance modifier and an [[armor abilities#Halo 4|armor plug-in]] that can bend light around the surface of an individual or structure.{{Ref/Reuse|universe}} Designed to make the wearer invisible to visual scanning for a short time, its user is only noticeable by the diffraction of light around the wearer, making them appear as a "shimmer". It also generates false radar signatures to help conceal the movement of its user. However, these contacts are a double-edged sword; the presence of them will instantly alert any observant enemy to the fact that there is a cloaked enemy in the vicinity.<ref>'''[[Halo 4: Official Game Guide|Halo 4 Prima Official Game Guide]]''' (Collector's Edition), pages 48 & 268</ref>


The '''Type-3 Refraction Dissonance Modifier/Camoflage''', more commonly known as the '''active camouflage''' or '''active camo''', is designed to make the wearer invisible to visual scanning for a short time, only noticable by the diffraction of light around the wearer, making them appear as a "shimmer". It also generates false radar signatures to help conceal the movement of its user. However, these show up as neutral contacts, thus rendering the function pointless and actually giving the user's position away.
== History ==
Even before they pooled their knowledge of sensor masking and optical camouflage techniques with the establishment of the [[Writ of Union]] in [[852 BCE]], the [[Sangheili]] and the [[San'Shyuum]] experimented with various [[active camouflage]] systems. While active camouflage devices eventually incorporated some reverse-engineered [[Forerunner]] technology, [[Covenant]] devices utilize a distinct branch of "[[baffler]]" systems.{{Ref/Reuse|universe}}


==Gallery==
The device was deemed an essential piece of Covenant technology early on during the [[Human-Covenant War]], and extensively researched by the [[Office of Naval Intelligence]]. Over the course of the war, the active camouflage device was wielded by many Sangheili—usually those found in [[Special Operations Sangheili|Special Operations]] or [[Sangheili Zealot|Zealot]] classes. However, ONI's research breakthroughs led to ad hoc compatibility with particular [[UNSC]] armor and BDU types, the most prominent and notable being that of the [[MJOLNIR Powered Assault Armor]], as worn by [[SPARTAN programs|Spartans]].{{Ref/Reuse|universe}}
 
== Gameplay ==
Similarly to the active camouflage armor ability in ''[[Halo: Reach]]'', the Camo in ''[[Halo 4]]'' is most useful for ambush tactics, concealment during sniping operations, and sneaking across open ground.
 
It is most effective while motionless, as movement disturbs the effect and makes the operator much more visible. An excellent combination is a long-range weapon (like a sniper) to pick off far away enemies with little chance of return fire as they cannot find you, or a close-range weapon (like a [[M45 shotgun|Shotgun]] or [[Z-180 Scattershot|Scattershot]]), and a closed hall with little cover, where it will give the operator the split-second chance they need to kill their opponent first.
 
== Gallery ==
<gallery>
<gallery>
File:H4-ActiveCamo-HUD-Icon.png|HUD Icon for the Active Camouflage in ''Halo 4''.
File:Active_Camo_module.jpg|View of the Active Camouflage module in ''Halo 4''.
File:Type-3 RDM-C mounted.jpg|A Type-3 RDM/C mounted on a SPARTAN-IVs armor.
File:Type-3 RDM-C mounted.jpg|A Type-3 RDM/C mounted on a SPARTAN-IVs armor.
File:H4-MP-ActiveCamo-Spartan-Front.jpg|A Spartan-IV using Active Camo holding still, viewed from the front.
File:H4-MP-ActiveCamo-Spartan.jpg|A Spartan-IV armed with an Energy Sword using Active Camo while in motion.
</gallery>
</gallery>


==List of appearances==
== List of appearances ==
*''[[Halo 4]]'' {{1st}}
* ''[[Halo 4]]'' {{1st}}
** ''[[Spartan Ops]]''
* ''[[Halo: Spartan Assault]]''
* ''[[Halo: Escalation]]''
* ''[[Halo: Spartan Strike]]''
* ''[[Halo: Official Spartan Field Manual]]'' {{Mo}}
 
== Sources ==
{{Ref/Sources}}
 
{{Navbox/Pickups/Gameplay}}


{{Armor abilities}}
[[Category:Armor abilities]]
{{stub}}
[[Category:Covenant technology]]