The Library: Difference between revisions

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'''The Library''' is the seventh [[campaign]] level in ''[[Halo: Combat Evolved]]''. It begins after [[343 Guilty Spark]] teleports [[John-117]] from the swamp he was in to the [[Library]] of [[Installation 04]]. The Master Chief must battle through four [[Flood]]-filled levels to reach the [[Activation Index|Index]] chamber.
'''The Library''' is the seventh [[campaign]] level in ''[[Halo: Combat Evolved]]''. It begins after [[343 Guilty Spark]] teleports [[John-117]] from the swamp he was in to the [[Library]] of [[Installation 04]]. The Master Chief must battle through four [[Flood]]-filled levels to reach the [[Activation Index|Index]] chamber.
In ''[[Halo: Combat Evolved Anniversary]]'', upon completion of this level on any difficulty rewards the player the [[achievement]] "[[The Library (achievement)|The Library]]" and 25 [[Gamerscore]]. If the player completes the level on [[Heroic]] or higher without dying, he or she is rewarded with the achievement "[[That Just Happened]]", worth 10 Gamerscore. On [[Legendary]], players who complete the level in 30 minutes or less receive the "[[Speed Reader]]", which is worth 25 Gamerscore.
In ''[[Halo: The Master Chief Collection]]'', completing the level on any difficulty unlocks "[[The Library (achievement)|The Library]]" achievement worth 10 Gamerscore. "[[That Just Happened]]" is unlockable with the same criteria and is worth 10 Gamerscore. Beating the level's par time and par score will unlock the "[[TLDR]]" and "[[Reading Room]]" achievements respectively, each worth 10 Gamerscore. Activating the [[Terminal (Halo: Combat Evolved Anniversary)|Terminal]] found on the level will unlock the "[[Quis custodiet ipsos custodes?]]" achievement worth 5 Gamerscore, while finding the [[Halo: Combat Evolved Anniversary Skulls#Black Eye|Black Eye and Eye Patch Skulls]] will unlock the "[[Skulltaker Halo: CE: Black Eye]]" and [[Skulltaker Halo: CE: Eye Patch]] achievements, each worth 5 Gamerscore.


==Transcript==
==Transcript==
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''Level ends.''
''Level ends.''
==Achievements==
The following [[achievement]]s can be unlocked on The Library across the [[Xbox 360]] and ''[[Halo: The Master Chief Collection]]'' editions of ''Halo: Combat Evolved Anniversary''. The original [[Xbox]] and [[Halo: Combat Evolved (PC port)|PC]] and [[Halo: Combat Evolved for Macintosh|Macintosh]] releases of ''Halo: Combat Evolved'' did not contain achievement unlocks.
{| class="wikitable"
|-
! scope="col" style="width:135px;text-align:center;" |'''''Halo: Combat Evolved Anniversary'' (Xbox 360)'''
! scope="col" style="width:135px;text-align:center;" |'''''Halo: MCC'' (Xbox One)'''
! scope="col" style="width:135px;text-align:center;" |'''''Halo: MCC'' (Steam)'''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
|-
|[[File:HCEA Achievement The Library.png|center|64px]]
|[[File:HTMCC HCEA Achievement TheLibrary.png|center|114px]]
|[[File:HTMCC HCEA Achievement Steam TheLibrary.jpg|center|64px]]
|<center>'''[[The Library (achievement)|The Library]]'''</center>
|Complete The Library on any difficulty.
|<center>''[[Halo: Combat Evolved Anniversary]]''<br/>''[[Halo: The Master Chief Collection]]''</center>
|-
|[[File:ACH30.png|center|64px]]
|<center>[[File:HTMCC HCEA Achievement CloseQuartersCombat ThatJustHappened.png|center|114px]]</center>
|<center>[[File:HTMCC Achievement ThatJustHappened Steam.jpg|center|64px]]</center>
|<center>'''[[That Just Happened]]'''</center>
|Complete the level The Library on Heroic difficulty or higher without dying.
|<center>''[[Halo: Combat Evolved Anniversary]]''<br/>''[[Halo: The Master Chief Collection]]''</center>
|-
|[[File:ACH31.png|center|64px]]
|<center>N/A</center>
|<center>N/A</center>
|<center>'''[[Speed Reader]]'''</center>
|Complete the level "The Library" on Legendary difficulty in 30 minutes or less.
|<center>''[[Halo: Combat Evolved Anniversary]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HCEA Achievement TLDR.png|center|114px]]
|[[File:HTMCC HCEA Achievement Steam TLDR.jpg|center|64px]]
|<center>'''[[TLDR]]'''</center>
|Beat the par time on The Library.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HCEA Achievement ReadingRoom.png|center|114px]]
|[[File:HTMCC HCEA Achievement Steam ReadingRoom.jpg|center|64px]]
|<center>'''[[Reading Room]]'''</center>
|Beat the par score on The Library.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HCEA Achievement Quiscustodietipsoscustodes.png|center|114px]]
|[[File:HTMCC HCEA Achievement Steam QCIC.jpg|center|64px]]
|<center>'''[[Quis custodiet ipsos custodes?]]'''</center>
|Find the [[Terminal (Halo: Combat Evolved Anniversary)|Terminal]] on The Library.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HCEA Achievement SkulltakerBlackEye.png|center|114px]]
|[[File:HTMCC HCEA Achievement Steam SkulltakerBlackEye.jpg|center|64px]]
|<center>'''[[Skulltaker Halo: CE: Black Eye]]'''</center>
|Find the [[Halo: Combat Evolved Anniversary Skulls#Black Eye|Black Eye Skull]] on The Library.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HCEA Achievement SkulltakerEyePatch.png|center|114px]]
|[[File:HTMCC HCEA Achievement Steam SkulltakerEyePatch.jpg|center|64px]]
|<center>'''[[Skulltaker Halo: CE: Eye Patch]]'''</center>
|Find the [[Halo: Combat Evolved Anniversary Skulls#Eye Patch|Eye Patch Skull]] on The Library.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|}
==Production notes==
''The Library'' was designed by [[Bungie]] designer [[Tyson Green]]. The initial level design would have had the player ascend a "corkscrewing" staircase, with the activation index hovering and pulsating in the center. However, the design was ultimately cut due to engine limitations, with walls being added throughout the level to reduce the number of objects being renders, making navigation much more difficult without the index as a point of reference. Art Director [[Marcus Lehto]] designed the blue screens on the hallways, while [[Paul Russel]] designed the patterns on the elevator floors.{{Ref/YouTube|Id=IGN|9ndZbg8Mr-Q|IGN|Halo: Combat Evolved Devs React to Speedrun (Martin O’Donnell, Marcus Lehto)}}
The events of the level were later expanded in the novel ''[[Halo: The Flood]]''. One of the dead human combat forms found in the level was alluded to as a Staff Sergeant [[Marvin Mobuto]], who was brought to the Library by 343 Guilty Spark in an attempt to retrieve the index. Mobuto's body was described as thrashed and mangled to the point where even the Flood could not make use of it.
''The Library'' would become one of the notorious levels in the ''Halo'' series. Many players found the layout confusing and repetitive.{{Ref/Film|Id=Commentary|[[Halo 3 Legendary Edition|''Halo 3'' Legendary Edition]], Halo: Combat Evolved developer commentary}} In an attempt to help counter this, the ''Anniversary'' graphics made the colored lighting themes for each floor of the Library far more blatant and noticeable than before, to at least give the floors stronger visual distinctions.{{Ref/Film|[[BTS: Anniversary Campaign]]}}
The layout of the Library was briefly revisited in the ending of the ''[[Halo 2]]'' campaign level ''[[Quarantine Zone]]''.


==Trivia==
==Trivia==
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*If the player has an [[Overshield]], it is possible to launch him/herself onto the Activation Index. The player can fall to the bottom of the place right below this post and survive.
*If the player has an [[Overshield]], it is possible to launch him/herself onto the Activation Index. The player can fall to the bottom of the place right below this post and survive.
*On the second elevator ride, if the player get high enough, jump off and get under it, the player can make their way to the center of the chamber and jump into the pit. There a spinning Forerunner [[Monitor]], 343 Guilty Spark, can be seen. Oddly enough, the player can also do this while 343 Guilty Spark is supposedly on another part of the level at the time.
*On the second elevator ride, if the player get high enough, jump off and get under it, the player can make their way to the center of the chamber and jump into the pit. There a spinning Forerunner [[Monitor]], 343 Guilty Spark, can be seen. Oddly enough, the player can also do this while 343 Guilty Spark is supposedly on another part of the level at the time.
*If there are any Flood corpses on the elevator during the cutscene, the corpse will start bouncing and it will keep going all the way down to the bottom until the elevator stops.
*In ''[[Halo: Combat Evolved Anniversary]]'', there is an error in the geometry of the remastered graphics on the top floor, with the yellow lighting. One specific part of the floor features a dead-end corridor with a health pack with two pillars sticking up, a common sight in the level. But the remastered graphics in this instance places a flat wall texture across at the part of the corridor where the pillars begin. This means the player can walk between the pillars and through the "wall" into what appears to be empty space, where they can see behind the walls of the level.
*In ''[[Halo: Combat Evolved Anniversary]]'', there is an error in the geometry of the remastered graphics on the top floor, with the yellow lighting. One specific part of the floor features a dead-end corridor with a health pack with two pillars sticking up, a common sight in the level. But the remastered graphics in this instance places a flat wall texture across at the part of the corridor where the pillars begin. This means the player can walk between the pillars and through the "wall" into what appears to be empty space, where they can see behind the walls of the level.


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*The blue-lighted windows seen throughout the level are rumored to be used to access the data archived by the [[Librarian]] although this has never been seen in any of the games thus far. In addition, they are described as "glowing blue monitors" in ''Halo: The Flood''.
*The blue-lighted windows seen throughout the level are rumored to be used to access the data archived by the [[Librarian]] although this has never been seen in any of the games thus far. In addition, they are described as "glowing blue monitors" in ''Halo: The Flood''.
*Opening this file in a modding program will reveal a Flood actor variant with a [[M7057 flamethrower|flamethrower]]. However no such Flood form spawns in the level due to the fact that in the [[Xbox]] version of the game the flamethrower was unfinished, even though the [[Halo: Combat Evolved (PC port)|PC version]] of this level does contain a working flamethrower (which also doesn't have a spawn point as a random piece of weaponry lying around).
*Opening this file in a modding program will reveal a Flood actor variant with a [[M7057 flamethrower|flamethrower]]. However no such Flood form spawns in the level due to the fact that in the [[Xbox]] version of the game the flamethrower was unfinished, even though the [[Halo: Combat Evolved (PC port)|PC version]] of this level does contain a working flamethrower (which also doesn't have a spawn point as a random piece of weaponry lying around).
*It should also be noted that this is one of the least popular levels in the ''Halo'' series. Many players find the layout confusing and repetitive; in an attempt to help counter this, the ''Anniversary'' edition made the colored lighting themes for each floor of the Library far more blatant and noticeable than before, to at least give the floors stronger visual distinctions.
**Also, as the only adversary in this level is the Flood, some players are thrown off by the dramatic changes in challenges, rhythm, and tactics in the level.
*After so much negative feedback, Bungie made the Library segment much shorter in its ''[[Halo 2]]'' counterpart, ''[[Sacred Icon]]''. However, some players like this level due to its difficulty and see it as a challenge. It is also very similar to the ''[[Halo 3]]'' level ''[[Cortana (level)|Cortana]]'' in that the only enemy throughout the entire level is the Flood, although ''Cortana'' is much shorter.
*Whenever Sentinels are deployed to escort the Monitor, they only follow him until they reach certain landmarks such as the series of pillar-like braces occasionally found in the middle of corridors. There is a possibility that the braces are actually devices used to mark the areas where Sentinels which are permitted to occupy. Another theory could be that the braces found in areas serve as signs that the Sentinels found within the Library are not allowed to wander outside of certain perimeters.
*Whenever Sentinels are deployed to escort the Monitor, they only follow him until they reach certain landmarks such as the series of pillar-like braces occasionally found in the middle of corridors. There is a possibility that the braces are actually devices used to mark the areas where Sentinels which are permitted to occupy. Another theory could be that the braces found in areas serve as signs that the Sentinels found within the Library are not allowed to wander outside of certain perimeters.
*In the Anniversary version of the level there is a small portion of the previously mentioned brace-like structures that can be broken off by means of grenade explosions.
*In the Anniversary version of the level there is a small portion of the previously mentioned brace-like structures that can be broken off by means of grenade explosions.
*Also in the Anniversary version, the decorations on the Library's walls resemble the monoliths/petals that surround the [[Portal at Voi]].
*Also in the Anniversary version, the decorations on the Library's walls resemble the monoliths/petals that surround the [[Portal at Voi]].
*If there are any Flood corpses on the elevator during the cutscene, players may notice that the corpse will start bouncing and it will keep going all the way down to the bottom until the elevator stops.


==Gallery==
==Gallery==
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File:HCEA-ActivationIndexChamber.png|A view of the index chamber on the Library's top floor.
File:HCEA-ActivationIndexChamber.png|A view of the index chamber on the Library's top floor.
</gallery>
</gallery>
==Sources==
{{Ref/Sources}}


{{succession box | before = ''[[343 Guilty Spark (level)|343 Guilty Spark]]'' <br />| title = [[Halo: Combat Evolved#Campaign|''Halo'' Campaign Missions]] | years = '''''The Library''''' |after = ''[[Two Betrayals]]''}}
{{succession box | before = ''[[343 Guilty Spark (level)|343 Guilty Spark]]'' <br />| title = [[Halo: Combat Evolved#Campaign|''Halo'' Campaign Missions]] | years = '''''The Library''''' |after = ''[[Two Betrayals]]''}}


{{Levels|H1}}
{{Levels|H1}}