Teleportation grid: Difference between revisions

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Translocation through a teleportation grid is not completely instantaneous; a sense of immense velocity could be felt when traveling through Installation 04's grid.<ref>'''Halo: The Flood''', ''page 288''</ref> Though the system merely transports its users through slipspace as opposed to disassembling and then rebuilding them in another location, the uncertainty errors involved are known to cause sensations of being put back together again "from a million pieces" when recovering from teleportation.<ref>'''Halo: The Flood''', ''page 237''</ref> In addition, the process typically causes feelings of nausea and disorientation on humans; [[Kurt-051]] described the feeling as if "his guts had been untwisted, and then dumped back into his body, inside out."<ref>'''Halo: Ghosts of Onyx''', ''page 316''</ref>
Translocation through a teleportation grid is not completely instantaneous; a sense of immense velocity could be felt when traveling through Installation 04's grid.<ref>'''Halo: The Flood''', ''page 288''</ref> Though the system merely transports its users through slipspace as opposed to disassembling and then rebuilding them in another location, the uncertainty errors involved are known to cause sensations of being put back together again "from a million pieces" when recovering from teleportation.<ref>'''Halo: The Flood''', ''page 237''</ref> In addition, the process typically causes feelings of nausea and disorientation on humans; [[Kurt-051]] described the feeling as if "his guts had been untwisted, and then dumped back into his body, inside out."<ref>'''Halo: Ghosts of Onyx''', ''page 316''</ref>


The teleportation grids have unmediated slipspace cores bound to them that generate stable, pre-computed slipspace routes between synchronised endpoints. Due to the fact that these devices have fixed endpoints, such as installations, destination flexibility is sacrificed for safety, speed, and security.<ref name="WF11">''Halo: Warfleet'', p.11</ref>
Teleportation grids make use of unmediated slipspace cores bound to them that generate stable, pre-computed slipspace routes between synchronised endpoints. Due to the fact that these devices have fixed endpoints (such as across an installation or its immediate vicinity), destination flexibility is sacrificed for safety, speed, and security.<ref name="WF11">''Halo: Warfleet'', p.11</ref>{{Ref/Reuse|gravemind}}


==Known grids==
==Known grids==
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