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{{Status|Canon}}
{{Status|Canon}}
[[File:ChopperCannons.jpg|thumb|300px|A pair of heavy spike cannons mounted on the [[Barukaza Workshop Chopper]].]]
[[File:ChopperCannons.jpg|thumb|300px|A pair of heavy spike cannons mounted on the [[Barukaza Workshop Chopper]].]]
'''Spike cannons''', also known as '''spiker autocannons''',{{Ref/Game|Id=plchopper|HW2|Phoenix Logs|Detail=Chopper}}{{Ref/Game|Id=plreaver|HW2|Phoenix Logs|Detail=Reaver}} are a class of heavy mounted weapon typically used by the [[Covenant]] and [[Covenant remnants|its remnants]]. As their name suggests, spike cannons employ the use of [[spike weaponry|spike projectiles]] as their primary munitions.{{Ref/Book|Id=enc22p465|Enc22|Page=465}}
'''Spike cannons''', also known as '''spiker autocannons''',{{Ref/Game|Id=plchopper|HW2|Phoenix Logs|Detail=Chopper|Quote=The Brute counterpart to the Ghost, Choppers are durable raiding vehicles that can deal out punishment with its twin spiker autocannons and ability to ram enemy forces that approach too close. The spike cannons can be upgraded with shrapnel rounds for additional explosive punch.}}{{Ref/Game|Id=plreaver|HW2|Phoenix Logs|Detail=Reaver|Quote=It is armed with Thrasher missile pods that track on enemy aircraft and a light spiker autocannon that can deter attack by infantry and light armored vehicles.}} are a class of heavy mounted weapon typically used by the [[Covenant]] and [[Covenant remnants|its remnants]]. As their name suggests, spike cannons employ the use of [[spike weaponry|spike projectiles]] as their primary munitions.{{Ref/Book|Id=enc22p465|Enc22|Page=465}}


==Overview==
==Overview==
===Design details===
===Design details===
While there are multiple variants of spike cannons, they generally fire spike projectiles larger than those loaded in handheld [[spike weaponry]].{{Ref/Game|H3|In-game Chopper vehicle}} Spike cannons are mounted on ground vehicles as well as aircraft and controlled by either the vehicle's operator or additional gunners.{{Ref/Book|Id=enc22p473|Enc22|Page=473}}{{Ref/Reuse|enc22p465}} When the Jiralhanae first repurposed [[Lighter Than Some]]'s invention into the [[Chopper]]s, they were equipped with [[Paegaas Workshop Spiker|spike rifles]],{{Ref/Novel|CH|Chapter=20|Quote=Ponder noted two things as the alien dismounted: first, the vehicle’s seat remained elevated off the ground—evidence of some limited, anti-gravity capability; second, the vehicle was armed with a pair of the aliens’ spike-flinging rifles.}} but [[Barukaza Workshop Chopper|later—more refined—models of the Chopper]] employed forward-firing and self-loading twin-paired heavy spike cannons, which fire large 35mm caliber spike projectiles.{{Ref/Site|Id=bnet|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=chopperfiction|Site=Bungie.net|Page=The Brute Chopper|D=11|M=5|Y=2012|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present/Chopper}}{{Ref/Book|EVG|Page=31}} In his publication ''[[Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present]]'', [[Robert McLees (ship designer)|Dr Robert McLees]] suggested "autocannon" may be a misnomer for the spike cannons.{{Ref/Reuse|bnet}} The weapon displays a degree of modularity: while the cannon can be upgraded with stabilizers for increased damage and accuracy,{{Ref/Game|HW|Factory|Detail=Chopper level 2 upgrade - Stabilizers|Quote=Increases the autocannons' damage and accuracy.}} the spike projectiles themselves can also be upgraded to explosive shrapnel rounds,{{Ref/Game|HW2|Banished outpost|Detail=Chopper upgrade - Shrapnel Rounds|Quote=Unit Upgrade, Adds explosive rounds, Detects Cloaked units.}} converting the cannon to its "shrapnel cannon” variant.{{Ref/Reuse|plchopper}}{{Ref/Reuse|enc22p465}} Although spike cannons tend to fire at a lower rate of fire when compared to [[plasma cannon]]s and [[needle cannon]]s, their spike projectiles remain very effective against infantry and light armored vehicles.{{Ref/Reuse|plreaver}}{{Ref/Book|Id=enc22p466|Enc22|Page=466}}  
While there are multiple variants of spike cannons, they generally fire spike projectiles larger than those loaded in handheld [[spike weaponry]].{{Ref/Game|H3|In-game Chopper vehicle}} Spike cannons are mounted on ground vehicles as well as aircraft and controlled by either the vehicle's operator or additional gunners.{{Ref/Book|Id=enc22p473|Enc22|Page=473}}{{Ref/Reuse|enc22p465}} When the Jiralhanae first repurposed [[Lighter Than Some]]'s invention into the [[Chopper]]s, they were equipped with [[Paegaas Workshop Spiker|spike rifles]],{{Ref/Novel|CH|Chapter=20|Quote=Ponder noted two things as the alien dismounted: first, the vehicle’s seat remained elevated off the ground—evidence of some limited, anti-gravity capability; second, the vehicle was armed with a pair of the aliens’ spike-flinging rifles.}} but [[Barukaza Workshop Chopper|later—more refined—models of the Chopper]] employed forward-firing and self-loading twin-paired heavy spike cannons, which fire large 35mm caliber spike projectiles.{{Ref/Site|Id=bnet|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=chopperfiction|Site=Bungie.net|Page=The Brute Chopper|D=11|M=5|Y=2012|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present/Chopper}}{{Ref/Book|Enc11|Page=253}}{{Ref/Book|EVG|Page=31}} Despite the weapons being self-loading cannons that fire large calibre projectiles, in his publication ''[[Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present]]'', [[Robert McLees (ship designer)|Dr Robert McLees]] suggested "autocannon" may be a misnomer for the spike cannons.{{Ref/Reuse|bnet}} Regardless, the weapon displays a degree of modularity: while the cannon can be upgraded with stabilizers for increased damage and accuracy,{{Ref/Game|HW|Factory|Detail=Chopper level 2 upgrade - Stabilizers|Quote=Increases the autocannons' damage and accuracy.}} the spike projectiles themselves can also be upgraded to explosive shrapnel rounds,{{Ref/Game|HW2|Banished outpost|Detail=Chopper upgrade - Shrapnel Rounds|Quote=Unit Upgrade, Adds explosive rounds, Detects Cloaked units.}} converting the cannon to its "shrapnel cannon” variant.{{Ref/Reuse|plchopper}}{{Ref/Reuse|enc22p465}} Although spike cannons tend to fire at a lower rate of fire when compared to [[plasma cannon]]s and [[needle cannon]]s, their spike projectiles remain very effective against infantry and light armored vehicles.{{Ref/Reuse|plreaver}}{{Ref/Book|Id=enc22p466|Enc22|Page=466}}  


===Usage===
===Usage===
;Light spike cannons
;Light spike cannons
*[[Dovotaa Workshop Reaver]] - 2x light spike cannon{{Ref/Reuse|plreaver}}{{Ref/Reuse|enc22p466}}
*[[Dovotaa Workshop Reaver]] - 2x light spike cannons{{Ref/Reuse|plreaver}}{{Ref/Reuse|enc22p466}}


;Spike cannons
;Spike cannons
*[[Dovotaa Workshop Griever]] - 2x spike cannon{{Ref/Reuse|enc22p473}}
*[[Dovotaa Workshop Griever]] - 2x spike cannons{{Ref/Reuse|enc22p473}}
*[[Qavardu Workshop Gravemaker]] - 4x spike cannon{{Ref/Reuse|enc22p473}}
*[[Qavardu Workshop Gravemaker]] - 4x spike cannons{{Ref/Reuse|enc22p473}}


;Heavy spike cannons
;Heavy spike cannons
*[[Barug'qel Workshop Chopper]] - 2x heavy spike cannon{{Ref/Reuse|plchopper}}{{Ref/Reuse|enc22p465}}
*[[Spike turret]] - 2x heavy spike cannons{{Ref/Note|The spike turrets fire projectiles that are identical to those fired from the Barug'qel Workshop Chopper's spike cannons. Given its name, it can be reasonably inferred that the spike turret employs the same spike cannons as the Chopper.}}
*[[Barukaza Workshop Chopper]] - 4x heavy spike cannon{{Ref/Book|Id=enc22p273|Enc22|Page=273}}
*[[Barug'qel Workshop Chopper]] - 2x heavy spike cannons{{Ref/Reuse|plchopper}}{{Ref/Reuse|enc22p465}}
*[[Bolroci Workshop Chopper]] - 2x heavy spike cannon{{Ref/Reuse|enc22p465}}
*[[Barukaza Workshop Chopper]] - 4x heavy spike cannons{{Ref/Book|Id=enc22p273|Enc22|Page=273}}
*[[Bolroci Workshop Chopper]] - 2x heavy spike cannons{{Ref/Reuse|enc22p465}}


;Shrapnel cannons{{Ref/Reuse|enc22p465}}
;Shrapnel cannons{{Ref/Reuse|enc22p465}}
*Barug'qel Workshop Chopper - 2x shrapnel cannon {{C|Optional}}{{Ref/Reuse|plchopper}}
*Barug'qel Workshop Chopper - 2x shrapnel cannons {{C|Optional}}{{Ref/Reuse|plchopper}}
*[[Terror Chopper]] - 2x shrapnel cannon{{Ref/Reuse|enc22p465}}
*[[Terror Chopper]] - 2x shrapnel cannons{{Ref/Reuse|enc22p465}}


==Gallery==
==Gallery==
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File:HTMCC-H3 ChopperAutocannon 4.png|An [[M274 Mongoose]] under attack from a heavy spike cannon in ''Halo 3''.
File:HTMCC-H3 ChopperAutocannon 4.png|An [[M274 Mongoose]] under attack from a heavy spike cannon in ''Halo 3''.
File:HW Chopper Autocannon.jpg|A Barukaza Workshop Chopper equipped with heavy spike cannons in ''[[Halo Wars]]''.
File:HW Chopper Autocannon.jpg|A Barukaza Workshop Chopper equipped with heavy spike cannons in ''[[Halo Wars]]''.
File:HW2 Terror Chopper attacking Iron BB.png|Rounds from a shrapnel cannon hitting an [[Ironclad Blisterback]] in ''[[Halo Wars 2]]''.
File:HW2 ChopperSpikeCannon.png|A Barug'qel Workshop Chopper firing its spike cannons in ''[[Halo Wars 2]]''.
File:HW2 SpikeTurret Closeup.png|A spike turret firing its spike cannons in ''Halo Wars 2''.
File:HW2 ChopperShrapnelCannon.png|A Chopper firing it shrapnel cannons at a [[Sentinel Aggressor]] in ''Halo Wars 2''.
File:HW2 Reaver SpikeAutocannons.png|A pair of Dovotaa Workshop Reavers firing their light spike cannons in ''Halo Wars 2''.
File:HW2 Blitz Spike Turret.png|[[Blitz]] card art featuring spike turrets firing their spike cannons in ''Halo Wars 2''.
File:HINF Chopper Cannon 1.png|A Bolroci Workshop Chopper's spike cannon in ''[[Halo Infinite]]''.
File:HINF Chopper Cannon 2.png|A Bolroci Workshop Chopper firing its spike cannon in ''Halo Infinite''.
File:HINF CatulusChopper Cannon 1.png|A [[Catulus Chopper]]'s spike cannon in ''Halo Infinite''.
File:HINF CatulusChopper Cannon 2.png|A Catulus Chopper firing its spike cannon in ''Halo Infinite''.
</gallery>
</gallery>


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*''[[Halo Wars 2]]''
*''[[Halo Wars 2]]''
*''[[Halo Infinite]]''  
*''[[Halo Infinite]]''  
==Notes==
{{Ref/Notes}}


==Sources==
==Sources==