Slipspace translocation: Difference between revisions

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==Mechanics==
==Mechanics==
Slipspace translocation technology does not actually [[Wikipedia:Teleportation|"teleport"]] its users by dematerializing them and re-building them in another location; rather, it encases them in a compressed slipstream field, transporting them from one position to another almost instantaneously. This happens much in the same way that a spaceship uses slipspace to travel between star systems - time passes for the individual, but due to the short distances involved it is negligible.<ref name="goo"/> The uncertainty errors involved in translocation are known to cause sensations of being put back together again "from a million pieces" after a transition.<ref>'''Halo: The Flood''', ''page 237''</ref> In addition, the process typically causes feelings of nausea and disorientation on humans.<ref>'''Halo: Ghosts of Onyx''', ''page 316''</ref>
There are several known variations of slipspace translocation technology. In its most commonly encountered form, slipspace translocation does not actually [[Wikipedia:Teleportation|"teleport"]] its users by dematerializing them and re-building them in another location; rather, it encases them in a compressed slipstream field, transporting them from one position to another almost instantaneously. This happens much in the same way that a spaceship uses slipspace to travel between star systems - time passes for the individual, but due to the short distances involved it is negligible.<ref name="goo"/> The uncertainty errors involved in translocation and the shift between dimensions can cause sensations of being put back together again "from a million pieces" after a transition.<ref>'''Halo: The Flood''', ''page 237''</ref> In addition, the process typically causes feelings of nausea and disorientation on humans.<ref>'''Halo: Ghosts of Onyx''', ''page 316''</ref>


In some cases of Forerunner translocation, the individual being teleported is indeed disassembled, transported and reassembled at a different location; a [[Requiem translocation artifact|forerunner artifact]] recovered by the UNSC from Requiem was known to do this.
In some cases of Forerunner translocation, the individual being teleported is indeed disassembled, transported and reassembled at a different location; a [[Requiem translocation artifact|Forerunner artifact]] recovered by the UNSC from Requiem was known to do this.<ref name="artifact">'''Spartan Ops''', [[S1/Artifact|S1E2 ''Artifact'']]</ref>


==Applications==
==Applications==
One of the most basic forms of translocation system is the [[teleporter]], a device that allows transit between two fixed points. The Forerunners used several types of teleporters as a form of transport on their various installations, including the [[Halo Array]] and the [[shield world]]s.<ref>'''Halo Wars''', campaign level ''[[Beachhead (Halo Wars level)|Beachhead]]''</ref> These teleportation devices vary widely in design; the shield world [[Requiem]] featured a static array of slipspace portals that would pop out of the ground upon activation, whereas some older Forerunner structures (such as a [[Ontom Forerunner Structure|stone building]] in the State of Ontom on Sanghelios) included portals that were completely invisible until traveled through.
One of the most basic forms of translocation system is the [[teleporter]], a device that allows transit between two fixed points. The Forerunners used several types of teleporters as a form of transport on their various installations, including the [[Halo Array]] and the [[shield world]]s.<ref>'''Halo Wars''', campaign level ''[[Beachhead (Halo Wars level)|Beachhead]]''</ref> These teleportation devices vary widely in design; the shield world [[Requiem]] featured a static array of slipspace portals that would pop out of the ground upon activation, whereas some older Forerunner structures (such as a [[Temple of the Abiding Truth|stone building]] in Ontom, Sanghelios) included portals that were completely invisible until traveled through.


Many Forerunner facilities are also equipped with [[teleportation grid]]s, which enable transportation across the installation without the use of teleporters,<ref>'''[[Halo: Combat Evolved]]''', campaign level, ''[[Two Betrayals]]''</ref> instead using a network of "telemetry clusters" placed throughout the installation to keep the grid operational.<ref>[https://halo.xbox.com/en-us/news/headline/the-halo-bulletin-11911-/290676 '''Halo Waypoint''': ''The Halo Bulletin: 11/9/11'']</ref> Forerunner warriors also employed teleportation systems when deploying to the battlefield.<ref>'''Halo Legends''', ''Origins Part I''</ref> [[Promethean Knight]]s are capable of translocating over short distances.<ref>'''[[Halo 4 E3 2012 Stage Demo]]'''</ref>
Many Forerunner facilities are also equipped with [[teleportation grid]]s, which enable transportation across the installation without the use of teleporters,<ref>'''[[Halo: Combat Evolved]]''', campaign level, ''[[Two Betrayals]]''</ref> instead using a network of "telemetry clusters" placed throughout the installation to keep the grid operational.<ref>[https://halo.xbox.com/en-us/news/headline/the-halo-bulletin-11911-/290676 '''Halo Waypoint''': ''The Halo Bulletin: 11/9/11'']</ref> Forerunner warriors also employed teleportation systems when deploying to the battlefield.<ref>'''Halo Legends''', ''Origins Part I''</ref> [[Promethean Knight]]s are capable of translocating over short distances.<ref>'''[[Halo 4 E3 2012 Stage Demo]]'''</ref>
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The Forerunners also built [[slipspace portal]]s, a large-scale application of translocation technology. Portals allow transporting enormous amounts of mass between two fixed points, across interstellar distances.<ref>'''Halo: Cryptum''', ''page 200''</ref>
The Forerunners also built [[slipspace portal]]s, a large-scale application of translocation technology. Portals allow transporting enormous amounts of mass between two fixed points, across interstellar distances.<ref>'''Halo: Cryptum''', ''page 200''</ref>


A Forerunner artifact recovered from Requiem was capable of translocating individuals who interacted with it; Dr. [[Henry Glassman]] of the UNSC Infinity was teleported from the Infinity to the inside of Requiem after touching the device.
A Forerunner artifact recovered from Requiem was capable of translocating individuals who interacted with it; Dr. [[Henry Glassman]] of the {{UNSCShip|Infinity}} was teleported from the ''Infinity'' to the inside of Requiem after touching the device.<ref name="artifact"/>


The Covenant also managed to reverse-engineer Forerunner translocation technology to a limited degree, using it in their [[Covenant spire|spire]] battlefield installations, which contain a teleportation system linked to a nearby [[capital ship]], used to transport dropships or other vehicles to the ground.<ref>'''[[Halo: Reach]]''', campaign level, ''[[Tip of the Spear]]''</ref> The [[gravity throne]]s used by the [[Hierarchs]] are known to possess short-range teleportation devices as a form of defensive measure.<ref>'''[[Halo 2]]''', campaign level, ''[[Regret (level)|Regret]]''</ref>
The Covenant also managed to reverse-engineer Forerunner translocation technology to a limited degree, using it in their [[Covenant spire|spire]] battlefield installations, which contain a teleportation system linked to a nearby [[capital ship]], used to transport dropships or other vehicles to the ground.<ref>'''[[Halo: Reach]]''', campaign level, ''[[Tip of the Spear]]''</ref> The [[gravity throne]]s used by the [[Hierarchs]] are known to possess short-range teleportation devices as a form of defensive measure.<ref>'''[[Halo 2]]''', campaign level, ''[[Regret (level)|Regret]]''</ref>


==Trivia==
==Trivia==
In most of the ''Halo'' games, the effects associated with teleportation involve an intense yellow-orange glow and similarly colored rings that surround the object being teleported. In ''Halo: Reach'', the glow is more subdued and blue-purple in color. It also follows the shape of the object being teleported more closely.
In most of the ''Halo'' games, the effects associated with teleportation involve an intense yellow-orange glow and similarly colored rings that surround the object being teleported. In ''Halo: Reach'', the glow is more subdued and blue-purple in color and closely follows the shape of the teleported object.


==Gallery==
==Gallery==