Slayer: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
[[File:Slayer Icon.svg|thumb|right|Icon for Slayer.]]
[[File:Slayer Icon.svg|thumb|Icon for Slayer.]]
'''Slayer''' is a popular and common gametype in the ''Halo'' video game series, and a staple of all ''Halo'' first person shooters. The object of the game is simply to kill as many opposing players as possible. Slayer is an extremely versatile gamemode, and can be played in teams of 2-8 players ranging up to 12-16 players.
'''Slayer''' is a popular and common gametype in the ''Halo'' video game series, and a staple of all ''Halo'' first person shooters. The object of the game is simply to kill as many opposing players as possible. Slayer is an extremely versatile gamemode, and can be played with a player count as low as 2 and as high as the maximum of 16 or 24 players (depending on the maximum number of players that the game allows for).


== Built-in variants ==
== Built-in variants ==
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|-
|-
!Slayer
!Slayer
|Control Power Weapons to eliminate the enemy.
|-
!Classic Team Slayer
|Control Power Weapons to eliminate the enemy.
|Control Power Weapons to eliminate the enemy.
|-
|-
!Slayer HCS
!Slayer HCS
|Control Power Weapons to eliminate the enemy.
|Control Power Weapons to eliminate the enemy.
|-
!Free-For-All HCS
|Every Spartan for themselves!
|-
|-
!Snipers
!Snipers
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!Super Fiesta
!Super Fiesta
|Chaos at its finest!
|Chaos at its finest!
|-
!Big Team Super Fiesta
|Super Fiesta and Big Team Battle meet at last!
|-
|-
!SWAT
!SWAT
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|}
|}


==Popular Variants==
===''Halo Infinite''===
===Infinity and Legendary Slayer===
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
! style="width:20%;" |Title
! style="width:80%;" |Description
|-
!Arena:Slayer
|Slay the enemy team.
|-
!Arena:Team Slayer
|Assault Rifle and BR75 loadouts. Slay the enemy team.
|-
!Arena:Slayer BR
|BR75 loadouts. Slay the enemy team.
|-
!Arena:FFA Slayer
|Slay the enemy.
|-
!Arena:Kong Slayer
|Infinite fusion coils, big jumps, and grappleshots. Slay the enemy team.
|-
!Arena:FFA Kong Slayer
|Every Spartan for themselves! Infinite fusion coils, big jumps, and grappleshots. Slay the enemy.
|-
!BTB:Slayer
|Slay the enemy team.
|-
!Ranked:Slayer
|Bandit Evo loadouts, Friendly-Fire enabled, Motion Tracker disabled. Slay the enemy team.
|-
!Ranked:FFA Slayer
|Bandit Evo loadouts, Motion Tracker disabled. Slay the enemy.
|-
!Ranked:Bandit Slayer
|First to 50 kills wins. Assault Rifle primary, Bandit secondary. Radar is enabled. Friendly fire is enabled.
|-
!Fiesta:Slayer
|Spawn with random loadouts. Slay the enemy team.
|-
!Fiesta:FFA Slayer
|Spawn with random loadouts. Slay the enemy.
|-
!Super Fiesta:Slayer
|Spawn with random legendary loadouts. Slay the enemy team.
|-
!BTB Heavies:Slayer
|Slay the enemy team.
|-
!BTB:Fiesta Slayer
|Spawn with random loadouts. Slay the enemy team.
|-
!BTB:Super Fiesta
|Spawn with random legendary loadouts. Slay the enemy team.
|-
!Doubles:Slayer
|Slay the enemy team.
|-
!Ranked:Doubles Slayer
|Bandit Evo loadouts, Friendly-Fire enabled, Motion Tracker disabled. Slay the enemy team.
|-
!Tactical:Slayer
|No shields, no Motion Tracker. Slay the enemy team.
|-
!Ranked:Tactical Slayer
|Bandit Evo loadouts, Friendly-Fire enabled, Motion Tracker disabled. Slay the enemy team.
|-
!HCS:FFA Slayer
|Official HCS Free-for-All settings. BR loadouts, Motion Tracker disabled. Slay the enemy.
|}
 
==Notable Variants==
====Infinity and Legendary Slayer====
A ''Halo 4'' Slayer variation, with several notable mechanics changes. Players spawn with customised [[loadout]]s (including [[tactical packages]] and [[support upgrades]]), and are able to call in [[ordnance]]. Due to the changes imposed by this mode, ''Halo 4'' later introduced Legendary Slayer, a mode more resembling the Slayer gameplay of prior titles - with preset loadouts and no Ordnance.
A ''Halo 4'' Slayer variation, with several notable mechanics changes. Players spawn with customised [[loadout]]s (including [[tactical packages]] and [[support upgrades]]), and are able to call in [[ordnance]]. Due to the changes imposed by this mode, ''Halo 4'' later introduced Legendary Slayer, a mode more resembling the Slayer gameplay of prior titles - with preset loadouts and no Ordnance.


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SWAT is a small-team mode designed around fast-paced and tactical gunplay. Players spawn with headshot-capable weapons such as the [[DMR]], [[battle rifle]], [[Covenant carbine]], [[LightRifle]] and [[Pistol]], with no additional weapons spawning on the map. Players have no energy shields, and are thus susceptible to being killed in only one headshot.
SWAT is a small-team mode designed around fast-paced and tactical gunplay. Players spawn with headshot-capable weapons such as the [[DMR]], [[battle rifle]], [[Covenant carbine]], [[LightRifle]] and [[Pistol]], with no additional weapons spawning on the map. Players have no energy shields, and are thus susceptible to being killed in only one headshot.


==Trivia==
====Team Snipers and Shotty Snipers====
Hammerzeit ("zeit" being German for "time") is a reference to MC Hammer's song ''U Can't Touch This''. See also [[Hammer Time]].
Team Snipers is another Slayer variant designed around getting headshots. This time, players spawn with only a [[Sniper Rifle]]. Due to the ''Sniper Rifle''<nowiki>'</nowiki>s long range and high damage output, players will find taking advantage of power positions on the map while hiding in the shadows is key to success. Very skilled players may opt for running around the map killing opponents with no-scopes instead.
 
Shotty Snipers is a variant of Team Snipers. Here, the player spawns in with a ''Sniper Rifle'' as well as a shotgun—or, exclusive to ''Halo Infinite'', a [[Bulldog]].
 
====Bro Slayer====
Bro Slayer is a Slayer variant that makes use of [[Invasion]]-style respawns.{{Ref/Site|Id=BroSlayerGameplay|URL=https://www.youtube.com/watch?v=ejC7Rtgt8cc|Site=YouTube|Page=Halo: Reach Bro slayer on Swordbase with commentary|D=10|M=6|Y=2023}} The [[Big Team Battle]] version of this gamemode is called ''Big Bro Slayer''. Both modes are exclusive to ''Halo: Reach''.
 
====Mini Slayer====
Mini Slayer is a Slayer variant that makes everyone very small. To compensate for the reduced size, players move very fast. This mode was introduced in ''Halo 4'' in the Action Sack playlist{{Ref/Site|Id=H4Mini|URL=https://www.youtube.com/watch?v=acmlKNKRc_s|Site=YouTube|Page=Halo4 Mini Slayer}} and returns in ''Halo Infinite'' in the Social Slayer playlist.{{Ref/Site|Id=H6Mini|URL=https://twitter.com/Halo/status/1673800182830596096|Site=Twitter|Page=Offical Halo Twitter account}}
 
==Gallery==
<gallery>
File:HINF-Slayer.jpg|Slayer in ''Halo Infinite''.
File:HINF-Fiesta.jpg|Fiesta Slayer in ''Halo Infinite''.
File:HINF-EscalationSlayer4K.jpg|Escalation Slayer in ''Halo Infinite''.
File:HINF-MiniSlayerstart.png|Mini Slayer in ''Halo Infinite''.
</gallery>
 
==Sources==
{{Ref/Sources}}


{{Games}}
{{Gametype}}
[[Category:Multiplayer gametypes]]
[[Category:Multiplayer gametypes]]
[[Category:Halo: Combat Evolved gametypes]]
[[Category:Halo: Combat Evolved gametypes]]
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[[Category:Halo 5: Guardians gametypes]]
[[Category:Halo 5: Guardians gametypes]]
[[Category:Halo Online gametypes]]
[[Category:Halo Online gametypes]]
[[Category:Halo Infinite gametypes]]
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