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{{Era|RW}}
{{Status|Gameplay}}
{{Cleanup}}
[[File:Slayer Icon.svg|thumb|Icon for Slayer.]]
[[File:Slayer Icon.svg|thumb|right|Icon for Slayer.]]
'''Slayer''' is a popular and common gametype in the ''Halo'' video game series, and a staple of all ''Halo'' first person shooters. The object of the game is simply to kill as many opposing players as possible. Slayer is an extremely versatile gamemode, and can be played with a player count as low as 2 and as high as the maximum of 16 or 24 players (depending on the maximum number of players that the game allows for).
'''Slayer''' is a popular and common gametype in the ''Halo'' video game series. The object of the game is simply to kill as many opposing players as possible. It can be played in teams of anywhere from 2-8 in [[Team Slayer]], or individually, in FFA.


== List of built in variants ==
== Built-in variants ==
=== Halo: Combat Evolved ===
===''Halo: Combat Evolved''===
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=== Halo 2 ===
===''Halo 2''===
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|-
|-
!Swords
!Swords
|Sharpen your [[Energy Sword]] and power up your [[Overshield|overshields]]. 25 points wins this game.
|Sharpen your [[Energy Sword]] and power up your [[overshield]]s. 25 points wins this game.
|-
|-
!Snipers
![[Snipers]]
|Steady your shot and aim high. All weapons are [[SRS99C-S2 AM sniper rifle|sniper rifles]] and there's no [[Motion_tracker|motion sensor]]. 15 points to win.
|Steady your shot and aim high. All weapons are [[SRS99C-S2 AM sniper rifle|sniper rifles]] and there's no [[Motion tracker|motion sensor]]. 15 points to win.
|-
|-
!Phantoms
!Phantoms
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=== Halo 3 ===
===''Halo 3''===
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|Free for all, with nothing but [[M41 SPNKR|rocket launchers]]. 25 kills to win.  
|Free for all, with nothing but [[M41 SPNKR|rocket launchers]]. 25 kills to win.  
|-
|-
!Eliminatio
!Elimination
|Highly tactical [[Team Slayer]]. 5 rounds, each to 5 kills. Be careful out there.  
|Highly tactical [[Team Slayer]]. 5 rounds, each to 5 kills. Be careful out there.  
|-
|-
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===Halo: Reach===
===''Halo: Reach''===
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!Elite Slayer
!Elite Slayer
|Score points by killing players on the opposing team.
|Score points by killing players on the opposing team. Players play as [[Sangheili]], and are given [[Covenant]] weapon spawns.
|-
|-
!SWAT
![[SWAT]]
|Score points by killing players on the opposing team.
|Score points by killing players on the opposing team.
|-
|-
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===Halo 4===
===''Halo 4''===
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===Halo 5: Guardians===
===''Halo 2: Anniversary''===
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
! style="width:20%;" |Title
! style="width:80%;" |Description
|-
!Team Slayer
|Take on a small team of enemies. Get kills together to score and win!
|-
!Slayer Pro
|Take on a small team of enemies. Get kills together to score and win!
|-
!Slayer
|Its a free for all! Be the first to score the highest.
|-
!Team Slayer BR
|Take on a small team of enemies. Get kills together to score and win!
|-
!Slayer BR
|Take on a small team of enemies. Get kills together to score and win!
|-
!Elimination
|You have just one life per round! Last player standing wins the round! Earn the most rounds won to with the match!
|-
!Phantom Elimination
|You have just one life and active camo. Last player standing wins the round! Earn the most rounds won to win the match!
|-
!Phantoms
|Everyone has active camo, so watch your back! Kill the invisible players to score!
|-
!Team Phantoms
|Everyone has active camo, and you can organize into up to 8 teams. Get kills as a team to win!
|-
!Rockets
|Get ready for an explosive game of Rockets! All rocket launchers, no motion sensor!
|-
!Snipers
|All weapons are sniper rifles and there is no motion sensor. Get kills to score!
|-
!Team Snipers
|All weapons are sniper rifles and there is no motion sensor. Get kills to score for your team!
|-
!Swords
|Active your Energy Sword and get slicin'. Slash and kill to score!
|-
!SWAT
|Headshots will kill instantly through shields. Aim straight, aim true, and get kills to score!
|-
!SWAT Arsenal
|SWAT rules. Hunt for shotguns, rocket launchers, and sniper rifles.
|}
 
===''Halo 5: Guardians''===
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|-
|-
!Rocket Slayer
!Rocket Slayer
|Slayer with amped [[M41 SPNKR|rocket launchers]], [[shields]], jumping, and [[Spartan_abilities#Thruster_pack|thrusters]].
|Slayer with amped [[M41 SPNKR|rocket launchers]], [[shields]], jumping, and [[Spartan abilities#Thruster pack|thrusters]].
|-
|-
!Shotty Snipers
!Shotty Snipers
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|-
|-
!Slayer
!Slayer
|Control Power Weapons to eliminate the enemy.
|-
!Classic Team Slayer
|Control Power Weapons to eliminate the enemy.
|Control Power Weapons to eliminate the enemy.
|-
|-
!Slayer HCS
!Slayer HCS
|Control Power Weapons to eliminate the enemy.
|Control Power Weapons to eliminate the enemy.
|-
!Free-For-All HCS
|Every Spartan for themselves!
|-
|-
!Snipers
!Snipers
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!Super Fiesta
!Super Fiesta
|Chaos at its finest!
|Chaos at its finest!
|-
!Big Team Super Fiesta
|Super Fiesta and Big Team Battle meet at last!
|-
|-
!SWAT
!SWAT
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==Popular Variants==
===''Halo Infinite''===
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! style="width:20%;" |Title
! style="width:80%;" |Description
|-
!Arena:Slayer
|Slay the enemy team.
|-
!Arena:Team Slayer
|Assault Rifle and BR75 loadouts. Slay the enemy team.
|-
!Arena:Slayer BR
|BR75 loadouts. Slay the enemy team.
|-
!Arena:FFA Slayer
|Slay the enemy.
|-
!Arena:Kong Slayer
|Infinite fusion coils, big jumps, and grappleshots. Slay the enemy team.
|-
!Arena:FFA Kong Slayer
|Every Spartan for themselves! Infinite fusion coils, big jumps, and grappleshots. Slay the enemy.
|-
!BTB:Slayer
|Slay the enemy team.
|-
!Ranked:Slayer
|Bandit Evo loadouts, Friendly-Fire enabled, Motion Tracker disabled. Slay the enemy team.
|-
!Ranked:FFA Slayer
|Bandit Evo loadouts, Motion Tracker disabled. Slay the enemy.
|-
!Ranked:Bandit Slayer
|First to 50 kills wins. Assault Rifle primary, Bandit secondary. Radar is enabled. Friendly fire is enabled.
|-
!Fiesta:Slayer
|Spawn with random loadouts. Slay the enemy team.
|-
!Fiesta:FFA Slayer
|Spawn with random loadouts. Slay the enemy.
|-
!Super Fiesta:Slayer
|Spawn with random legendary loadouts. Slay the enemy team.
|-
!BTB Heavies:Slayer
|Slay the enemy team.
|-
!BTB:Fiesta Slayer
|Spawn with random loadouts. Slay the enemy team.
|-
!BTB:Super Fiesta
|Spawn with random legendary loadouts. Slay the enemy team.
|-
!Doubles:Slayer
|Slay the enemy team.
|-
!Ranked:Doubles Slayer
|Bandit Evo loadouts, Friendly-Fire enabled, Motion Tracker disabled. Slay the enemy team.
|-
!Tactical:Slayer
|No shields, no Motion Tracker. Slay the enemy team.
|-
!Ranked:Tactical Slayer
|Bandit Evo loadouts, Friendly-Fire enabled, Motion Tracker disabled. Slay the enemy team.
|-
!HCS:FFA Slayer
|Official HCS Free-for-All settings. BR loadouts, Motion Tracker disabled. Slay the enemy.
|}
 
==Notable Variants==
====Infinity and Legendary Slayer====
A ''Halo 4'' Slayer variation, with several notable mechanics changes. Players spawn with customised [[loadout]]s (including [[tactical packages]] and [[support upgrades]]), and are able to call in [[ordnance]]. Due to the changes imposed by this mode, ''Halo 4'' later introduced Legendary Slayer, a mode more resembling the Slayer gameplay of prior titles - with preset loadouts and no Ordnance.


====Fiesta Slayer====
====Fiesta Slayer====
Slayer where all players spawn with random primary and secondary weapons, which range everything from basic loadout weapons to power weapons.
Fiesta Slayer is a Slayer variant where all players spawn with random primary and secondary weapons, which range everything from basic loadout weapons to power weapons. In ''Halo 3'', Fiesta Slayer was used in the Cinco de Mayo Double EXP weekend hopper, and was an FFA mode. ''Halo 4'' features team-based Fiesta modes in [[Action Sack|Team Action Sack]]. Fiesta Slayer was added to ''Halo 5: Guardians'' in the [[Hammer Storm]] update. '''Super Fiesta''' is a gamemode in ''Halo 5: Guardians'' that features all the power weapon [[REQ]]s that were previously exclusive to [[Warzone]] and campaign.
 
In ''Halo 3'', Fiesta Slayer was used in the Cinco de Mayo Double EXP weekend hopper, and was an FFA mode. ''Halo 4'' features team-based Fiesta modes in [[Action Sack|Team Action Sack]]. Fiesta Slayer was added to ''Halo 5: Guardians'' in the [[Hammer Storm]] update. '''Super Fiesta''' is a gamemode in ''Halo 5: Guardians'' that features all the power weapon [[REQ]]s that were previously exclusive to [[Warzone]] and campaign.


====Team SWAT====
====Team SWAT====
{{Main|Team SWAT}}
{{Main|Team SWAT}}
*BR and Magnum starts, no shields and 200% damage resistance. The only way for an instant kill is a headshot or a melee. Highly tactical.
SWAT is a small-team mode designed around fast-paced and tactical gunplay. Players spawn with headshot-capable weapons such as the [[DMR]], [[battle rifle]], [[Covenant carbine]], [[LightRifle]] and [[Pistol]], with no additional weapons spawning on the map. Players have no energy shields, and are thus susceptible to being killed in only one headshot.
 
====Team Snipers and Shotty Snipers====
Team Snipers is another Slayer variant designed around getting headshots. This time, players spawn with only a [[Sniper Rifle]]. Due to the ''Sniper Rifle''<nowiki>'</nowiki>s long range and high damage output, players will find taking advantage of power positions on the map while hiding in the shadows is key to success. Very skilled players may opt for running around the map killing opponents with no-scopes instead.


===='Nades 'n Spades====
Shotty Snipers is a variant of Team Snipers. Here, the player spawns in with a ''Sniper Rifle'' as well as a shotgun—or, exclusive to ''Halo Infinite'', a [[Bulldog]].
*The only way to score points is to stick an opponent or to beat them down, typical kills from an inert gun do ''not'' count. Normal speed and shields, [[Plasma Pistol]] for a starter weapon with regenerating grenades.


====Demolition Derby====
====Bro Slayer====
*A variant where players must be in a vehicle to get kills. Players proceed in crashing into each other, or splattering players on the ground in attempt to get kills. Best played on a large open map like [[Coagulation]] or [[Sandtrap]]. Suggested vehicles: [[M12 Force Application Vehicle|Warthog]], [[Type-25 Chopper]] or [[Type-32 Ghost]]; mixing up the vehicle types add extra variety.
Bro Slayer is a Slayer variant that makes use of [[Invasion]]-style respawns.{{Ref/Site|Id=BroSlayerGameplay|URL=https://www.youtube.com/watch?v=ejC7Rtgt8cc|Site=YouTube|Page=Halo: Reach Bro slayer on Swordbase with commentary|D=10|M=6|Y=2023}} The [[Big Team Battle]] version of this gamemode is called ''Big Bro Slayer''. Both modes are exclusive to ''Halo: Reach''.


====Monster Trucks====
====Mini Slayer====
*A variant where to kill your opponents, you must splatter, push them off, or assassinate them on customized maps built near cliffs.
Mini Slayer is a Slayer variant that makes everyone very small. To compensate for the reduced size, players move very fast. This mode was introduced in ''Halo 4'' in the Action Sack playlist{{Ref/Site|Id=H4Mini|URL=https://www.youtube.com/watch?v=acmlKNKRc_s|Site=YouTube|Page=Halo4 Mini Slayer}} and returns in ''Halo Infinite'' in the Social Slayer playlist.{{Ref/Site|Id=H6Mini|URL=https://twitter.com/Halo/status/1673800182830596096|Site=Twitter|Page=Offical Halo Twitter account}}


==Trivia==
==Gallery==
Hammerzeit ("zeit" being German for "time") is a reference to MC Hammer's song ''U Can't Touch This''. See also [[Hammer Time]].
<gallery>
File:HINF-Slayer.jpg|Slayer in ''Halo Infinite''.
File:HINF-Fiesta.jpg|Fiesta Slayer in ''Halo Infinite''.
File:HINF-EscalationSlayer4K.jpg|Escalation Slayer in ''Halo Infinite''.
File:HINF-MiniSlayerstart.png|Mini Slayer in ''Halo Infinite''.
</gallery>


==Related Pages==
==Sources==
*[[:Category:Slayer Variants|Slayer Variants]]
{{Ref/Sources}}


{{Games}}
{{Gametype}}
[[Category:Rulesets]]
[[Category:Multiplayer gametypes]]
[[Category:Halo: Combat Evolved gametypes]]
[[Category:Halo 2 gametypes]]
[[Category:Halo 3 gametypes]]
[[Category:Halo: Reach gametypes]]
[[Category:Halo 4 gametypes]]
[[Category:Halo 2: Anniversary multiplayer gametypes]]
[[Category:Halo 5: Guardians gametypes]]
[[Category:Halo Online gametypes]]
[[Category:Halo Infinite gametypes]]
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