Skull: Difference between revisions

19 bytes added ,  6 years ago
(This will probably work better given the unified nature of the MCC's interface)
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==Overview==
==Overview==
===Campaign===
===Campaign===
{{Main|Halo 2 Skulls|Halo 3 Skulls|Halo Wars Skulls|Halo: Reach Skulls|Halo: Combat Evolved Anniversary Skulls|Halo 4 Skulls|Halo: Spartan Assault Skulls|Halo: The Master Chief Collection Skulls}}
{{Main|Halo 2 Skulls|Halo 3 Skulls|Halo Wars Skulls|Halo: Reach Skulls|Halo: Combat Evolved Anniversary Skulls|Halo 4 Skulls|Halo: Spartan Assault Skulls|Halo: The Master Chief Collection Skulls|Halo Wars 2 Skulls}}
Skulls were introduced as gameplay-modifying in-game items in ''[[Halo 2]]''. Skulls featured in ''Halo 2'' are more like [[easter eggs]] than actual features -- although they do affect gameplay dynamically, they are hidden and not entirely well-known to every player, and not essential to a campaign's gameplay experience. Once a skull is found in ''Halo 2'', it can be wielded as a melee weapon, but does the same amount of damage a normal melee with a standard weapon would do (excluding the fatality of a sword lunge). There are two skulls in every level other than the level ''[[Delta Halo (level)|Delta Halo]]''.
Skulls were introduced as gameplay-modifying in-game items in ''[[Halo 2]]''. Skulls featured in ''Halo 2'' are more like [[easter eggs]] than actual features -- although they do affect gameplay dynamically, they are hidden and not entirely well-known to every player, and not essential to a campaign's gameplay experience. Once a skull is found in ''Halo 2'', it can be wielded as a melee weapon, but does the same amount of damage a normal melee with a standard weapon would do (excluding the fatality of a sword lunge). There are two skulls in every level other than the level ''[[Delta Halo (level)|Delta Halo]]''.


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