Shrine defender: Difference between revisions

no edit summary
m (Text replacement - "Da Vinci Code Objects" to "Da Vinci Code objects")
No edit summary
Line 22: Line 22:


The defenders return on the [[Mythic Map Pack|Mythic Map]] Sandbox, though still named the same internally. On Sandbox however, the defenders fire [[M68 Gauss cannon|gauss cannon]]-like projectiles at players who attempt to escape the map. Prior to this lethal response, the defenders fire a form of [[BR55HB battle rifle|battle rifle]]-like weapon at players. When this weapon hits a player, it flashes their screen yellow to alert them to their impending demise.{{Ref/Reuse|YT}}
The defenders return on the [[Mythic Map Pack|Mythic Map]] Sandbox, though still named the same internally. On Sandbox however, the defenders fire [[M68 Gauss cannon|gauss cannon]]-like projectiles at players who attempt to escape the map. Prior to this lethal response, the defenders fire a form of [[BR55HB battle rifle|battle rifle]]-like weapon at players. When this weapon hits a player, it flashes their screen yellow to alert them to their impending demise.{{Ref/Reuse|YT}}
==Production notes==
Shrine defenders were at one point intended to appear in ''[[Halo 4]]''. The cut map [[Cut Halo 4 levels#Z01_Fortress|Z01_Fortress]] features several of them arrayed around its exterior, in a similar fashion to Sandbox and Sandtrap.
==Gallery==
<gallery>
File:H4 Z01Fortress Screenshot 1.jpg|The cut ''Halo 4'' map <code>Z01_Fortress</code>, with several towers.
</gallery>


==Notes==
==Notes==