Shield World (level): Difference between revisions

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{{Era|RW}}
{{disambig header|the level|[[Forerunner]] construction|Shield world}}
{{Title|Shield World}}
{{Title|Shield World}}
{{Status|Gameplay}}
{{Level infobox
{{Level infobox
|pagegamelabel=HW
|prev=''[[The Flood (level)|The Flood]]''
|prev=''[[The Flood (level)|The Flood]]''
|next=''[[Cleansing]]''
|next=''[[Cleansing]]''
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|player=[[James Cutter]]
|player=[[James Cutter]]
|date=[[2531#February|February 23, 2531]]
|date=[[2531#February|February 23, 2531]]
|place=[[Etran Harborage]], [[Korinth Prior system]]
|place=[[Trove]], [[Korinth Prior system]]
|objective=*Clear Evacuation Flight Paths
|objective=*Clear Evacuation Flight Paths
*Get Alpha/Bravo/Charlie Platoon to the Landing Zone
*Get Alpha/Bravo/Charlie Platoon to the Landing Zone
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Rescuing [[Alpha Platoon]] will reward the player with a [[M850 Grizzly|Grizzly tank]], [[Bravo Platoon]] rewards the player with an [[Elephant]], and [[Charlie Platoon]] will reward them with three [[SPARTAN-II Program|Spartans]] of the [[Red Team]]. The normal time limit is 18 minutes, but a side mission, which gives the player access to the special [[XRP12 Gremlin|Gremlin]] unit involves placing Gremlins to disable pylons generating the field that pulls the ''Spirit of Fire'' inside the structure. The pylons are located in different corners of the map will buy the player more time (about 22 minutes for all four of them).
Rescuing [[Alpha Platoon]] will reward the player with a [[M850 Grizzly|Grizzly tank]], [[Bravo Platoon]] rewards the player with an [[Elephant]], and [[Charlie Platoon]] will reward them with three [[SPARTAN-II Program|Spartans]] of the [[Red Team]]. The normal time limit is 18 minutes, but a side mission, which gives the player access to the special [[XRP12 Gremlin|Gremlin]] unit involves placing Gremlins to disable pylons generating the field that pulls the ''Spirit of Fire'' inside the structure. The pylons are located in different corners of the map will buy the player more time (about 22 minutes for all four of them).


If the player shut down every pylon in the level with Gremlins, they will be rewarded with "[[The Procrastinator]]" [[achievement]] and 5 [[Gamerpoint]]s.
If the player shut down every pylon in the level with Gremlins, they will be rewarded with "[[The Procrastinator]]" [[achievement]] and 5 [[Gamerscore]].


==Summary==
==Summary==
At the [[Apex Site]], the [[Prophet of Regret]] examines Professor [[Ellen Anders]] with amusement, noting how frail she appears and how little of a threat Anders appears to pose. Regret is further amused by Anders' demands to know why she is being held prisoner, but they are interrupted by a [[Sangheili]] with news that the {{UNSCShip|Spirit of Fire}} is approaching the entrance portal to [[Etran Harborage|the]] [[shield world]]. The enraged [[Ripa 'Moramee|Arbiter]] orders the [[Hierarch]] returned to ''[[High Charity]]'' and for the human ship to be intercepted and destroyed.
At the [[Apex Site]], the [[Prophet of Regret]] examines Professor [[Ellen Anders]] with amusement, noting how frail she appears and how little of a threat Anders appears to pose. Regret is further amused by Anders' demands to know why she is being held prisoner, but they are interrupted by a [[Sangheili]] with news that the {{UNSCShip|Spirit of Fire}} is approaching the entrance portal to [[Trove|the]] [[shield world]]. The enraged [[Ripa 'Moramee|Arbiter]] orders the [[Hierarch]] returned to ''[[High Charity]]'' and for the human ship to be intercepted and destroyed.


The ''Spirit of Fire'' holds station above an ocean that [[Serina]] tells Captain [[James Cutter]] is where Anders' transponder signal is coming from. As Serina runs a scan of the location, she suddenly begins muttering about "docking" and "cleansing" before announcing that Cutter won't like what's coming. The ocean splits down the middle, revealing an entrance tunnel that [[Sentinel]]s emerge from, scanning the ship. The ship begins to be pulled towards the tunnel with Serina unable to stop it and with people still on the planet. Cutter orders Serina to hold station for as long as she can and to recall their people on the surface.
The ''Spirit of Fire'' holds station above an ocean that [[Serina]] tells Captain [[James Cutter]] is where Anders' transponder signal is coming from. As Serina runs a scan of the location, she suddenly begins muttering about "docking" and "cleansing" before announcing that Cutter won't like what's coming. The ocean splits down the middle, revealing an entrance tunnel that [[Sentinel]]s emerge from, scanning the ship. The ship begins to be pulled towards the tunnel with Serina unable to stop it and with people still on the planet. Cutter orders Serina to hold station for as long as she can and to recall their people on the surface.
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[http://www.youtube.com/watch?v=q8H1h0f7m-s '''{''Open Sesame Part 2''}''']
[http://www.youtube.com/watch?v=q8H1h0f7m-s '''{''Open Sesame Part 2''}''']


''Scene pans upwards to the [[Apex Site]], with a [[Type-25 Troop Carrier|Spirit dropship]] departing. [[Ellen Anders]] is imprisoned in a Forerunner [[Stasis field#Forerunner|stasis field device]]. The [[Prophet of Regret]] and the [[Ripa 'Moramee|Arbiter]] approach her.''
''Scene pans upwards to the [[Apex Site]], with a [[Dextro Xur-pattern Spirit|Spirit dropship]] departing. [[Ellen Anders]] is imprisoned in a Forerunner [[Stasis field#Forerunner|stasis field device]]. The [[Prophet of Regret]] and the [[Ripa 'Moramee|Arbiter]] approach her.''


*'''Prophet of Regret''': "This is her?"
*'''Prophet of Regret''': "This is her?"
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*'''Ripa 'Moramee''': ''(laughs)'' "Demand?"
*'''Ripa 'Moramee''': ''(laughs)'' "Demand?"


''A Sangheili approaches the Arbiter.''
''A [[Sangheili Zealot]] approaches the Arbiter.''


*'''Sangheili Zealot''': "Arbiter, a human ship has arrived and is closing in on the entrance portal-"
*'''Sangheili Zealot''': "Arbiter, a human ship has arrived and is closing in on the entrance portal-"
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'''{''In-Game Cutscene''}'''
'''{''In-Game Cutscene''}'''


''Scene pans from a Forerunner pylon firing a beam to groups of Marines around a Grizzly tank firing at a group of Flood infections in front of them.''
''Scene pans from a Forerunner pylon firing a beam to groups of Marines around a [[M850 Grizzly|Grizzly tank]] firing at a group of Flood infection forms in front of them.''


*'''Serina''': "Three platoons inbound. Designating them Alpha, Bravo, and Charlie."
*'''Serina''': "Three platoons inbound. Designating them [[Alpha Platoon|Alpha]], [[Bravo Platoon|Bravo]], and [[Charlie Platoon|Charlie]]."


*'''Cutter''': "Red Team?"
*'''Cutter''': "Red Team?"


''The area beyond the Flood infection forms is revealed to be occupied by numerous Flood structures and biomass. Large number of Flood swarms fly above that area.''
''The area beyond the Flood infection forms is revealed to be occupied by numerous Flood structures and biomass. Large numbers of Flood swarms fly above that area.''


*'''Serina''': "They're with Charlie, sir. Ah, that could be a problem."
*'''Serina''': "They're with Charlie, sir. Ah, that could be a problem."


*'''Cutter''': "We can't evac those trapped Marines until the air is clear. Let's be about it, people."
*'''Cutter''': "We can't evac those trapped marines until the air is clear. Let's be about it, people."


''Behind that Flood-infested area is a UNSC [[firebase]] being assembled, while being defended by two Scorpions, two Hornets, and several Marines. Three Pelican dropships land and hold their positions next to the base.''
''Behind that Flood-infested area is a UNSC [[firebase]] being assembled, while being defended by two Scorpions, two Hornets, and several Marines. Three Pelican dropships land and hold their positions next to the base.''


*'''Cutter''': "Serina, see if you can buy us more time. Sergeant, break through that line for our Pelicans."
'''{''Gameplay''}'''


'''{''Gameplay''}'''
''Flood swarms and bomber forms assault the base, but are eliminated by the UNSC forces defending it. The countdown timer starts: 17:17.''  


''Flood swarms and bomber forms assault the base, but are eliminated by the UNSC forces defending it. The timer starts: 18:00. ''
*'''Cutter''': "Serina, see if you can buy us more time. Sergeant, break through that line for our Pelicans."


''A horde of Flood swarms attack the Marines from Alpha Platoon.''
''A horde of Flood swarms attack the Marines from Alpha Platoon.''


*'''Alpha Platoon Marine (COM)''': "This is Alpha Platoon, we've got hostile contacts! ''Lots'' of hostile contacts!"
*'''Alpha Platoon Marine (COM)''': "This is Alpha Platoon. We've got hostile contacts! ''Lots'' of hostile contacts!"


''The Flood swarms approach Bravo Platoon's position.''
''The Flood swarms approach Bravo Platoon's position.''


*'''Bravo Platoon Marine (COM)''': "This is Bravo. Sarge, could you kindly get off your ass and save ours?"
*'''Bravo Platoon Marine (COM)''': "This is Bravo Platoon. Sarge, would you kindly get off your ass and save ours?"


''The Flood swarms begin to descend on Red Team and Charlie Platoon.''
''The Flood swarms begin to descend on Red Team and Charlie Platoon.''


*'''Jerome-092 (COM)''': "This Spartan-092 with Charlie Platoon. They are hammering our position! "
*'''Jerome-092 (COM)''': "This is Spartan-092 with Charlie Platoon. They are hammering our position!"
 
----
----
''If base turrets have yet to be constructed:
*'''Marine #1 (COM)''': "Maybe we should get some turrets up!
''If the base takes heavy damage:''


*'''Marine #1 (COM)''': "''Spirit'', Evac Force is requesting a [[Heal and Repair|repair]] on the base."
''If the timer reaches 04:00:''
*'''Serina''': "We're running out of time."
----
''The UNSC forces explore the area, discovering a large tower deploying a large beam.''  
''The UNSC forces explore the area, discovering a large tower deploying a large beam.''  


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*'''Forge (COM)''': "Gremlin in position, EMP in three, two, one..."
*'''Forge (COM)''': "Gremlin in position, EMP in three, two, one..."


''The Gremlin(s) will then fire a burst of EMP, shutting down the pylon(s) whenever they reactivate, though each only increase the time left in the timer once.''
''The Gremlin(s) will then fire a burst of EMP, shutting down the pylon(s) whenever they reactivate, though each only increase the time (by 5 minutes) left in the timer once.''
 
----
''If base turrets have yet to be constructed:''
 
*'''Marine #1 (COM)''': "Maybe we should get some turrets up!"
 
''If the base takes heavy damage:''
 
*'''Marine #1 (COM)''': "''Spirit'', evac force is requesting a [[Heal and Repair|repair]] on the base."
 
''If the timer reaches 04:00:''
 
*'''Serina''': "We're running out of time."
 
----
----


''If Alpha Platoon suffers heavy casualties:''
''If Alpha Platoon suffers heavy casualties:''


*'''Alpha Platoon Marine (COM)''': "This is Alpha Platoon, we can’t hold our position much longer!"
*'''Alpha Platoon Marine (COM)''': "This is Alpha Platoon, we can't hold our position much longer!"


''If Alpha Platoon’s Grizzly is nearly destroyed:''
''If Alpha Platoon’s Grizzly is nearly destroyed:''
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''If Bravo Platoon's Elephant is destroyed:''
''If Bravo Platoon's Elephant is destroyed:''


*'''Bravo Platoon Marine (COM)''': "I'm too pretty to die..."
*'''Bravo Platoon Marine (COM)''': "I'm too pretty to go like this!"
<nowiki>
 
''If Charlie Platoon suffers heavy casualty:''</nowiki>
''If Charlie Platoon suffers heavy casualties:''
 
*'''Jerome-092 (COM)''': "Sergeant Forge, this is Charlie! We can't take much more of this!"
 
----
----
''Eventually, the UNSC forces destroy the first/second group of Flood structures.''
''Eventually, the UNSC forces destroy the first/second group of Flood structures.''
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*'''Forge (COM)''': "All clear! Evac flight, start your run."
*'''Forge (COM)''': "All clear! Evac flight, start your run."


''One of the Pelicans next to the UNSC base heads to the rescued Platoon's position and extract all the surviving Marines.
''One of the Pelicans next to the UNSC base heads to the rescued Platoon's position and extract all the surviving Marines.''


*'''Pelican pilot #1/#2 (COM)''': "Platoon recovered, returning en route to the ''Spirit''."
*'''Pelican pilot #1/#2 (COM)''': "Platoon recovered, returning en route to the ''Spirit''."
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*'''Alpha Platoon Marine (COM)''': "Hey, thanks for that, Sergeant. Need a Grizzly?"
*'''Alpha Platoon Marine (COM)''': "Hey, thanks for that, Sergeant. Need a Grizzly?"


''If Bravo Platoon is one of the first two platoons to be rescued, Bravo Platoon's Elephant stays behind and is now under the player's control:''
''If Bravo Platoon is one of the first two platoons to be rescued, Bravo Platoon's [[M312 Elephant|Elephant]] stays behind and is now under the player's control:''


*'''Bravo Platoon Marine (COM)''': "About time, I won't forget this."
*'''Bravo Platoon Marine (COM)''': "About time, I won't forget this."
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'''{''Gameplay''}'''
'''{''Gameplay''}'''
''The Pelican holds its position in front of the UNSC firebase. Flood forms begin to assault the firebase.''
''The Pelican holds its position in front of the UNSC firebase. Flood forms begin to assault the firebase.''
----
----
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''If Bravo is the last platoon:''
''If Bravo is the last platoon:''


*'''Bravo Platoon Marine (COM)''': " This is Bravo Platoon, we can hoof it, if we have to."
*'''Bravo Platoon Marine (COM)''': " This is Bravo Platoon. We can hoof it, if we have to."


''If Charlie is the last platoon:''
''If Charlie is the last platoon:''


*'''Jerome-092 (COM)''': "This is Charlie Platoon, we'll come in on our own, keep those engines hot!"
*'''Jerome-092 (COM)''': "This is Charlie Platoon/ We'll come in on our own. Keep those engines hot!"
----
----
''The last Platoon arrives at the base.''
''The last platoon arrives at the base.''


*'''Forge (COM)''': "Welcome back. All ground forces present and accounted for, Captain."
*'''Forge (COM)''': "Welcome back. All ground forces present and accounted for, Captain."
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==Trivia==
==Trivia==
===Easter eggs===
===Easter eggs===
* The [[Halo Wars Skulls#Catch|Catch skull]] accessible after killing 350 Flood swarms, and can be found on the island in the southeast section of the map, which is only reachable by air units.
* The [[Halo Wars skulls#Catch|Catch skull]] accessible after killing 350 Flood swarms, and can be found on the island in the southeast section of the map, which is only reachable by air units.
* The [[Black Boxes|Black Box]] in this level is located behind Bravo Platoon.
* The [[Black Boxes|Black Box]] in this level is located behind Bravo Platoon.
===Miscellaneous===
===Miscellaneous===
* The name of the beginning cutscene, "Open Sesame Part 2", is a reference to [[Relic Approach|the first time "open sesame" was said in ''Halo Wars'']], which is muttered by John Forge when he saw the Covenant opening the [[relic]] on [[Harvest]].
* The name of the beginning cutscene, "Open Sesame Part 2", is a reference to [[Relic Approach|the first time "open sesame" was said in ''Halo Wars'']], which is muttered by John Forge when he saw the Covenant opening the [[Relic]] on [[Harvest]].
* This is the first of the two levels in campaign in which Forge is not present in gameplay, the other being the last level, ''[[Escape]]''. This is likely explained by Forge being onboard the ''Spirit'' as depicted in the opening cutscene. Despite Forge's absence on the ground, in-game characters still referred the ground commander as "Forge" or "Sergeant", though it is possible that Forge is commanding from ''inside'' the UNSC base.
* This is the first of the two levels in campaign in which Forge is not present in gameplay, the other being the last level, ''[[Escape (Halo Wars level)|Escape]]''. This is likely explained by narratively Forge being onboard the ''Spirit'' as depicted in the opening cutscene. Despite Forge's absence on the ground, in-game characters still referred the ground commander as "Forge" or "Sergeant".


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Shieldworld map.png|A map of the level.
File:Shieldworld map.png|A map of the level.
File:ShieldWorldOpening.png|UNSC ''Spirit of Fire'' is pulled into an opening on the Shield World.
File:Restrainor.png|Anders being held at the Apex Site.
File:ShieldWorldOpening.png|{{UNSCShip|Spirit of Fire}} is pulled into an opening on the shield world.
File:HW GremlinDisablesPylon.png|A Gremlin disables a plyon.
</gallery>
</gallery>
==Sources==
<references/>


{{Succession box
{{Succession box