Series 4: Reclaimer: Difference between revisions

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*''[[Halo 4]]''
*''[[Halo 4]]''
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'''Series 4: Reclaimer''' is the fourth [[season|series]] released for ''[[Halo: The Master Chief Collection]]'', and began alongside the launch of ''Halo 4'' on PC platforms on November 16, 2020.{{Ref/Note|This article uses the [[Wikipedia:Pacific Time Zone|Pacific Time Zone]] to determine the release date.}} It featured new customization items for ''[[Halo 3]]'' and ''[[Halo 4]]''.{{Ref/Site|Id=September|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-september-2020|Site=Halo Waypoint|Page=News, MCC Development Update - September 2020}}{{Ref/Site|Id=NeoGAF|D=01|M=6|Y=2020|URL=https://www.neogaf.com/threads/halo-ot-halogaf-evolved.459213/page-166#post-35044917|Site=NeoGAF|Page=Halo {{!}}OT{{!}} HaloGAF Evolved}} The season's logo is a stylised representation of the [[Ur-Didact]]'s [[Cryptum]].
'''Series 4: Reclaimer''' is the fourth [[season|series]] released for ''[[Halo: The Master Chief Collection]]'', and began alongside the launch of ''Halo 4'' on PC platforms on November 16, 2020.{{Ref/Note|This article uses the [[Wikipedia:Pacific Time Zone|Pacific Time Zone]] to determine the release date.}} It featured new customization items for ''[[Halo 3]]'' and ''[[Halo 4]]''.{{Ref/Site|Id=September|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-september-2020|Site=Halo Waypoint|Page=News, MCC Development Update - September 2020}}{{Ref/Site|Id=NeoGAF|D=01|M=6|Y=2020|URL=https://www.neogaf.com/threads/halo-ot-halogaf-evolved.459213/page-166#post-35044917|Site=NeoGAF|Page=Halo {{!}}OT{{!}} HaloGAF Evolved}} The series' logo is a stylised representation of the [[Ur-Didact]]'s [[Cryptum]].


''Halo 3''{{'}}s items took cues from the customization added to ''[[Halo: Combat Evolved]]'' in [[Series 2: Spark]].{{Ref/Site|Id=August|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-august-2020|Site=Halo Waypoint|Page=News, MCC Development Update - August 2020}}  
''Halo 3''{{'}}s items took cues from the customization added to ''[[Halo: Combat Evolved]]'' in [[Series 2: Spark]].{{Ref/Site|Id=August|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-august-2020|Site=Halo Waypoint|Page=News, MCC Development Update - August 2020}}  


Originally, the season was to feature customization items for ''[[Halo: Reach]]'', such as new helmets and armor pieces, and a wider array of armor sets with the prosthetic arm, but difficulties during development forced the Legacy team to push this content back to a later season.{{Ref/Site|Id=October|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-october-2020|Site=Halo Waypoint|Page=MCC Development Update - October 2020}} Nevertheless, armor effects for [[Sangheili|Elite]] player models in ''Reach'' were still implemented alongside Season 4, as intended.
Originally, the series was to feature customization items for ''[[Halo: Reach]]'', such as new helmets and armor pieces, and a wider array of armor sets with the prosthetic arm, but difficulties during development forced the Legacy team to push this content back to a later series.{{Ref/Site|Id=October|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-october-2020|Site=Halo Waypoint|Page=MCC Development Update - October 2020}} Nevertheless, armor effects for [[Sangheili|Elite]] player models in ''Reach'' were still implemented alongside Series 4, as intended.


==Season unlocks==
==Series unlocks==
[[File:MCC Season4XboxKeyart.jpg|thumb|300px|Keyart from [https://www.xbox.com/en-US/games/halo-the-master-chief-collection Xbox.com] showcasing some of the season's content.]]
[[File:MCC Season4XboxKeyart.jpg|thumb|300px|Keyart from [https://www.xbox.com/en-US/games/halo-the-master-chief-collection Xbox.com] showcasing some of the series' content.]]
The content of Series 4: Reclaimer involves that of the long-absent Champions Bundle [[Weapon skins (Halo 4)|weapon skins for ''Halo 4'']], along with additional [[Skins (Halo 3)|skins for ''Halo 3'']], including newly implemented vehicle skins, with weapon skins now encompassing new weapons. New [[Nameplates/Halo: The Master Chief Collection|nameplates]] have also been added, being mostly ''Halo 4'' themed in nature. The unlocks have been divided into 5 tiers of ten unlocks each. To progress a tier, all ten unlocks within must be unlocked, following in the footsteps of Season 3: Recon. Including Challenge unlocks, Season 4 introduces the following content to ''The Master Chief Collection'';
The content of Series 4: Reclaimer involves that of the long-absent Champions Bundle [[Weapon skins (Halo 4)|weapon skins for ''Halo 4'']], along with additional [[Skins (Halo 3)|skins for ''Halo 3'']], including newly implemented vehicle skins, with weapon skins now encompassing new weapons. New [[Nameplates/Halo: The Master Chief Collection|nameplates]] have also been added, being mostly ''Halo 4'' themed in nature. The unlocks have been divided into 5 tiers of ten unlocks each. To progress a tier, all ten unlocks within must be unlocked, following in the footsteps of Series 3: Recon. Including Challenge unlocks, Series 4 introduces the following content to ''The Master Chief Collection'';
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The ''Halo 3'' Sniper Rifle Avalanche skin was unlockable by hitting [[Rank (Halo: The Master Chief Collection)|Competitive Rank]] [[File:MCC - Rank 20.png|25px]] in the timed Recon Slayer playlist. This challenge was started prior to the update's launch with progress carrying over to the final release. The challenge was timed, and ended on November 25, 2020.
The ''Halo 3'' Sniper Rifle Avalanche skin was unlockable by hitting [[Rank (Halo: The Master Chief Collection)|Competitive Rank]] [[File:MCC - Rank 20.png|25px]] in the timed Recon Slayer playlist. This challenge was started prior to the update's launch with progress carrying over to the final release. The challenge was timed, and ended on November 25, 2020.


Unlike Season 3, each unlock slot can be unlocked for {{SeasonPoint|1}} - rewarded through [[Rank (Halo: The Master Chief Collection)|the collection's updated rank scheme]] or the [[Challenges/Halo: The Master Chief Collection|Challenges]] implemented in the prior Spark update. In total, {{SeasonPoint|50}} are needed to unlock all content in Season 4.
Unlike Series 3, each unlock slot can be unlocked for {{SeasonPoint|1}} - rewarded through [[Rank (Halo: The Master Chief Collection)|the collection's updated rank scheme]] or the [[Challenges/Halo: The Master Chief Collection|Challenges]] implemented in the prior Spark update. In total, {{SeasonPoint|50}} are needed to unlock all content in Series 4.


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