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[[Image:SPI.jpg|thumb|right|140px|SPI armor in [[The Art of Halo 3]].]] | [[Image:SPI.jpg|thumb|right|140px|SPI armor in [[The Art of Halo 3]].]] | ||
*Some screenshots released by Bungie lead to fans speculating that they would be able to use SPI armor in [[Halo 3|''Halo 3'']]. However, the armor was later determined to be [[Mark VI MJOLNIR Powered Assault Armor/V variant]]. The name and changes in appearance are purely cosmetic, however, having no impact on game play. This has been confirmed by [[Bungie]]. | *Some screenshots released by Bungie lead to fans speculating that they would be able to use SPI armor in [[Halo 3|''Halo 3'']]. However, the armor was later determined to be [[Mark VI MJOLNIR Powered Assault Armor/V variant]]. The name and changes in appearance are purely cosmetic, however, having no impact on game play. This has been confirmed by [[Bungie]]. | ||
*For all intents and purposes, SPI armor is simply a less | *For all intents and purposes, SPI armor is simply a less powerful version of MJOLNIR armor. It was meant to give the wearer maximum protection at the minimum cost, so many of the more well-known features of its predecessor, for example shields and the ability to support an AI, were not a part of the design. | ||
*The [[SPI]] helmet looks | *The [[SPI]] helmet looks similar to the [[Mark VI MJOLNIR Powered Assault Armor/V variant|EVA]] armor permutation, the only visible difference is that the faceplate is a bit smaller and the EVA faceplate is a Quarter-Sphere. | ||
==Related Links== | ==Related Links== |
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