ST/Medusa missile: Difference between revisions

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→‎Design details: clean up, replaced: Type-31 XMF → Type-31 Seraph
m (→‎Design details: clean up, replaced: Type-31 XMF → Type-31 Seraph)
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==Design details==
==Design details==
The ST/Medusa missiles are mounted in pods on YSS-1000 Sabre starfighters and F-41 Broadswords, one pod on top of each wing.<ref>'''[[Halo Encyclopedia]]''', ''page 266''</ref><ref name="H4VG">'''[[Halo 4: The Essential Visual Guide]]''', ''page 114''</ref> The missiles are fired in salvos of two each, and have lock-on capability. One salvo is sufficient to destroy a [[Type-27 XMF|Banshee interceptor]] and even an unshielded [[Type-31 XMF|Seraph fighter]].<ref>'''[[Halo: Reach]]''', campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]''</ref> The missiles can lock-on from long range and the amount of missiles that hit the target is determined by the time spent locking on, although even one or two missiles can prove deadly to most targets.
The ST/Medusa missiles are mounted in pods on YSS-1000 Sabre starfighters and F-41 Broadswords, one pod on top of each wing.<ref>'''[[Halo Encyclopedia]]''', ''page 266''</ref><ref name="H4VG">'''[[Halo 4: The Essential Visual Guide]]''', ''page 114''</ref> The missiles are fired in salvos of two each, and have lock-on capability. One salvo is sufficient to destroy a [[Type-27 XMF|Banshee interceptor]] and even an unshielded [[Type-31 Seraph|Seraph fighter]].<ref>'''[[Halo: Reach]]''', campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]''</ref> The missiles can lock-on from long range and the amount of missiles that hit the target is determined by the time spent locking on, although even one or two missiles can prove deadly to most targets.


The missiles are extremely ineffective against [[energy shielding]] and will simply bounce off shielded targets.
The missiles are extremely ineffective against [[energy shielding]] and will simply bounce off shielded targets.